Vampire Savior/Bulleta/Miscellaneous
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Bulleta Memos
- Character highlights from Twitter
- A strong confirming low combo is 2MP, LINK 2LP xx ES Low Missile.
- It's possible to execute command throw (Sentimental Typhoon) & Option Select Apple for You. this is effective because the Apple's recovery is better than a whiffed basket. The inputs are: half-circle backwards + KK + MP or HP
- Full-Screen ES-Missile can combo into Cool Hunting.
- Bulleta can air block on the first few frames of her double jump. The audio still plays & the double jump option is still available afterwards.
- CPU Bulleta can shoot missiles without charging.
- Obaa-Chan trade LINK 66LP.
- Hunstman trade LINK anything
- Opponent is in a "free-juggle" state but all proceeding attacks knockdown
- Sentimental Typhoons & ES-Sentimental Typhoon cause a backwards knockdown
- 1998 Combo Video
- Victor, Bishamon & Oboro are tall when crouching such that Bulleta's 5LP connects when they crouch. Bulleta does not have to confirm their standing/crouching state. All hits may convert into dash links against these opponents.
- If you Kara-Cancel her 4MK, the mole will always appear
- Some interesting Bulleta backwards interactions. Nothing spectacular, just fun to create
- Sentimental Typhoon places the opponent at different location if BU is facing left or facing right. This is because BU slips in front of the opponent & blocks their blow back
- Win Poses
- You can manually select your win pose in this game by holding down a button after the KO:
- LP: Bulleta turns in a circle and punches towards the camera in triumph.
- LK: Same as LP, but Bulleta repeats the motion three times, with emphasis on the third.
- MP/MK: Mr. K. appears behind Bulleta to give her a stack of money, which Bulleta counts while smoking a cigarette and scoffing.
- HP/HK: A ring of flowers sprouts around Bulleta and a microphone lowers from the ceiling for her to beatbox a quick melody.
- You can manually select your win pose in this game by holding down a button after the KO:
Bulleta Bugs
- Tech-Hit x Projectile Displacement w/ 3HK & 5HK
- Guard-Lock Unblock w/ j.HK
- Guard-Lock Unblock w/ LP-Missile
- Turn-Around Priority on Ground or Air-Throw
- Turn-Around x Missile
- Same Frame attack On Fire-Knockdowns = No Knockdown
- Tell me Why (2+KK) has no throw vulnerable Box
- Guard Cancel Cross Over Variables
- Unblock Cheer & Fire frames
- See the second chart here
- Land-Canceling j.HK
- At a very low altitude (4-5 frames prior to landing) if Bulleta does a J.HK, the mine while disappear if an immediate action is taken. if bulleta remians in neutral for a few frames, the mine will complete. This can ruin guard-Lock UB-Low setups. Be mindful
- http://seesaawiki.jp/vswiki/d/%a1%da%a5%d0%a5%ec%a5%c3%a5%bf%a1%db%a5%b8%a5%e3%a5%f3%a5%d7%c2%e7%a3%cb%a4%ce%c3%e5%c3%cf%a5%ad%a5%e3%a5%f3%a5%bb%a5%eb
- The exploding Apple from Bulleta's ES-Pursuit enables the "Alter-Ego reduction Bug"
- Bulleta GC causing a screen wrap:
- To execute, Bulleta must be P1, The opponent needs to be at the left screen's edge. Bulleta completes a Guard Cancel while opponent is holding left.
- https://youtu.be/uBvWH694wck?t=1418
- https://twitter.com/LittleJanneROKA/status/982938121854631937
- https://youtu.be/vfS9rrjxuu4?t=19m3s
- https://twitter.com/egooolei/status/982957133640511488
- https://twitter.com/egooolei/status/982965666801070080
- https://www.youtube.com/watch?v=hXfoYguKmWg
- https://twitter.com/VMP_KyleW/status/920542334265180160
- https://twitter.com/VMP_KyleW/status/987902140214525952
- https://twitter.com/VMP_KyleW/status/987933660845232129
- https://twitter.com/egooolei/status/988383857907908608
- Aulbath Fun
- Morrigan Fun
- To execute, Bulleta must be P1, The opponent needs to be at the left screen's edge. Bulleta completes a Guard Cancel while opponent is holding left.