Skullgirls/Valentine/Combos: Difference between revisions
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(→2LK: - Added video links, updated damage and modified descriptions) |
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Line 114: | Line 114: | ||
:j236MK | :j236MK | ||
:AD jMP jHK | :AD jMP jHK | ||
: | :jLP jMP jHK | ||
:jMK(1) jHP (fastfall) | : *ADC jMK(1) jHP (fastfall) | ||
:dash 5LPx3 5MPx2 2MK 5HKx3 236HK 236KK | :dash 5LPx3 5MPx2 2MK 5HKx3 236HK 236KK | ||
| damage=7373 | | damage=7373 | ||
Line 122: | Line 122: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* Replace | * Standard midscreen BnB with good corner carry | ||
* For a side-switch version, remove | * * Replace this string with j236[P] toss when a poison vial is loaded [https://www.youtube.com/watch?v=04enJKuCeiU&t=17s (video)] | ||
| video=[https://www.youtube.com/watch?v= | * For a side-switch version, remove j236MK | ||
| video=[https://www.youtube.com/watch?v=04enJKuCeiU (video)] | |||
|}} | |}} | ||
Line 140: | Line 141: | ||
| meter=1 | | meter=1 | ||
| location=Anywhere | | location=Anywhere | ||
| charspecific=Universal | | charspecific=Universal but timing varies | ||
| description= | | description= | ||
* Max damage midscreen combo | * Max damage midscreen combo | ||
* Remove the jMK and add j236[P] after jMP when a poison vial is loaded. | * Remove the jMK and add j236[P] after jMP when a poison vial is loaded [https://www.youtube.com/watch?v=04enJKuCeiU&t=52s (video)] | ||
* Timing varies between characters | * Timing varies between characters | ||
| video=[https://www.youtube.com/watch?v= | | video=[https://www.youtube.com/watch?v=04enJKuCeiU&t=35s (video)] | ||
|}} | |}} | ||
Line 153: | Line 154: | ||
:jHK ADC | :jHK ADC | ||
:jMP jHP | :jMP jHP | ||
:dash jLP jMP jHK | :dash jump jLP jMP jHK | ||
:jMK(1) jHP(fastfall) | :ADC jMK(1) jHP(fastfall) | ||
:5LPx3 5MPx2 2MK 5HP 236MP+MK or 236HP+HK | :5LPx3 5MPx2 2MK 5HP 236MP+MK or 236HP+HK | ||
| damage=4500 | | damage=4500 | ||
Line 161: | Line 162: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* This is your happy birthday combo when you are no further half the stage from the corner in front of you | * This is your happy birthday combo when you are no further half the stage from the corner in front of you | ||
| video=[https://www.youtube.com/watch?v= | | video=[https://www.youtube.com/watch?v=04enJKuCeiU&t=341s (video)] | ||
|}} | |}} | ||
Line 168: | Line 169: | ||
| notation= | | notation= | ||
:2LK 2MK 2HP | :2LK 2MK 2HP | ||
:jLK j236LK | :jLK(1) j236LK | ||
:AD jMP jHK | :AD jMP jHK | ||
:dash jump jLP jMP jHK | :dash jump jLP jMP jHK | ||
:jMK(1) jHP(fastfall) | :ADC jMK(1) jHP(fastfall) | ||
:5LPx3 5MPx2 2MK 5HP Snap | :5LPx3 5MPx2 2MK 5HP Snap | ||
| damage=4472 | | damage=4472 | ||
Line 178: | Line 179: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* This is your happy birthday combo when you a quarter of the stage away from the corner behind you | * This is your happy birthday combo when you a quarter of the stage away from the corner behind you | ||
| video=[https:// | | video=[https://www.youtube.com/watch?v=04enJKuCeiU&t=353s (video)] | ||
|}} | |}} | ||
Line 189: | Line 190: | ||
:ADC jMP jHK | :ADC jMP jHK | ||
:jLP jMP jHK | :jLP jMP jHK | ||
:ADC jMK j236HK | :ADC jMK *j236HK | ||
:5LPx3 5LK 5MPx2 2MK 5HP 236HK 236KK | :5LPx3 5LK 5MPx2 2MK 5HP 236HK 236KK | ||
| damage= | | damage=7773 | ||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* Easier corner combo | * Easier corner combo | ||
* Replace | * * Replace with j236[P] when a poison vial is loaded | ||
| video=[ (video)] | | video=[https://www.youtube.com/watch?v=04enJKuCeiU&t=70s (video)] | ||
|}} | |}} | ||
Line 207: | Line 208: | ||
:jHP j236HK | :jHP j236HK | ||
:jHK j236MK | :jHK j236MK | ||
:jLP jMP jHK j236HK | :jLP jMP jHK *j236HK | ||
:5LPx3 5LK 5MPx2 2MK 5HP 236HK 236KK | :5LPx3 5LK 5MPx2 2MK 5HP 236HK 236KK | ||
| damage= | | damage=8084 | ||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
| charspecific= | | charspecific=Yes | ||
| description= | | description= | ||
* * Replace with | * Max damage corner combo that does not use TK bypass | ||
* Delay the jHP vs lights | * * Replace with j236[P] when a poison vial is loaded | ||
* Use 2MK(2) vs Eliza | * Delay the jHP vs lights | ||
* The first jHK will hit twice vs Double | * Use 2MK(2) vs Eliza | ||
| video=[https://www.youtube.com/watch?v= | * The first jHK will hit twice vs Double | ||
| video=[https://www.youtube.com/watch?v=04enJKuCeiU&t=87s (video)] | |||
|}} | |}} | ||
Line 228: | Line 230: | ||
:AD jHP j236HK | :AD jHP j236HK | ||
:dj jMK jHP | :dj jMK jHP | ||
:jLP jMP jHK j236HK | :jLP jMP jHK *j236HK | ||
:5LPx3 5LK 5MPx2 2MK 5HP 236HK 236KK | :5LPx3 5LK 5MPx2 2MK 5HP 236HK 236KK | ||
| damage= | | damage=8438 | ||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* * Replace with | * Optimal corner combo | ||
| video=[https://www.youtube.com/watch?v= | * TK bypass offers strong early reset points | ||
* * Replace with j236[P] when a poison vial is loaded | |||
| video=[https://www.youtube.com/watch?v=04enJKuCeiU&t=105s (video)] | |||
|}} | |}} | ||
|} | |} |
Revision as of 05:07, 24 August 2020
General Combo Tips
Beginner Combos
If the bread and butter combos are too daunting, try to become comfortable doing each of these combos. Start with the first, then move to the next one. When you play matches, it's good enough to use the one you can perform the most consistently. Once you can do all of them, try learning the combos in the following sections!
A basic ground chain combo ending in a sliding knockdown
2LK 2MK 5HKx3
A basic ground chain combo ending in a special cancel.
2LK 2MK 5HKx3 236HK
A basic ground chain combo ending in a super cancel. For all of the following combos, 236KK is input the same way as 236HK, despite being on the other side of the opponent.
2LK 2MK 5HKx3 236HK 236KK
An air chain into ending in a super cancel
2LK 2MK 2HP jHP jHK 236HK 236KK
An air chain followed by a ground chain
2LK 2MK 2HP jHP jHK 236HK dash 5LK 5MPx2 2MK 5HP 236HK 236KK
Combo Primer
Hit Confirms
The standard hitconfirm for Valentine is 2LK 2MK, if this is blocked you are -2 on block (safe). This route gives plenty of time to visually hitconfirm. An alternative hitconfirm is 2LKx2. This leaves you +0 on block making it good for tic throws and the suction prevents the opponent from pushblocking you away. This does leave you vulnerable if the 2LK whiffs though as the full hitconfirm will still come out. On hit this should be confirmed straight into 2HP.
BnB Combos
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7518 |
1 |
Midscreen |
Universal |
|
|
|
7773 |
1 |
Corner |
Universal |
|
Conversions
- Throw:
- Throw 2HP - Standard midscreen combo deals 5911 damage off of throw.
- Airthrow:
- Airthrow 236PP j236MK - Anywhere at any height.
- Airthrow jL-Vial Toss j236LK - Works for poison and lag vials. Does not work at super jump height (https://www.youtube.com/watch?v=MpHmAUR4wIY&t=211s).
- Airthrow jL-Vial Toss 2HP - Needs green vial. Works at any height (https://www.youtube.com/watch?v=MpHmAUR4wIY&t=231s).
- Airthrow j236LP AD jMK(1) jHP - Very difficult, works anywhere but only at similar heights to the poison/lag vial conversion.
- Airthrow j236LK - Minimum height only.
- Airthrow j236LP jLP 2LP - Corner only, if you're lower to the ground then you can omit jLP 2LP. Also works with vials in which case you can omit the jLP.
- j236HP j236HK - Fullscreen jH-Dead Cross conversion, very difficult/impractical to hitconfirm.
- j236MP AD jMP - Mid-range Dead Cross conversion at double jump/super jump height.
- j236LP jLP - jL-Dead Cross conversion when the opponent is directly below you.
Any air-to-air normal can be converted with j236K.
Meter Dumping
Tips
Solo Combo Compendium
2LK
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7373 |
1 |
Midscreen |
Universal |
|
|
|
8000 |
1 |
Anywhere |
Universal but timing varies |
|
|
|
4500 |
1 |
Half screen from the corner in front of you |
Universal |
|
|
|
4472 |
1 |
Half screen from the corner behind you |
Universal |
|
|
|
7773 |
1 |
Corner |
Universal |
|
|
|
8084 |
1 |
Corner |
Yes |
|
|
|
8438 |
1 |
Corner |
Universal |
|
Counter Hit Punishes
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8954 |
1 |
Midscreen |
Universal |
|
|
|
9247 |
1 |
Midscreen |
Universal |
|
|
|
10165 |
1 |
Corner |
Universal |
|
Countervenom
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
11457 |
2 |
Midscreen |
Universal |
|
|
|
10059 |
2 |
Anywhere |
Universal |
|
Midscreen Assist Kill
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
0 |
Midscreen |
Universal |
|
|
|
N/A |
0 |
Midscreen |
Universal |
||
|
N/A |
0 |
Midscreen |
Universal |
Double Snap
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Corner |
Universal |
||
|
N/A |
1 |
Corner |
Universal |
||
|
N/A |
1 |
Corner |
Universal |
Team Combo Compendium
H.A-train
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
9200 |
1 |
Midscreen |
No PEA & CER |
||
|
8300 |
1 |
Midscreen |
For PEA & CER |
Same combo as above but for PEA/CER |
Excellebella
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8005 |
1 |
Midscreen |
Universal |
|
|
|
9269 |
1 |
Midscreen |
Universal |
|
|
|
9732 |
1 |
Midscreen |
Universal |
|
|
|
7971 |
1 |
Corner |
Universal |
|
|
|
8000 |
1 |
Corner |
Universal |
|
|
|
9332 |
1 |
Corner |
Universal |
|
|
|
10314 |
1 |
Corner |
Universal |
|
|
|
14353 |
4 |
Anywhere |
Universal |
|
|
|
14130 |
3 |
No more than ~2/3rds of the screen away from the corner. |
Universal |
|
|
|
13735 |
4 |
Anywhere |
Universal |
|
|
|
13533 |
3 |
Midscreen (facing corner) |
Lights |
|
|
|
13560 |
3 |
Midscreen (facing away from corner) |
Lights |
|
M Bomber
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8562 |
1 |
Midscreen (far from corner) |
Yes |
|
|
|
7.8k |
1 |
Midscreen (far from corner) |
Yes |
|
|
|
5149 |
1 |
Midscreen (max half screen from corner) |
No |
|
|
|
1 |
Midscreen (back to corner) |
No |
|
||
|
9006 |
1 |
Midscreen (near to corner) |
Yes |
|
|
|
9644 |
1 |
Corner |
No |
||
|
10616 |
1 |
Midscreen (far from corner) |
Yes |
|
|
|
10639 |
1 |
Midscreen (near to corner) |
Yes |
|
|
|
11373 |
1 |
Corner |
No |
Damage/Undizzy Ratios
Move | Damage/undizzy | Damage (max scaling) | Undizzy |
---|---|---|---|
236HK | 17.5 | 350 | 20 |
214LP+LK | 16.5 | 330 | 20 |
236MK | 15.1 | 302 | 20 |
5MP | 14.45 | 289 | 20 |
236LK | 9.75 | 195 | 20 |
5HK | 9.666666667 | 290 | 30 |
j.MP | 9.5 | 190 | 20 |
j.236HK | 9 | 180 | 20 |
j.MK | 8.5 | 170 | 20 |
j.LK | 8.333333333 | 125 | 15 |
j.236MK | 8.25 | 165 | 20 |
5LP | 8 | 120 | 15 |
j.236LK | 7.5 | 150 | 20 |
j.HK | 7.333333333 | 220 | 30 |
5MK | 7 | 140 | 20 |
2MK | 7 | 140 | 20 |
2HK | 6.5 | 195 | 30 |
2LK | 6.4 | 96 | 15 |
2HP | 6.333333333 | 190 | 30 |
2MP | 6.2 | 124 | 20 |
5HP | 6 | 180 | 30 |
j.HP | 5.833333333 | 175 | 30 |
Flew Shot | 4 | 80 | 20 |
5LK | 3.666666667 | 55 | 15 |
236P | 3 | 60 | 20 |
2LP | 2.666666667 | 40 | 15 |
j.LP | 2.666666667 | 40 | 15 |