Super Naruto: Clash of Ninja 4/Naruto
Jump to navigation
Jump to search
Naruto
| |
---|---|
Health: | 220 |
Guard Gauge: | 1760 |
Backdash Type: | Normal |
Summary
Naruto takes his place in Super as a well-rounded character with the ability to transform into his feral Zero-tailed Kyuubi (ZTK) form. Naruto's air throw, decent sweep, good running attacks, a long range button and a 14-frame jab leave him ready to face the entire cast without having big exploitable weaknesses of his own. 6A gives him impressive okizeme, contributing to a scary offense, and Naruto also has a few new toys to play with- such as ZTK's 2A chakra burst.
Notes
String List
Weak Attacks
5B
Toggle Hitboxes Toggle Hitboxes
|
---|
6B
Toggle Hitboxes Toggle Hitboxes
|
---|
2B
Toggle Hitboxes Toggle Hitboxes
|
---|
4B
Toggle Hitboxes Toggle Hitboxes
|
---|
8B
Toggle Hitboxes Toggle Hitboxes
|
---|
Running B
Toggle Hitboxes Toggle Hitboxes
|
---|
j.B
Toggle Hitboxes Toggle Hitboxes
|
---|
Strong Attacks
5A
Toggle Hitboxes Toggle Hitboxes
|
---|
6A
Toggle Hitboxes Toggle Hitboxes
|
---|
2A
Toggle Hitboxes Toggle Hitboxes
|
---|
4A
Toggle Hitboxes Toggle Hitboxes
|
---|
8A
Toggle Hitboxes Toggle Hitboxes
|
---|
Running A
Toggle Hitboxes Toggle Hitboxes
|
---|
j.A
Toggle Hitboxes Toggle Hitboxes
|
---|
Throws
5Y
Special
5X
Toggle Hitboxes Toggle Hitboxes
|
---|
2X
Toggle Hitboxes Toggle Hitboxes
|
---|