Vampire Savior/Felicia/Miscellaneous
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Felicia Memos
- Character highlights from Twitter
- Advanced Okizeme Options
- https://twitter.com/moropickles/status/1255846726390263810
- https://twitter.com/moropickles/status/1256583486359523330
- https://twitter.com/moropickles/status/1109660052829294596
- https://twitter.com/moropickles/status/1256579680095756289
- https://twitter.com/moropickles/status/1256583486359523330
- https://twitter.com/moropickles/status/1255846726390263810
- https://twitter.com/moropickles/status/1264921845741969411
- https://twitter.com/moropickles/status/1265662119472623617
- https://twitter.com/moropickles/status/1241741905366376454
- https://twitter.com/moropickles/status/1241384385036746752
- https://twitter.com/moropickles/status/1231260248557551616
- https://twitter.com/moropickles/status/1228885459780042752
- https://twitter.com/moropickles/status/1198251696104697856
- https://twitter.com/moropickles/status/1190976008423272448
- https://twitter.com/moropickles/status/1189233057007620097
- https://twitter.com/moropickles/status/1175756642052268032
- https://twitter.com/moropickles/status/1163149187560513536
- https://twitter.com/moropickles/status/1163136150199947264
- https://twitter.com/moropickles/status/1159196328536076288
- https://twitter.com/moropickles/status/1128304950432288770
- https://twitter.com/moropickles/status/1122367418053976064
- https://twitter.com/moropickles/status/1122555988605689856
- Advanced Punishes
- Standing Demitri re-jump combo
- Felicia can option select a medium chain into a Dark Force to avoid some reversals
- cr.hp is off the ground & considered throw-invulnerable for a duration
- Dancing Flash Trade x Combo
- Dancing Flash Cross-Up
- Dancing Flash does 0 cheap-kill damage on block
- Gaining Meter Trick
- Wide opponents (LE, BI, AU, GA) will NOT wakeup backwards after a K-throw.
- Short crouching opponents (QB, MO, LI, GA, BU) Felicia's d.j.mk can cross up & LINK a buckler
- While comparing combo damage, cr.mp xx Dancing flash is greater damage than links into ES-Buckler
- Instant overhead option of dashing J.mp XX ES-Buckler is the most consistent option. However, the success does rely on the opponent's character & State. Reference the chart below -
- ES-Hellcat into ES-Toy_Touch is big damage, similar to a Midnight Pleasure. Unfortunately, this does not connect on Bulleta, Jedah, Zabel or LeiLei.
- Against Demitri, you can setup re-jump combos with lp, RENDA st.lp, LINK J.lp
- Against Zabel, you can setup re-jump corner combos with the right amount of delay on the air-string.
- Impractical (but fun!) corner headride tricks
- At specific distances (very close) Bishamon's spirits may whiff against a crouching Felicia.
- When cornered, consider enter up+back then up+back again to instant wall-stick then immediately triangle jump out of the corner.
- Felicia advances a little bit when activating Dark Force
- st.Hk reset into head-ride offense
- Mid-screen st.hk resets from a Dark Force Offense
- Felicia’s special-taunt leaves the opponent invulnerable.
- Off-screen Wall-cling
- Kitty-Helper cross-up okizeme
- Hell-Cat places the opponent into a "Backwards knockdown"
- Opponents ground roll inputs are reversed
- Opponent has forced turn around frames on wake-up
- Opponent cannot wake-up & reversal
- Wall Cling is allowed after Head Ride or Air-Block
- HK-Throw & walk-through against a back-rolling Sasquatch
- HK-Throw recovers backwards. Felicia can 1-frame Dark Force, Dark Force Deactivate and/or Toy Touch prior to a turn-around animation
- Felicia can cancel landing-recovery frames into Hell Cat or ES-Hell_Cat
- 1998 Combo Video
- Bucklers' final-blow hit-box is so disjointed it's usually safe against guard cancels
- Two simultaneous cat-spikes can cross-through each other
- Please Help Me Trade Combo
- EX-Attacks always correct the players facing direction before executig, so a backwards PHM is not possible. This is the closest setup possible, just for fun
- Win Poses
- You can manually select your win pose in this game by holding down a button after the KO:
- LP: Felicia reverts to her kitten form.
- LK: Felicia strikes a confident pose and watches a ball fall from the ceiling. The ball opens, revealing a kitty helper, who does a little dance.
- MP: Felicia yawns and chases a butterfly, catching it.
- MK: Felicia strikes a confident pose and pounces on a mouse, catching it.
- HP: Same as MP, but Felicia fails to catch the butterfly.
- HK: Same as MK, but Felicia fails to catch the mouse.
- You can manually select your win pose in this game by holding down a button after the KO:
Felicia Bugs
- Extend Dark Force Deactivation
- Post Head Ride & Special-Taunt = Forced Knockdown & No Reset
- Tech-Hit x Projectile Displacement w/ Neko Punch
- Guard-Lock Unblock w/ Dark Force's Assist
- Felicia's Low Options
- Felicia's Low Option-2
- Felicia's Overhead Option
- Felicia's Overhead Option-2
- Felicia's Overhead Option-3
- Cat Guard (Air Absolute Guard)
- If Felicia air blocks then remains in block stun, she gains an air absolute guard state. This means typical guard break setups do not work on her, and if she is cornered, the opponent can RENDA light attacks to keep her airborne for an extended period of time. Oddly enough she cannot block attacks that hit low, even if she is holding a 'low guard' input. But unless you have access to a move like Jedah's 2.MK, it is hard to get much use out of that.
- https://twitter.com/VMP_KyleW/status/889032751575220227
- https://twitter.com/VMP_KyleW/status/906271567574732800
- https://twitter.com/VMP_KyleW/status/898406877884628992
- https://youtu.be/3yzFiJn2St8?t=4m35s
- https://twitter.com/VMP_KyleW/status/892992860269576192
- https://twitter.com/VMP_KyleW/status/1037573009270177792
- If Felicia air blocks then remains in block stun, she gains an air absolute guard state. This means typical guard break setups do not work on her, and if she is cornered, the opponent can RENDA light attacks to keep her airborne for an extended period of time. Oddly enough she cannot block attacks that hit low, even if she is holding a 'low guard' input. But unless you have access to a move like Jedah's 2.MK, it is hard to get much use out of that.
- ES-Buckler's Y-Axis Value
- Cheap Kill
- Trade = Juggle State
- https://www.youtube.com/watch?v=2naycbQkWOQ
- https://twitter.com/egooolei/status/866293233835429888
- https://twitter.com/Imberlicchio/status/943104211973271552
- https://twitter.com/VMP_KyleW/status/906269933691998208
- https://twitter.com/Imberlicchio/status/842398440952868871
- https://twitter.com/VMP_KyleW/status/1032124120639533056
- https://twitter.com/VMP_KyleW/status/1366618367545602049
- https://twitter.com/AilerusVMP/status/1477809042185666561
- https://twitter.com/hosoquatch/status/1460199060770418688
- Wall Cling x Proximity Block
- Impossible Drop-Out Combo
- Unblock ES-Guard Cancel Frames
- See The first chart here - Felicia is at frame# 07
- Felicia's DarkForce deactivation enables the "Alter Ego Reduction Bug"
- Felicia's head-ride can cause no push-back on a combo after the opponent rolls then reversals.
- Head-ride displacement & Proximity Block bugs
- Wall Cling The Opponent - Off the Wall
- ES-Cat Spike reactivation after a trade; This is also Unblockable
- Please Help Me x Impossible drop-out combo using Big-Trap (Banana)
- Dancing Flash instantly reaches max speed when facing to the left
- Head-Ride cancelling certain moves can cause very strange results