Super Naruto: Clash of Ninja 4/Haku: Difference between revisions
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===<big>66A</big>=== | ===<big>66A</big>=== | ||
{{MoveData | {{MoveData | ||
|image = | |image = SCON4_Haku_66A.png | ||
|caption = | |caption = | ||
|name = {{NotationIcon-SCON4|6}}{{NotationIcon-SCON4|6}}{{NotationIcon-SCON4|A}} | |name = {{NotationIcon-SCON4|6}}{{NotationIcon-SCON4|6}}{{NotationIcon-SCON4|A}} | ||
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{{AttackData-SCON4 | {{AttackData-SCON4 | ||
|damage = - | |damage = - | ||
|startup = | |startup = 17, 18 | ||
|active = - | |active = - | ||
|recovery = - | |recovery = - | ||
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}} | }} | ||
}} | }} | ||
== Special == | |||
== Strategy == | == Strategy == |
Revision as of 17:26, 27 June 2023
Haku
| |
---|---|
Health: | 200 |
Guard Gauge: | 1600 |
Backdash Type: | Normal |
Summary
Haku is considered by many as one of the most technically challenging characters SCON has to offer, due to to his subpar HP and high skill ceiling. Haku's playstyle revolves around the use of his trademark needle projectiles, used to threaten tick throws, create frame traps, or for his needle loop infinite. Haku also possesses strong normals, such as 8B and 2A, allowing for both defensive and offensive game plans to shine. Utilizing the many applications of needles in tandem with the swiss army knife that is Haku's normals is essential to mastering the character.