Vampire Savior/Gallon/Miscellaneous

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Gallon/Jon Talbain in-depth move names for normals

Ken's info on Gallon's normals translated: http://blog.livedoor.jp/kengallon/archives/1523871.html

  • 5LP: Swift Gale
  • 5LK: Wolf Kick
  • c.5LK: Vertical Tornado
  • 5MP: Brutal Fist
  • c.5MP: Dark Tooth
  • 5MK: Sadness Wind (Same name as his 6MK version)
  • 5HP: Lethal Stab
  • c.5HP: Fearhound
  • 5HK: Vapor Flash
  • c.5HK: Raging Hack
  • 2LP: Low Crunch
  • 2LK: Wolf Leg
  • 2MP: Trident Nail
  • 2MK: Snarl Leg
  • 2HP: Frame/Flame Fang
  • 2HK: Wilderness Rounder
  • j.LP: Flyhound
  • j.LK: Terrible Edge
  • j.MP: Tusk Vice
  • j.MK: Terrible Fly
  • j.HP: Cross Creep
  • j.HK: Violence Lancer

Gallon Memos

  • Has numerous effective Option Select throw traps
Wild Circular with HK can often cause close HK to come out when the opponent jumps the command throw.
Wild circular with HK+LP can cause nun-chucks to come out if the opponent is not in throw range. This is effective because nun-chucks are air UB and punish the opponent's jump
  • Character highlights from Twitter
https://twitter.com/search?q=%40VMP_KyleW%20(GA)&src=typd
  • Advanced Okizeme options
https://twitter.com/moropickles/status/1264540070989553665
https://twitter.com/moropickles/status/979034707772948481
https://twitter.com/moropickles/status/1153301660732497921
https://twitter.com/guratan_felicia/status/1103265738054283264
https://twitter.com/moropickles/status/1264921845741969411
  • Advanced Punishes
https://twitter.com/guratan_felicia/status/1100031838309871617
https://twitter.com/guratan_felicia/status/1098925053629018112
  • K-Throw places the opponent backwards, causing turn around frames & negating the opponents ability to perform a REVERSAL. If the K-Throw is used to complete the first bat, Gallon will be backwards & cannot complete a REVERSAL.
  • Gallon is considered airborne for the entire duration of beast cannon. He cannot be thrown.
  • Gallon can be thrown during startup & recovery frames of QUICK MOVE. During the middle of QUICK MOVE, Gallon is off the ground & throw invulnerable.
  • Meaty st.hp can LINK into cr.lp
https://twitter.com/c01529/status/978977899519684609
  • KEN's blog post about quick move
http://blog.livedoor.jp/kengallon/archives/8910130.html
http://blog.livedoor.jp/kengallon/archives/8919607.html
  • KEN's blog post about combo damage & routes
http://blog.livedoor.jp/kengallon/archives/1559443.html
  • KEN's blog posts about utilizing short-hop
http://blog.livedoor.jp/kengallon/archives/7523821.html
http://blog.livedoor.jp/kengallon/archives/7524612.html
  • KEN's "Common Punishes" video
https://youtu.be/ZX9gcf0HJo4
  • KEN's blog about using K-Throw at the screen's edge & it's ability to force a cross-up (or not!)
http://blog.livedoor.jp/kengallon/archives/2564698.html
  • KEN's blog post about Gallon's crouch & walk low-profile - Opportunities to go underneath attacks
http://blog.livedoor.jp/kengallon/archives/2570943.html
  • KEN's blog post about the intricacies of Million Flicker - Each version has different properties
http://blog.livedoor.jp/kengallon/archives/6725824.html
  • While in Dark Force, the Alter-Ego (Mirage) also does chip-damage. If you guard-lock the opponent in the corner, you can get 8-attacks.
  • Moment slice "confirms" are unreliable so a recent trend is to use Moment Slice as a Frame-Trap. It's relatively safe, so it's a very low-risk for a high reward. a few possible spot to place are:
After an ES-Beast Cannon on Block (1-frame reversal window for opponent)
After a block 6mk (Frame-Trap opportunity with an attack or a throw)
After a long-dash as Okizeme (Great buffer window for Gallon)
https://twitter.com/VMP_KyleW/status/919104851241418752
After a corner pursuit, buffer & setup a walking Moment Slice
https://twitter.com/VMP_KyleW/status/856234281399590912
As the opponent wakes up, such that Moment Slice will auto-correct on turn-around frames & be a surprise left-right mixup
https://twitter.com/VMP_KyleW/status/866478264629329920
  • The fastest short-hop attack is 14-Frames. Because an action is only possible to start on frame-10.
  • Special Moves can cancel dash startup frames.
  • Gallon's Dark Force causes damage reduction to the final blow of Darkness Illusion & Luminous Illusion.
Requires Verification - This could be a bad translation
  • Gallon can jump out of Lilith & Morrigan's Option-Select HP-Throws. Morrigan or Lilith has to delay the HP by 3-4 frames to beat the jump option.
  • Option selects to beat Zabel's Hell-Gate
https://youtu.be/ijMxNvbqyGI
  • KEN's video about using 6mk to corpse-hop & force a crossup with Moment Slice
https://youtu.be/b7LqrYMmiPE
  • During the hit-stop of Dragon Cannon, some moves will continue a combo. This is unrealistic to setup in a match.
https://youtu.be/cdGbY6fKCIE?t=6m2s
https://youtu.be/e9_7hpPxDVo?t=3m31s
https://youtu.be/e9_7hpPxDVo?t=3m35s
https://youtu.be/vfS9rrjxuu4?t=11m39s
  • CPU can change beast Cannon direction at an elevation lower then usual.
  • ES-Beast Cannon LINK ES-Climb Razor
https://youtu.be/D6TWXOi6QDs
https://youtu.be/vfS9rrjxuu4?t=11m28s
  • Dark Force Flow Chart Example:
https://twitter.com/VMP_KyleW/status/985975354647965696
https://twitter.com/Mattocat/status/985976743684136963
https://twitter.com/takahashigallon/status/986240851293585409
  • Gallon can use 6MK to reliably combo into Moment Slice on wider opponents
https://twitter.com/haru_space/status/1020452634656772096
https://twitter.com/haru_space/status/1020455701150175232
https://twitter.com/haru_space/status/1020455990100078592
https://twitter.com/haru_space/status/1020456524630568960
https://twitter.com/haru_space/status/1020456776167186432
https://twitter.com/haru_space/status/1020635693821784065
https://twitter.com/haru_space/status/1020976162485309440
https://twitter.com/haru_space/status/1020976330228187136
  • While in D.F., Gallon can do extended air chains into a grounded UB
https://twitter.com/VMP_KyleW/status/1111852231337230337
  • While in D.F., Gallon's mirage pursuit can solo-hit
https://twitter.com/VMP_KyleW/status/1111481715866763264
https://twitter.com/VMP_KyleW/status/1111488862717566976
https://x.com/VMP_KyleW/status/1390179737729785856
  • Against the 5 short crouchers (MO, LI, GA, BU, QB), doing a short dash x Climb Razor is a hard-to-blockable
https://twitter.com/VMP_KyleW/status/1111122794358562816
  • 1998 Combo Video
https://youtu.be/uBvWH694wck?t=1006
  • Corner DF Mirage Okizeme Options
https://twitter.com/VMP_KyleW/status/1390179737729785856
  • Win Poses
You can manually select your win pose in this game by holding down a button after the KO:
LP: Gallon wags his finger at the opponent and repeatedly makes a “tsk tsk” sound.
LK/HP: Gallon strikes a pose with his nunchaku.
MP: Gallon pulls a backflip and howls at the sky.
MK/HK: Gallon reverts to his human form, muttering: “Too slow.”

Gallon Bugs

  • Alter Ego Unblocks
KEN's (7) Blog posts with details
http://blog.livedoor.jp/kengallon/archives/2385530.html
http://blog.livedoor.jp/kengallon/archives/3129788.html
http://blog.livedoor.jp/kengallon/archives/6181291.html
http://blog.livedoor.jp/kengallon/archives/6187267.html
http://blog.livedoor.jp/kengallon/archives/7425568.html
http://blog.livedoor.jp/kengallon/archives/7706821.html
http://blog.livedoor.jp/kengallon/archives/8308826.html
https://twitter.com/VMP_KyleW/status/1037902658613305344
https://twitter.com/hosoquatch/status/1246836371781636096?s=20
Moment Slice
https://www.youtube.com/watch?v=9LNoS7_brCM
  • Delay Dark Force Deactivation w/ Million Flicker
https://twitter.com/VMP_KyleW/status/915423009527144448
https://twitter.com/VMP_KyleW/status/923330438696927233
  • No Push-Back Bug
https://youtu.be/Drn8jdDQ50Y?t=18s
  • Beast Cannon's downwards animation is always facing to the right (P1-Side), regardless if Gallon is player-1, player-2 or on either side of the screen. This can cause additional turn-around frames for some situations. This also determins the knock-back direction of if the attacks is hit or blocked.
http://seesaawiki.jp/vswiki/d/%a1%da%a5%ac%a5%ed%a5%f3%a1%db%a5%d3%a1%bc%a5%b9%a5%c8%a5%ad%a5%e3%a5%ce%a5%f3%a4%ce%be%e5%b2%bc%ca%fd%b8%fe%c5%be%b4%b9
  • ES-Beast Cannon Sometimes it's just "Hard-to-block" Cross-Up or Unblock
See the fith chart here
http://darkstalkers.web.fc2.com/savior/system-s/bug-s/bug-s.html
http://seesaawiki.jp/vswiki/d/%a1%da%a5%ac%a5%ed%a5%f3%a1%dbES%a5%d3%a1%bc%a5%b9%a5%c8%a5%ad%a5%e3%a5%ce%a5%f3%a4%ce%a5%ac%a1%bc%a5%c9%c9%d4%c7%bd
https://twitter.com/VMP_KyleW/status/919651085869916160
https://twitter.com/KENGALLON/status/919744550796529664
  • Million flicker's Variable Attack Speed
https://www.youtube.com/watch?v=nRHqBuXqAso
  • Alter Ego Reduction applies to Gallon's Dark Force
https://youtu.be/uBvWH694wck?t=1466
https://twitter.com/KENGALLON/status/857250332253999104
https://www.youtube.com/watch?v=SkRj5OT3d2U
  • Dark Force x Juggle State
Step# 01 = Gallon's Dark Force deactivates while it's in the hit-stun of Climb-Razor. Step# 02 = Re-enter Dark Force and you can do Climb-Razor combos. It's unconfirmed if Lilith or Morrigan's Dark Force starting-up animation enables this BUG on Gallon.
https://youtu.be/cdGbY6fKCIE?t=6m25s
https://twitter.com/arkmorrigan/status/922223155170570240
  • Unblock ES-Guard Cancel Frames
See The first chart here - Gallon is at frame# 07
http://darkstalkers.web.fc2.com/savior/system-s/bug-s/bug-s.html
  • Felicia's DF activation/deactivation & certain moves (Dragon cannon, Please Help Me, Es-Cat Spike) can cause Gallon's mirage to hit an additional time.
Video example shows a 3-hit combo
https://twitter.com/moropickles/status/991515538219122688


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