Super Naruto: Clash of Ninja 4/Sakon & Ukon: Difference between revisions
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Scatteraxis (talk | contribs) (Created page with "{{Infobox-SCON4 |name = Sakon & Ukon |image = SCON4 Sakon & Ukon Portrait.png |size = 300 |health = 220 |guard = 1640 |install = |installdmgmod = }} {{TOC limit|2}} == Summary == Sakon and Ukon are the closest thing ''GNT4'' (and by extension ''SCON4'') have to a traditional stance character. Sakon is more or less a standard, close-combat fighter, and is able to be one of the most aggressive characters in the game. The dynamic shifts once transformed into Ukon, who h...") |
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== Navigation == | == Navigation == | ||
{{Navbox-SCON4}} | {{Navbox-SCON4}} | ||
[[Category:Sakon | [[Category:Sakon and Ukon (SCON4)]] | ||
[[Category:Super Naruto: Clash of Ninja 4]] | [[Category:Super Naruto: Clash of Ninja 4]] |
Revision as of 07:46, 7 July 2023
Sakon & Ukon
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Health: | 220 |
Guard Gauge: | 1640 |
Summary
Sakon and Ukon are the closest thing GNT4 (and by extension SCON4) have to a traditional stance character. Sakon is more or less a standard, close-combat fighter, and is able to be one of the most aggressive characters in the game. The dynamic shifts once transformed into Ukon, who has passive super armor, a state in which he still takes damage but can tank many attacks without interruption- but he loses out on Sakon's pressure. Ukon's unique traits emphasize the importance of matchups as some foes may find themselves without good options against this two-in-one fighter, especially when played hyper-defensively.
Notes
String List
Weak Attacks
5B
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6B
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2B
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4B
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8B
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Running B
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j.B
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Strong Attacks
5A
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6A
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2A
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4A
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8A
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Running A
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j.A
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Throws
5Y
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Special
5X
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2X
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