Power Rangers: Battle for the Grid/Samurai Megazord: Difference between revisions

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  |description=Omamori. Samurai megazord applies 5 elemental effects which manifest as hitboxes surrounding the player.
  |description=Omamori. A wheel slams down, which then applies 5 hitboxes around your character in sequence, each applying a different state.
 
The order is:
'''Red:''' Causes a crumple
'''Pink:''' Causes a wallbounce
'''Green:''' Causes a restand
'''Blue:''' Causes a freeze
'''Yellow:''' Causes a capture
 
Each state will OTG, and is one of the best reasons to play Samurai Zord, as the hitboxes trigger regardless of what you do, so you can move and mix up the opponent without needing to attack and can block during the hitboxes too.  
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Revision as of 09:17, 28 April 2021

Samurai Megazord

Introduction

While you were learning TODs the Samurai Megazord studied the blade

Overview

Samurai Megazord has some unique properties to it's moves, making it a bit more involved than the other zords. It also has strong defensive utility due to it's L effect having multiple hitboxes that go off in sequence, constantly protecting the player, but no mix-up tools such as overheads, lows, or unblockables.

Ultra Attacks

L
L
BFTG SMZ L.png
Damage Guard Startup Active Recovery Frame Adv (Block) Frame Adv (Hit)
- High/Low/Air - - - - -

Omamori. A wheel slams down, which then applies 5 hitboxes around your character in sequence, each applying a different state.

The order is: Red: Causes a crumple Pink: Causes a wallbounce Green: Causes a restand Blue: Causes a freeze Yellow: Causes a capture

Each state will OTG, and is one of the best reasons to play Samurai Zord, as the hitboxes trigger regardless of what you do, so you can move and mix up the opponent without needing to attack and can block during the hitboxes too.

M
M
BFTG SZM M.png
Damage Guard Startup Active Recovery Frame Adv (Block) Frame Adv (Hit)
- High/Low/Air - - - - -

Earth Boomerang. Samurai Megazord throws a boomerang that covers the air, then comes back covering the ground. The initial pass can be low profiled by crouching or from some hitstun animations. The two passes do not naturally combo into each other.

H
H
BFTG SMZ H.png
Damage Guard Startup Active Recovery Frame Adv (Block) Frame Adv (Hit)
- High/Low/Air - - - - -

Tempered Steel. Samurai Megazord stabs across the stage and then explodes it's sword. The explosion OTGs

Counterattack
6+A1+A2
BFTG SMZ CA.png
Damage Guard Startup Active Recovery Frame Adv (Block) Frame Adv (Hit)
- High/Low/Air - - - - -

Samurai Megazord's foot stomps the ground and knocks the opponent down

Team Synergy

External Links

General
Controls
Patch Notes
FAQ
HUD
System
Characters
Anubis "Doggie" Cruger
Kat Manx
Gia Moran
Jason Lee Scott
Tommy Oliver
Lord Drakkon
Mastodon Sentry
Udonna
Magna Defender
Trey of Triforia
Eric Myers
Jen Scotts
Cenozoic Blue Ranger
Dragon Armor Trini
Ranger Slayer
Goldar
Lord Zedd
Dai Shi
Robert "RJ" James
Lauren Shiba
Scorpina
Ryu
Chun-Li
Adam Park
Poisandra
Rita Repulsa
Zords
Dino Megazord
Mega Goldar
Dragonzord
Delta Squad Megazord
Samurai Megazord
Gravezord