Skullgirls/Valentine/Combos: Difference between revisions
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:j236MK | :j236MK | ||
:AD jMP jHK | :AD jMP jHK | ||
:jLP jMP jHK ADC | :Rejump jLP jMP jHK ADC | ||
:jMK(1) jHP (fastfall) | :jMK(1) jHP (fastfall) | ||
:dash 5LPx3 5MPx2 2MK 5HKx3 236HK 236KK | :dash 5LPx3 5MPx2 2MK 5HKx3 236HK 236KK |
Revision as of 08:56, 19 August 2020
General Combo Tips
Beginner Combos
If the bread and butter combos are too daunting, try to become comfortable doing each of these combos. Start with the first, then move to the next one. When you play matches, it's good enough to use the one you can perform the most consistently. Once you can do all of them, try learning the combos in the following sections!
A basic ground chain combo ending in a sliding knockdown
2LK 2MK 5HKx3
A basic ground chain combo ending in a special cancel.
2LK 2MK 5HKx3 236HK
A basic ground chain combo ending in a super cancel. For all of the following combos, 236KK is input the same way as 236HK, despite being on the other side of the opponent.
2LK 2MK 5HKx3 236HK 236KK
An air chain into ending in a super cancel
2LK 2MK 2HP jHP jHK 236HK 236KK
An air chain followed by a ground chain
2LK 2MK 2HP jHP jHK 236HK dash 5LK 5MPx2 2MK 5HP 236HK 236KK
Combo Primer
Hit Confirms
The standard hitconfirm for Valentine is 2LK 2MK, if this is blocked you are -2 on block (safe). This route gives plenty of time to visually hitconfirm. An alternative hitconfirm is 2LKx2. This leaves you +0 on block making it good for tic throws and the suction prevents the opponent from pushblocking you away. This does leave you vulnerable if the 2LK whiffs though as the full hitconfirm will still come out. On hit this should be confirmed straight into 2HP.
BnB Combos
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7518 |
1 |
Midscreen |
Universal |
|
|
|
7773 |
1 |
Corner |
Universal |
|
Conversions
- Throw:
- Throw 2HP - Standard midscreen combo deals 5911 damage off of throw.
- Airthrow:
- Airthrow 236PP j236MK - Anywhere at any height.
- Airthrow jL-Vial Toss j236LK - Works for poison and lag vials. Does not work at super jump height (https://www.youtube.com/watch?v=MpHmAUR4wIY&t=211s).
- Airthrow jL-Vial Toss 2HP - Needs green vial. Works at any height (https://www.youtube.com/watch?v=MpHmAUR4wIY&t=231s).
- Airthrow j236LP AD jMK(1) jHP - Very difficult, works anywhere but only at similar heights to the poison/lag vial conversion.
- Airthrow j236LK - Minimum height only.
- Airthrow j236LP jLP 2LP - Corner only, if you're lower to the ground then you can omit jLP 2LP. Also works with vials in which case you can omit the jLP.
- j236HP j236HK - Fullscreen jH-Dead Cross conversion, very difficult/impractical to hitconfirm.
- j236MP AD jMP - Mid-range Dead Cross conversion at double jump/super jump height.
- j236LP jLP - jL-Dead Cross conversion when the opponent is directly below you.
Any air-to-air normal can be converted with j236K.
Meter Dumping
Tips
Solo Combo Compendium
2LK
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7373 |
1 |
Midscreen |
Universal |
|
|
|
8000 |
1 |
Anywhere |
Universal |
|
|
|
4500 |
1 |
Half screen from the corner in front of you |
Universal |
|
|
|
4472 |
1 |
Half screen from the corner behind you |
Universal |
|
|
|
7779 |
1 |
Corner |
Universal |
|
[ (video)] |
|
8125 |
1 |
Corner |
Universal |
|
|
|
8348 |
1 |
Corner |
Universal |
|
Counter Hit Punishes
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8954 |
1 |
Midscreen |
Universal |
|
|
|
9247 |
1 |
Midscreen |
Universal |
|
|
|
10165 |
1 |
Corner |
Universal |
|
Countervenom
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
11457 |
2 |
Midscreen |
Universal |
|
|
|
10059 |
2 |
Anywhere |
Universal |
|
Midscreen Assist Kill
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
0 |
Midscreen |
Universal |
|
|
|
N/A |
0 |
Midscreen |
Universal |
||
|
N/A |
0 |
Midscreen |
Universal |
Double Snap
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Corner |
Universal |
||
|
N/A |
1 |
Corner |
Universal |
||
|
N/A |
1 |
Corner |
Universal |
Team Combo Compendium
H.A-train
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
9200 |
1 |
Midscreen |
No PEA & CER |
||
|
8300 |
1 |
Midscreen |
For PEA & CER |
Same combo as above but for PEA/CER |
Excellebella
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8005 |
1 |
Midscreen |
Universal |
|
|
|
9269 |
1 |
Midscreen |
Universal |
|
|
|
9732 |
1 |
Midscreen |
Universal |
|
|
|
7971 |
1 |
Corner |
Universal |
|
|
|
8000 |
1 |
Corner |
Universal |
|
|
|
9332 |
1 |
Corner |
Universal |
|
|
|
10314 |
1 |
Corner |
Universal |
|
|
|
14353 |
4 |
Anywhere |
Universal |
|
|
|
14130 |
3 |
No more than ~2/3rds of the screen away from the corner. |
Universal |
|
|
|
13735 |
4 |
Anywhere |
Universal |
|
|
|
13533 |
3 |
Midscreen (facing corner) |
Lights |
|
|
|
13560 |
3 |
Midscreen (facing away from corner) |
Lights |
|
M Bomber
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8562 |
1 |
Midscreen (far from corner) |
Yes |
|
|
|
7.8k |
1 |
Midscreen (far from corner) |
Yes |
|
|
|
5149 |
1 |
Midscreen (max half screen from corner) |
No |
|
|
|
1 |
Midscreen (back to corner) |
No |
|
||
|
9006 |
1 |
Midscreen (near to corner) |
Yes |
|
|
|
9644 |
1 |
Corner |
No |
||
|
10616 |
1 |
Midscreen (far from corner) |
Yes |
|
|
|
10639 |
1 |
Midscreen (near to corner) |
Yes |
|
|
|
11373 |
1 |
Corner |
No |
Damage/Undizzy Ratios
Move | Damage/undizzy | Damage (max scaling) | Undizzy |
---|---|---|---|
236HK | 17.5 | 350 | 20 |
214LP+LK | 16.5 | 330 | 20 |
236MK | 15.1 | 302 | 20 |
5MP | 14.45 | 289 | 20 |
236LK | 9.75 | 195 | 20 |
5HK | 9.666666667 | 290 | 30 |
j.MP | 9.5 | 190 | 20 |
j.236HK | 9 | 180 | 20 |
j.MK | 8.5 | 170 | 20 |
j.LK | 8.333333333 | 125 | 15 |
j.236MK | 8.25 | 165 | 20 |
5LP | 8 | 120 | 15 |
j.236LK | 7.5 | 150 | 20 |
j.HK | 7.333333333 | 220 | 30 |
5MK | 7 | 140 | 20 |
2MK | 7 | 140 | 20 |
2HK | 6.5 | 195 | 30 |
2LK | 6.4 | 96 | 15 |
2HP | 6.333333333 | 190 | 30 |
2MP | 6.2 | 124 | 20 |
5HP | 6 | 180 | 30 |
j.HP | 5.833333333 | 175 | 30 |
Flew Shot | 4 | 80 | 20 |
5LK | 3.666666667 | 55 | 15 |
236P | 3 | 60 | 20 |
2LP | 2.666666667 | 40 | 15 |
j.LP | 2.666666667 | 40 | 15 |