Dengeki Bunko: Fighting Climax/DFCI/Tatsuya Shiba: Difference between revisions
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===Corner=== | ===Corner=== | ||
'''5A Starter''' | '''5A Starter''' | ||
: | :5A > 5B > 5C > 236A~C > 214AB > jc > j.C > j.214C > j.236AB | ||
:Corner specific, ends in hard knockdown. | |||
:Deals ~~2797-2850 damage. | |||
'''4A+B Starter''' | '''4A+B Starter''' | ||
:4A+B > | :4A+B > follow-up > j.ABC > jc > j.BC > j.214C (1 hit) > j.214AB > trump > Dash to corner | ||
: | :Could extend a bit for more damage with Dokuro 5S or Zero 6S after trump. | ||
:Serves as a route for trump state for more pressure in the corner after the combo. | |||
:Deals 2514 damage. | |||
===Assists=== | ===Assists=== |
Revision as of 20:36, 3 May 2022
Introduction
Elder of the Shiba siblings. A freshman in the National Magic University Affiliated First High School. A Year 1 Class E Course 2 student ridiculed as a "Weed". His expertise is the field of CAD design and technology.
Originally from the light novel series Mahouka Koukou no Rettousei, localized as The Irregular at Magic High School.
Gameplay
Not to be confused with his assist form, Tatsuya is an all-purpose character blessed with the most versatile special moves in the game. He is most known for his ability to be able to punish virtually anything from a full screen away, provided he has meter. Tatsuya's run speed is among the best in the game, even before the movement buff from his Blue Trump Card, giving him a terrifying tick throw game. Tatsuya is ultimately a "wait-and-see" character. Players with good reaction speed and spatial awareness will enjoy his toolset.
Pros
- Amazing specials for hit confirms, whiff punishing, hard knockdown, frame advantage, etc. You name it, he's probably got it.
- Great Blue Trump Card that is technically unpunishable, having no cooldown frames
- Impressive Impact Skills. 2AB is a particularly strong anti-air.
- High average damage output from virtually any starter.
- Good synergy with assists. Try experimenting as you get more experienced in DFCI!
Cons
- Normals have relatively short reach, although the hitboxes themselves cover a large area
- His strong EX moves may entice players to exhaust resources inappropriately
- Can be overwhelmed by characters that outrange him, especially on defense
- The character's movement and special move properties change in Trump Mode, which means certain combo routes may need to be adjusted or modified altogether in Trump
Recommended Assists
Rusian - In tandem with Tatsuya's wait-and-see punish game, Rusian can easily overwhelm opponents with 6S Monster Train and completely control the pace of the match in Tatsuya's favor. 5S is a counter move with a huge trigger box in case one gets a little too close to Tatsuya for his liking. A fearsome combination.
Iriya - Tatsuya's toolkit, particularly his 5AB, allow you to quickly get plate icons. 5S gives you a plate projectile to use for setplay or to help you close in on opponents. 6S is a moped that can be used to force out reactions and air options from the foe. In tandem with Tatsuya's specials, this pair is quite dangerous
Dokuro - Dokuro-chan is both a powerful neutral tool and a damaging combo extender. 5S is DFCI's greatest anti-air, covering the entire vertical space two character lengths in front of you. This is perfect for catching jump-outs on your offense, and clipping jump-happy opponents on your defense. 6S is a full-screen projectile. Just in case.
Potentials
Universal Potential: Increases damage dealt by 10% for 20 seconds when health falls under 30%. If behind in rounds won, increases damage dealt by 20% instead.
Character Potential: Call your assist without Miyuki being hit 4 times for Status Up Level 2 for 20 seconds. Can be activated twice a round.
Move List
L = Low, H = High, A = Air
JC = Jump Cancel, SC = Support Cancel, EX = EX Cancel
ISC = Impact Skill Cancel, TCC = Trump Card Cancel, CAC = Climax Art Cancel
Startup includes the first active frame.
Normal Moves
5A |
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2A |
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5B |
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2B |
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5C |
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2C |
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j.A |
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j.B |
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j.C |
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Special Moves
Mist Dispersion 「ミスト・ディスパージョン」 236X Air O.K. |
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Additional Action 「追加アクション」 After 236X Air O.K. |
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Loop Cast 「ループキャスト」 214X |
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Falcon 「隼」 j214X |
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Self-Restoration 「自己修復術式」 |
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Universal Mechanics
Throw 6C or 4C |
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Impact Skill Verdant Storm 「青嵐」 5A+B |
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Impact Skill Drifting Cloud 「浮雲」 2A+B |
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Impact Break 4A+B |
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Flash Cast 「フラッシュキャスト」 A+C |
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Climax Arts
Sonic End 「ソニック・エンド」 41236B+C |
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Cadenza 「カデンツァ」 63214B+C |
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Combos
Midscreen
Standing
0 Bar
- 5A>(2A>)5B>j.B>j.C,5A>5B>5C>236A>B
- 2161(2149) damage
- High damage for a meterless combo, ending with 236A>C adds like 60 damage) but lacks hard knockdown.
- 5A>(2A>)5B>j.B>j.C,5A>5B>5C>236A>C>A+C>214C>Powerup Blast
- 2399 damage
- 0 bar route into powerup blast and Trump state.
1 bar
- 5A>(2A>)5B>j.B>j.C,5A>5B>5C>236A>C>214A+B>Powerup Blast
- 2632 damage
- Main route into powerup blast.
Anti Air
0 bar
- anti air 5B>j.B>delay j.C,land,sj.A>j.C>dj.C>214C
- 1999 damage
- Good meterless damage.
3 bar
- anti air 5B>j.B>delay j.C,land,sj.A>j.C>dj.C>236A>C>236A+B>X>236B+C
- 3863 damage
- Solid consistent air to air damage
Standing or Crouching
5A Starter
- Notes about this particular combo
4A+B Starter
- 4A+B > B > j.A > etc
- Notes about this particular combo
Assist
- Notes about this particular combo
Corner
5A Starter
- 5A > 5B > 5C > 236A~C > 214AB > jc > j.C > j.214C > j.236AB
- Corner specific, ends in hard knockdown.
- Deals ~~2797-2850 damage.
4A+B Starter
- 4A+B > follow-up > j.ABC > jc > j.BC > j.214C (1 hit) > j.214AB > trump > Dash to corner
- Could extend a bit for more damage with Dokuro 5S or Zero 6S after trump.
- Serves as a route for trump state for more pressure in the corner after the combo.
- Deals 2514 damage.
Assists
Assist Character 1
- 5A > 5B > 5C > 5D > etc
- Notes about this particular combo
Assist Character 2
- 5A > 5B > 5C > 6D > etc
- Notes about this particular combo
Colors
Color 1 | Color 2 | Color 3 | Color 4 |
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Color 5 | Color 6 | Color 7 | Color 8 |
Color 9 | Color 10 | Color 11 | Color 12 |
Color 13 | Color 14 | Color 15 | Color 16 |
Color 17 | Color 18 | Color 19 | Color 20 |
Color 21 | Color 22 | Color 23 | Color 24 |