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Strike ・ Pursuit
Llyr's attacks are melee and she is a pursuit type. So if you leave her behind she cannot hit anything. This can also be used to your advantage when she is near the opponent instead of you. Llyr's 4/6D however has a ton of range on the actual strike, so while the shield may not be as useful when she is left behind the strike can still hit.
Omen of the Ice Age「氷期のきざし」
D - Recharge time: 2 seconds
Llyr sends out a forward facing, multi-hitting, wall of ice. The hit count will lessen if there is too much distance from the opponent.
4 or 6 D - Recharge time: 3.6 seconds
Llyr spins her lance in place and then thrusts it forward. It has long horizontal reach and can cause wall bounce. When Llyr spins her lance, she enters a super armor state that can block attacks high and mid.