Skullgirls/Fukua/Combos: Difference between revisions
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{{ | {{ComboLegend-SG}} | ||
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== | ==Hit Confirms== | ||
* Optimal damage routes in the 2lk 2mp 2hp M shadow, sweep conversion/route. 2lk 5mk 5hp is more stable, with 2lk 5mk 5hk being the most stable convertion. | |||
==BnB Combos== | |||
===Beginner=== | |||
A basic ground chain combo ending in sweep | A basic ground chain combo ending in sweep | ||
Line 26: | Line 29: | ||
(restand) 5LPx2 2MK 2HP 236HK 236KK | (restand) 5LPx2 2MK 2HP 236HK 236KK | ||
== | ===Intermediate=== | ||
== | |||
{{ComboHeader-SG}} | {{ComboHeader-SG}} | ||
Line 92: | Line 90: | ||
example video of various convertions off held shadow resets: [https://www.youtube.com/watch?v=jcKIPggtUxQ] | example video of various convertions off held shadow resets: [https://www.youtube.com/watch?v=jcKIPggtUxQ] | ||
== | ==Enders== | ||
==Tips & Tricks== | |||
<youtube>a8qy86whVNA</youtube> | <youtube>a8qy86whVNA</youtube> | ||
== | ==Combos By Starter== | ||
'' | ''Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.'' | ||
===2LK=== | ===2LK=== | ||
{{ComboHeader-SG}} | {{ComboHeader-SG}} | ||
Line 119: | Line 117: | ||
* Easy, no shadows combo | * Easy, no shadows combo | ||
| video=[https://www.youtube.com/watch?v=8mACBYlME-I (video)] | | video=[https://www.youtube.com/watch?v=8mACBYlME-I (video)] | ||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:2LK 5MK 5HP | |||
:jHK | |||
:2MP 2HP 214[MK] | |||
:OTG 2HK ]MK[ | |||
:5LKx2 5HP | |||
:jMP jHK | |||
:5LP 5LK 2MK 2HP 236HK 236KK | |||
| damage=6771 | |||
| meter=1 | |||
| location=Anywhere | |||
| charspecific= | |||
| description= | |||
* Entry-level combo to help those learn how to hold shadows. | |||
| video=[https://www.youtube.com/watch?v=e9302uk9PZ8 (video)] | |||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:2LK 5MK 5HP | |||
:jHK | |||
:2MP 2HP 214[MK] | |||
:OTG 2HK ]MK[ 214[LK] | |||
:5LPx2 2MP 2HP 236HK ]LK[ | |||
:5LKx2 2MK 2HP 236HK 236KK | |||
| damage=7020 | |||
| meter=1 | |||
| location=Anywhere | |||
| charspecific= | |||
| description= | |||
* Useful for ranges when 2LK2MP starter won't connect. | |||
| video=[https://www.youtube.com/watch?v=Hv5opG23df0 (video)] | |||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:2LK 5MK 5HP | |||
:jHK | |||
:2MP 2HP 214[MK] | |||
:OTG 2HK 236MP ]MK[ 214[HK] | |||
:5LKx2 2HP 236HK ]HK[ | |||
:5LP 5LK 2MK 2HP 236HK 236KK | |||
| damage=7123 | |||
| meter=1 | |||
| location=Anywhere | |||
| charspecific= | |||
| description= | |||
* This meshes the standard shadow-less with late shadow-hold confirms. | |||
| video=[https://www.youtube.com/watch?v=TNe4OATKEDM (video)] | |||
|}} | |}} | ||
Line 611: | Line 661: | ||
* See video for full details | * See video for full details | ||
| video=[https://youtu.be/yp2QoveLjLo (video)] | | video=[https://youtu.be/yp2QoveLjLo (video)] | ||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:5HP jHK | |||
:5HP 214HK | |||
:(OTG 5HP jHK 5HP | |||
:214HK, repeat) | |||
| damage=N/A | |||
| meter=0 | |||
| location=Midscreen | |||
| charspecific=Universal | |||
| description= | |||
* See video for details. (This is a little awkward on Big band, but still possible.) | |||
| video=[https://youtu.be/fR-16Fr9njA?t=2 (video)] | |||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:5HP jHK | |||
:5HP 214HK | |||
:OTG 5HP jHK 5HP | |||
:(2MP 5HP jHK 5HP, repeat) | |||
| damage=N/A | |||
| meter=0 | |||
| location=Midscreen | |||
| charspecific=Universal | |||
| description= | |||
* See video for details. (This is a little awkward on Big band, but still possible.) | |||
| video=[https://youtu.be/fR-16Fr9njA?t=17 (video)] | |||
|}} | |}} | ||
|} | |} | ||
==Damage/Undizzy Ratios== | ==Damage/Undizzy Ratios== |
Latest revision as of 12:52, 10 August 2023
Numpad notation | |
|
|
Hit Confirms
- Optimal damage routes in the 2lk 2mp 2hp M shadow, sweep conversion/route. 2lk 5mk 5hp is more stable, with 2lk 5mk 5hk being the most stable convertion.
BnB Combos
Beginner
A basic ground chain combo ending in sweep
2LKx2 5MK 2HK
A basic ground chain combo ending in a special cancel
2LKx2 5MK 2HP 236HK
A basic ground chain combo ending in a super cancel
2LKx2 5MK 2HP 236HK 236KK
Basic launcher combo that sets up a restand. After the restand, you can go for a reset with Tender Embrace.
2LKx2 5MK 5HP jHK (restand) 5LPx2 2MK 2HP 236HK 236KK
Intermediate
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
6245 |
1 |
Midscreen (Anywhere?) |
|
||
|
7313 |
1 |
Midscreen (Anywhere?) |
|
||
|
7801 |
1 |
Corner |
Universal |
careful with 5LK 2MK restands, delay it more than you think you need |
Conversions
Fukua doesn't struggle to convert off most hits in neutral, when in doubt in an air to air situation just chain into jHK and go back to normal. In a grounded situation you are unsure of how stable the confirm is, just go for 5mk 5hk m clone. use BFF to confirm off most throws. m.fireball to bff as a confirm on the ground off 2hp pokes or if you are unsure of the ability to combo into launcher and dont have OTG for whatever reason.
example video of various convertions off held shadow resets: [1]
Enders
Tips & Tricks
Combos By Starter
Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.
2LK
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
6245 |
1 |
Midscreen (Anywhere?) |
|
||
|
6771 |
1 |
Anywhere |
|
||
|
7020 |
1 |
Anywhere |
|
||
|
7123 |
1 |
Anywhere |
|
||
|
7313 |
1 |
Midscreen (Anywhere?) |
|
||
|
7555 |
1 |
Midscreen (Anywhere?) |
|||
|
7801 |
1 |
Corner |
Universal |
careful with 5LK 2MK restands, delay it more than you think you need |
|
|
8001 |
1 |
Corner |
Universal-band/double |
Opening string is very tight on eliza/beo/para. careful with 5LK 2MK restands, delay it more than you think you need. |
|
|
7949 |
1 |
Corner |
Universal |
j.mp restands are awful dont do this route |
|
|
8099 |
1 |
Corner |
Universal-double/band |
same as above but harder |
|
|
8352 |
2 |
Midscreen (Anywhere?) |
BFF jHK doesn't work on everyone, see below |
||
|
8221 |
2 |
Midscreen (Anywhere?) |
|
||
|
8406 |
2 |
Midscreen (Anywhere?) |
|
Counter Hit Punishes
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8485 |
1 |
Midscreen (Anywhere?) |
|||
|
8521 |
1 |
Midscreen (Anywhere?) |
|||
|
8592 |
1 |
Midscreen (Anywhere?) |
Lights only |
|
|
|
8545 |
1 |
Midscreen (Anywhere?) |
Universal |
|
|
|
8777 |
1 |
Midscreen (Anywhere?) |
|
||
|
8840 |
1 |
Corner |
Lights only |
|
|
|
8781 |
1 |
Corner |
Universal |
|
|
|
9332 |
2 |
Midscreen (Anywhere?) |
BFF jHK doesn't work on everyone, see below |
||
|
9318 |
2 |
Midscreen (Anywhere?) |
|
||
|
9456 |
2 |
Midscreen (Anywhere?) |
|
Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
4819 |
1 |
Midscreen |
Universal |
5879 with drill super ender |
|
|
5883 |
1 |
Midscreen |
Universal |
6943 with drill super ender |
|
|
6497 |
1 |
Midscreen |
Universal |
||
|
5655 |
1 |
corner |
Universal |
||
|
6676 |
1 |
corner |
Universal |
Double Snap
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Corner |
Midscreen Assist Kill
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
0 |
Midscreen |
Universal |
|
|
|
N/A |
0 |
Midscreen |
Universal |
|
|
|
N/A |
0 |
Midscreen |
Universal |
|
Damage/Undizzy Ratios
Move | Damage/undizzy | Damage (max scaling) | Undizzy |
---|---|---|---|
236LP+LK | 21.1 | 422 | 20 |
214LP+LK | 21.1 | 422 | 20 |
236HK | 18 | 360 | 20 |
236MK | 14 | 280 | 20 |
236LK | 10.5 | 210 | 20 |
2HK | 10.06666667 | 302 | 30 |
j.MP | 10 | 200 | 20 |
2MK | 9.5 | 190 | 20 |
5HK | 9.166666667 | 275 | 30 |
5LK | 8 | 120 | 15 |
214MK | 7.5 | 150 | 20 |
236P | 6 | 120 | 20 |
214LK | 6 | 120 | 20 |
214HK | 6 | 120 | 20 |
j.236P | 6 | 120 | 20 |
5HP | 5.666666667 | 170 | 30 |
5LP | 5.333333333 | 80 | 15 |
2LP | 5.333333333 | 80 | 15 |
2LK | 5.333333333 | 80 | 15 |
2HP | 5.333333333 | 160 | 30 |
5MP | 5 | 100 | 20 |
2MP | 5 | 100 | 20 |
5MK | 5 | 100 | 20 |
j.HP | 4.666666667 | 140 | 30 |
j.MK | 4.5 | 90 | 20 |
j.HK | 3.333333333 | 100 | 30 |
j.LP | 2.666666667 | 40 | 15 |
j.LK | 2.666666667 | 40 | 15 |