Skullgirls/Eliza/Combos: Difference between revisions
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{{SG Character Subnav|char=Eliza|short=eli|sub=1}} | |||
<div> | <div> | ||
<div style="float:left"> | <div style="float:left"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
{{ComboLegend-SG | | {{ComboLegend-SG | | ||
:'''Harthor's Return''' = Return (214P/K or 236P/K as skeleton) | |||
}} | }} | ||
</div> | </div> | ||
<br clear=all/> | <br clear=all/> | ||
==Hit Confirms== | |||
* '''2LK 2MPx1''' - low starter, DO NOT DO THE SECOND HIT OF 2MP OR ELSE!!!!!!! | |||
* '''2LK | |||
* '''IAD jLK jMP''' - high starter, very + on block, jLK can whiff on crouchers at very close range | * '''IAD jLK jMP''' - high starter, very + on block, jLK can whiff on crouchers at very close range | ||
* '''IAD jLK jHP''' - same as above but jHP will hit cross up at close range | * '''IAD jLK jHP''' - same as above but jHP will hit cross up at close range | ||
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** [https://www.youtube.com/watch?v=XuGxYs8PjLs video example] | ** [https://www.youtube.com/watch?v=XuGxYs8PjLs video example] | ||
===Beginner | ==BnB Combos== | ||
===Beginner=== | |||
*Pushes opponent to the corner and sets up okizeme when in the corner. | *Pushes opponent to the corner and sets up okizeme when in the corner. | ||
2LK 2MPx1 5HKx2 | |||
2LK | *Uses jump cancel to push opponent to the corner | ||
2LK 2MPx1 5HPx3 delay 623HP jc jHK | |||
*A basic ground chain combo ending in a super cancel | *A basic ground chain combo ending in a super cancel | ||
2LK 2MPx1 5HPx2 214HK 236PP | |||
*A ground chain then, after the enemy touches the ground, a launching ground chain to a finishing super airchain. | *A ground chain then, after the enemy touches the ground, a launching ground chain to a finishing super airchain. | ||
2LK 2MPx1 2HP 236MK | |||
dash 2MK 2HP | |||
jLK jMP jHP j236KK | |||
*A combo that uses otg sweep. Sweeps can combo when done otg. | |||
2LK 2MPx1 2HP 236MK | |||
dash OTG 2HK 623HP | |||
2LK | *An air dash cancel(ADC) combo that sets up a restand. | ||
2LK 2MPx1 2HP 236MK | |||
dash OTG 2HK 623HP | |||
(restand) 5LPx3 | jMK ADC jLK JMP | ||
(restand) 5LPx3 5MKx2 5HPx2 214HK | |||
*A max undizzy combo that puts everything together. | *A max undizzy combo that puts everything together. | ||
2LK 2MPx1 2HP 236MK | |||
dash OTG 2HK 623HP | |||
jMK ADC jLK JMP | |||
(restand) 2MK 5HPx2 214LK | |||
5LK 2MK 5HPx2 214HK 236PP | |||
=== | ===Intermediate=== | ||
{{ComboHeader-SG}} | {{ComboHeader-SG}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK | :2LK 2MP 2HP 236MK | ||
:dash 2HK 623HP | :dash OTG 2HK 623HP | ||
:jMP jHP ADC | :jMP jHP ADC | ||
:jLK jMP jHP | :jLK jMP jHP | ||
: | :2MK 5HPx2 214LK | ||
:5LK | :5LK 2MK 5HPx2 214HK 236PP | ||
| damage=7308 | | damage=7308 | ||
| meter=1 | | meter=1 | ||
Line 69: | Line 68: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=*Intermediate | | description=*Intermediate | ||
* Can dash under an opponent after 236MK for a side-switch. | * Can dash under an opponent after 236MK for a side-switch. | ||
* jMP jHP delay jLK is needed vs. lightweights | * jMP jHP delay jLK is needed vs. lightweights | ||
Line 108: | Line 106: | ||
:ADC jLK jMP jHP | :ADC jLK jMP jHP | ||
:5LPx3 5MKx2 5HPx2 214HK 236PP | :5LPx3 5MKx2 5HPx2 214HK 236PP | ||
| damage= | | damage=5467 | ||
| meter=1 | | meter=1 | ||
| location=Midscreen | | location=Midscreen | ||
| charspecific=Universal | | charspecific=Universal | ||
Line 124: | Line 122: | ||
:5LP 5MKx2 214LK | :5LP 5MKx2 214LK | ||
:5LK 5MKx2 5HPx3 214HK 236PP | :5LK 5MKx2 5HPx3 214HK 236PP | ||
| damage= | | damage=5555 | ||
| meter=1 | | meter=1 | ||
| location=Near corner | | location=Near corner | ||
Line 141: | Line 139: | ||
:jMK ADC | :jMK ADC | ||
:jLK, jMP | :jLK, jMP | ||
: | :2LPx2 5MKx1 5HPx2 214LK | ||
:5LK 2MK 5HPx2 214HK 236PP | |||
| damage=5656 | | damage=5656 | ||
| meter=1 | | meter=1 | ||
Line 152: | Line 151: | ||
|} | |} | ||
== | ==Enders== | ||
If you got more than 3 bars to spend, conserve OTG and 2MK usage before your level 3 so you can continue the combo afterwards. | If you got more than 3 bars to spend, conserve OTG and 2MK usage before your level 3 so you can continue the combo afterwards. | ||
{{ComboHeader-SG}} | {{ComboHeader-SG}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK | :2LK 2MP 2HP 236MK | ||
:dash 2MK 5HPx3 623HP | :dash 2MK 5HPx3 623HP | ||
:jMK adc jLK jMP | :jMK adc jLK jMP | ||
Line 173: | Line 172: | ||
|} | |} | ||
==Tips & Tricks== | |||
*End overkill combos with 623HP 236KK instead of 214HK 236PP to give less meter to your opponent | *End overkill combos with 623HP 236KK instead of 214HK 236PP to give less meter to your opponent | ||
===Jump Canceling/jc/TK=== | ===Jump Canceling/jc/TK=== | ||
*Advanced, non-essential technique that Eliza can use | *Advanced, non-essential technique that Eliza can use | ||
*Due to Eliza's ability to jump cancel Upper Khat on hit, it opens up the ability to combo Khat into other special moves by using a TK motion and special cancelling her jump startup. | |||
*TK refers to the old SF2 (T)iger (K)nee motion, 2369, which is used for both instant air special moves and jump startup/prejump canceling. | *TK refers to the old SF2 (T)iger (K)nee motion, 2369, which is used for both instant air special moves and jump startup/prejump canceling. | ||
*You have a 4 frame window to cancel your jump start up/prejump with a special move. | *You have a 4 frame window to cancel your jump start up/prejump with a special move. | ||
Line 184: | Line 183: | ||
**236MK becomes 2369MK | **236MK becomes 2369MK | ||
**623MK becomes 6239MK | **623MK becomes 6239MK | ||
[https://youtu.be/ZSo-wGdl0qo?t=382 JaycetheAce C.Viper seismo jump cancel example video] | [https://youtu.be/ZSo-wGdl0qo?t=382 JaycetheAce C.Viper seismo jump cancel example video, which similarly uses the jump cancel of a DP motion move to combo one special directly into another] | ||
== | ==Combos By Starter== | ||
'' | ''Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.'' | ||
===2LK=== | ===2LK=== | ||
'''You can also start these combos with the IAD hit confirms''' | '''You can also start these combos with the IAD hit confirms''' | ||
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{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 2HP 236MK | ||
: | :dash 2HK 623LP-P-P | ||
: | :JMK ADC JLK JMK | ||
: | :214JLP JM 5H | ||
: | :5Lx3 5M 5H return | ||
: | :5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | ||
| damage=8235 | |||
| damage= | |||
| meter=1 | | meter=1 | ||
| location= | | location=Less than Halfscreen or closer | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | * Intermediate | ||
* | * Harder to corner carry on heavies | ||
* Moderate damage sekhmet combo | |||
| video=[https://youtu.be/ | * Can dash under an opponent after 236MK for a side-switch. | ||
| video=[https://youtu.be/CbVjksifll0 (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 2HP 236MK | ||
: | :dash 2HK 623LP-P-P | ||
:5MK | :JMK ADC JLK JMP | ||
: | :5LK 5MK(x2) 5HP(x3) | ||
: | :214LP-P-P 5M 5H return | ||
| damage= | :5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | ||
| damage=8138 | |||
| meter=1 | | meter=1 | ||
| location= | | location=Less than Halfscreen or closer | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
*Intermediate | * Intermediate | ||
* | * Same as combo above, easier to corner carry with. | ||
* | * Moderate damage sekhmet combo | ||
| video=[https://youtu.be/ | | video=[https://youtu.be/bcBxCJk148Q (video)] | ||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 2HP 236MK | ||
: | :dl 214HP | ||
: | :sj9 JM jump forward immediately | ||
: | :dl JL JM 5H | ||
: | :dash 5L(x3) 5M 5H return | ||
| damage= | :5LPx3 5MKx2 5HPx3 214HK 236PP | ||
| damage=8484 | |||
| meter=1 | | meter=1 | ||
| location= | | location=Anywhere | ||
| charspecific= | | charspecific=Lights & Mediums | ||
| description= | | description= | ||
* | * Advanced midscreen sekhemt loop | ||
* | * OTGless combo | ||
| video=[https://youtu.be/ | * sekhmet JL only combos when low to ground | ||
| video=[https://youtu.be/4wbHifYUQG4 (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 5HK 623MP-P | ||
:jHK | :jHK ADC throw fast fall | ||
: | :OTG 2HK 623LP-P-P 2369MK | ||
:sj 214JMP | |||
:dl 5M 5H | |||
: | :5L(x3) 5M 5H return | ||
: | :5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | ||
: | | damage=8912 | ||
: | |||
| damage= | |||
| meter=1 | | meter=1 | ||
| location= | | location=Near corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | * Intermediate | ||
* | * Carries to corner | ||
* | * sj axe on lights and mediums, on heavies just regular jump | ||
| video=[https://youtu.be/ | | video=[https://youtu.be/IcPoAstNLtM (video)] | ||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 5HK 623MP 236MK | ||
:ADC jMP jHP 5HPx3 214MP 5HP return | |||
:ADC jHP | :5MKx2 214LPx3 5MP 5HP return | ||
: | :5LPx3 5MKx2 5HPx3 214HK 236PP | ||
| damage=8790 | |||
: | |||
| damage= | |||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | *Health positive sekhmet loop | ||
* | *Butchers(5M) has to hit midair | ||
* | *Walk back to pickup health before 5MK(x2) | ||
| video=[https://youtu.be/ | | video=[https://youtu.be/Cqdk-3ANuZk (video)] | ||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
Line 312: | Line 307: | ||
:2LK 2MP 5HPx3 623LPx3 | :2LK 2MP 5HPx3 623LPx3 | ||
:jHK ADC airthrow fastfall | :jHK ADC airthrow fastfall | ||
:623LPx3 | :623LPx3 2369MK | ||
:5MKx2 623LPx3 | :5MKx2 623LPx3 | ||
:jMK jHK | :jMK jHK | ||
Line 319: | Line 313: | ||
:5LK 623LPx3 | :5LK 623LPx3 | ||
:delay jLK jMP | :delay jLK jMP | ||
:5LPx3 5MKx2 5HPx3 | :5LPx3 5MKx2 5HPx3 214HK 236PP | ||
| damage= | | damage=7927 | ||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | * Meter gain route (trades damage for meter), builds 1 bar | ||
* Replace jMK jHK with jMP delay jMK to work on mediums and heavies. | |||
* Replace | |||
| video=[https://youtu.be/qBjh_9nk1Dk (video)] | | video=[https://youtu.be/qBjh_9nk1Dk (video)] | ||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 5HK(x2) 623HP | ||
:214HP | :jc 623MP~HP | ||
:Sek jM Sek 5H Return | :jc 236MK | ||
: | :214HP | ||
: | :Sek jM Sek 5H | ||
: | :Sek 5M Sek 5H | ||
: | :Sek 5L(x3) Sek 5M Sek 5H Return | ||
| damage= | :5LP(x3) 5MK(x2) 5HP(x3) dl 214HK 236PP | ||
| meter=1 | | damage=9142 | ||
| meter=1 | |||
| location=Corner | |||
| charspecific=Universal | |||
| description= | |||
* Advanced jump cancel combo. Try to do 623HP 6239HP 2369MK | |||
* Alternatively, you can swap air and ground axe: sj j214MP HP return | |||
* sj axe on lights and mediums, on heavies just regular jump | |||
| video=[https://youtu.be/P1MslQvEOLw (video)] | |||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:2LK 2MP(x1) 5HK(x2) 623MP(x2) | |||
:2369MK | |||
:214HP | |||
:jMP return | |||
:5HP(x3) 214MP 5HP return | |||
:5MK(x2) 214LP(x3) 5MP 5HP return | |||
:5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | |||
| damage=9180 | |||
| meter=1 | |||
| location=Corner | | location=Corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | * Easier version of previous route | ||
* | * Alternatively, you can swap air and ground axe: sj j214MP HP return | ||
| video=[https:// | * 5MKx2 only combos into 214LP if done while the opponent is still airborne. | ||
* sj axe on lights and mediums, on heavies just regular jump | |||
| video=[https://youtu.be/GRc9TUlEZ78 (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MK | :2LK 2MK 5HK(kara) 623MP-P | ||
:jMP ADC | :jMP ADC | ||
:jLK jMP | :jLK jMP | ||
:2MK 623MP | :2MK 5HK(kara) 623MP-P | ||
:jLP jLK jMP | :jLP jLK jMP | ||
: | :dash 5LK 2MK 5HK(kara) 623LP~MP~HP | ||
:jHK ADC | :jHK ADC airthrow(whiff) | ||
:5HK(kara) Snap | |||
: | | damage=4641 | ||
| damage= | |||
| meter=1 | | meter=1 | ||
| location= | | location= A lil behind the corner or closer | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* Advanced | * Advanced Happy birthdaY corner carry combo | ||
* 5HK kara cancels push Eliza forward, giving her better conversions and easier links | |||
* | * jMP ADC jLK jMP needs to be done as fast as possible to link into 2MK | ||
| video=[https://youtu.be/ | | video=[https://youtu.be/ssE9ZtXftiw (video)] | ||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK | :2LK 2MP 5HPx3 623HP | ||
:jHK Sek jM Sek 5H | :jHK Sek jM Sek 5H | ||
:Sek jL Sek jM Sek 5H | :Sek jL Sek jM Sek 5H | ||
:2HK (hits only head) 623LP~MP~HP | :2HK (hits only head) 623LP~MP~HP | ||
:jc 2369MK | :jc 2369MK | ||
:2LK (hits only head) | :2LK (hits only head) 2MPx2 (hits only head) 5HKx2 214LK | ||
:5LPx1 5MKx1 5HPx3 214HK 236PP | :5LPx1 5MKx1 5HPx3 214HK 236PP | ||
| damage= | | damage=12308 (15547 in older patch w/o super) | ||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
| charspecific=Headless Fortune | | charspecific=Headless Fortune | ||
| description=Specific combo for when the head is in the corner | | description=Specific combo for when the head is in the corner | ||
*For the jL Sek jM Sek to connect, delay the 5H after sek jM so that they bounce higher, jump and use the jL Sek relatively where Sekhmet lunges from 236PP [https://i.imgur.com/a0DXzfg.png (about here)], then delay the 5H after sek jM a tad so that you get the so Khat hits otgless and make them bounce higher form tk Horus. | |||
*For the jL Sek jM Sek to connect, use the jL Sek relatively | |||
| video=[https://youtu.be/M0Aj5C7dzJo (video)] | | video=[https://youtu.be/M0Aj5C7dzJo (video)] | ||
|}} | |}} | ||
Line 394: | Line 411: | ||
|} | |} | ||
=== | ===jLK=== | ||
{{ComboHeader-SG}} | {{ComboHeader-SG}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:jHP | :jLK jHP | ||
: | :214LP jM 5H | ||
: | :jM 5H return | ||
: | :2HK 623LP(x3) | ||
: | :2369MK | ||
: | :214MP 5HP | ||
: | :5L(x3) 5M 5H return | ||
| damage= | :5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | ||
| damage=9986 | |||
| meter=1 | | meter=1 | ||
| location= | | location=Corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=* | | description= | ||
* | * OPTIMAL. | ||
| video=[https:// | * Makes use of both Sekhmet and TK Horus. | ||
* On Heavies, delay 2nd & 3rd hit of khat and do butchers as they descend from horus | |||
| video=[https://youtu.be/fx9Bk4zDaAQ (video)] | |||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:JLK jHP | |||
:214lp JM 5H JM Return | |||
:OTG 2HK 214LK 5LK 5HP(x3) | |||
:214MP 5H | |||
:5L(3x) 5M 5H Return | |||
:5LP(3x) 5MK(2x) 5HP(3x) 214HK 236HP | |||
| damage=9517 | |||
| meter=1 | |||
| location=Corner | |||
| charspecific= Universal | |||
| description= | |||
* A high damage combo that DOESNT USE TK. | |||
* A slight delay its needed beetwen 2HK and 214LK on lights | |||
| video=[https://youtu.be/V35z31MvB2U (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
: | :jLK jHP | ||
:2MP(x1) 5HK(x2) 623HP | |||
:2MP | :6239MP(x2) | ||
: | :jHK ADC airthrow (whiff) | ||
: | :5LK 5MP | ||
:5LK | :jHP jHK ADC airthrow (whiff) | ||
: | :5MK(x2) 5HP(x3) 623LP(x3) | ||
| damage= | :2369MK | ||
:5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | |||
| damage=8525 | |||
| meter=1 | | meter=1 | ||
| location= | | location=Corner | ||
| charspecific= | | charspecific=Lights | ||
| description=* | | description= | ||
| video=[https://youtu.be/ | * A lights only combo off of an overhead starter. | ||
* Makes use of both TK Khat and TK Horus. | |||
* Sekhmet is not used in this combo. | |||
| video=[https://youtu.be/XMrv8PONOyg (video)] | |||
|}} | |}} | ||
Line 448: | Line 492: | ||
:ADC jLK jMP jHP | :ADC jLK jMP jHP | ||
:5LPx3 5MKx2 5HPx2 214HK 236PP | :5LPx3 5MKx2 5HPx2 214HK 236PP | ||
| damage= | | damage=5476 | ||
| meter=1 | | meter=1 | ||
| location=Midscreen | | location=Midscreen | ||
Line 464: | Line 508: | ||
:5LP 5MKx2 214LK | :5LP 5MKx2 214LK | ||
:5LK 5MKx2 5HPx3 214HK 236PP | :5LK 5MKx2 5HPx3 214HK 236PP | ||
| damage= | | damage=5555 | ||
| meter=1 | | meter=1 | ||
| location=Near corner | | location=Near corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=*Intermediate | | description=*Intermediate | ||
Use L Khat and 5LP x3 for 260 more damage. | Use L Khat and 5LP x3 for 260 more damage. | ||
| video=[https://youtu.be/onmoj5UrIW4 (video)] | | video=[https://youtu.be/onmoj5UrIW4 (video)] | ||
|}} | |}} | ||
|} | |} | ||
Line 522: | Line 530: | ||
:jMK ADC | :jMK ADC | ||
:jLK, jMP | :jLK, jMP | ||
: | :2LPx2 5MK 5HPx2 214LK | ||
| damage= | :5LK 2MK 5HPx2 214HK 236PP | ||
| damage=5611 | |||
| meter=1 | | meter=1 | ||
| location=Anywhere | | location=Anywhere | ||
Line 538: | Line 547: | ||
:jHK ADC | :jHK ADC | ||
:jLK jMK | :jLK jMK | ||
: | :5MKx2 623LP~MP~HP | ||
:Delayed jLP jMP | :Delayed jLP jMP | ||
:Delay 2LPx2 5MKx2 214LK | :Delay 2LPx2 5MKx2 214LK | ||
:5LK 5MKx2 5HPx3 214HK | :5LK 5MKx2 5HPx3 214HK | ||
| damage= | | damage=5307 | ||
| meter=0 | | meter=0 | ||
| location=Corner | | location=Corner | ||
Line 548: | Line 557: | ||
| description=*Intermediate | | description=*Intermediate | ||
* You can jump back then ADC jLP jMP on mediums and heavies for ease of use. | * You can jump back then ADC jLP jMP on mediums and heavies for ease of use. | ||
* Deals | * Deals 6507 with LoS at the end. | ||
| video=[https://youtu.be/4Yr07JRxnY8 (video)] | | video=[https://youtu.be/4Yr07JRxnY8 (video)] | ||
|}} | |}} | ||
Line 568: | Line 577: | ||
:jLK jMP | :jLK jMP | ||
:5LPx3 5MKx2 5HPx2 214HK | :5LPx3 5MKx2 5HPx2 214HK | ||
| damage= | | damage=7116 | ||
| meter=3 | | meter=3 | ||
| location=Universal | | location=Universal | ||
| charspecific=No heavyweights | | charspecific=No heavyweights | ||
Line 578: | Line 587: | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK | :2LK 2MP 2HP 236MK | ||
:dash 2MK 5HPx3 | :dash 2MK 5HPx3 | ||
:jMK adc jLK jMP | :jMK adc jLK jMP | ||
Line 584: | Line 593: | ||
:5LK 2MK 5HPx3 214HK 214PP | :5LK 2MK 5HPx3 214HK 214PP | ||
:236PP | :236PP | ||
| damage= | | damage=10075 | ||
| meter=4 | | meter=4 | ||
| location=Universal | | location=Universal | ||
Line 590: | Line 599: | ||
| description=*Intermediate | | description=*Intermediate | ||
*Start with about 3.4 meters | *Start with about 3.4 meters | ||
*Put delays between the | *Put delays between the 5HPs to restand | ||
| video=[https://youtu.be/0QS9eqw1hp8 (video)] | | video=[https://youtu.be/0QS9eqw1hp8 (video)] | ||
|}} | |}} | ||
Line 613: | Line 622: | ||
===Counter Hit Punishes=== | ===Counter Hit Punishes=== | ||
'''Note''': sjHP jHK are primarily for burst punishes if the opponent is airborne, rather than traditional HCH starters, as not everyone can be hit be sjHP while crouching or has a move that can be punished by it. | |||
{{ComboHeader-SG}} | {{ComboHeader-SG}} | ||
Line 628: | Line 637: | ||
:5LK 2MK 5HPx3 214HK 236PP | :5LK 2MK 5HPx3 214HK 236PP | ||
| damage=8440 | | damage=8440 | ||
| meter=1 | | meter=1 | ||
| location=Midscreen | | location=Midscreen | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=*Intermediate | | description=*Intermediate | ||
| video=[https://youtu.be/WOsI2wtbMWI (video)] | | video=[https://youtu.be/WOsI2wtbMWI (video)] | ||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:CH 5HPx3 623HP | |||
:jMK Sek jH | |||
:Sek jM Sek 5H return | |||
:dash 2HK 623HP | |||
:jMP jHP ADC | |||
:jLK jMP jHP | |||
:2MK 5HPx3 214LK | |||
:5LK 2MK 5HPx3 214HK 236PP | |||
| damage=9142 | |||
| meter=1 | |||
| location=Midscreen | |||
| charspecific=Lights & Mediums | |||
| description=*To make this work on Heavies: <br> replace "jMK Sek jH" > "jHP Sek jH", <br> replace "Sek jM Sek 5H return" > "Sek 5H return" | |||
| video=[https://youtu.be/z8TpO2I7uA0 (video)] | |||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:CH 5HP(x3) 623HP | |||
:jHK ADC jHP jHK | |||
:2HK 623MP jump cancel 2369MK | |||
:214HP | |||
:Sekh jM 5H Return | |||
:5HPx3 214LPx3 Sekh 5M 5H Return | |||
:5LPx3 5MKx2 5HPx3 214HK 236PP | |||
| damage=10069 | |||
| meter=1 | |||
| location=Corner | |||
| charspecific=Universal | |||
| description=*Advanced jump cancel combo | |||
| video=[https://youtu.be/VE6Y1XAVBms (video)] | |||
|}} | |}} | ||
Line 645: | Line 688: | ||
:2MK 5HPx3 623LPx3 | :2MK 5HPx3 623LPx3 | ||
:delay jLK jMP | :delay jLK jMP | ||
: | :5LPx3 5MKx2 5HPx3 214LK | ||
:5LK 5MKx2 5HPx3 214HK 236PP | :5LK 5MKx2 5HPx3 214HK 236PP | ||
| damage= | | damage=10605 | ||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
Line 667: | Line 710: | ||
:5LPx3 5MK 214LK | :5LPx3 5MK 214LK | ||
:5LK 2MK 5HPx3 214HK 236PP | :5LK 2MK 5HPx3 214HK 236PP | ||
| damage= | | damage=9402 | ||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
| charspecific= | | charspecific=Lights | ||
| description=*Advanced jump cancel combo | | description=*Advanced jump cancel combo | ||
| video=[https://youtu.be/HBp29cT3M4A (video)] | | video=[https://youtu.be/HBp29cT3M4A (video)] | ||
|}} | |||
|} | |||
===Healing=== | |||
{{ComboHeader-SG}} | |||
{{Combo-SG | |||
| notation= | |||
:2LK 2MP 5HP Kara 214LP~Neckbite | |||
:5L M Neckbite | |||
:Recall | |||
| damage= N/A | |||
| meter=2 | |||
| location=Universal | |||
| charspecific=Universal | |||
| description=* Max healing you can get for 2 bars (~5550), can get more if 2nd neck bite kills and you spend another bar on neckbite. | |||
* Won't get full healing midscreen due to blood drop placement. | |||
| video=[https://www.youtube.com/watch?v=_cifoP_-WWs (video)] | |||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:2LK 2MP 5HP Kara 214LP~Neckbite Recall | |||
:2MK 5HP xN Butchers Axe | |||
:Microdash 5L M H | |||
:Recall | |||
| damage= N/A | |||
| meter=1 | |||
| location=Universal | |||
| charspecific=Universal | |||
| description=* Max healing you can get for 1 bar (~3370). | |||
* Won't get full healing midscreen due to blood drop placement. | |||
| video=[https://youtu.be/_cifoP_-WWs?t=19 (video)] | |||
|}} | |}} | ||
Line 691: | Line 770: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=*Intermediate | | description=*Intermediate | ||
* Kills the slowest, is the easiest, double tap 2MK for more consistency. | |||
| video=[https://youtu.be/uK-kh9C6axw?t=1s (video)] | | video=[https://youtu.be/uK-kh9C6axw?t=1s (video)] | ||
|}} | |}} | ||
Line 706: | Line 786: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=*Advanced | | description=*Advanced | ||
* Kills faster than 2MK 2HP, you can replace the second jHP with jHK if you'd like. | |||
| video=[https://youtu.be/uK-kh9C6axw?t=17s (video)] | | video=[https://youtu.be/uK-kh9C6axw?t=17s (video)] | ||
|}} | |}} | ||
Line 721: | Line 802: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=*Advanced | | description=*Advanced | ||
* Kills the fastest, builds 20% meter from Khats. | |||
| video=[https://youtu.be/uK-kh9C6axw?t=32s (video)] | | video=[https://youtu.be/uK-kh9C6axw?t=32s (video)] | ||
|}} | |}} | ||
Line 727: | Line 809: | ||
| notation= | | notation= | ||
:Snapback | :Snapback | ||
:repeat jump cancel | :repeat jump cancel 623LP | ||
| damage=N/A | | damage=N/A | ||
| meter= 1 - meter gained from specials | | meter= 1 - meter gained from specials | ||
Line 733: | Line 815: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=*Advanced | | description=*Advanced | ||
* | * Extensive meter build (60~70%) at the cost of time to kill, but still kills reasonably fast. | ||
* If you feel it might drop, you can go into jHK ADC throw whiff or TK Throne to restart it. | |||
| video=[https://youtu.be/CDZi1c7g7Dk (video)] | | video=[https://youtu.be/CDZi1c7g7Dk (video)] | ||
|}} | |}} | ||
Line 764: | Line 846: | ||
| meter=+Meter from specials | | meter=+Meter from specials | ||
| location=Midscreen | | location=Midscreen | ||
| charspecific= | | charspecific= | ||
| description=*Advanced | | description=*Advanced | ||
* Adding Kara 5HK before specials makes it work on lights/mediums. | |||
| video=[https://youtu.be/FShsxCUBTqI (video)] | | video=[https://youtu.be/FShsxCUBTqI (video)] | ||
|}} | |}} | ||
Line 778: | Line 861: | ||
| meter=+Meter from specials | | meter=+Meter from specials | ||
| location=Midscreen | | location=Midscreen | ||
| charspecific= | | charspecific= | ||
| description=*Advanced | | description=*Advanced | ||
| video=[https://youtu.be/TnEWBC-jEq4 (video)] | * Adding Kara 5HK before specials makes it work on lights/mediums. | ||
| video=[https://youtu.be/TnEWBC-jEq4 (video)]Test | |||
|}} | |}} | ||
Line 811: | Line 895: | ||
"The concept works, but is very volatile if you mess up the Kara or the Khat timing. Would not use personally." - Seen | "The concept works, but is very volatile if you mess up the Kara or the Khat timing. Would not use personally." - Seen | ||
| video=[https://youtu.be/eF1WSuFUmVY (video)] | | video=[https://youtu.be/eF1WSuFUmVY (video)] | ||
|}} | |}} | ||
|} | |} |
Latest revision as of 08:31, 12 February 2024
Numpad notation | |
|
|
Hit Confirms
- 2LK 2MPx1 - low starter, DO NOT DO THE SECOND HIT OF 2MP OR ELSE!!!!!!!
- IAD jLK jMP - high starter, very + on block, jLK can whiff on crouchers at very close range
- IAD jLK jHP - same as above but jHP will hit cross up at close range
- jHP ADC jLK jHP - high starter, used at very close range, slower than IAD jLK, early combo stage 3
- 9jHP~5~6jLK jHP - advanced high starter, 9jHP lowers the airdash so less whiffing at very close range & more +frames on block since you land faster
- the 9 input in kara 9jHP counts as the first forward input for the air dash and the 6 in 6jLK finishes the dash.
- video example
BnB Combos
Beginner
- Pushes opponent to the corner and sets up okizeme when in the corner.
2LK 2MPx1 5HKx2
- Uses jump cancel to push opponent to the corner
2LK 2MPx1 5HPx3 delay 623HP jc jHK
- A basic ground chain combo ending in a super cancel
2LK 2MPx1 5HPx2 214HK 236PP
- A ground chain then, after the enemy touches the ground, a launching ground chain to a finishing super airchain.
2LK 2MPx1 2HP 236MK dash 2MK 2HP jLK jMP jHP j236KK
- A combo that uses otg sweep. Sweeps can combo when done otg.
2LK 2MPx1 2HP 236MK dash OTG 2HK 623HP
- An air dash cancel(ADC) combo that sets up a restand.
2LK 2MPx1 2HP 236MK dash OTG 2HK 623HP jMK ADC jLK JMP (restand) 5LPx3 5MKx2 5HPx2 214HK
- A max undizzy combo that puts everything together.
2LK 2MPx1 2HP 236MK dash OTG 2HK 623HP jMK ADC jLK JMP (restand) 2MK 5HPx2 214LK 5LK 2MK 5HPx2 214HK 236PP
Intermediate
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7308 |
1 |
Anywhere |
Universal |
|
|
|
7560 |
1 |
Anywhere |
Universal |
|
Conversions
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5467 |
1 |
Midscreen |
Universal |
|
|
|
5555 |
1 |
Near corner |
Universal |
Use L Khat and 5LP x3 for 260 more damage. |
|
|
5656 |
1 |
Anywhere |
Universal |
|
Enders
If you got more than 3 bars to spend, conserve OTG and 2MK usage before your level 3 so you can continue the combo afterwards.
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
10164 |
4 |
Universal |
Universal |
|
Tips & Tricks
- End overkill combos with 623HP 236KK instead of 214HK 236PP to give less meter to your opponent
Jump Canceling/jc/TK
- Advanced, non-essential technique that Eliza can use
- Due to Eliza's ability to jump cancel Upper Khat on hit, it opens up the ability to combo Khat into other special moves by using a TK motion and special cancelling her jump startup.
- TK refers to the old SF2 (T)iger (K)nee motion, 2369, which is used for both instant air special moves and jump startup/prejump canceling.
- You have a 4 frame window to cancel your jump start up/prejump with a special move.
- Input jump at the end of the special move motion of the special move you want to jump cancel
- 236MK becomes 2369MK
- 623MK becomes 6239MK
Combos By Starter
Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.
2LK
You can also start these combos with the IAD hit confirms
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7308 |
1 |
Anywhere |
Universal |
|
|
|
8235 |
1 |
Less than Halfscreen or closer |
Universal |
|
|
|
8138 |
1 |
Less than Halfscreen or closer |
Universal |
|
|
|
8484 |
1 |
Anywhere |
Lights & Mediums |
|
|
|
8912 |
1 |
Near corner |
Universal |
|
|
|
8790 |
1 |
Corner |
Universal |
|
|
|
7927 |
1 |
Corner |
Universal |
|
|
|
9142 |
1 |
Corner |
Universal |
|
|
|
9180 |
1 |
Corner |
Universal |
|
|
|
4641 |
1 |
A lil behind the corner or closer |
Universal |
|
|
|
12308 (15547 in older patch w/o super) |
1 |
Corner |
Headless Fortune |
Specific combo for when the head is in the corner
|
jLK
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
9986 |
1 |
Corner |
Universal |
|
|
|
9517 |
1 |
Corner |
Universal |
|
|
|
8525 |
1 |
Corner |
Lights |
|
Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5476 |
1 |
Midscreen |
Universal |
|
|
|
5555 |
1 |
Near corner |
Universal |
Use L Khat and 5LP x3 for 260 more damage. |
Air Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5611 |
1 |
Anywhere |
Universal |
|
|
|
5307 |
0 |
Corner |
Universal |
|
Level 3
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7116 |
3 |
Universal |
No heavyweights |
|
|
|
10075 |
4 |
Universal |
Universal |
|
|
|
3864/Kills assist |
4 |
Universal |
Universal |
|
Counter Hit Punishes
Note: sjHP jHK are primarily for burst punishes if the opponent is airborne, rather than traditional HCH starters, as not everyone can be hit be sjHP while crouching or has a move that can be punished by it.
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8440 |
1 |
Midscreen |
Universal |
|
|
|
9142 |
1 |
Midscreen |
Lights & Mediums |
|
|
|
10069 |
1 |
Corner |
Universal |
|
|
|
10605 |
1 |
Corner |
Universal |
|
|
|
9402 |
1 |
Corner |
Lights |
|
Healing
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
2 |
Universal |
Universal |
|
|
|
N/A |
1 |
Universal |
Universal |
|
Double Snap
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Corner |
Universal |
|
|
|
N/A |
1 |
Corner |
Universal |
|
|
|
N/A |
1 - meter gained from specials |
Corner |
Universal |
|
|
|
N/A |
1 - meter gained from specials |
Corner |
Universal |
|
Midscreen Assist Kill
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
0 |
Midscreen |
|
||
|
N/A |
+Meter from specials |
Midscreen |
|
||
|
N/A |
+Meter from specials |
Midscreen |
|
(video)Test | |
|
N/A |
+Meter from specials |
Midscreen |
|
||
|
N/A |
+Meter from specials |
Midscreen |
"The concept works, but is very volatile if you mess up the Kara or the Khat timing. Would not use personally." - Seen |
Damage/Undizzy Ratios
Move | Damage/undizzy | Damage (max scaling) | Undizzy |
---|---|---|---|
214HK | 21.5 | 430 | 20 |
Sekhmet 5M | 20 | 400 | 20 |
623LP | 16.5 | 330 | 20 |
Sekhmet 5L | 15.33333333 | 230 | 15 |
Sekhmet jM | 15.1 | 302 | 20 |
236LK | 13.75 | 275 | 20 |
214MK | 13.5 | 270 | 20 |
5MK | 13 | 260 | 20 |
623MP | 13 | 260 | 20 |
5HP | 11 | 330 | 30 |
2HK | 11 | 330 | 30 |
Sekhmet 5H | 10.06666667 | 302 | 30 |
Sekhmet jH | 9.6 | 288 | 30 |
5HK | 9.333333333 | 280 | 30 |
2MK | 9 | 180 | 20 |
214LK | 9 | 180 | 20 |
2MP | 8.5 | 170 | 20 |
236MK | 8.5 | 170 | 20 |
5LP | 8 | 120 | 15 |
623HP | 7.5 | 150 | 20 |
2LP | 6.666666667 | 100 | 15 |
2HP | 6 | 180 | 30 |
jHP | 5.833333333 | 175 | 30 |
jHK | 5.833333333 | 175 | 30 |
5MP | 5.5 | 110 | 20 |
j.MK | 5 | 100 | 20 |
Sekhmet 2L | 4.666666667 | 70 | 15 |
Sekhmet jL | 4.666666667 | 70 | 15 |
jMP | 4.5 | 90 | 20 |
5LK | 4.333333333 | 65 | 15 |
jLP | 4 | 60 | 15 |
jLK | 4 | 60 | 15 |
2LK | 3.666666667 | 55 | 15 |