Wonderful World/Etielle: Difference between revisions

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[[File:etielle.jpg|<center><font size="4"><b>Etielle Rose Cloverts</b></font></center>|frame|right]]
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[[image:etielle.jpg|<center><font size="4"><b>Etielle Rose Cloverts<br><small><small>エティエル・ロゼ・クロバーツ</small></small></b></font></center>
'''Age:''' 16
<br>
'''Occupation:''' Knight (Apprentice)
<br>
'''Height:''' 153cm
<br>
'''Weight:''' 44 kg
<br> <!--DO NOT ADD THE THREE SIZES OF ANY OF THE FEMME CHARACTERS FROM THE PROFILES, THAT SHIT'S WEIRD.-->
'''Likes:''' Learning
<br>
'''Dislikes:''' People without motivation
<br>
'''Values:''' Family
<br>
'''Weapon:''' Silver Fang|frame|right]]


== Character Specific Data ==


*'''Health:''' 790
*'''Starting Guts Correction:''' 42%
*'''Guts Correction:''' 68%
*'''Total Effective Health:''' 946
*'''Weight:''' Middle
*'''Shave Rate:''' 30%
*'''Combo Correction Value:''' 2%


== Playstyle ==


==Profile==
*'''Full Name:'''  Etielle Rose Cloverts (エティエル・ロゼ・クロバーツ)
*'''Age''': 16
*'''Occupation''': Knight (Apprentice)
*'''Height''': 153cm
*'''Weight''': 44kg
*'''3 sizes''': B86・W58・H84
*'''Likes''': Learning
*'''Dislikes''': People without motivation
*'''Values''': Family
*'''Weapon''': Silver Fang
= Introduction =
Etielle is a Knight Apprentice of the Eimeru Knights. She is a little careless, a fierce believer, and a dedicated hard worker. Her original identity is of a daughter of the country town of lords where she had been living without trouble. However, she noticed the house she was in wasn't very wealthy, and looking at her parents at how tired they are, she begins to think that she can do things herself. Then, she tried to to improve her family's aristocratic position even a little by making a name for herself and becoming a knight.
Etielle is a Knight Apprentice of the Eimeru Knights. She is a little careless, a fierce believer, and a dedicated hard worker. Her original identity is of a daughter of the country town of lords where she had been living without trouble. However, she noticed the house she was in wasn't very wealthy, and looking at her parents at how tired they are, she begins to think that she can do things herself. Then, she tried to to improve her family's aristocratic position even a little by making a name for herself and becoming a knight.
Etielle's Weapon is "Silver Fang", a one-handed sword with an edge so sharp it can freeze the air it cuts through. Because of its special shape and properties, its treatment is difficult and delicate technology is required to mantain it.  
Etielle's Weapon is "Silver Fang", a one-handed sword with an edge so sharp it can freeze the air it cuts through. Because of its special shape and properties, its treatment is difficult and delicate technology is required to mantain it.  
Line 23: Line 34:
In-game, Etielle is a well-rounded charge character with excellent range and great neutral, boasting great jump-ins and aggressive buttons while also having cover on most of her aerials and a great antiair. Her O is a chilling aura that collects Cold Air charges for her Cold Gauge which improves her damage at the cost of meter. Her finish skill requires Cold Air instead of meter, which means you can defensively BRK to make neutral safer without necessarily sacrificing the damage you'll do when you do get in. However, it's important to note that once she starts converting meter into Cold Air she can't gain any more meter until the conversion ends. At the end of every round, all her Cold Air gets converted back into her meter. Good meter management, Cold Air management and decisionmaking are necessary to do well with Etielle.
In-game, Etielle is a well-rounded charge character with excellent range and great neutral, boasting great jump-ins and aggressive buttons while also having cover on most of her aerials and a great antiair. Her O is a chilling aura that collects Cold Air charges for her Cold Gauge which improves her damage at the cost of meter. Her finish skill requires Cold Air instead of meter, which means you can defensively BRK to make neutral safer without necessarily sacrificing the damage you'll do when you do get in. However, it's important to note that once she starts converting meter into Cold Air she can't gain any more meter until the conversion ends. At the end of every round, all her Cold Air gets converted back into her meter. Good meter management, Cold Air management and decisionmaking are necessary to do well with Etielle.


= Move List =
{{ProConTable|width=50
|pros=  
* '''Strength number 1''' with description.
* '''Strength number 2''' with description.
* '''Strength number 3''' with description.
|cons=
* '''Weakness number 1''' with description.
* '''Weakness number 2''' with description.
* '''Weakness number 3''' with description.
}}


{| style="width:500px; border:1px solid silver"
== Movelist ==
 
{| class="wikitable"
|-
|-
| colspan=2 style="background:#B0B0B0" | '''Special Skill'''
| colspan=2 style="background:#B0B0B0" | '''Original Abilities'''
|-
| Chilling Aura / チリングオーラ || {{#invoke:InputsWanWan|toIcons|5O}}, {{#invoke:InputsWanWan|toIcons|4O}}, or {{#invoke:InputsWanWan|toIcons|6O}} <!--Include any Skill Meter costs here.-->
|-
| White Silver Fangs / 白銀の牙 || If Etielle has max Cold Gauge or is charging it above 3 charges, her specials and grabs will deal Counter Gauge damage.
|-
| colspan=2 style="background:#B0B0B0" | '''Command Moves'''
|-
| Elegant Touch / エレガントタッチ || {{#invoke:InputsWanWan|toIcons|6K}}
|- 
| colspan=2 style="background:#B0B0B0" | '''Skills'''
|-
|-
| Chilling Aura (チリングオーラ) || [[image:O.png]], [[image:4.png]][[image:O.png]] or [[image:6.png]][[image:O.png]]
| Silver Arrow / シルバーアロー || {{#invoke:InputsWanWan|toIcons|4}} (hold) {{#invoke:InputsWanWan|toIcons|6S}} <!--it feels like there should be a better way to do charge inputs-->
|- style="background:#DDDDDD"
|-  
| White Silver Fangs (白銀の牙) || If Etielle has max Cold Gauge or is charging it above 3 charges, her specials and grabs will deal Counter Gauge damage.
| Rising Arrow / ライジングアロー || {{#invoke:InputsWanWan|toIcons|2}} (hold) {{#invoke:InputsWanWan|toIcons|8S}}
|-
|-
| colspan=2 style="background:#B0B0B0" | '''Command Normals'''
| Phalanx / ファランクス || {{#invoke:InputsWanWan|toIcons|4}} (hold) {{#invoke:InputsWanWan|toIcons|6HS}}
|-
|-
| Elegant Touch (エレガントタッチ) || [[image:6.png]][[image:+.png]][[image:K.png]]
| Tri-attack / トライアタック || {{#invoke:InputsWanWan|toIcons|2}} (hold) {{#invoke:InputsWanWan|toIcons|8HS}}
|-
|-
| colspan=2 style="background:#B0B0B0" | '''Specials'''
| Cool Edge / クールエッジ || {{#invoke:InputsWanWan|toIcons|6}} (hold) {{#invoke:InputsWanWan|toIcons|4P}} Tapping {{#invoke:InputsWanWan|toIcons|6}} during Cool Edge will let you follow it up with a command dash.
|-
|-
| Silver Arrow (シルバーアロー) || [[image:4.png]](hold)[[image:6.png]][[image:+.png]][[image:S.png]]
| Frost Heart / フロストハート || {{#invoke:InputsWanWan|toIcons|8}} (hold) {{#invoke:InputsWanWan|toIcons|2K}}
|- style="background:#DDDDDD"
| Rising Arrow (ライジングアロー) || [[image:2.png]](hold)[[image:8.png]][[image:+.png]][[image:S.png]]
|-
|-
| Phalanx (ファランクス) || [[image:4.png]](hold)[[image:6.png]][[image:+.png]][[image:HS.png]]
| Accel Fang / アクセルファング || {{#invoke:InputsWanWan|toIcons|6}} (hold {{#invoke:InputsWanWan|toIcons|4S}}(air OK)
|- style="background:#DDDDDD"
| Tri-attack (トライアタック) || [[image:2.png]](hold)[[image:8.png]][[image:+.png]][[image:HS.png]]
|-
|-
| Cool Edge (クールエッジ) || [[image:6.png]](hold)[[image:4.png]][[image:+.png]][[image:P.png]] <br> Tapping [[image:6.png]] during Cool Edge will let you follow it up with a command dash.
| colspan=2 style="background:#B0B0B0" | '''Finish Skills (cost 100% of the Skill Gauge)'''
|- style="background:#DDDDDD"
| Frost Heart (フロストハート) || [[image:8.png]](hold)[[image:2.png]][[image:+.png]][[image:K.png]]
|-
|-
| Accel Fang (アクセルファング) || [[image:6.png]](hold)[[image:4.png]][[image:+.png]][[image:S.png]] (Air usable)
| Silk Storm / シルクストーム || {{#invoke:InputsWanWan|toIcons|4}} (hold) {{#invoke:InputsWanWan|toIcons|646S}}
|-
|-
| colspan=2 style="background:#B0B0B0" | '''Finishing Moves'''
| Eternal Gracia / エターナルグレイシア || {{#invoke:InputsWanWan|toIcons|1}} {{#invoke:InputsWanWan|toIcons|319H}} (Stage 3 Cold Gauge required)
|-
|-  
| Silk Storm (シルクストーム) || [[image:4.png]](hold)[[image:6.png]][[image:4.png]][[image:6.png]][[image:+.png]][[image:S.png]]
|}
|- style="background:#DDDDDD"
 
| Eternal Gracia (エターナルグレイシア) || [[image:1.png]](hold)[[image:3.png]][[image:1.png]][[image:9.png]][[image:+.png]][[image:HS.png]] (Stage 3 Cold Gauge required)
== Original Ability Overview ==
 
Etielle can use her Original Ability to deplete her Skill Gauge in order to fill her unique Cold Gauge. As the Cold Gauge fills, her specials do more damage. While it is currently active and her Cold Gauge is above Stage 1, her throws and specials deplete her opponent's Counter Gauge. If her Original Ability is not active, her Cold Gauge slowly drains. 4O fills the Cold Gauge slowest, but most efficiently. 6O fills it the fastest but is least efficient. 5O is somewhere in between. At the end of each round, her Cold Gauge is emptied and she gains Skill Gauge based on how full it was. Eternal Gracia can only be used at Stage 3 or above Cold Gauge, and empties that instead of using the Skill Gauge.
 
== Normal Moves & Original Abilities ==
====== <font style="visibility:hidden" size="0">5P</font> ======
{{MoveData
|image=WanWan_Etielle_5P.PNG
|caption=
|name=5P
|data=
{{AttackData-WW
|damage=
|guard=Low
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">5P</font> ======
{{MoveData
|image=WanWan_Etielle_5K.PNG
|caption=
|name=5P
|data=
{{AttackData-WW
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">cl.5S</font> ======
{{MoveData
|image=WanWan_Etielle_cl5S.PNG
|caption=
|name=cl.5S
|data=
{{AttackData-WW
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">5S</font> ======
{{MoveData
|image=WanWan_Etielle_5S.PNG
|caption=
|name=5S
|data=
{{AttackData-WW
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">5HS</font> ======
{{MoveData
|image=WanWan_Etielle_5HS.PNG
|caption=
|name=5HS
|data=
{{AttackData-WW
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">2P</font> ======
{{MoveData
|image=WanWan_Etielle_2P.PNG
|caption=
|name=2P
|data=
{{AttackData-WW
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">2K</font> ======
{{MoveData
|image=WanWan_Etielle_2K.PNG
|caption=
|name=2K
|data=
{{AttackData-WW
|damage=
|guard=Low
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">2S</font> ======
{{MoveData
|image=WanWan_Etielle_2S.PNG
|caption=
|name=2S
|data=
{{AttackData-WW
|damage=
|guard=Low
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">2HS</font> ======
{{MoveData
|image=WanWan_Etielle_2HS.PNG
|caption=
|name=2HS
|data=
{{AttackData-WW
|damage=
|guard=Low
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=
|AFA=
|description=
}}
}}
====== <font style="visibility:hidden" size="0">j.P</font> ======
{{MoveData
|image=WanWan_Etielle_jP.PNG
|caption=
|name=j.P
|data=
{{AttackData-WW
|damage=
|guard=High
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">j.K</font> ======
{{MoveData
|image=WanWan_Etielle_jK.PNG
|caption=
|name=j.K
|data=
{{AttackData-WW
|damage=
|guard=High
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">j.S</font> ======
{{MoveData
|image=WanWan_Etielle_jS.PNG
|caption=
|name=j.S
|data=
{{AttackData-WW
|damage=
|guard=High
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">j.H</font> ======
{{MoveData
|image=WanWan_Etielle_jH.PNG
|caption=
|name=j.H
|data=
{{AttackData-WW
|damage=
|guard=High
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">5O</font> ======
{{MoveData
|image=WanWan_Etielle_5O.PNG
|caption=
|name=Chilling Aura<br><small>チリングオーラ</small>
|input = {{#invoke:InputsWanWan|toIcons|5O}}
|data=
{{AttackData-WW
|damage=
|guard=-
|startup=-
|active=-
|recovery=-
|canceltype=-
|level=
|GFA=?
|AFA=?
|description= <!--yeah i can figure out how best to put her different versions later when i am putting in the other move data it is late -->
}}
}}
 
== Command Moves ==
====== <font style="visibility:hidden" size="0">6K</font> ======
{{MoveData
|image=WanWan_Etielle_6K.PNG
|caption=
|name=Elegant Touch<br><small>エレガントタッチ</small>
|input={{#invoke:InputsWanWan|toIcons|6K}}
|data=
{{AttackData-WW
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
 
== Universal Moves ==
 
====== <font style="visibility:hidden" size="0">6HS</font> ======
{{MoveData
|image=WanWan_Etielle_6HS.PNG
|input={{#invoke:InputsWanWan|toIcons|6HS}}
|caption=
|name= Just Break
|data=
{{AttackData-WW
|damage=
|guard=High
|startup=
|active=-
|recovery=-
|canceltype=
|level=1
|GFA=?
|AFA=?
|description=Universal overhead option.
}}
}}


|}
====== <font style="visibility:hidden" size="0">Throw</font> ======
<br>
{{MoveData
{{WW_Key}}
|image=WanWan_Etielle_Throw.PNG
|input=When close, {{#invoke:InputsWanWan|toIcons|4/6HS}}
|caption=
|name= Throw
|data=
{{AttackData-WW
|damage=
|guard=
|startup=4
|active=-
|recovery=-
|canceltype=-
|level=1
|GFA=?
|AFA=?
|description=
}}
}}


= Notes =
====== <font style="visibility:hidden" size="0">Air Throw</font> ======
*4O is the most efficient way to get Cold Air, but also the slowest. 6O is the least efficient but the fastest. 5O is a good middle-ground for when you wanna charge your Cold Gauge but don't wanna use up all your meter. 6O is best seen as a war emergency power kind of thing to finish a round quickly, since you won't have any meter left to keep your Cold Gauge at a high stage for long.
{{MoveData
*Etielle can 4O/5O/6O at ANY time, regardless of being in hitstun, being knocked down, inputting something, etc.
|image=WanWan_Etielle_AirThrow.PNG
|input= {{#invoke:InputsWanWan|toIcons|j4/6HS}} when close
|caption=
|name= Air Throw
|data=
{{AttackData-WW
|damage=
|guard=
|startup=4
|active=-
|recovery=-
|canceltype=-
|level=1
|GFA=?
|AFA=?
|description=
}}
}}


== Neutral Game ==
== Skills ==
====== <font style="visibility:hidden" size="0">[4]6S</font> ======
{{MoveData
|image=WanWan_Etielle_46S.PNG
|caption=
|name=Silver Arrow<br><small>シルバーアロー</small>
|input={{#invoke:InputsWanWan|toIcons|4}} (held) {{#invoke:InputsWanWan|toIcons|6S}}
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">[2]8S</font> ======
{{MoveData
|image=WanWan_Etielle_28S.PNG
|caption=
|name=Rising Arrow<br><small>ライジングアロー</small>
|input={{#invoke:InputsWanWan|toIcons|2}} (held) {{#invoke:InputsWanWan|toIcons|8S}}
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">[4]6HS</font> ======
{{MoveData
|image=WanWan_Etielle_46HS.PNG
|caption=
|name=Phalanx<br><small>ファランクス</small>
|input={{#invoke:InputsWanWan|toIcons|4}} (held) {{#invoke:InputsWanWan|toIcons|6HS}}
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">[2]8HS</font> ======
{{MoveData
|image=WanWan_Etielle_28HS.PNG
|caption=
|name=Tri-attack<br><small>トライアタック</small>
|input={{#invoke:InputsWanWan|toIcons|2}} (held) {{#invoke:InputsWanWan|toIcons|8HS}}
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">[4]6P</font> ======
{{MoveData
|image=WanWan_Etielle_46P.PNG
|caption=
|name=Cool Edge<br><small>クールエッジ</small>
|input={{#invoke:InputsWanWan|toIcons|6}} (held) {{#invoke:InputsWanWan|toIcons|4P}}
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">[8]2K</font> ======
{{MoveData
|image=WanWan_Etielle_82K.PNG
|caption=
|name=Frost Heart<br><small>フロストハート</small>
|input={{#invoke:InputsWanWan|toIcons|8}} (held) {{#invoke:InputsWanWan|toIcons|2K}}
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">[6]4S</font> ======
{{MoveData
|image=WanWan_Etielle_64S.PNG
|caption=
|name=Accel Fang<br><small>アクセルファング</small>
|input={{#invoke:InputsWanWan|toIcons|6}} (held) {{#invoke:InputsWanWan|toIcons|4S}} (air OK)
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=
|level=
|GFA=?
|AFA=?
|description=
}}
}}


Etielle has lots of great neutral buttons she can throw in to turn the round to her favour. A stray 4[6]HS knockdown can do wonders for getting in, and her aerials aren't terrible for getting in either. j.K, j.S and j.HS are all good buttons to throw infront of you. Going for j.P can be risky since it's one of the slower j.P's in the game, but its range can more than make up for its speed.
== Finish Skills ==
====== <font style="visibility:hidden" size="0">[4]646S</font> ======
{{MoveData
|image=WanWan_Etielle_4646S.PNG
|caption=
|name=Silk Storm<br><small>シルクストーム</small>
|input={{#invoke:InputsWanWan|toIcons|4}} (held) {{#invoke:InputsWanWan|toIcons|646S}}
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=-
|level=
|GFA=?
|AFA=?
|description=
}}
}}
====== <font style="visibility:hidden" size="0">[1]319HS</font> ======
{{MoveData
|image=WanWan_Etielle_4646S.PNG
|caption=
|name=Eternal Gracia<br><small>エターナルグレイシア</small>
|input={{#invoke:InputsWanWan|toIcons|1}} (held) {{#invoke:InputsWanWan|toIcons|319HS}}
|data=
{{AttackData-WW
|version=
|damage=
|guard=Mid
|startup=-
|active=-
|recovery=-
|canceltype=-
|level=
|GFA=?
|AFA=?
|description=
}}
}}


= Combos =
== Gameplan & Strategy==
===Neutral Game===
Etielle has lots of great neutral buttons she can throw in to turn the round to her favour. A stray 4[6]HS knockdown can do wonders for getting in, and her aerials aren't terrible for getting in either. j.K, j.S and j.HS are all good buttons to throw infront of you. Going for j.P can be risky since it's one of the slower j.P's in the game, but its range can more than make up for its speed.


== Combos ==
=== BnBs ===
=== BnBs ===
'''Meterless, Anywhere''' 2P 2K 2S 2HS HS 2[8]HS
'''Meterless, Anywhere''' 2P 2K 2S 2HS HS 2[8]HS


'''Meterless, Overhead Confirm''' 6HS delay j.S j.HS dj. j.S j.HS j.[6]4S
'''Meterless, Overhead Confirm''' 6HS delay j.S j.HS dj. j.S j.HS j.[6]4S
== Videos ==
== External Links ==


== Colors ==
== Colors ==
{{Colors-WW
|Character=WanWan_Etielle_Color_
}}


{{WW}}
{{WW}}
[[Category:Wonderful World]]
[[Category:Wonderful World]]

Revision as of 00:50, 5 April 2024

Etielle Rose Cloverts
エティエル・ロゼ・クロバーツ
Age: 16
Occupation: Knight (Apprentice)
Height: 153cm
Weight: 44 kg
Likes: Learning
Dislikes: People without motivation
Values: Family
Weapon: Silver Fang

Character Specific Data

  • Health: 790
  • Starting Guts Correction: 42%
  • Guts Correction: 68%
  • Total Effective Health: 946
  • Weight: Middle
  • Shave Rate: 30%
  • Combo Correction Value: 2%

Playstyle

Etielle is a Knight Apprentice of the Eimeru Knights. She is a little careless, a fierce believer, and a dedicated hard worker. Her original identity is of a daughter of the country town of lords where she had been living without trouble. However, she noticed the house she was in wasn't very wealthy, and looking at her parents at how tired they are, she begins to think that she can do things herself. Then, she tried to to improve her family's aristocratic position even a little by making a name for herself and becoming a knight. Etielle's Weapon is "Silver Fang", a one-handed sword with an edge so sharp it can freeze the air it cuts through. Because of its special shape and properties, its treatment is difficult and delicate technology is required to mantain it.

In-game, Etielle is a well-rounded charge character with excellent range and great neutral, boasting great jump-ins and aggressive buttons while also having cover on most of her aerials and a great antiair. Her O is a chilling aura that collects Cold Air charges for her Cold Gauge which improves her damage at the cost of meter. Her finish skill requires Cold Air instead of meter, which means you can defensively BRK to make neutral safer without necessarily sacrificing the damage you'll do when you do get in. However, it's important to note that once she starts converting meter into Cold Air she can't gain any more meter until the conversion ends. At the end of every round, all her Cold Air gets converted back into her meter. Good meter management, Cold Air management and decisionmaking are necessary to do well with Etielle.


Strengths Weaknesses
  • Strength number 1 with description.
  • Strength number 2 with description.
  • Strength number 3 with description.
  • Weakness number 1 with description.
  • Weakness number 2 with description.
  • Weakness number 3 with description.

Movelist

Original Abilities
Chilling Aura / チリングオーラ 5O, 4+O, or 6+O
White Silver Fangs / 白銀の牙 If Etielle has max Cold Gauge or is charging it above 3 charges, her specials and grabs will deal Counter Gauge damage.
Command Moves
Elegant Touch / エレガントタッチ 6+K
Skills
Silver Arrow / シルバーアロー 4 (hold) 6+S
Rising Arrow / ライジングアロー 2 (hold) 8+S
Phalanx / ファランクス 4 (hold) 6+HS
Tri-attack / トライアタック 2 (hold) 8+HS
Cool Edge / クールエッジ 6 (hold) 4+P Tapping 6 during Cool Edge will let you follow it up with a command dash.
Frost Heart / フロストハート 8 (hold) 2+K
Accel Fang / アクセルファング 6 (hold 4+S(air OK)
Finish Skills (cost 100% of the Skill Gauge)
Silk Storm / シルクストーム 4 (hold) (646)+S
Eternal Gracia / エターナルグレイシア 1 (319)+(H) (Stage 3 Cold Gauge required)

Original Ability Overview

Etielle can use her Original Ability to deplete her Skill Gauge in order to fill her unique Cold Gauge. As the Cold Gauge fills, her specials do more damage. While it is currently active and her Cold Gauge is above Stage 1, her throws and specials deplete her opponent's Counter Gauge. If her Original Ability is not active, her Cold Gauge slowly drains. 4O fills the Cold Gauge slowest, but most efficiently. 6O fills it the fastest but is least efficient. 5O is somewhere in between. At the end of each round, her Cold Gauge is emptied and she gains Skill Gauge based on how full it was. Eternal Gracia can only be used at Stage 3 or above Cold Gauge, and empties that instead of using the Skill Gauge.

Normal Moves & Original Abilities

5P
5P
WanWan Etielle 5P.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Low - - - - - - -
5P
5P
WanWan Etielle 5K.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - - -
cl.5S
cl.5S
WanWan Etielle cl5S.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - - -
5S
5S
WanWan Etielle 5S.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - - -
5HS
5HS
WanWan Etielle 5HS.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - - -
2P
2P
WanWan Etielle 2P.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - - -
2K
2K
WanWan Etielle 2K.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Low - - - - - - -
2S
2S
WanWan Etielle 2S.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Low - - - - - - -
2HS
2HS
WanWan Etielle 2HS.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Low - - - - - - -
j.P
j.P
WanWan Etielle jP.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- High - - - - - ? ?
j.K
j.K
WanWan Etielle jK.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- High - - - - - ? ?
j.S
j.S
WanWan Etielle jS.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- High - - - - - ? ?
j.H
j.H
WanWan Etielle jH.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- High - - - - - ? ?
5O
Chilling Aura
チリングオーラ

5O
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- - - - - - - ? ?

Command Moves

6K
Elegant Touch
エレガントタッチ

6+K
WanWan Etielle 6K.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?

Universal Moves

6HS
Just Break
6+HS
WanWan Etielle 6HS.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- High - - - - 1 ? ?

Universal overhead option.

Throw
Throw
When close, 4 / 6+HS
WanWan Etielle Throw.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- - 4 - - - 1 ? ?
Air Throw
Air Throw
In air, 4 / 6+HS when close
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- - 4 - - - 1 ? ?

Skills

[4]6S
Silver Arrow
シルバーアロー

4 (held) 6+S
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?
[2]8S
Rising Arrow
ライジングアロー

2 (held) 8+S
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?
[4]6HS
Phalanx
ファランクス

4 (held) 6+HS
WanWan Etielle 46HS.PNG
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?
[2]8HS
Tri-attack
トライアタック

2 (held) 8+HS
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?
[4]6P
Cool Edge
クールエッジ

6 (held) 4+P
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?
[8]2K
Frost Heart
フロストハート

8 (held) 2+K
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?
[6]4S
Accel Fang
アクセルファング

6 (held) 4+S (air OK)
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?

Finish Skills

[4]646S
Silk Storm
シルクストーム

4 (held) (646)+S
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?
[1]319HS
Eternal Gracia
エターナルグレイシア

1 (held) (319)+HS
Damage Guard Startup Active Recovery Cancel Type Attack Level Grounded Frame Advantage Aerial Frame Advantage
- Mid - - - - - ? ?

Gameplan & Strategy

Neutral Game

Etielle has lots of great neutral buttons she can throw in to turn the round to her favour. A stray 4[6]HS knockdown can do wonders for getting in, and her aerials aren't terrible for getting in either. j.K, j.S and j.HS are all good buttons to throw infront of you. Going for j.P can be risky since it's one of the slower j.P's in the game, but its range can more than make up for its speed.

Combos

BnBs

Meterless, Anywhere 2P 2K 2S 2HS HS 2[8]HS

Meterless, Overhead Confirm 6HS delay j.S j.HS dj. j.S j.HS j.[6]4S

Videos

External Links

Colors

P Button K Button S Button HS Button
WanWan Etielle Color P.png
WanWan Etielle Color K.png
WanWan Etielle Color S.png
WanWan Etielle Color HS.png
O Button SP Button Hidden
WanWan Etielle Color O.png
WanWan Etielle Color SP.png
WanWan Etielle Color H.png


General
Changes
FAQ
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Netplay
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