Super Smash Bros. Crusade/Ashley: Difference between revisions
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{{CharacterInfobox-SSBC | {{CharacterInfobox-SSBC | ||
|name=Ashley | |name=Ashley | ||
|IP= | |IP=WarioWare | ||
|company=Nintendo | |company=Nintendo | ||
|portrait=SSBC_Ashley_Portrait.png | |portrait=SSBC_Ashley_Portrait.png | ||
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}} | }} | ||
==Introduction== | ==Introduction== | ||
{{Character Label|Super Smash Bros. Crusade|Ashley|22px|SSBC_Ashley_Stock.png|label=Ashley}} ( | {{Character Label|Super Smash Bros. Crusade|Ashley|22px|SSBC_Ashley_Stock.png|label=Ashley}} '''(アシュリー)''' is the young witch from the ''WarioWare'' games who lives alone in a haunted mansion and often buddies up with the shape-shifting imp companion '''Red'''. While she is an often emotionless and studious with her magic, her lack of experience backfires her spells. Despite this, she still lives to be the best witch in the world, and her iconic song also reveals she's possibly lonely. She debuted in ''WarioWare: Touched!'' and has shown up for nearly every game since. | ||
{{CharacterVersusTheme-SSBC | |||
| charaName = Ashley | |||
| stockIcon = SSBC_Ashley_Stock.png | |||
| themeTitle = Ashley's Song | |||
| themeSource = Super Smash Bros. Brawl | |||
| themeLogo = SSBC_Wario_Icon.png | |||
| remixArtist = Nintendo | |||
| remixLogo = SSBC_Smash_Icon.png | |||
| youtube = https://www.youtube.com/watch?v=F9bu0Ge25js | |||
}} | |||
==Overview== | ==Overview== | ||
{{Attributes-SSBC | {{Attributes-SSBC | ||
| character | | character = Ashley | ||
| name = Ashley | |||
| stockIcon = SSBC_Ashley_Stock.png | | stockIcon = SSBC_Ashley_Stock.png | ||
| weight | | weight = 0.22 | ||
| gravity | | gravity = 0.25 | ||
| maxJumps | | maxJumps = 3.0 | ||
| walkSpeed | | walkSpeed = 2.0 | ||
| runStart | | runStart = 1.9 | ||
| runAccel | | runAccel = 1.2 | ||
| runSpeed | | runSpeed = 3.35 | ||
| friction | | friction = 0.97 | ||
| jumpMomentum | | jumpMomentum = 0.82 | ||
| jumpSpeed | | jumpSpeed = 6.9 | ||
| midJumpSpeed | | midJumpSpeed = 7.7 | ||
| shortHopSpeed | | shortHopSpeed = 3.5 | ||
| airSpeed | | airSpeed = 2.5 | ||
| fallSpeed | | fallSpeed = 3.1 | ||
| fastFall | | fastFall = 1.5 | ||
| airAccel | | airAccel = 0.27 | ||
| airFriction | | airFriction = 0.1 | ||
| airDash | | airDash = 8.0 | ||
| canCrawl | | canCrawl = no | ||
| canWallJump | | canWallJump = no | ||
| canWallCling | | canWallCling = no | ||
| canWallClimb | | canWallClimb = no | ||
| canFloat | | canFloat = no | ||
| canGlide | | canGlide = no | ||
| canDJC | | canDJC = no | ||
| canZAir | | canZAir = no | ||
}} | }} | ||
'''* Archetype:''' <br> | |||
'''* Availability:''' Default<br> | |||
===Unique Mechanic=== | |||
Ashley's most notable mechanic is the use of her Star Beam. Her Side Special has a variety of purposes, and all of which are activated with it's charged variant. It affects other players, Magic Broom's star projectiles and Summon Cloud projectiles in substantial ways. | |||
===Game Plan=== | |||
"3 good things about the character". "Unique Mechanic". | |||
"1-3 bad things". | |||
Quick overview/ Description of | |||
* Tilts are... | |||
* Smashes are... | |||
* Aerials are... | |||
* Throws are... | |||
* For Neutral, character does thing | |||
* For Advantage, character does thing | |||
* For Disadvantage, character does thing | |||
"Character is for you if:" | |||
* Archetype | |||
* Game plan | |||
* Pros | |||
''For a more in depth overview of the character, guides and a matchup spread, go to '''[[Super Smash Bros. Crusade/Ashley/Competitive|Ashley: Competitive Overview]]''' | |||
{{KirbyCopyAbility-SSBC | {{KirbyCopyAbility-SSBC | ||
| name = Ashley | | name = Ashley | ||
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| icon = SSBC_Kirby_CopyAbility_Spark.png | | icon = SSBC_Kirby_CopyAbility_Spark.png | ||
| ability = Spark | | ability = Spark | ||
| description = | | description = Based on the multiple electric spells she uses | ||
}} | }} | ||
{{HomeStage-SSBC | {{HomeStage-SSBC | ||
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| stageIcon = SSBC_WarioWare_StageIcon.png | | stageIcon = SSBC_WarioWare_StageIcon.png | ||
}} | }} | ||
{{ | {{HomeStage-SSBC | ||
| charaName = Ashley | | charaName = Ashley | ||
| stockIcon = SSBC_Ashley_Stock.png | | stockIcon = SSBC_Ashley_Stock.png | ||
| | | stageName = Gamer | ||
| stageLogo = SSBC_Wario_Icon.png | |||
| | | stageIcon = SSBC_Gamer_StageIcon.png | ||
| | |||
}} | }} | ||
{{HomeStage-SSBC | |||
| charaName = Ashley | |||
| stockIcon = SSBC_Ashley_Stock.png | |||
| stageName = Luigi's Mansion | |||
| stageLogo = SSBC_Mario_Icon.png | |||
| stageIcon = SSBC_LuigisMansion_StageIcon.png | |||
| | |||
| | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=''5A.'' | ||
|name=Jab 1 | |name=Jab 1 | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description= Jab | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=''5A.5A.'' | ||
|name=Jab 2 | |name=Jab 2 | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description= Jab | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=5A.5A.5A. | ||
|name=Jab 3 | |name=Jab 3 | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Jab | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Tilts</font> ====== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=6A. | ||
|name=Side Tilt | |name=Side Tilt | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Tilt | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=8A. | ||
|name=Up Tilt | |name=Up Tilt | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Tilt | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=2A. | ||
|name=Down Tilt<br> | |name=Down Tilt<br> | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Tilt | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Smash Attacks</font> ====== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=6C. | ||
|name=Side Smash<br> | |name=Side Smash<br> | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Smash | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=8C. | ||
|name=Up Smash | |name=Up Smash | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Smash | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=2C. | ||
|name=Down Smash | |name=Down Smash | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Smash | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(During Dash/Run) A. | ||
|name=Dash Attack | |name=Dash Attack | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Dsh Atk | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Aerials</font> ====== | |||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(Air) 5A. | ||
|name=Neutral Air | |name=Neutral Air | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Aerial | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(Air) 6A. | ||
|name=Forward Air | |name=Forward Air | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Aerial | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(Air) 4A. | ||
|name=Back Air | |name=Back Air | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Aerial | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(Air) 8A. | ||
|name=Up Air | |name=Up Air | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Aerial | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(Air) 2A. | ||
|name=Down Air | |name=Down Air | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Aerial | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(Grounded) 5Z. or 6Z. | ||
|name=Grab | |name=Grab | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(During Grab) 5A. | ||
|name=Pummel | |name=Pummel | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Pummel | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(During Grab) 6. | ||
|name=Forward Throw | |name=Forward Throw | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Throw | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(During Grab) 4. | ||
|name=Back Throw | |name=Back Throw | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Throw | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(During Grab) 8. | ||
|name=Up Throw | |name=Up Throw | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Throw | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=(During Grab) 2. | ||
|name=Down Throw | |name=Down Throw | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Throw | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=''5B. (Neutral Special)'' | ||
|name= | |name=Hocus Pocus | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description= A charge projectile special. At low charge, this stuns the opponent for a brief time with the shortest reach. At a middle point of charge, this gains more reach and has knockback to shoot them away from her and reset neutral. At full charge, this deals no damage, however they are locked in a dizzy state for a free punish and it has the largest reach among these levels. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=''6B. (Side Special)'' | ||
|name= | |name=Star Beam | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=A proper chargeable projectile which can be angled up or down on charge. At low charges, this shoots a small star at a set distance. Mid charge allows you to angle it and it flies farther. On full charge, it flies the farthest and turns into a giant star, which on hit turns opponents into various food items, most notably Pumpkins. This beam can also affect other special moves. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=''8B. (Up Special)'' | ||
|name= | |name=Magic Broom | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Ashley flies on her magic broom, which leaves little star projectiles behind. An excellent recovery option and has surprisingly good knockback on both herself and the projectile, this move has some niche uses outside of being a recovery option. If the star projectiles are hit with a full charge Star Beam, they leave little star petal projectiles that do no knockback or hitstun, but can easily rack damage. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=''2B. (Down Special)'' | ||
|name= | |name=Summon Cloud | ||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=4 | |Active=4 | ||
|Priority=1 | |Priority=1 | ||
|description= | |description=Ashley summons a cloud. If Down Special is pressed again, she activates the cloud to strike underneath them, much like a trap. It's very effective off stage for ledge guarding, and the fact the cloud also has a hitbox that punches them away, leading them to be unable to recover properly or suffering a punish. If a Star Beam hits a cloud, it turns into a Blue Cloud, which deals more damage and stuns for a much longer period of time. If a Star Beam hits it one more time, it becomes a Dark Cloud, which does the most damage and stun, and also sends an unfortunate opponent upwards. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= | |image= | ||
|caption= | |caption=''5B. (Max Meter)'' | ||
|name= | |name=Final Smash:<br> | ||
Pantalones Giganticus | |||
|data= | |data= | ||
{{AttackData-SSBC | {{AttackData-SSBC | ||
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|Active=- | |Active=- | ||
|Priority=- | |Priority=- | ||
|description= | |description= Summons a giant plant through her wand, which grows rapidly into a giant beast that spurts thorned tentacles as Ashley and Red watch it grow in horror. Very effective on small stages, as a greatly placed plant creature can make life difficult for a recovering player on top of you still being able to move. | ||
}} | }} | ||
}} | }} | ||
==Alternate Costumes== | ==Alternate Costumes== | ||
{{ColorGallery | filePrefix=SSBC_Ashley_Color_| imagewidths= | {{ColorGallery | filePrefix=SSBC_Ashley_Color_| imagewidths=253 |imageheights=386 | showtext=yes | colors= | ||
{{ColorGallery/Color|1| text= | {{ColorGallery/Color|1| text=Default }} | ||
{{ColorGallery/Color|2| text= | {{ColorGallery/Color|2| text=Young Cricket }} | ||
{{ColorGallery/Color|3| text= | {{ColorGallery/Color|3| text=Green }} | ||
{{ColorGallery/Color|4| text= | {{ColorGallery/Color|4| text=Yellow }} | ||
{{ColorGallery/Color|5| text= | {{ColorGallery/Color|5| text=Black }} | ||
{{ColorGallery/Color|6| text= | {{ColorGallery/Color|6| text=Navy }} | ||
{{ColorGallery/Color|7| text= | {{ColorGallery/Color|7| text=Master Mantis }} | ||
{{ColorGallery/Color|8| text= | {{ColorGallery/Color|8| text=Gruntilda (Banjo-Kazooie) }} | ||
{{ColorGallery/Color|9| text=Himiko Yumeno (Danganronpa) }} | |||
{{ColorGallery/Color|10| text=Atsuko "Akko" Kagari (Little Witch Academia) }} | |||
{{ColorGallery/Color|11| text=Angry Ashley }} | |||
}} | }} | ||
==Gallery== | |||
<gallery> | |||
SSBC_Ashley_PromoArt_Triforceriku.png|Promo Art by Triforceriku | |||
SSBC_Ashley_Changelog_Banner.png|Changelog Banner | |||
SSBC_Ashley_Wallpaper.png|Wallpaper | |||
SSBC_Ashley_CSSArtv090_GigaBoots.png|Character Portrait 0.9.0 by GigaBoots | |||
</gallery> | |||
==Trivia== | ==Trivia== |
Latest revision as of 22:36, 24 May 2024
Ashley WarioWare (Nintendo) |
![]() |
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![]() | |
![]() |
Introduction
xSSBC_Ashley_Stock.png Ashley (アシュリー) is the young witch from the WarioWare games who lives alone in a haunted mansion and often buddies up with the shape-shifting imp companion Red. While she is an often emotionless and studious with her magic, her lack of experience backfires her spells. Despite this, she still lives to be the best witch in the world, and her iconic song also reveals she's possibly lonely. She debuted in WarioWare: Touched! and has shown up for nearly every game since.
Versus Theme | Ashley's Song | Super Smash Bros. Brawl | Nintendo |
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Overview
Max Jumps | Weight | Gravity | Friction |
---|---|---|---|
3.0 Average |
0.22 Lightweight |
0.25 Low |
0.97 |
Walk Speed | Run Start Speed | Run Acceleration | Run Speed |
2.0 Average |
1.9 Very Slow |
1.2 |
3.35 |
Jump Momentum | Jump Speed | Mid Jump Speed | Short Hop Speed |
0.82 |
6.9 |
7.7 |
3.5 |
Air Speed | Fall Speed | Fast Fall Multiplier | Airdash Speed |
2.5 |
3.1 |
1.5 |
8.0 Average |
Air Acceleration | Air Friction | Special Actions | |
0.27 |
0.1 |
None |
* Archetype:
* Availability: Default
Unique Mechanic
Ashley's most notable mechanic is the use of her Star Beam. Her Side Special has a variety of purposes, and all of which are activated with it's charged variant. It affects other players, Magic Broom's star projectiles and Summon Cloud projectiles in substantial ways.
Game Plan
"3 good things about the character". "Unique Mechanic".
"1-3 bad things".
Quick overview/ Description of
- Tilts are...
- Smashes are...
- Aerials are...
- Throws are...
- For Neutral, character does thing
- For Advantage, character does thing
- For Disadvantage, character does thing
"Character is for you if:"
- Archetype
- Game plan
- Pros
For a more in depth overview of the character, guides and a matchup spread, go to Ashley: Competitive Overview
Kirby Copy Ability | Spark ![]() |
Based on the multiple electric spells she uses |
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Home Stage | ![]() |
WarioWare, Inc. ![]() |
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Home Stage | File:SSBC Gamer StageIcon.png | Gamer ![]() |
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Home Stage | ![]() |
Luigi's Mansion ![]() |
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Moveset
Normals
Jab 1 5A. 5A.
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Jab 2 5A.5A. 5A.5A.
|
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Jab 3 5A.5A.5A. 5A.5A.5A.
|
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Tilts
Side Tilt 6A. 6A.
|
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Up Tilt 8A. 8A.
|
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Down Tilt 2A. 2A.
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Smash Attacks
Side Smash 6C. 6C.
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Up Smash 8C. 8C.
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Down Smash 2C. 2C.
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Dash Attack (During Dash/Run) A. (During Dash/Run) A.
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Aerials
Neutral Air (Air) 5A. (Air) 5A.
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Forward Air (Air) 6A. (Air) 6A.
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Back Air (Air) 4A. (Air) 4A.
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Up Air (Air) 8A. (Air) 8A.
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Down Air (Air) 2A. (Air) 2A.
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Grabs
Grab (Grounded) 5Z. or 6Z. (Grounded) 5Z. or 6Z.
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Pummel (During Grab) 5A. (During Grab) 5A.
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Forward Throw (During Grab) 6. (During Grab) 6.
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Back Throw (During Grab) 4. (During Grab) 4.
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Up Throw (During Grab) 8. (During Grab) 8.
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Down Throw (During Grab) 2. (During Grab) 2.
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Specials
Hocus Pocus 5B. (Neutral Special) 5B. (Neutral Special)
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Star Beam 6B. (Side Special) 6B. (Side Special)
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Magic Broom 8B. (Up Special) 8B. (Up Special)
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Summon Cloud 2B. (Down Special) 2B. (Down Special)
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Final Smash
Final Smash: Pantalones Giganticus 5B. (Max Meter) 5B. (Max Meter)
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Alternate Costumes
Gallery
Trivia
- Fun Fact Here
- Fun Fact Here too