Power Rangers: Battle for the Grid/Samurai Megazord: Difference between revisions
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==Introduction== | ==Introduction== | ||
In ''Power Rangers Samurai'', the five Samurai Rangers' Folding Zords can combine into the Samurai Megazord. They pilot the Zords by writing the kanji for "super" (超, chō). The Rangers can combine the Zords into the Samurai Megazord by writing the kanji for "unite" (合, gō) It can summon a katana and a shield, resembling their Samurai disks, for protection. It resembles an ancient samurai. | |||
==Overview== | ==Overview== | ||
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|recovery= | |recovery= | ||
|frameAdv= | |frameAdv= | ||
|description=Omamori. | |description=Omamori. A wheel slams down, which then applies 5 hitboxes around your character in sequence, each applying a different state. | ||
The order is as follows | |||
'''Red:''' Causes a crumple | |||
'''Pink:''' Causes a wallbounce | |||
'''Green:''' Causes a restand | |||
'''Blue:''' Causes a freeze | |||
'''Yellow:''' Causes a capture | |||
Each state will OTG, and is one of the best reasons to play Samurai Zord, as the hitboxes trigger regardless of what you do, so you can move and mix up the opponent without needing to attack and can block during the hitboxes too. | |||
}} | }} | ||
}} | }} | ||
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|caption= | |caption= | ||
|name=M | |name=M | ||
|subtitle=Fear the ancient japanese dorito of death | |||
|data= | |data= | ||
{{AttackData-BFTG | {{AttackData-BFTG | ||
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|data= | |data= | ||
{{AttackData-BFTG | {{AttackData-BFTG | ||
|damage= | |damage= | ||
|guard=High/Low/Air | |guard=High/Low/Air | ||
|startup= | |startup= | ||
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|recovery= | |recovery= | ||
|frameAdv= | |frameAdv= | ||
|description=Tempered Steel. Samurai Megazord stabs across the stage and then explodes it's sword. | |description= | ||
* Both hits OTG. | |||
* First hit uses wall bounce on OTG/aerial hit. | |||
First hit staggers a standing opponent and wall bounces on an aerial or OTG hit. | |||
Tempered Steel. Samurai Megazord stabs across the stage and then explodes it's sword. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-BFTG | {{AttackData-BFTG | ||
|damage= | |damage= | ||
|guard=High/Low/Air | |guard=High/Low/Air | ||
|startup= | |startup= | ||
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|recovery= | |recovery= | ||
|frameAdv= | |frameAdv= | ||
|description=Samurai Megazord's foot stomps the ground and knocks the opponent down | |description=Samurai Megazord's foot stomps the ground and knocks the opponent down, best coverage across all the zords hitting across to the opposite corner. | ||
}} | }} | ||
}} | }} |
Latest revision as of 09:21, 1 November 2022
Introduction
In Power Rangers Samurai, the five Samurai Rangers' Folding Zords can combine into the Samurai Megazord. They pilot the Zords by writing the kanji for "super" (超, chō). The Rangers can combine the Zords into the Samurai Megazord by writing the kanji for "unite" (合, gō) It can summon a katana and a shield, resembling their Samurai disks, for protection. It resembles an ancient samurai.
Overview
Samurai Megazord has some unique properties to it's moves, making it a bit more involved than the other zords. It also has strong defensive utility due to it's L effect having multiple hitboxes that go off in sequence, constantly protecting the player, but no mix-up tools such as overheads, lows, or unblockables.
Ultra Attacks
L
L
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M
M
Fear the ancient japanese dorito of death |
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H
H
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Counterattack
6+A1+A2
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