Skullgirls/Eliza/Combos: Difference between revisions
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==Hit Confirms== | ==Hit Confirms== | ||
* '''2LK | * '''2LK 2MPx1''' - low starter, DO NOT DO THE SECOND HIT OF 2MP OR ELSE!!!!!!! | ||
* '''IAD jLK jMP''' - high starter, very + on block, jLK can whiff on crouchers at very close range | * '''IAD jLK jMP''' - high starter, very + on block, jLK can whiff on crouchers at very close range | ||
* '''IAD jLK jHP''' - same as above but jHP will hit cross up at close range | * '''IAD jLK jHP''' - same as above but jHP will hit cross up at close range | ||
Line 22: | Line 22: | ||
===Beginner=== | ===Beginner=== | ||
*Pushes opponent to the corner and sets up okizeme when in the corner. | *Pushes opponent to the corner and sets up okizeme when in the corner. | ||
2LK 2MPx1 5HKx2 | |||
2LK | *Uses jump cancel to push opponent to the corner | ||
2LK 2MPx1 5HPx3 delay 623HP jc jHK | |||
*A basic ground chain combo ending in a super cancel | *A basic ground chain combo ending in a super cancel | ||
2LK 2MPx1 5HPx2 214HK 236PP | |||
2LK | *A ground chain then, after the enemy touches the ground, a launching ground chain to a finishing super airchain. | ||
dash | 2LK 2MPx1 2HP 236MK | ||
dash 2MK 2HP | |||
jLK jMP jHP j236KK | jLK jMP jHP j236KK | ||
2LK | *A combo that uses otg sweep. Sweeps can combo when done otg. | ||
2LK 2MPx1 2HP 236MK | |||
dash OTG 2HK 623HP | |||
*An air dash cancel(ADC) combo that sets up a restand. | *An air dash cancel(ADC) combo that sets up a restand. | ||
2LK 2MPx1 2HP 236MK | |||
dash OTG 2HK 623HP | |||
jMK ADC jLK JMP | |||
(restand) 5LPx3 5MKx2 5HPx2 214HK | |||
2LK | *A max undizzy combo that puts everything together. | ||
2LK 2MPx1 2HP 236MK | |||
dash OTG 2HK 623HP | |||
jMK ADC jLK JMP | |||
(restand) 2MK 5HPx2 214LK | |||
5LK 2MK 5HPx2 214HK 236PP | 5LK 2MK 5HPx2 214HK 236PP | ||
===Intermediate=== | ===Intermediate=== | ||
Line 135: | Line 139: | ||
:jMK ADC | :jMK ADC | ||
:jLK, jMP | :jLK, jMP | ||
:2LPx2 | :2LPx2 5MKx1 5HPx2 214LK | ||
:5LK 2MK 5HPx2 214HK 236PP | :5LK 2MK 5HPx2 214HK 236PP | ||
| damage=5656 | | damage=5656 | ||
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==Combos By Starter== | ==Combos By Starter== | ||
''Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.'' | ''Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.'' | ||
===2LK | ===2LK=== | ||
'''You can also start these combos with the IAD hit confirms''' | '''You can also start these combos with the IAD hit confirms''' | ||
{{ComboHeader-SG}} | {{ComboHeader-SG}} | ||
Line 207: | Line 211: | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 2HP 236MK | ||
: | :dash 2HK 623LP-P-P | ||
: | :JMK ADC JLK JMK | ||
: | :214JLP JM 5H | ||
: | :5Lx3 5M 5H return | ||
: | :5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | ||
| damage=8235 | |||
| damage= | |||
| meter=1 | | meter=1 | ||
| location= | | location=Less than Halfscreen or closer | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | * Intermediate | ||
* | * Harder to corner carry on heavies | ||
* Moderate damage sekhmet combo | |||
| video=[https://youtu.be/ | * Can dash under an opponent after 236MK for a side-switch. | ||
| video=[https://youtu.be/CbVjksifll0 (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 2HP 236MK | ||
: | :dash 2HK 623LP-P-P | ||
: | :JMK ADC JLK JMP | ||
: | :5LK 5MK(x2) 5HP(x3) | ||
: | :214LP-P-P 5M 5H return | ||
| damage= | :5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | ||
| damage=8138 | |||
| meter=1 | | meter=1 | ||
| location= | | location=Less than Halfscreen or closer | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
*Intermediate | * Intermediate | ||
* | * Same as combo above, easier to corner carry with. | ||
| video=[https://youtu.be/ | * Moderate damage sekhmet combo | ||
| video=[https://youtu.be/bcBxCJk148Q (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 2HP 236MK | ||
: | :dl 214HP | ||
: | :sj9 JM jump forward immediately | ||
: | :dl JL JM 5H | ||
: | :dash 5L(x3) 5M 5H return | ||
| damage= | :5LPx3 5MKx2 5HPx3 214HK 236PP | ||
| damage=8484 | |||
| meter=1 | | meter=1 | ||
| location= | | location=Anywhere | ||
| charspecific= | | charspecific=Lights & Mediums | ||
| description= | | description= | ||
* | * Advanced midscreen sekhemt loop | ||
| video=[https://youtu.be/ | * OTGless combo | ||
* sekhmet JL only combos when low to ground | |||
| video=[https://youtu.be/4wbHifYUQG4 (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 5HK 623MP-P | ||
:jHK | :jHK ADC throw fast fall | ||
: | :OTG 2HK 623LP-P-P 2369MK | ||
:sj 214JMP | |||
:dl 5M 5H | |||
: | :5L(x3) 5M 5H return | ||
: | :5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | ||
: | | damage=8912 | ||
: | |||
| damage= | |||
| meter=1 | | meter=1 | ||
| location= | | location=Near corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | * Intermediate | ||
| video=[https://youtu.be/ | * Carries to corner | ||
* sj axe on lights and mediums, on heavies just regular jump | |||
| video=[https://youtu.be/IcPoAstNLtM (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:2LK 2MP | :2LK 2MP 5HK 623MP 236MK | ||
:ADC jMP jHP 5HPx3 214MP 5HP return | |||
:ADC jHP | :5MKx2 214LPx3 5MP 5HP return | ||
: | :5LPx3 5MKx2 5HPx3 214HK 236PP | ||
| damage=8790 | |||
: | |||
| damage= | |||
| meter=1 | | meter=1 | ||
| location=Corner | | location=Corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | *Health positive sekhmet loop | ||
* | *Butchers(5M) has to hit midair | ||
*Walk back to pickup health before 5MK(x2) | |||
* | | video=[https://youtu.be/Cqdk-3ANuZk (video)] | ||
| video=[https://youtu.be/ | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
Line 304: | Line 307: | ||
:2LK 2MP 5HPx3 623LPx3 | :2LK 2MP 5HPx3 623LPx3 | ||
:jHK ADC airthrow fastfall | :jHK ADC airthrow fastfall | ||
:623LPx3 | :623LPx3 2369MK | ||
:5MKx2 623LPx3 | :5MKx2 623LPx3 | ||
:jMK jHK | :jMK jHK | ||
Line 317: | Line 319: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | * Meter gain route (trades damage for meter), builds 1 bar | ||
* Replace jMK jHK with jMP delay jMK to work on mediums and heavies. | * Replace jMK jHK with jMP delay jMK to work on mediums and heavies. | ||
| video=[https://youtu.be/qBjh_9nk1Dk (video)] | | video=[https://youtu.be/qBjh_9nk1Dk (video)] | ||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
Line 440: | Line 343: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* Advanced jump cancel combo | * Advanced jump cancel combo. Try to do 623HP 6239HP 2369MK | ||
* | * Alternatively, you can swap air and ground axe: sj j214MP HP return | ||
* sj axe on lights and mediums, on heavies just regular jump | |||
| video=[https://youtu.be/P1MslQvEOLw (video)] | | video=[https://youtu.be/P1MslQvEOLw (video)] | ||
|}} | |}} | ||
Line 459: | Line 363: | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* | * Easier version of previous route | ||
* Alternatively, you can swap air and ground axe: sj j214MP HP return | |||
* 5MKx2 only combos into 214LP if done while the opponent is still airborne. | |||
* sj axe on lights and mediums, on heavies just regular jump | |||
| video=[https://youtu.be/GRc9TUlEZ78 (video)] | | video=[https://youtu.be/GRc9TUlEZ78 (video)] | ||
|}} | |}} | ||
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{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
: | :2LK 2MK 5HK(kara) 623MP-P | ||
:jMP ADC | :jMP ADC | ||
:jLK jMP | :jLK jMP | ||
:2MK 623MP | :2MK 5HK(kara) 623MP-P | ||
:jLP jLK jMP | :jLP jLK jMP | ||
: | :dash 5LK 2MK 5HK(kara) 623LP~MP~HP | ||
:jHK ADC | :jHK ADC airthrow(whiff) | ||
:5HK(kara) Snap | |||
: | | damage=4641 | ||
| damage= | |||
| meter=1 | | meter=1 | ||
| location= | | location= A lil behind the corner or closer | ||
| charspecific=Universal | | charspecific=Universal | ||
| description= | | description= | ||
* Advanced | * Advanced Happy birthdaY corner carry combo | ||
* 5HK kara cancels push Eliza forward, giving her better conversions and easier links | |||
* | * jMP ADC jLK jMP needs to be done as fast as possible to link into 2MK | ||
| video=[https://youtu.be/ | | video=[https://youtu.be/ssE9ZtXftiw (video)] | ||
|}} | |}} | ||
Line 526: | Line 411: | ||
|} | |} | ||
=== | ===jLK=== | ||
{{ComboHeader-SG}} | {{ComboHeader-SG}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
:jHP | :jLK jHP | ||
: | :214LP jM 5H | ||
: | :jM 5H return | ||
: | :2HK 623LP(x3) | ||
: | :2369MK | ||
: | :214MP 5HP | ||
: | :5L(x3) 5M 5H return | ||
| damage= | :5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | ||
| damage=9986 | |||
| meter=1 | | meter=1 | ||
| location= | | location=Corner | ||
| charspecific=Universal | | charspecific=Universal | ||
| description=* | | description= | ||
* | * OPTIMAL. | ||
| video=[https:// | * Makes use of both Sekhmet and TK Horus. | ||
* On Heavies, delay 2nd & 3rd hit of khat and do butchers as they descend from horus | |||
| video=[https://youtu.be/fx9Bk4zDaAQ (video)] | |||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:JLK jHP | |||
:214lp JM 5H JM Return | |||
:OTG 2HK 214LK 5LK 5HP(x3) | |||
:214MP 5H | |||
:5L(3x) 5M 5H Return | |||
:5LP(3x) 5MK(2x) 5HP(3x) 214HK 236HP | |||
| damage=9517 | |||
| meter=1 | |||
| location=Corner | |||
| charspecific= Universal | |||
| description= | |||
* A high damage combo that DOESNT USE TK. | |||
* A slight delay its needed beetwen 2HK and 214LK on lights | |||
| video=[https://youtu.be/V35z31MvB2U (video)] | |||
|}} | |}} | ||
{{Combo-SG | {{Combo-SG | ||
| notation= | | notation= | ||
: | :jLK jHP | ||
:2MP(x1) 5HK(x2) 623HP | |||
:2MP | :6239MP(x2) | ||
: | :jHK ADC airthrow (whiff) | ||
: | :5LK 5MP | ||
:5LK | :jHP jHK ADC airthrow (whiff) | ||
: | :5MK(x2) 5HP(x3) 623LP(x3) | ||
| damage= | :2369MK | ||
:5LP(x3) 5MK(x2) 5HP(x3) 214HK 236PP | |||
| damage=8525 | |||
| meter=1 | | meter=1 | ||
| location= | | location=Corner | ||
| charspecific= | | charspecific=Lights | ||
| description=* | | description= | ||
| video=[https://youtu.be/ | * A lights only combo off of an overhead starter. | ||
* Makes use of both TK Khat and TK Horus. | |||
* Sekhmet is not used in this combo. | |||
| video=[https://youtu.be/XMrv8PONOyg (video)] | |||
|}} | |}} | ||
Line 605: | Line 517: | ||
|}} | |}} | ||
|} | |} | ||
Line 765: | Line 642: | ||
| description=*Intermediate | | description=*Intermediate | ||
| video=[https://youtu.be/WOsI2wtbMWI (video)] | | video=[https://youtu.be/WOsI2wtbMWI (video)] | ||
|}} | |||
{{Combo-SG | |||
| notation= | |||
:CH 5HPx3 623HP | |||
:jMK Sek jH | |||
:Sek jM Sek 5H return | |||
:dash 2HK 623HP | |||
:jMP jHP ADC | |||
:jLK jMP jHP | |||
:2MK 5HPx3 214LK | |||
:5LK 2MK 5HPx3 214HK 236PP | |||
| damage=9142 | |||
| meter=1 | |||
| location=Midscreen | |||
| charspecific=Lights & Mediums | |||
| description=*To make this work on Heavies: <br> replace "jMK Sek jH" > "jHP Sek jH", <br> replace "Sek jM Sek 5H return" > "Sek 5H return" | |||
| video=[https://youtu.be/z8TpO2I7uA0 (video)] | |||
|}} | |}} | ||
Latest revision as of 08:31, 12 February 2024
Numpad notation | |
|
|
Hit Confirms
- 2LK 2MPx1 - low starter, DO NOT DO THE SECOND HIT OF 2MP OR ELSE!!!!!!!
- IAD jLK jMP - high starter, very + on block, jLK can whiff on crouchers at very close range
- IAD jLK jHP - same as above but jHP will hit cross up at close range
- jHP ADC jLK jHP - high starter, used at very close range, slower than IAD jLK, early combo stage 3
- 9jHP~5~6jLK jHP - advanced high starter, 9jHP lowers the airdash so less whiffing at very close range & more +frames on block since you land faster
- the 9 input in kara 9jHP counts as the first forward input for the air dash and the 6 in 6jLK finishes the dash.
- video example
BnB Combos
Beginner
- Pushes opponent to the corner and sets up okizeme when in the corner.
2LK 2MPx1 5HKx2
- Uses jump cancel to push opponent to the corner
2LK 2MPx1 5HPx3 delay 623HP jc jHK
- A basic ground chain combo ending in a super cancel
2LK 2MPx1 5HPx2 214HK 236PP
- A ground chain then, after the enemy touches the ground, a launching ground chain to a finishing super airchain.
2LK 2MPx1 2HP 236MK dash 2MK 2HP jLK jMP jHP j236KK
- A combo that uses otg sweep. Sweeps can combo when done otg.
2LK 2MPx1 2HP 236MK dash OTG 2HK 623HP
- An air dash cancel(ADC) combo that sets up a restand.
2LK 2MPx1 2HP 236MK dash OTG 2HK 623HP jMK ADC jLK JMP (restand) 5LPx3 5MKx2 5HPx2 214HK
- A max undizzy combo that puts everything together.
2LK 2MPx1 2HP 236MK dash OTG 2HK 623HP jMK ADC jLK JMP (restand) 2MK 5HPx2 214LK 5LK 2MK 5HPx2 214HK 236PP
Intermediate
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7308 |
1 |
Anywhere |
Universal |
|
|
|
7560 |
1 |
Anywhere |
Universal |
|
Conversions
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5467 |
1 |
Midscreen |
Universal |
|
|
|
5555 |
1 |
Near corner |
Universal |
Use L Khat and 5LP x3 for 260 more damage. |
|
|
5656 |
1 |
Anywhere |
Universal |
|
Enders
If you got more than 3 bars to spend, conserve OTG and 2MK usage before your level 3 so you can continue the combo afterwards.
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
10164 |
4 |
Universal |
Universal |
|
Tips & Tricks
- End overkill combos with 623HP 236KK instead of 214HK 236PP to give less meter to your opponent
Jump Canceling/jc/TK
- Advanced, non-essential technique that Eliza can use
- Due to Eliza's ability to jump cancel Upper Khat on hit, it opens up the ability to combo Khat into other special moves by using a TK motion and special cancelling her jump startup.
- TK refers to the old SF2 (T)iger (K)nee motion, 2369, which is used for both instant air special moves and jump startup/prejump canceling.
- You have a 4 frame window to cancel your jump start up/prejump with a special move.
- Input jump at the end of the special move motion of the special move you want to jump cancel
- 236MK becomes 2369MK
- 623MK becomes 6239MK
Combos By Starter
Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.
2LK
You can also start these combos with the IAD hit confirms
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7308 |
1 |
Anywhere |
Universal |
|
|
|
8235 |
1 |
Less than Halfscreen or closer |
Universal |
|
|
|
8138 |
1 |
Less than Halfscreen or closer |
Universal |
|
|
|
8484 |
1 |
Anywhere |
Lights & Mediums |
|
|
|
8912 |
1 |
Near corner |
Universal |
|
|
|
8790 |
1 |
Corner |
Universal |
|
|
|
7927 |
1 |
Corner |
Universal |
|
|
|
9142 |
1 |
Corner |
Universal |
|
|
|
9180 |
1 |
Corner |
Universal |
|
|
|
4641 |
1 |
A lil behind the corner or closer |
Universal |
|
|
|
12308 (15547 in older patch w/o super) |
1 |
Corner |
Headless Fortune |
Specific combo for when the head is in the corner
|
jLK
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
9986 |
1 |
Corner |
Universal |
|
|
|
9517 |
1 |
Corner |
Universal |
|
|
|
8525 |
1 |
Corner |
Lights |
|
Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5476 |
1 |
Midscreen |
Universal |
|
|
|
5555 |
1 |
Near corner |
Universal |
Use L Khat and 5LP x3 for 260 more damage. |
Air Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5611 |
1 |
Anywhere |
Universal |
|
|
|
5307 |
0 |
Corner |
Universal |
|
Level 3
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
7116 |
3 |
Universal |
No heavyweights |
|
|
|
10075 |
4 |
Universal |
Universal |
|
|
|
3864/Kills assist |
4 |
Universal |
Universal |
|
Counter Hit Punishes
Note: sjHP jHK are primarily for burst punishes if the opponent is airborne, rather than traditional HCH starters, as not everyone can be hit be sjHP while crouching or has a move that can be punished by it.
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8440 |
1 |
Midscreen |
Universal |
|
|
|
9142 |
1 |
Midscreen |
Lights & Mediums |
|
|
|
10069 |
1 |
Corner |
Universal |
|
|
|
10605 |
1 |
Corner |
Universal |
|
|
|
9402 |
1 |
Corner |
Lights |
|
Healing
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
2 |
Universal |
Universal |
|
|
|
N/A |
1 |
Universal |
Universal |
|
Double Snap
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Corner |
Universal |
|
|
|
N/A |
1 |
Corner |
Universal |
|
|
|
N/A |
1 - meter gained from specials |
Corner |
Universal |
|
|
|
N/A |
1 - meter gained from specials |
Corner |
Universal |
|
Midscreen Assist Kill
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
0 |
Midscreen |
|
||
|
N/A |
+Meter from specials |
Midscreen |
|
||
|
N/A |
+Meter from specials |
Midscreen |
|
(video)Test | |
|
N/A |
+Meter from specials |
Midscreen |
|
||
|
N/A |
+Meter from specials |
Midscreen |
"The concept works, but is very volatile if you mess up the Kara or the Khat timing. Would not use personally." - Seen |
Damage/Undizzy Ratios
Move | Damage/undizzy | Damage (max scaling) | Undizzy |
---|---|---|---|
214HK | 21.5 | 430 | 20 |
Sekhmet 5M | 20 | 400 | 20 |
623LP | 16.5 | 330 | 20 |
Sekhmet 5L | 15.33333333 | 230 | 15 |
Sekhmet jM | 15.1 | 302 | 20 |
236LK | 13.75 | 275 | 20 |
214MK | 13.5 | 270 | 20 |
5MK | 13 | 260 | 20 |
623MP | 13 | 260 | 20 |
5HP | 11 | 330 | 30 |
2HK | 11 | 330 | 30 |
Sekhmet 5H | 10.06666667 | 302 | 30 |
Sekhmet jH | 9.6 | 288 | 30 |
5HK | 9.333333333 | 280 | 30 |
2MK | 9 | 180 | 20 |
214LK | 9 | 180 | 20 |
2MP | 8.5 | 170 | 20 |
236MK | 8.5 | 170 | 20 |
5LP | 8 | 120 | 15 |
623HP | 7.5 | 150 | 20 |
2LP | 6.666666667 | 100 | 15 |
2HP | 6 | 180 | 30 |
jHP | 5.833333333 | 175 | 30 |
jHK | 5.833333333 | 175 | 30 |
5MP | 5.5 | 110 | 20 |
j.MK | 5 | 100 | 20 |
Sekhmet 2L | 4.666666667 | 70 | 15 |
Sekhmet jL | 4.666666667 | 70 | 15 |
jMP | 4.5 | 90 | 20 |
5LK | 4.333333333 | 65 | 15 |
jLP | 4 | 60 | 15 |
jLK | 4 | 60 | 15 |
2LK | 3.666666667 | 55 | 15 |