Super Naruto: Clash of Ninja 4/Kidomaru: Difference between revisions
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== Strategy == | == Strategy == | ||
==Colors== | |||
{{ColorGallery | filePrefix=SCON4_Kidomaru_Color_ | imageFileTypes=png| imageWidths=200 | imageHeights=300 | colors= | |||
{{ColorGallery/Color|1| text=Default ({{NotationIcon-SCON4|A}}) }} | |||
{{ColorGallery/Color|2| text=Color 2 ({{NotationIcon-SCON4|Y}}) }} | |||
{{ColorGallery/Color|3| text=Color 3 ({{NotationIcon-SCON4|X}}) }} | |||
{{ColorGallery/Color|4| text=Color 4 ({{NotationIcon-SCON4|Z}}) |}} | |||
}} | |||
== Navigation == | == Navigation == |
Revision as of 07:39, 31 July 2023
Kidomaru
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Health: | 220 |
Guard Gauge: | 1760 |
Backdash Type: | Normal |
Summary
The web-spitting, Sound Four Kidomaru is one of the more unique fighters in SCON4. His Spider-Man j.B, reminiscent of Temari and
CS2 Sasuke, allows him to safely poke in neutral with a high damage launcher. The fun really begins once you start to master his A special attacks and ring combo jutsu which features hit-grabs, unblockables, KNJ web traps, super confirms and one of the better counters in the cast. If you like making the most of an off-beat, varied moveset full of situational but powerful attacks, Kidomaru might be the arach-ninja for you.
Notes
String List
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Weak Attacks
5B
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Toggle Hitboxes Toggle Hitboxes
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6B
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Toggle Hitboxes Toggle Hitboxes
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2B
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Toggle Hitboxes Toggle Hitboxes
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4B
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Toggle Hitboxes Toggle Hitboxes
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8B
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Toggle Hitboxes Toggle Hitboxes
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Running B
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Toggle Hitboxes Toggle Hitboxes
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j.B
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Toggle Hitboxes Toggle Hitboxes
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Strong Attacks
5A
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Toggle Hitboxes Toggle Hitboxes
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6A
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Toggle Hitboxes Toggle Hitboxes
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2A
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Toggle Hitboxes Toggle Hitboxes
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4A
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Toggle Hitboxes Toggle Hitboxes
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8A
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Toggle Hitboxes Toggle Hitboxes
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Running A
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Toggle Hitboxes Toggle Hitboxes
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j.A
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Toggle Hitboxes Toggle Hitboxes
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Throws
5Y
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j.Y
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Special
5X
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Toggle Hitboxes Toggle Hitboxes
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2X
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Toggle Hitboxes Toggle Hitboxes
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