Wonderful World/Rosalice

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Rosalice Hermail


  • Full Name: Rosalice Hermail (ロザリーチェ・ハーマイル)
  • Age: 18
  • Occupation: Knight of the Order of Leksheim
  • Height: 143cm
  • Weight: 41kg
  • 3 sizes: B89・W55・H84
  • Likes: Sewing
  • Dislikes: Swimming
  • Values: Family
  • Weapon: Göttin Faust


Rosalice is the 3rd Highest Ranking Knight in the Order of Lekseim, an order known for being very religious not just as an Order of Knights but as a whole city. As a Knight of her caliber, she went through a ritual known as the "Blessing of Sunlight". After going through it, Rosalice discovered she was capable of converting physical pain inflicted on her to pleasure, effectively making her a literal combat masochist. With this, Rosalice can not only instill her magic into others and destroy them from the inside, but even restore an ally's power, boost their abilities, and even strengening their healing (thus, it could be possible for Rosalice to do the same to herself). She seems to have eyes for Rescana Almadia; the Headmaster of the Order of Lekseim.

In-game, Rosalice is a hard-hitting character with great neutral and pressure. She has great normals that deal alot of damage, are easy to combo off of and sweep a large area, but all of this comes at the cost of slow mobility and slow startups on most of her buttons. Her main objective is getting you in the corner for nasty high damage combos and long series of mixups.

Move List

Special Skill
Schock Flamme (ショックフランメ) O.png
Blessing of Sunshine (陽光の加護) Rosalice gains meter everytime she takes damage, at the cost of lower counter gauge gain when blocking.
Wahrheit (エレガントタッチ) 2.png1.png4.png+.pngS.png
Tugend (トゥーゲント) (During Wahrheit) S.png
Stolz (シュトルツ) (During Wahrheit) HS.png
Streich (シュトライヒ) (During Wahrheit) 2.png+.pngHS.png
Seele Granz (シュトライヒ) 2.png3.png6.png+.pngS.png
Zermalmen (ツェアマルメン) 2.png1.png4.png+.pngK.png(Air only)
Verbrennen (フェアブレンネン) 2.png1.png4.png+.pngP.png or K.png
Himmelfahrt (ヒンメルファールト) 2.png2.png+.pngHS.png
Finishing Moves
Lichstrafe (リヒトシュトラーフェ) 2.png3.png6.png2.png3.png6.png+.png[[image:HS.png]

Notation Key
7.png8.png9.png 7 8 9
4.png N 6.png 4 5 6
1.png2.png3.png 1 2 3
P.pngK.pngS.pngHS.pngO.pngSP.png P K S HS O SP
BRK Skill Break, used on the previous move.
xx Some suitable chain or lead-in to the rest of the combo.
> A link or cancel into something other than a normal.
~ Input move 2 quickly after move 1, actual timing may vary.
X > Y / Z X goes into Y OR Z.
(<move>) Possible to omit some move.
<move>(X) Some move hits X times.
j(X)., dj(X). Jump or double jump. May or may not specify a direction (X).
cl., f. Close and far version of a move, respectively.



Meterless, Anywhere 2P 2K 2HS 236S

Meterless, Corner 2P 2K 2HS (214S~S 5S)x3 236S

Wonderful World