Power Rangers: Battle for the Grid/Dragonzord: Difference between revisions
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|description=After a brief delay, the Dragonzord stomps on the battlefield, creating a shockwave. Covers the entire stage, but only the shockwave carries a hitbox, so it can't hit aerial opponents. Ground unblockable, but scales the combo significantly. | |description=After a brief delay, the Dragonzord stomps on the battlefield, creating a shockwave. Covers the entire stage, but only the shockwave carries a hitbox, so it can't hit aerial opponents. Ground unblockable, but scales the combo significantly. | ||
Can be used to setup | Can be used to setup numerous unblockable situation such as: | ||
* when used with an air-unblockable anti-air move; eiher they jump and take the anti-air or they stay on the ground and take both the anti-air and the shockwave. | |||
* Flipout reset into a timed M call which hits on the same frame they land. | |||
* On incoming a well-timed M call hitting the same frame they land. Only characters that can change their air trajectory can avoid this. | |||
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Latest revision as of 09:11, 1 November 2022
Introduction
The Dragonzord is the zord linked to the green Mighty Morphin Power Coin. Due to its unique construction and controls among the Dinozords, it was controlled at various points by Tommy Oliver the Mighty Morphin Green Ranger, Jason Lee Scott the Red Ranger, Tommy's clone Tom Oliver, and several villains.
Overview
The Dragonzord is meant to assist pressure, with plenty of tools to open up opponents.
Ultra Attacks
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