Power Rangers: Battle for the Grid/Magna Defender: Difference between revisions
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[[image:BFTG_MAG_Profile.png |<center><font size="4"><b>Michael 'Mike' Corbett <br> Magna Defender</b></font></center>|thumb|400px|right]] | [[image:BFTG_MAG_Profile.png |<center><font size="4"><b>Michael 'Mike' Corbett <br> Magna Defender</b></font></center>|thumb|400px|right]] | ||
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<div style="display: flex;justify-content: start;align-items:center;flex-wrap: wrap;"> | |||
{{FP Button|{{#if: {{{sub|}}} | {{BASEPAGENAME}} | {{FULLPAGENAME}} }}|Overview}} | |||
{{FP Button|{{#if: {{{sub|}}} | {{BASEPAGENAME}}/Combos | {{FULLPAGENAME}}/Combos }}|Combos}} | |||
{{FP Button|{{#if: {{{sub|}}} | {{BASEPAGENAME}}/Resets| {{FULLPAGENAME}}/Resets}}|Resets / Incoming Setups}} | |||
{{FP Button|{{#if: {{{sub|}}} | {{BASEPAGENAME}}/Team Building| {{FULLPAGENAME}}/Team Building}}|Assist/Tagouts}} | |||
{{FP Button|{{#if: {{{sub|}}} | {{BASEPAGENAME}}/Strategy | {{FULLPAGENAME}}/Strategy }}|Strategy / Counter Strategy }} | |||
{{FP Button|{{#if: {{{sub|}}} | {{BASEPAGENAME}}/Videos | {{FULLPAGENAME}}/Videos }}|Videos }} | |||
<div class="mizubutton">[https://twitter.com/hashtag/BFTG_MAG?src=hashtag_click #BFTG_MAG]</div> | |||
</div> | |||
}}<noinclude>[[Category:Power Rangers: Battle for the Grid]]</noinclude> | |||
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==Overview== | ==Overview== | ||
Magna Defender is | Magna Defender is a high damage character with good reach and frame data. Magna establishes strong mid-range pressure with his plus frames, his 4H, a far reaching standing overhead, and 5S, a nearly full screen shotgun blast. Combined with his 6S Lariat and jS sword spin, he even provides good support on tagout. | ||
{{StrengthsAndWeaknesses | |||
| intro = '''Magna Defender''' is a slow medium range character with many armored options | |||
| pros = | |||
*'''Tools of the Trade''' - Magna's buttons have great frame data across all of his normals. This gives him great options in neutral and pressure situations | |||
*'''Ain't No Benchwarmer''' - Magna has great tagout value with many of his specials and 4H | |||
*'''Respect the Strap''' - Magna's 5S/assist shotgun covers a ton of space, beats many character's projectiles, and converts to a ToD | |||
*'''Everyone's Invited''' - Magna has very consistent Happy Birthday routes and his long normals help scoop up assists | |||
*'''Damage''' - Magna has ToDs off of any hit, as well as two infinites | |||
| cons = | |||
*'''Bet It All on the DP''' - Magna has all of the common big body problems. His slow speed and buttons make his defensive play more reliant on reversals and universal options | |||
*'''They Draw Their Strap Faster''' - While Magna's shotgun is invaluable to his gameplan, it has a TON of startup | |||
*'''Swords are Only So Long''' - Magna struggles at full screen as a solo character. He relies on careful movement and 6S callouts to get in from a distance | |||
*'''Didn't Equip FMJ''' - Magna's beam super isn't as strong as others because it doesn't go through characters | |||
|tablewidth=80 | |||
}} | |||
==Normal Moves== | ==Normal Moves== | ||
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|recovery= | |recovery= | ||
|frameAdv= +0 | |frameAdv= +0 | ||
|description=Crouching punch. Not a low, unlike most 2Ms. Has worse range than 2L, so it's mostly useful when you're already very close and doing a blockstring. | |description= | ||
Crouching punch. Not a low, unlike most 2Ms. Has worse range than 2L, so it's mostly useful when you're already very close and doing a blockstring. | |||
'''Whiff Cancels''' | |||
This move can be cancelled on whiff into '''EX'''. | |||
}} | }} | ||
}} | }} | ||
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''' 2L 5M 5H 6S 2H [9j.LM]x2 5M 6S 2H 9j.LM 9j.LMH 4M dash~9j.H 2LLL 2LL 5M 5H 5S 4H 2L 2L 5M 5S backdash Super 4H''' 883 Damage [https://www.youtube.com/watch?v=QZT7rWKXcGs (video)] | ''' 2L 5M 5H 6S 2H [9j.LM]x2 5M 6S 2H 9j.LM 9j.LMH 4M dash~9j.H 2LLL 2LL 5M 5H 5S 4H 2L 2L 5M 5S backdash Super 4H''' 883 Damage [https://www.youtube.com/watch?v=QZT7rWKXcGs (video)] | ||
This combo does not TOD typically and as such it is advised to reset after '''4H''' into either a mix of '''2L'''/'''4H'''/'''Throw''' or an [https://www.youtube.com/watch?v=350cC_CL6Pg&t=4s unblockable setup] | This combo does not TOD typically and as such it is advised to reset after '''4H''' into either a mix of '''2L'''/'''4H'''/'''Throw''' or an [https://www.youtube.com/watch?v=350cC_CL6Pg&t=4s unblockable setup.] | ||
===TODs=== | ===TODs=== | ||
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<!--Link to combo videos and specify year it was produced in brackets.--> | <!--Link to combo videos and specify year it was produced in brackets.--> | ||
<!--Example: "Character" combo video by "name of content creator" (2018).--> | <!--Example: "Character" combo video by "name of content creator" (2018).--> | ||
[https://youtu.be/ThDzQ5B47SY Magna ToD w/ Trini/Zedd (net 2 meter)] (2020) | |||
[https://youtu.be/Tmr_j7Qgybs Magna ToD w/ Trini/Jason] (2020) | |||
==Colors== | ==Colors== | ||
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<!--To make adjustments to Magna's hashtag go to Power_Rangers:_Battle_for_the_Grid/FAQ--> | <!--To make adjustments to Magna's hashtag go to Power_Rangers:_Battle_for_the_Grid/FAQ--> | ||
*Twitter hashtag: {{#lst:Power Rangers: Battle for the Grid/FAQ|Magna Hashtag}} | *Twitter hashtag: {{#lst:Power Rangers: Battle for the Grid/FAQ|Magna Hashtag}} | ||
*Combo Guide by Cryopo: https://youtu.be/z2fJ30Rp6Fs | |||
{{BFTG}} | {{BFTG}} |
Latest revision as of 06:23, 25 October 2022
Introduction
Health: 1100
Walk Speed: 525 Forward, 375 Back
The first Magna Defender possessed the body of Michael "Mike" Corbett in order to seek revenge against the warlord Scorpius. After sacrificing himself to save Terra Venture, the spirit of Magna Defender gave the Magna Blaster to Mike, making Mike the second Magna Defender.
Overview
Magna Defender is a high damage character with good reach and frame data. Magna establishes strong mid-range pressure with his plus frames, his 4H, a far reaching standing overhead, and 5S, a nearly full screen shotgun blast. Combined with his 6S Lariat and jS sword spin, he even provides good support on tagout.
Magna Defender is a slow medium range character with many armored options | |
Pros | Cons |
|
|
Normal Moves
5L
5L
|
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5LL
5LL
|
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5LLL
5LLL
|
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2L
2L
|
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5M
5M
|
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5MM
5MM
|
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4M
4M
Galactic Kick |
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2M
2M
|
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5H
5H
|
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5HH
5HH
|
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2H
2H
Defending Cut |
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4H
4H
Moon Splitter |
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j.L
j.L
|
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j.M
j.M
|
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j.H
j.H
|
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Special Moves
5S
Magna Blaster
5S |
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4S
Avenger
4S |
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6S
Hot Steel
6S |
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j.S
Energy Chop
j.S |
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EX Attack
Zika's Revenge
5S+L |
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Throws
Forward Throw
Forward Throw
5M+H/6M+H |
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Back Throw
Back Throw
4M+H |
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Super
Galactic Mega Blaster
H+S |
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Tag Actions
Assist
Assist
Magna Blaster A1/A2 |
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Swap Strike
Swap Strike
A1/A2+S |
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Team Synergy
Combos
Tested as of 2.6
2L 5M 5H 6S 2H [9j.LM]x2 5M 6S 2H 9j.LM 9j.LMH 4M dash~9j.H 2LLL 2LL 5M 5H 5S 4H 2L 2L 5M 5S backdash Super 4H 883 Damage (video)
This combo does not TOD typically and as such it is advised to reset after 4H into either a mix of 2L/4H/Throw or an unblockable setup.
TODs
2LL 5MH 6S 2H 9.jLM [dash 9.jLM]x3 dash 2L 2L 2L 5MS dash 4H 5M 6S 2H 9.jLM [dash 9.jLM]x2 dash 9.jLMH 4M dash 9.jH 2LLL 2LLL 2L 5MHH EX super 1101 damage (video)
2LLL 2LLL 2L 5MH 6S 2H 9j.LM [dash 9j.LM]x2 dash 2L 2L 2L 5MS dash 4H 5M 6S 2H 9.jLM dash 9.jLM dash 9.jLMH 4M dash 9.jH 2LLL 2LLL 2L 5MHH EX super 1103 damage (video)
Videos
Magna ToD w/ Trini/Zedd (net 2 meter) (2020)
Magna ToD w/ Trini/Jason (2020)
Colors
External Links
- Twitter hashtag: #BFTG_MAG
- Combo Guide by Cryopo: https://youtu.be/z2fJ30Rp6Fs