Power Rangers: Battle for the Grid/Dino Megazord: Difference between revisions
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(→M) |
(→M) |
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|recovery= | |recovery= | ||
|frameAdv= | |frameAdv= | ||
|description=The Dino Megazord stomps the battlefield, then kicks. The stomp must be blocked crouching, while the kick wallbounces on hit. | |description=The Dino Megazord stomps the battlefield, then kicks. The stomp must be blocked crouching, while the kick wallbounces on hit. Sets up for easy hard-to-blockable setups with jump in j.M (for the call)>j.H(for falling overhead+ the stomp). | ||
As of version 1.6, the stomp has OTG properties. | As of version 1.6, the stomp has OTG properties. |