Naruto Shippuden: Clash of Ninja Revolution 3/Sakura
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Normal
Chakra Strength
Sakura
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Health: | 10,000 |
Guard Gauge: | 10,000 |
LNP Activation %: | 20% |
Damage Modifier: | 1x |
Install (Chakra Strength) | |
Damage Modifier: | 1.25x |
Guard Gauge: | 50,000 |
Main Strengths
Additional Notes
Chakra Strength
By using , Sakura can access an alternative mode that envelops her fists in a pink aura, where she experiences the following changes:
- Sakura's Guard Gauge is increased to an incredibly high value, to the point where she is even able to guard most instant guard break moves (such as Neji's
).
- All attacks will deal increased damage and (massively increased) guard damage, in addition to gaining the ability to cause chip damage.
- Several attacks will have altered hit effects, and some even have increased knockback and/or groundbounce height.
- All moves involving shockwaves (such as
) will gain increased range.
In return, activating the ability comes with two major disadvantages: Sakura's Chakra Gauge will drain for as long as the mode is active, and she cannot gain Chakra even if she is being hit.
- Latent Ninja Power
LNP activates at 20% health and grants these buffs:
- Most of Sakura's attacks gain slightly more Chakra overall.
- While
is active, the state no longer drains Sakura's Chakra to sustain itself.
- The amount of health restored by
, as well as the speed the health is recovered, are increased.
- Because of the recovered health, Sakura will exit LNP mode if she heals past the threshold.
- Other
- Sakura has a resistance towards Hiruko and Sasori's poison, reducing the time she is afflicted by it.
- Sakura's (behind obstacle)
and
are unique versions of her
and
respectively.
- The version of
causes a large groundbounce.
- The version of
cannot be
, and the projectile fired launches opponents away.
- The version of
String List
![CONR3 STRING.png](/images/thumb/b/b6/CONR3_STRING.png/28px-CONR3_STRING.png)
![Chakra Strength Chakra Strength](/images/thumb/5/58/CONR3_CHAKRA_STRENGTH.png/28px-CONR3_CHAKRA_STRENGTH.png)
String # | Inputs | Notes |
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String # | Inputs | Notes |
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Weak Attacks
5B
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6B
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2B
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4B
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8B
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Running B
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j.B
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Strong Attacks
5A
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6A
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2A
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4A
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8A
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Running A
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j.A
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Throws
5Y
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2Y
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j.Y
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Special Jutsu
5X
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2X
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4X
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Followups and Other Frame Data
BNB Combos
Combo | Damage | Notes |
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