Vampire Savior/Lilith/Matchups

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< Vampire Savior‎ | Lilith
Revision as of 16:16, 20 August 2022 by Hlvn (talk | contribs)
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Matchups

Q-Bee:

Pros:

+ QBee's fastest normal is 5F. Frame pressure has a bit more leniency than other matchups

+ QBee crouch is wide; LI confirms have a little more leniency and she must heavy pushblock to create space during dash pressure.

+ QB cannot airblock when transitioning from float/guard to the normal trajectory after block. Where you would air-carry with an air chain, delay one hit and she will be guard broken and reset in the air. Mix this with normal air-carry to ground AA unblock.

Cons:

- QB 2LK will move her forward enough to force 6HP Throw/AA OS into the nHP animation and whiff. In essence, on a predictive AG your throw will not work and QB will recover first. Consider mixing in back-throws or staggering normals to check her predictive AGs.

- Reach on QB 5MP and 2MK can check/reset higher TK-Flash

- Reach/profile on QB crouch and 2MP can check grounded Flash

- QB crouch low profiles 5MP/dMP (keep her honest with 5MK/dMK)

Caveats:

- QBee standing width is extremely narrow; this can make it harder for the both of you to predict where you will land on crossup attempts, and can create situations where she moves under your jump-ins. Be ready for this and try to create 8j opportunities where you can as a more stable alternative.

- Walling QB out with Flash/TK-Flash is harder than most, but there is a sweet spot that protects you from being 5MP'd/2MP'd. Aim to protect your legs from both options.

- Re-evaluate your frame pressure and normal selection to account for her crouching height.


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