Super Naruto: Clash of Ninja 4/FAQ

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Who should I play as a new player?

Picking a Starter Character

Anyone labeled "Easy" is also a good beginner character.

Character Playstyle Difficulty Videos
SCON4 Naruto Icon.png Naruto
  • All-around character with good HP and versatile moveset
  • Kage bunshin no jutsu! - 4A summons a computer-controlled clone to create a 2-on-1
  • 4X Transformation to Nine-Tails zero-tailed Kyuubi (ZTK) exchanges utility and ranged attacks for powerful close-combat strings and chip damage
Easy Overview

Guide

SCON4 OTK Naruto Icon.png OTK Naruto
  • Glass cannon with punishing block strings and quick lunging attacks
  • Leave an impression with the low-profiling, spinning 8A slam, also a fantastic combo finisher
  • Leap across the screen with 6B or 5X super activator
Easy Overview
SCON4 Sasuke Icon.png Sasuke
  • Close-combat fighter with a strong B string and pile-driver combo finisher 8B
  • Sharingan Sharingan transformation 4X alters moveset, changes 5X super to Chidori and unlocks j.X - Phoenix Flower Jutsu
  • "Sharingan cancel" gives access to a strong mix-up on block
Easy Guide

Combos

SCON4 CS2 Sasuke Icon.png CS2 Sasuke
  • Offense-first character with high damage, teleports and 2A chakra burst
  • Take to the skies with aerial strings and tracking j.A fireball jutsu
  • Has no guard frame attack but gets a cross-up teleport kick in return
  • Good jab strings and a very low recovery second jab
Easy
SCON4 Sakura Icon.png Sakura
  • Utility character with numerous projectiles, teleports and defensive options
  • Fast movement but limited close-range strings
  • Double charge A to throw homing shuriken
Easy Guide
SCON4 Kakashi Icon.png Kakashi
  • High HP, close-combat fighter
  • Sharingan Sharingan transformation 4X gives access to altered moveset, powerful super and lightning-fast 4A counter
  • Makes extensive use of super-cancel points and Sharingan cancels for block mix-ups and KNJ punishes
Hard Guide
SCON4 Neji Icon.png Neji
  • Taijutsu rushdown character with feints to mix-up block strings
  • Demoralize opponents with Neji's signature chakra-draining pokes
  • Limited options at long range
Medium Overview

Guide

SCON4 Rock Lee Icon.png Rock Lee
  • Taijutsu character with high HP and a fast jab
  • 4X Gate releases level-up damage and moveset and also serve as invincible reversals
  • Gate of Life ("2G") gives access to the most powerful super in the game and other goodies
Easy Guide 1

Guide 2

SCON4 Tenten Icon.png Tenten
  • Mobile weapons-specialist who makes it rain with countless bladed projectiles
  • Frustrate opponents with keep-away play and movement options
  • Control space with 2A floor kunai traps
Medium Guide 1

Guide 2

SCON4 Might Guy Icon.png Might Guy
  • Beefy taijutsu character with fast jab
  • Similar moveset to Lee, with a single gate release reversal to increase damage
  • Charge 4B is an auto-guard break
Easy Guide 1

Guide 2

SCON4 Shikamaru Icon.png Shikamaru
  • Off-beat character with rangy normals and a unique dodge mechanic
  • 4A Wisdom stance leads to several teleport options
  • Unblockable oki jutsu 2X is also a powerful combo starter
Medium Guide
SCON4 Choji Icon.png Choji
  • Tanky grappler with unblockable command grabs
  • Grab a quick bite to eat with 2A to increase the power of ensuing attacks
  • Superarmor on A and 8A command grabs
Medium
SCON4 Ino Icon.png Ino
  • Acrobatic pressure menace with block string mix-ups
  • Ring jutsu makes Ino unpredictable and leads to intricate sequences
  • Chase down opponents as they try to escape guard pressure and combos
Medium Guide
SCON4 Shino Icon.png Shino
  • Setup character with chakra drain
  • A releases bugs which approach the opponent
  • Snowball your advantage and make use of bugs for great oki game
Hard Overview
SCON4 Kiba Icon.png Kiba
  • Team up with Akamaru to cross-up and counterattack the opponent
  • Covers ground quickly with sudden spin attacks
  • High crushes and low profiles make Kiba hard to hit
Hard
SCON4 Hinata Icon.png Hinata
  • Taijutsu character with explosive damage output
  • "Hyuuga cancel" feints lead to guard mix-ups
  • Surprise your opponent with her lethal 2X counter super
Hard
SCON4 AW Hinata Icon.png Awakened Hinata
  • Hybrid character who mixes the movesets of Shy Hinata and Neji
  • Borrows Neji's string starters, 5X super, and 4A counter...
  • ... and Shy's 2X counter-special, string finishers, and j.B
Medium Guide
SCON4 Gaara Icon.png Gaara
  • Fundamentals, high HP, and strong guard with difficult-to-escape combo loops
  • Uses sand for tracking and area attacks
  • Unleash Shukaku with Gaara's high damage 2X reversal super
Easy
SCON4 Kankuro Icon.png Kankuro
  • Squishy puppet character who keeps the enemy at bay with Karasu
  • Trap the enemy with smoke bomb and puppet setups
  • Karasu can be used to counterattack and turn the opponent's opening into your own
Very Hard
SCON4 Temari Icon.png Temari
  • Aerial combatant with j.2B glide mechanic
  • Swoop in with j.B to close space quickly and create guard mix-ups
  • Slice and dice with wind attacks- spinning 2A and cyclonic j.X super
Very Hard Overview
SCON4 Haku Icon.png Haku
  • Low HP character with ability to use technically demanding "needle loops" which can repeat indefinitely
  • One of the most versatile movesets, with good defense options, several good high crushes, and low recovery on his second jab and 8B
  • Held j.A summons tracking needles used for tick throws and to force the opponent to approach
  • 2X Teleport super with invulnerable frames
Very Hard
SCON4 Zabuza Icon.png Zabuza
  • Big man with a big sword
  • Utilize a versatile j.A slash for defense and to create openings
  • High damage output includes 2Y slam throw
Medium
SCON4 Iruka Icon.png Iruka
  • Tank character with high HP, good defensive options and strong attacks
  • A good teleport and better offensive strings than Mizuki, as well as an air throw
  • Very fast super activation
  • Giant shuriken projectiles, and j.6A that forces the opponent to move or get setup into an unblockable 6AB
Easy
SCON4 Mizuki Icon.png Mizuki
  • Semiclone of Iruka with alternate combo routes, more projectile focus, and a nasty knockdown throw
  • More defense-and-safety centered than Iruka, with a better 4B and different midstring teleports; although his run B is better on block for mixups
  • j.A has high hitstun to start ground combos or a loop
  • Can counter projectiles with 4A and has a projectile-based reversal; 8A is better than all other anti air projectiles as it lifts on block
Easy Guide
SCON4 Anko Icon.png Anko
  • Offensive character with pummeling combos and chip damage, and some of the strongest whiff punish options
  • Access to several command grabs and unique throws
  • Floor stance with grab and teleport options
Easy
SCON4 Third Hokage Icon.png Third Hokage
  • Utility character with varied elemental jutsu controlled with "ring" combos
  • Spry for an old man- Quick teleports and crushes make him hard to catch
  • Devastating combo finishers: 2X, 5X, and OTG 2A
Medium Overview
SCON4 Jiraiya Icon.png Jiraiya
  • Big, beefy and strong
  • Suck opponents into the mud with 2A swamp jutsu
  • Drop the 2X toad on your foe, made unescapable by linking after the swamp jutsu
Medium Overview
SCON4 Tsunade Icon.png Tsunade
  • Taijutsu character with multiple grabs and feints
  • Strong grappler-style oki
  • Inflict the confusion status effect with charge A attacks
  • Recover half your health bar using Tsunade's 2X super
Hard
SCON4 Orochimaru Icon.png Orochimaru
  • All-around fighter with a game-warping super
  • X super zero's and seals the victim's chakra for 10 seconds
  • Kunai attacks deal lots of chip damage and lead to combos
Hard Overview
SCON4 Jirobo Icon.png Jirobo
  • "Grappler" with 8A hyperarmor command grab and backturn unblockables
  • Slow but has high HP and damage output
  • 2X super steals all meter from the victim
Hard
SCON4 Kidomaru Icon.png Kidomaru
  • "Ring jutsu" character with command grabs and defensive options
  • Unblockable oki setups with 6A web
  • Spider man-swing j.B packs a wallop and creates combo openings
Hard
SCON4 Sakon Icon.png Sakon & Ukon
  • 4A Transformation character: Sakon has better strings, Ukon has persistent super-armor
  • Close-range fighter that limits your opponent's options when fighting as Ukon; some of the stronger offensive normals in the game
  • Blot out the sun with massive "Kuchiyose: Rashomon!" 2X jutsu
Medium
SCON4 Tayuya Icon.png Tayuya
  • Zone out enemies with sound waves and doki-demon summons
  • No escape: Area-of-effect, unblockable flute 2X super; Itachi-style unblockables
  • Ring-combo options with A attacks
Hard
SCON4 Kimimaro Icon.png Kimimaro
  • Bring the hurt with powerful buttons and high guard damage
  • Big tail hitboxes and lots of chip damage with multi-hit bone attacks
  • Massive, variable-damage 2X super with unblockable setups
Easy
SCON4 Kabuto Icon.png Kabuto
  • Fundamentals character with a quick jab
  • This medical-nin has a smaller health bar but passively recovers "red" HP
  • Grounded combo loops and put the enemy to sleep with 2X super
Easy
SCON4 Itachi Icon.png Itachi
  • Projectile character who frustrates the opponent with clone summons (see: j.A)
  • Tsukuyomi 5X super drains half the victim's chakra
  • Cover your own back with teleports and clones
  • Sets up backturn unblockables and scary mixups with several options
Medium Overview
SCON4 Kisame Icon.png Kisame
  • Similar moveset to Zabuza but trades versatility for the chakra-sapping sword, Samehada
  • Only ranged option is 2X Water Shark Cannon
  • j.A > 5BBAABY > BBX
Medium Overview

Navigation

General
Controls
HUD
FAQ
System
Esoterica
Technical Data
Stages
Strategy
Characters
Anko
Choji
Gaara
Haku
Hinata
Awakened Hinata
Ino
Iruka
Itachi
Jiraiya
Jirobo
Kabuto
Kakashi
Kankuro
Kiba
Kidomaru
Kimimaro
Kisame
Might Guy
Mizuki
Naruto
OTK Naruto
Neji
Orochimaru
Rock Lee
Sakura
Sasuke
CS2 Sasuke
Shikamaru
Sakon & Ukon
Shino
Tayuya
Temari
Tenten
Third Hokage
Tsunade
Zabuza
Archived Information
Glossary
Training Modes
Netplay
Changelog
Resources