Samurai Shodown V Special/Haohmaru: Difference between revisions
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== Combos == | == Combos == |
Revision as of 16:16, 6 August 2022
Introduction
The face of the Samurai Shodown, Haohmaru is a well-balanced character with a famous heavy slash.
Thanks to his overall balance of strong tools, from his normals to specials to 5BC overhead that allows for followups, he's a great character for beginners. He gets a lot out of both rage and time slow, so you can get comfortable with all of 5SP's mechanics.
Strengths | Weaknesses |
---|---|
|
|
Data
- Damage taken: 100%
- Rage duration: 10 seconds
- Amount to rage: 23
- Walk speed: 544
- Backwalk speed: 480
- Dash speed: 1600
- Jump duration: 44 frames
- Width: 24
- Throw range: 16
- Throw recovery: 42 frames
- Tier placing: B
Normal Moves
Far Slashes
5A
5A
|
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5B
5B
|
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5AB
5AB
|
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2A
2A
|
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2B
2B
|
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2AB
2AB
|
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Near Slashes
n.5A
n.5A
|
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n.5B
n.5B
|
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n.5AB
n.5AB
|
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n.2A
n.2A
|
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n.2B
n.2B
|
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n.2AB
n.2AB
|
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Overheads
5BC
5BC
|
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u.5BC
u.5BC
|
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Kicks
5C
5C
|
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6C
6C
|
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2C
2C
|
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3C
3C
|
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Jumping
j.A
j.A
|
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j.B
j.B
|
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j.AB
j.AB
|
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j.C
j.C
|
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Dashing
66A
|
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66B
66B
|
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66AB
66AB
|
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66C
66C
|
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Unarmed
u.5S
u.5S
|
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u.2S
u.2S
|
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ju.S
ju.S
|
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u.66S
u.66S
|
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Pursuits
2BC
2BC
|
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8BC
8BC
|
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u.8BC
u.8BC
|
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System
Deflect
Deflect
216D |
---|
Taunt Disarm
Taunt Disarm
Start x 3 |
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Weapon Pickup
Weapon Pickup
5A near weapon |
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Special Moves
Specials
236S
Ougi Senpuuretsuzan
236S |
---|
236C
Ou'gi' Senpuuretsuzan
236C |
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623S
Ougi Kogetsuzan
623S |
---|
6623S
Ougi Shippuu Kogetsuzan
6623S |
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421S
Ougi Resshinzan
421S |
---|
214C
Sake Kougeki
214C |
---|
632146AB
Zankousen
632146AB |
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Weapon Flipping Technique
236CD
Ougi Tenha Fuujinzan
236CD |
---|
Combos
Normal
- (5A or 2A) xx (236CD or 623AB)
Adds small damage to WFT, but it is not hit-confirmable thus risky. Outclassed by the options below.
- (n.5B or n.2B or 2B or 66B) ...
- ... xx 623B/AB
- The B version does slightly more damage, but AB works further out.
- ... xx 214C
- Least range and damage.
- ... xx 236CD 2BC(corner)
- You can also combo into WFT from a distance, good to disarm them or force a Rage Explosion.
- (n.2AB or 2AB) ...
- ... xx 421B
- Default followup.
- ... xx 236CD 2BC(corner)
- Same damage as 421B, but with disarm.
- ... xx 214CD
- Most opponents will be dead after Rage Explosion enhanced 2AB when it becomes possible to kill them with Fatality, but why not try it?
- 5BC (623AB or 236CD)
- Combo off your overhead. This is a very useful link, so practice the timing.
- 6623A 8BC
- Lots of invincibility, impressive damage, terrible recovery. 8BC must be timed right.
- 66AB dash xx 2BC
- Tiny bit of extra damage if you can do it consistently.
- 236S 8BC
- When the tornado connects you have time to meditate, taunt, or RE and then 8BC for huge damage.
- 3C/66C 2BC
- Basic stuff.
Backhit
- Backhit (n.5B or n.2B or 2B or 66B) ...
- ... xx 421B 2BC(corner)
- Kogetsuzan followups tend to miss on backhit. Cancel to Resshinzan as early as possible.
- ... xx 214CD
- Nice way to finish match. Try to cross under their jump.
- Backhit (n.2AB or 2AB) ...
- ... xx 421AB
- Less damage, but easy inputs.
- ... xx 632146AB
- Most damaging Haohmaru combo.
- Backhit 6C 236CD 2BC(corner)
- A low-hitting kick that links into 236CD.
- Backhit 66A 236CD 2BC(corner)
- Old combo from SS4. Sadly now it not so useful as it was.
- Backhit 66A 5A 236CD 2BC(corner)
- You can add additional hit if you want.
Time slow
- (vs air) j.AB x n
- On some match-ups it's better to cross under them and start j.AB sequence from behind.
- 2C or 6C or 5BC Issen
- Vary order and/or add some 2C or 6C reps for mixups.
- 2C or 6C (n.5B or n.2B or 2B or 66B or 5BC) xx 632146AB
- If you don't have enough meter or if they used Issen damage glitch. After low hit do any B combo into Zankousen, and after 5BC hit just do Zankousen.
Strategies
Frame Data
Move | Damage | Startup | Active | Total | Cancel | Weapon Clash |
Hit Adv. |
Backhit Adv. |
Block Adv. |
Guard | Notes |
5A | 6 | 8 | 2 | 29 | 8~11(4) / 20~25(5) | 6~7(2) / 10(1) | -10 | -10 | -3 | Mid | Weak attack, Deflectable(weak) |
5B | 13 | 15 | 6 | 40 | 1~5(5) | 12~14(3) | -6 | +2 | -9 | Mid | Medium attack, Deflectable(med) |
5AB | 32 | 18 | 2 | 67 | 1(1) | 16~17(2) / 21~22(2) | -11 | +1 | -28 | Mid | Heavy attack, Deflectable(heavy) |
2A | 6 | 11 | 1 | 40 | 1~6(6) / 11~39(29) | - | -18 | -18 | -3 | Mid | Weak attack, Deflectable(weak) |
2B | 9 | 11 | 2 | 32 | 11~31(21) | - | -2 | +6 | -9 | Mid | Medium attack, Deflectable(med) |
2AB | 25 | 19 | 4 | 64 | 23~48(26) | - | -7 | +3 | -21 | Mid | Heavy attack, Deflectable(heavy) |
n.5A | 5 | 5 | 5 | 20 | 5~9(5) / 12~15(4) | - | -4 | -4 | -3 | Mid | Weak attack, Deflectable(weak) |
n.5B | 8 | 9 | 2 | 31 | 9~28(20) | 7~8(2) | -3 | +5 | -9 | Mid | Medium attack, Deflectable(med) |
n.5AB | 28 | 14 | 3 | 54 | 1~6(6) | 10~13(4) | -2 | +8 | -28 | Mid | Heavy attack, Deflectable(heavy) |
n.2A | 5 | 5 | 7 | 18 | 5~11(7) / 14~17(4) | - | -2 | -2 | -3 | Mid | Weak attack, Deflectable(weak) |
n.2B | 7 | 5 | 14 | 26 | 5~18(14) | - | -2 | +6 | -9 | Mid | Medium attack, Deflectable(med) |
n.2AB | 25 | 19 | 4 | 64 | 23~48(26) | - | -7 | +3 | -21 | Mid | Heavy attack, Deflectable(heavy) |
5C | 6 | 9 | 3,5,4 | 36 | 1~2(2) | - | -1 | +7 | -14 | Mid | Medium attack |
6C | 6 | 7 | 6 | 27 | 1~3(3) | - | -1 | +7 | -14 | Low | Medium attack |
2C | 2 | 6 | 4 | 18 | 1~5(5) | - | -1 | -1 | -6 | Low | Weak attack |
3C | 7 | 13 | 8 | 41 | 1~7(7) | - | KD | KD | -22 | Low | Knockdown attack |
j.A | 6 | 10 | 1 | 26 | x | - | -- | -- | -- | High | Weak attack, Deflectable(weak) |
j.B | 10 | 14 | 3 | 38 | x | - | -- | -- | -- | High | Medium attack, Deflectable(med) |
j.AB | 25 | 15 | 1 | 24 | x | - | -- | -- | -- | High | Heavy attack, Deflectable(heavy) |
j.C | 4 | 10 | 9 | 31 | x | - | -- | -- | -- | High | Heavy attack |
ju.C | 4 | 10 | 9 | 31 | x | - | -- | -- | -- | High | Heavy attack |
5BC | 14 | 20 | 2 | 38 | x | - | +8 | +16 | -12 | High | Medium attack |
u.5BC | 6 | 20 | 13 | 49 | x | - | KD | KD | -23 | High | Medium attack Knockdown attack |
66A | 4 | 5 | 7 | 21 | 1~2(2) | - | +3 | +11 | -10 | Mid | Medium attack |
66B | 10 | 7 | 2 | 29 | 7~10(4) | - | -3 | +5 | -29 | Mid | Medium attack, Deflectable(heavy) |
66AB | 16 | 10 | 3 | 36 | x | - | KD | KD | -20 | Mid | Knockdown attack |
66C | 6 | 7 | 13 | 39 | 1~3(3) | - | KD | KD | -26 | Low | Knockdown attack |
u.5S | 4 | 5 | 7 | 25 | 1~2(2) | - | -2 | +6 | -15 | Mid | Medium attack |
u.2S | 4 | 7 | 7 | 27 | 1~4(4) | - | -2 | +6 | -15 | Mid | Medium attack |
ju.S | 4 | 6 | 14 | 28 | x | - | -- | -- | -- | High | Medium attack |
u.66S | 6 | 5 | 7 | 21 | 1~2(2) | - | KD | KD | -10 | Mid | Knockdown attack |
u.66C | 6 | 7 | 13 | 39 | 1~3(3) | - | KD | KD | -26 | Low | Knockdown attack |
2BC | 4 | 7 | 11 | 38 | 1~3(3) | - | -- | -- | -- | Mid | |
u.2BC | 4 | 7 | 11 | 38 | 1~3(3) | - | -- | -- | -- | Mid | |
8BC | 13 | 39 | 38 | 92 | x | - | -- | -- | -- | Mid | |
u.8BC | 8 | 39 | 1 | 84 | x | - | -- | -- | -- | Mid | |
Senpuuretsuzan - 236A | 8, 10 | 33 | x | 56 | x | - | KD | KD | -10 | Mid | second hit fixed damage |
Senpuuretsuzan - 236B | 8, 10 | 35 | x | 67 | x | - | KD | KD | -19 | Mid | second hit fixed damage |
Senpuuretsuzan - 236AB | 8, 10 | 37 | x | 79 | x | - | KD | KD | -29 | Mid | second hit fixed damage |
Senpuuretsuzan - 236C | x | x | x | 34 | x | - | -- | -- | -- | Mid | |
Kogetsuzan - 623A | 22 | 13 | x | 60 | x | - | KD | KD | -38 | Mid | Knockdown attack 1-8f hit invincible |
Kogetsuzan - 623B | 22 | 13 | x | 81 | x | - | KD | KD | -58 | Mid | Knockdown attack 1-10f hit invincible |
Kogetsuzan - 623AB | 22, 2 | 5 | x | 102 | x | - | KD | KD | -79 | Mid | Medium attack Knockdown attack |
Shippuu Kogetsuzan - 6623A | 16, 7 ,8 | 11 | x | 69 | x | - | KD | KD | -36 | Mid | Weak attack, Deflectable(weak) Knockdown attack 1-17f hit invincible |
Shippuu Kogetsuzan - 6623B | 16, 2x3, 8 | 10 | x | 87 | x | - | KD | KD | -57 | Mid | Weak attack, Deflectable(med) Knockdown attack 1-10f hit invincible |
Shippuu Kogetsuzan - 6623AB | 16, 2x4, 8 | 10 | x | 104 | x | - | KD | KD | -75 | Mid | Weak attack, Deflectable(heavy) Knockdown attack 1-10f hit invincible |
Resshinzan - 421A | 2, 2, 16 | 22 | 2 | 58 | x | - | KD | KD | -27 | High | Weak attack Knockdown attack |
Resshinzan - 421B | 2, 26 | 26 | 2 | 68 | x | - | KD | KD | -34 | High | Weak attack Knockdown attack |
Resshinzan - 421AB | 45 | 46 | 6 | 113 | x | - | KD | KD | -62 | High | Medium attack Knockdown attack 1-10f hit invincible |
Sake Kougeki - 214C | 10 | 15 | 9 | 43 | x | - | KD | KD | -23 | Mid | Knockdown attack 1-14f throw invincible |
Zankousen - 632146AB | 55 | 40 | 6 | 118 | x | - | KD | KD | -72 | Mid | Knockdown attack |
Tenha Fuujinzan - 236CD | 3x9, 20 | 5 | x | 137 | x | - | KD | KD | -74 | Mid | Deflectable(weak) Knockdown attack 1-4f fully invincible 5-17f only rear foot is normal 18-56f throw invincible |