Super Smash Bros. Crusade/Duck Hunt Dog: Difference between revisions
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==Overview== | ==Overview== | ||
{{Attributes-SSBC | {{Attributes-SSBC | ||
| character | | character = Duck Hunt Dog | ||
| stockIcon = SSBC_DuckHuntDog_Stock.png | | stockIcon = SSBC_DuckHuntDog_Stock.png | ||
| weight | | weight = 0.28 | ||
| gravity | | gravity = 0.25 | ||
| maxJumps | | maxJumps = 3.0 | ||
| walkSpeed | | walkSpeed = 2.0 | ||
| runStart | | runStart = 3.0 | ||
| runAccel | | runAccel = 0.01 | ||
| runSpeed | | runSpeed = 4.0 | ||
| friction | | friction = 0.9 | ||
| jumpMomentum | | jumpMomentum = 0.82 | ||
| jumpSpeed | | jumpSpeed = 5.8 | ||
| midJumpSpeed | | midJumpSpeed = 6.8 | ||
| shortHopSpeed | | shortHopSpeed = 3.0 | ||
| airSpeed | | airSpeed = 2.8 | ||
| fallSpeed | | fallSpeed = 3.0 | ||
| fastFall | | fastFall = 1.3 | ||
| airAccel | | airAccel = 0.18 | ||
| airFriction | | airFriction = 0.5 | ||
| airDash | | airDash = 8.0 | ||
| canCrawl | | canCrawl = yes | ||
| canWallJump | | canWallJump = no | ||
| canWallCling | | canWallCling = no | ||
| canWallClimb | | canWallClimb = no | ||
| canFloat | | canFloat = no | ||
| canGlide | | canGlide = no | ||
| canDJC | | canDJC = no | ||
| canZAir | | canZAir = no | ||
}} | }} | ||
{{KirbyCopyAbility-SSBC | {{KirbyCopyAbility-SSBC | ||
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| icon = SSBC_Kirby_CopyAbility_Laser.png | | icon = SSBC_Kirby_CopyAbility_Laser.png | ||
| ability = Laser | | ability = Laser | ||
| description = | | description = Based on the 'NES Zapper' Controller of the original game. | ||
}} | }} | ||
{{HomeStage-SSBC | {{HomeStage-SSBC | ||
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| stageLogo = SSBC_DuckHunt_Icon.png | | stageLogo = SSBC_DuckHunt_Icon.png | ||
| stageIcon = SSBC_HuntingFields_StageIcon.png | | stageIcon = SSBC_HuntingFields_StageIcon.png | ||
}} | |||
{{CharacterVersusTheme-SSBC | |||
| charaName = Duck Hunt Dog | |||
| stockIcon = SSBC_DuckHuntDog_Stock.png | |||
| themeTitle = Stage Menu Jingle | |||
| themeSource = Duck Hunt | |||
| themeLogo = SSBC_DuckHunt_Icon.png | |||
| remixArtist = Nintendo | |||
| remixLogo = SSBC_Smash_Icon.png | |||
| youtube = | |||
}} | }} | ||
'''* Archetype:''' <br> | '''* Archetype:''' <br> | ||
'''* Availability:''' Default<br> | '''* Availability:''' Default<br> | ||
===Unique Mechanic=== | ===Unique Mechanic=== |
Revision as of 12:25, 19 September 2021
Duck Hunt Dog Duck Hunt (Nintendo) |
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Introduction
xSSBC_DuckHuntDog_Stock.png Duck Hunt DogCharacter (Franchise here) Who is this?
Overview
Max Jumps | Weight | Gravity | Friction |
---|---|---|---|
3.0 Average |
0.28 Heavyweight |
0.25 High |
0.9 |
Walk Speed | Run Start Speed | Run Acceleration | Run Speed |
2.0 Average |
3.0 Average |
0.01 |
4.0 |
Jump Momentum | Jump Speed | Mid Jump Speed | Short Hop Speed |
0.82 |
5.8 |
6.8 |
3.0 |
Air Speed | Fall Speed | Fast Fall Multiplier | Airdash Speed |
2.8 |
3.0 |
1.3 |
8.0 Average |
Air Acceleration | Air Friction | Special Actions | |
0.18 |
0.5 |
Crawl |
Kirby Copy Ability | Laser ![]() |
Based on the 'NES Zapper' Controller of the original game. |
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Home Stage | ![]() |
Hunting Fields ![]() |
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Versus Theme | Stage Menu Jingle | Duck Hunt | Nintendo | EmbedVideo is missing a required parameter.
|
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* Archetype:
* Availability: Default
Unique Mechanic
Brief description of what makes them unique to other fighters.
Game Plan
Insert Character's General Game Plan.
Strengths | Weaknesses |
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|
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Moveset
Normals
Jab 1
5A. |
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Jab 2
5A.5A. |
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Jab 3
5A.5A.5A. |
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Side Tilt
6A. |
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Up Tilt
8A. |
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Down Tilt
2A. |
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Side Smash
6C. |
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Up Smash
8C. |
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Down Smash
2C. |
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Dash Attack
66A. |
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Neutral Air
5A. (Air) |
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Forward Air
6A. (Air) |
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Back Air
4A. (Air) |
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Up Air
8A. (Air) |
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Down Air
2A. (Air) |
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Grabs
Grab
5Z./6Z. (Ground) |
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Pummel
5A. (Grab) |
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Forward Throw
6. (Grab) |
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Back Throw
4. (Grab) |
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Up Throw
8. (Grab) |
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Down Throw
2. (Grab) |
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Specials
Neutral Special
5B. |
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Side Special
6B. |
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Up Special
8B. |
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Down Special
2B. |
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Final Smash
5B. (Max Meter) |
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Alternate Costumes
Trivia
- Fun Fact Here
- Fun Fact Here too