Super Naruto: Clash of Ninja 4/Third Hokage

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Third Hokage

SCON4 Third Hokage Portrait.png
Health: 220
Guard Gauge: 1760
Backdash Type: Normal


Summary

The Third Hokage, Hiruzen Sarutobi, has mastered a lifetime of jutsus which come out in full force in SCON4. Ring combo points give Hiruzen his choice of jutsu based on the situation and incredible damage output allows him to slam the door on the enemy, especially as it comes to his X and 2X supers. Hiruzen also shows off acrobatic attacks and his running teleport to stay safe and nimbly dodge around the opponent- he's spry for an old man.

Notes

At several string points, Hiruzen has his selection of Ring ring attacks:

  • UpA Button Quick, anti-air water jet
  • ForwardA Button Slow fire-ball jutsu which can be sustained by holding A at the cost of chakra
  • DownA Button Earth erupts upwards, dealing massive damage (including OTG hits)
  • BackA Button A counter which activates regardless of where Hiruzen is hit or if the attack is physical or a projectile
  • A Button Lunging elbow forwards

String List

String # Inputs Notes
CONR3 STRING.png 01 B ButtonB ButtonB ButtonB ButtonB ButtonB Button
  • X ButtonCancellable at B Button(B Button)
CONR3 STRING.png 02 B ButtonB ButtonB ButtonB ButtonB ButtonA Button
CONR3 STRING.png 03 B ButtonB ButtonB ButtonB ButtonA Button
CONR3 STRING.png 04 B ButtonB ButtonB ButtonA ButtonB ButtonB Button
CONR3 STRING.png 05 B ButtonB ButtonB ButtonA ButtonB ButtonCONR3 TO.pngRing
CONR3 STRING.png 06 B ButtonB ButtonB ButtonA ButtonCONR3 TO.pngRing
CONR3 STRING.png 07 B ButtonB ButtonCONR3 TO.pngRing
CONR3 STRING.png 08 ForwardB ButtonB ButtonB ButtonB Button
CONR3 STRING.png 09 ForwardB ButtonB ButtonB ButtonCONR3 TO.pngRing
CONR3 STRING.png 10 ForwardB ButtonB ButtonA ButtonCONR3 TO.pngRing
  • Switches sides with the third move.
CONR3 STRING.png 11 DownB ButtonB ButtonB ButtonB Button
CONR3 STRING.png 12 DownB ButtonB ButtonB ButtonA Button
CONR3 STRING.png 13 DownB ButtonB ButtonA Button
CONR3 STRING.png 14 DownB ButtonA ButtonB ButtonB Button
CONR3 STRING.png 15 DownB ButtonA ButtonB ButtonCONR3 TO.pngRing
CONR3 STRING.png 16 DownB ButtonA ButtonCONR3 TO.pngRing
CONR3 STRING.png 17 UpB ButtonCONR3 TO.pngRing
CONR3 STRING.png 18 ForwardA ButtonB ButtonB Button
CONR3 STRING.png 19 ForwardA ButtonB ButtonCONR3 TO.pngRing
CONR3 STRING.png 20 ForwardA ButtonCONR3 TO.pngRing
CONR3 STRING.png 21 RunA ButtonCONR3 TO.pngRing
  • Switches sides with the first move.
CONR3 STRING.png 22 Air AttackB ButtonCONR3 TO.pngRing
Ring 01 A ButtonA Button
Ring 02 ForwardA Button
  • Can hold the final input to extend the move's duration.
Ring 03 BackA Button
Ring 04 DownA Button
Ring 05 UpA Button

Weak Attacks

5B

B Button
SCON4 Third Hokage 5B.png
SCON4 Third Hokage 5B hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
11 High 14 3 22 - - - -
  • Can go into B Button(B Button) on whiff.
Toggle Hitboxes
Toggle Hitboxes

6B

ForwardB Button
SCON4 Third Hokage 6B.png
SCON4 Third Hokage 6B hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
20 High 18 3 34 - - - -
  • An advancing backhand strike which back turns on hit, Because Hiruzen ducks slightly can avoid highs
Toggle Hitboxes
Toggle Hitboxes

2B

DownB Button
SCON4 Third Hokage 2B.png
SCON4 Third Hokage 2B hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
14 Low 17 4 35 - - - -
  • A solid sweep that puts his body very low to the ground
Toggle Hitboxes
Toggle Hitboxes

4B

BackB Button
SCON4 Third Hokage 4B.png
SCON4 Third Hokage 4B hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
23 High 27 4 32 - - - -
  • Hiruzen's auto guard attack is a jumping spin kick which launches the oppoents far away horizontally
Toggle Hitboxes
Toggle Hitboxes

8B

UpB Button
SCON4 Third Hokage 8B.png
SCON4 Third Hokage 8B hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
16 Mid 24 3 24 - - - -
  • Hirzuen does a front flip forward on hit launches the opponent vertically
Toggle Hitboxes
Toggle Hitboxes

Running B

RunB Button
SCON4 Third Hokage runB.png
SCON4 Third Hokage runB hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
15 Low 11 16 31 - - - -
  • Hiruzen will drop low and slide forward on hit slides through the opponent ending backturned, unsafe on block but will still low profile while in recovery
Toggle Hitboxes
Toggle Hitboxes

j.B

Air AttackB Button
SCON4 Third Hokage jB.png
SCON4 Third Hokage jB hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
20 Mid 23 Until landing - - - - -
  • This old man has a dive kick
Toggle Hitboxes
Toggle Hitboxes

Strong Attacks

5A

A Button
SCON4 Third Hokage 5A.png
SCON4 Third Hokage 5A hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
- - - - - - - - -
  • Adult sized shuriken can be charged to throw more shuriken 3/5/6 charges fast
Toggle Hitboxes
Toggle Hitboxes

6A

ForwardA Button
SCON4 Third Hokage 6A.png
SCON4 Third Hokage 6A hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
16 Mid 18 4 33 - - - -
  • A fast advancing kunai slash that launches opponent vertically on hit Unsafe on block
Toggle Hitboxes
Toggle Hitboxes

2A

DownA Button
SCON4 Third Hokage 2A.png
SCON4 Third Hokage 2A hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
8×8 - 27 40 - - - - -
  • Hiruzen summons a line of rocks that cause chip damage and pushes opponent to the end of the rock formation. His best non super damage Ender
Toggle Hitboxes
Toggle Hitboxes

4A

BackA Button
SCON4 Third Hokage 4A.png
SCON4 Third Hokage 4A hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
- - 15 40 - - - - -

Counter that triggers 360° and works on projectiles. Slower than average startup but longer than average catch frames.

Toggle Hitboxes
Toggle Hitboxes

8A

UpA Button
SCON4 Third Hokage 8A.png
SCON4 Third Hokage 8A hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
20 - 10 25 - - - - -
  • Fires a fast stream of water diagonally covering good range catching people jumping can hit taller characters grounded
Toggle Hitboxes
Toggle Hitboxes

Running A

RunA Button
SCON4 Third Hokage runA.png
SCON4 Third Hokage runA hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
- - - - - - - - -
  • Hiruzen Teleports forward behind his opponent unless they are to close to the wall and he will appear infront of them backturned
Toggle Hitboxes
Toggle Hitboxes

j.A

Air AttackA Button
SCON4 Third Hokage jA.png
SCON4 Third Hokage jA hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
- - - - - - - - -
  • Hiruzen spits Fire 3 fireballs diagonally down spreading out slightly as they travel
Toggle Hitboxes
Toggle Hitboxes

Throws

5Y

Y Button
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
20 - 1 1 48 - - - -
  • Standard ground throw this old man still got it

j.Y

Air AttackY Button
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
- - - - - - - - -
  • Its a Air throw its good to have one

Special

5X

X Button
SCON4 Third Hokage 5X.png
SCON4 Third Hokage 5X hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
10, 85 Mid 22 4 28 - - - -
  • Costs 100% (3 bars) chakra
  • Cinematic super Summons Enma to slash and transforms into the goku pole to beat your oppoent with
Toggle Hitboxes
Toggle Hitboxes

2X

DownX Button
SCON4 Third Hokage 2X.png
SCON4 Third Hokage 2X hitbox.png
Damage Hit Level Startup Active Frames Recovery Guard Damage Blockstun Advantage on Hit Advantage on Block
87 - 16 a lot - - - - -
  • Costs 75% (3 bars) chakra
  • Flamethrower super massive damage/chip damage
Toggle Hitboxes
Toggle Hitboxes

Strategy

Colors

Default ()
Color 2 ()
Color 3 ()
Color 4 ()

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