User:Ceruleancast/Strategy

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Strategy

Dark Force Loop

Setting up the loop
Character Optimal Jump-in Walk Direction Notes
Bishamon (standing)
Bishamon (crouching)
Bulleta (standing only) j.LP > j.MP/MK/HP neutral Very easy to set up. Do the 5.LK somewhat slowly after getting it started.
Donovan (standing)
Donovan (crouching)
Felicia (standing only) j.LK > j8.HP (whiffs) neutral A bit hard to set up.
Jedah (standing only) j.LP > j8.HP neutral
Lei-Lei (standing only) j.LK > j8.HP (whiffs) neutral Difficult to set up.
Phobos (standing) j.LP > j8.HP neutral
Phobos (crouching) j.LP > j8.HP walk forward
Pyron (standing) j.LP > j.MP/MK walk backwards A little odd to set up; rhythm to keep it going is difficult.
Pyron (crouching) ??? walk backwards Very hard to set up, haven't found a consistent method. Hard to keep going too.
Q-Bee (standing only) j.LP > j8.HP neutral Easy to set up.
Sasquatch (standing only) j.LP > j8.HP walk forward Very easy to keep going and set up. Until you reach the corner that is.
Zabel (standing only)
Characters the loop doesn't seem to work on:
  • Demitri - It seems possible to start, though difficult (best I found was j.LP on top of the head into j.HK), but I haven't figured out how to keep it going. Neutral, walk forward, walk back, nothing was working. May have to inch the character a few pixels one direction or the other between loops, but who knows if even that will work.
  • Lilith - She just seems plain too thin for the loop to get started? Doesn't do the usual amount of hits.
  • Morrigan - She just seems plain too thin for the loop to get started? Doesn't do the usual amount of hits.


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