Wonderful World/Etielle: Difference between revisions
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[[image:etielle.jpg| | {{TOClimit|2}} | ||
[[image:etielle.jpg|<center><font size="4"><b>Etielle Rose Cloverts<br><small><small>エティエル・ロゼ・クロバーツ</small></small></b></font></center> | |||
< | |||
'''Age:''' 16 | '''Age:''' 16 | ||
<br> | <br> | ||
Line 8: | Line 7: | ||
'''Height:''' 153cm | '''Height:''' 153cm | ||
<br> | <br> | ||
'''Weight:''' | '''Weight:''' 44 kg | ||
<br> | <br> <!--DO NOT ADD THE THREE SIZES OF ANY OF THE FEMME CHARACTERS FROM THE PROFILES, THAT SHIT'S WEIRD.--> | ||
'''Likes:''' Learning | '''Likes:''' Learning | ||
<br> | <br> | ||
Line 16: | Line 15: | ||
'''Values:''' Family | '''Values:''' Family | ||
<br> | <br> | ||
'''Weapon:''' Silver Fang | '''Weapon:''' Silver Fang|frame|right]] | ||
|frame|right]] | |||
== Character Specific Data == | |||
*'''Health:''' 790 | |||
*'''Starting Guts Correction:''' 42% | |||
*'''Guts Correction:''' 68% | |||
*'''Total Effective Health:''' 946 | |||
*'''Weight:''' Middle | |||
*'''Shave Rate:''' 30% | |||
*'''Combo Correction Value:''' 2% | |||
== Playstyle == | |||
Etielle is a Knight Apprentice of the Eimeru Knights. She is a little careless, a fierce believer, and a dedicated hard worker. Her original identity is of a daughter of the country town of lords where she had been living without trouble. However, she noticed the house she was in wasn't very wealthy, and looking at her parents at how tired they are, she begins to think that she can do things herself. Then, she tried to to improve her family's aristocratic position even a little by making a name for herself and becoming a knight. | Etielle is a Knight Apprentice of the Eimeru Knights. She is a little careless, a fierce believer, and a dedicated hard worker. Her original identity is of a daughter of the country town of lords where she had been living without trouble. However, she noticed the house she was in wasn't very wealthy, and looking at her parents at how tired they are, she begins to think that she can do things herself. Then, she tried to to improve her family's aristocratic position even a little by making a name for herself and becoming a knight. | ||
Etielle's Weapon is "Silver Fang", a one-handed sword with an edge so sharp it can freeze the air it cuts through. Because of its special shape and properties, its treatment is difficult and delicate technology is required to mantain it. | Etielle's Weapon is "Silver Fang", a one-handed sword with an edge so sharp it can freeze the air it cuts through. Because of its special shape and properties, its treatment is difficult and delicate technology is required to mantain it. | ||
Line 25: | Line 34: | ||
In-game, Etielle is a well-rounded charge character with excellent range and great neutral, boasting great jump-ins and aggressive buttons while also having cover on most of her aerials and a great antiair. Her O is a chilling aura that collects Cold Air charges for her Cold Gauge which improves her damage at the cost of meter. Her finish skill requires Cold Air instead of meter, which means you can defensively BRK to make neutral safer without necessarily sacrificing the damage you'll do when you do get in. However, it's important to note that once she starts converting meter into Cold Air she can't gain any more meter until the conversion ends. At the end of every round, all her Cold Air gets converted back into her meter. Good meter management, Cold Air management and decisionmaking are necessary to do well with Etielle. | In-game, Etielle is a well-rounded charge character with excellent range and great neutral, boasting great jump-ins and aggressive buttons while also having cover on most of her aerials and a great antiair. Her O is a chilling aura that collects Cold Air charges for her Cold Gauge which improves her damage at the cost of meter. Her finish skill requires Cold Air instead of meter, which means you can defensively BRK to make neutral safer without necessarily sacrificing the damage you'll do when you do get in. However, it's important to note that once she starts converting meter into Cold Air she can't gain any more meter until the conversion ends. At the end of every round, all her Cold Air gets converted back into her meter. Good meter management, Cold Air management and decisionmaking are necessary to do well with Etielle. | ||
= | {{ProConTable|width=50 | ||
|pros= | |||
* '''Long range pokes.''' Both her normals as well as [4]6S and [2]8S are fast and have huge range. | |||
* '''Good anti-airs.''' 6K hits pretty high above her and leads to a combo. [2]8S has a massive hitbox. [1]419H is also huge, along with doing a solid amount of damage (although does cost meter). | |||
* '''Passive resource gain.''' Etielle passively gains meter (or fills up her cold gauge faster and more efficiently) while crouching and not attacking. It is slow but it does allow you to play more defensively without falling too far behind on resources. | |||
* '''Plays around defensive mechanics well''' Once she reaches level 1 cold gauge, her first special in a combo drains some of her opponents counter gauge, making it more difficult for them to build it up for defensive mechanics. | |||
|cons= | |||
* '''Linear pressure, weak mixups.''' With the exception of 5K > 5P, she can only cancel from weak to heavy and cannot go from standing to crouching or vise versa outside of 6H. She only has one jump cancellable ground normal (f.S) and Just Break as her only grounded overhead. | |||
* '''Slow to start up.''' Does very little damage without Cold Gauge, which takes meter and time to build. In addition, while she is converting meter into Cold Gauge, she cannot gain any additional meter. | |||
}} | |||
{| | == Movelist == | ||
{| class="wikitable" | |||
|- | |- | ||
| colspan=2 style="background:#B0B0B0" | ''' | | colspan=2 style="background:#B0B0B0" | '''Original Abilities''' | ||
|- | |||
| Chilling Aura / チリングオーラ || {{#invoke:InputsWanWan|toIcons|5O}}, {{#invoke:InputsWanWan|toIcons|4O}}, or {{#invoke:InputsWanWan|toIcons|6O}} <!--Include any Skill Meter costs here.--> | |||
|- | |||
| White Silver Fangs / 白銀の牙 || If Etielle has max Cold Gauge or is charging it above 3 charges, her specials and grabs will deal Counter Gauge damage. | |||
|- | |||
| colspan=2 style="background:#B0B0B0" | '''Command Moves''' | |||
|- | |||
| Elegant Touch / エレガントタッチ || {{#invoke:InputsWanWan|toIcons|6K}} | |||
|- | |||
| colspan=2 style="background:#B0B0B0" | '''Skills''' | |||
|- | |- | ||
| | | Silver Arrow / シルバーアロー || {{#invoke:InputsWanWan|toIcons|[4]6S}} | ||
|- | |- | ||
| | | Rising Arrow / ライジングアロー || {{#invoke:InputsWanWan|toIcons|[2]8S}} | ||
|- | |- | ||
| | | Phalanx / ファランクス || {{#invoke:InputsWanWan|toIcons|[4]6HS}} | ||
|- | |- | ||
| | | Tri-attack / トライアタック || {{#invoke:InputsWanWan|toIcons|[2]8HS}} | ||
|- | |- | ||
| | | Cool Edge / クールエッジ || {{#invoke:InputsWanWan|toIcons|[6]4P}}, Tapping {{#invoke:InputsWanWan|toIcons|6}} during Cool Edge will let you follow it up with a command dash. | ||
|- | |- | ||
| | | Frost Heart / フロストハート || {{#invoke:InputsWanWan|toIcons|[8]2K}} | ||
|- | |- | ||
| | | Accel Fang / アクセルファング || {{#invoke:InputsWanWan|toIcons|[6]4S}} (air OK) | ||
|- | |- | ||
| | | colspan=2 style="background:#B0B0B0" | '''Finish Skills (cost 100% of the Skill Gauge)''' | ||
| | |||
|- | |- | ||
| | | Silk Storm / シルクストーム || {{#invoke:InputsWanWan|toIcons|[4]646S}} | ||
|- | |- | ||
| | | Eternal Gracia / エターナルグレイシア || {{#invoke:InputsWanWan|toIcons|[1]319HS}} (Stage 3 Cold Gauge required) | ||
|- | |- | ||
| | |} | ||
|- style=" | |||
| | == Original Ability Overview == | ||
Etielle can use her Original Ability to deplete her Skill Gauge in order to fill her unique Cold Gauge. As the Cold Gauge fills, her specials do more damage. While it is currently active and her Cold Gauge is above Stage 1, her throws and specials deplete her opponent's Counter Gauge. If her Original Ability is not active, her Cold Gauge slowly drains. 4O fills the Cold Gauge slowest, but most efficiently. 6O fills it the fastest but is least efficient. 5O is somewhere in between. At the end of each round, her Cold Gauge is emptied and she gains Skill Gauge based on how full it was. Eternal Gracia can only be used at Stage 3 or above Cold Gauge, and empties that instead of using the Skill Gauge. Etielle also passively gains meter while crouching. | |||
== Normal Moves & Original Abilities == | |||
====== <font style="visibility:hidden" size="0">5P</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_5P.PNG | |||
|caption= | |||
|name=5P | |||
|data= | |||
{{AttackData-WW | |||
|damage=9 | |||
|guard=Low, Air | |||
|startup=11 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-2 | |||
|AFA= | |||
|description=Downward sword poke. Standing low. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5P</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_5K.PNG | |||
|caption= | |||
|name=5K | |||
|data= | |||
{{AttackData-WW | |||
|damage=18 | |||
|guard=All | |||
|startup=12 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-3 | |||
|AFA= | |||
|description=Forward kick. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">cl.5S</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_cl5S.PNG | |||
|caption= | |||
|name=cl.5S | |||
|data= | |||
{{AttackData-WW | |||
|damage=15 | |||
|guard=All | |||
|startup=7 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-1 | |||
|AFA= | |||
|description=Close range slash. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5S</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_5S.PNG | |||
|caption= | |||
|name=5S | |||
|data= | |||
{{AttackData-WW | |||
|damage=20 | |||
|guard=All | |||
|startup=10 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-3 | |||
|AFA= | |||
|description=Slightly downward jump cancellable thrust. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5HS</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_5HS.PNG | |||
|caption= | |||
|name=5HS | |||
|data= | |||
{{AttackData-WW | |||
|damage=33 | |||
|guard=Mid | |||
|startup=12 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-3 | |||
|AFA= | |||
|description=More powerful thrust, with energy around the sword. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2P</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_2P.PNG | |||
|caption= | |||
|name=2P | |||
|data= | |||
{{AttackData-WW | |||
|damage=7 | |||
|guard=All | |||
|startup=8 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-2 | |||
|AFA= | |||
|description=Short ranged hand swipe. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2K</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_2K.PNG | |||
|caption= | |||
|name=2K | |||
|data= | |||
{{AttackData-WW | |||
|damage=6 | |||
|guard=Low, Air | |||
|startup=11 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-8 | |||
|AFA= | |||
|description=Low kick. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2S</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_2S.PNG | |||
|caption= | |||
|name=2S | |||
|data= | |||
{{AttackData-WW | |||
|damage=15 | |||
|guard=Low, Air | |||
|startup=12 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-5 | |||
|AFA= | |||
|description=Low sword thrust. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2HS</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_2HS.PNG | |||
|caption= | |||
|name=2HS | |||
|data= | |||
{{AttackData-WW | |||
|damage=8, 9 | |||
|guard=All | |||
|startup=12 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-6 | |||
|AFA= | |||
|description=Etielle stands up and does two slashes with her sword. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.P</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_jP.PNG | |||
|caption= | |||
|name=j.P | |||
|data= | |||
{{AttackData-WW | |||
|damage=10 | |||
|guard=High, Air | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=? | |||
|AFA=? | |||
|description=Horizontal sword thrust. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.K</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_jK.PNG | |||
|caption= | |||
|name=j.K | |||
|data= | |||
{{AttackData-WW | |||
|damage=8 | |||
|guard=High, Air | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=? | |||
|AFA=? | |||
|description=Horizontal aerial kick. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.S</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_jS.PNG | |||
|caption= | |||
|name=j.S | |||
|data= | |||
{{AttackData-WW | |||
|damage=24 | |||
|guard=High, Air | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=? | |||
|AFA=? | |||
|description=Downward sword thrust. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j.H</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_jH.PNG | |||
|caption= | |||
|name=j.H | |||
|data= | |||
{{AttackData-WW | |||
|damage=28 | |||
|guard=High, Air | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=? | |||
|AFA=? | |||
|description=Upward sword slash. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5O</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_5O.PNG | |||
|caption= | |||
|name=Chilling Aura<br><small>チリングオーラ</small> | |||
|input = {{#invoke:InputsWanWan|toIcons|4O/5O/6O}} | |||
|data= | |||
{{AttackData-WW | |||
|damage= | |||
|guard=- | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype=- | |||
|level= | |||
|GFA=? | |||
|AFA=? | |||
|description= | |||
Etielle starts converting her skill gauge to her cold gauge, causing blue orbs to float off of her body while active. The speed and efficiency depends on which direction is held when used. | |||
* 4O: 1 cold gauge level in 15 seconds for 5% skill gauge | |||
* 5O: 1 cold gauge level in 6 second for 10% skill gauge | |||
* 6O: 1 cold gauge level in 1 second for 25% skill gauge | |||
* Crouching increases how quickly the cold gauge increases, but not the skill gauge consumption | |||
Turning on the conversion immediately costs 5% meter, so it is advised not to toggle it too often. | |||
At the end of the round you get refunded meter based on what level your cold gauge was at the end of the round. | |||
* Level 1: 20% | |||
* Level 2: 30% | |||
* Level 3: 45% | |||
* Max: 55% | |||
}} | |||
}} | |||
== Command Moves == | |||
====== <font style="visibility:hidden" size="0">6K</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_6K.PNG | |||
|caption= | |||
|name=Elegant Touch<br><small>エレガントタッチ</small> | |||
|input={{#invoke:InputsWanWan|toIcons|6K}} | |||
|data= | |||
{{AttackData-WW | |||
|damage=30 | |||
|guard=Unblockable | |||
|startup=8 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=? | |||
|AFA=? | |||
|description=Upwards anti-air slash, air unblockable and jump cancellable but whiffs on grounded opponents. | |||
}} | |||
}} | |||
== Universal Moves == | |||
====== <font style="visibility:hidden" size="0">6HS</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_6HS.PNG | |||
|input={{#invoke:InputsWanWan|toIcons|6HS}} | |||
|caption= | |||
|name= Just Break | |||
|data= | |||
{{AttackData-WW | |||
|damage=35 | |||
|guard=High, Air | |||
|startup=44 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level=1 | |||
|GFA=? | |||
|AFA=? | |||
|description=Universal overhead option. Etielle charges up energy in her hand before using it to raise an ice spike in front of her. Jump cancellable on hit. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">Throw</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_Throw.PNG | |||
|input=When close, {{#invoke:InputsWanWan|toIcons|4/6HS}} | |||
|caption= | |||
|name= Throw | |||
|data= | |||
{{AttackData-WW | |||
|damage= | |||
|guard=Throw | |||
|startup=4 | |||
|active=- | |||
|recovery=- | |||
|canceltype=- | |||
|level=1 | |||
|GFA=? | |||
|AFA=? | |||
|description=Etielle grabs her opponent, before slash them and stabbing them many times. Knocks down full screen away unless you are throwing them into the corner. Increases damage based on cold gauge level. | |||
}} | |||
}} | |||
|} | ====== <font style="visibility:hidden" size="0">Air Throw</font> ====== | ||
{{MoveData | |||
{{ | |image=WanWan_Etielle_AirThrow.PNG | ||
|input= {{#invoke:InputsWanWan|toIcons|j4/6HS}} when close | |||
|caption= | |||
|name= Air Throw | |||
|data= | |||
{{AttackData-WW | |||
|damage= | |||
|guard=Throw | |||
|startup=4 | |||
|active=- | |||
|recovery=- | |||
|canceltype=- | |||
|level=1 | |||
|GFA=? | |||
|AFA=? | |||
|description=Etielle grabs her opponent before slashing them towards the ground, where they explode upwards in a block of ice. Damage increases based on cold gauge. | |||
}} | |||
}} | |||
= | == Skills == | ||
====== <font style="visibility:hidden" size="0">[4]6S</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_46S.PNG | |||
|caption= | |||
|name=Silver Arrow<br><small>シルバーアロー</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[4]6S}} | |||
|data= | |||
{{AttackData-WW | |||
|version= | |||
|damage= | |||
|guard=All | |||
|startup=9 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-8 - -11 | |||
|AFA=? | |||
|description=Fast moving energy thrust that covers 80% of the screen horizontally. Takes up to 12f to hit when used at max range. Frame advantage varies from -11 to -8 based on distance. Damage increases based on cold gauge. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">[2]8S</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_28S.PNG | |||
|caption= | |||
|name=Rising Arrow<br><small>ライジングアロー</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[2]8S}} | |||
|data= | |||
{{AttackData-WW | |||
|version= | |||
|damage=(54/65/85/115) | |||
|guard=Unblockable | |||
|startup=10 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=N/A | |||
|AFA=N/A | |||
|description=Diagonal anti-air thrust, covers 80% of the screen horizontally. Air unblockable, but does not hit grounded opponents. Frame advantage Takes 8 frames to travel across the screen. Damage increases based on cold gauge. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">[4]6HS</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_46HS.PNG | |||
|caption= | |||
|name=Phalanx<br><small>ファランクス</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[4]6HS}} | |||
|data= | |||
{{AttackData-WW | |||
|version= | |||
|damage=(58/78/98/118) - (88/108/128/148) | |||
|guard=All | |||
|startup=30 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-1 - -8 | |||
|AFA=? | |||
|description=Etielle charges forward 3/4 the screen over 24 frames and if she hits someone pushes them all the way to the corner. Becomes less disadvantages at farther distances, ranging from -8 point blank to -1 at max range. Damage increases based on cold gauge and distance to the corner. <!--i have 0 idea how best to notate this moves damage--> | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">[2]8HS</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_28HS.PNG | |||
|caption= | |||
|name=Tri-attack<br><small>トライアタック</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[2]8HS}} | |||
|data= | |||
{{AttackData-WW | |||
|version= | |||
|damage=(78/97/116/145) | |||
|guard=All | |||
|startup=19 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=+4 | |||
|AFA=? | |||
|description=Etielle slashes in a triangle motion, hitting three times. Damage increases based on cold gauge. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">[4]6P</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_64P.PNG | |||
|caption= | |||
|name=Cool Edge<br><small>クールエッジ</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[6]4P}} | |||
|data= | |||
{{AttackData-WW | |||
|version= | |||
|damage=(8/11/21/30) | |||
|guard=All | |||
|startup=6 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=-46 | |||
|AFA=? | |||
|description=Downward pointed energy thrust that reaches roughly 1/3 screen. Can be dash cancelled by inputting forward after the move, and is -11 on grounded hit if you do not do this (neutral if you do, but you can cancel out of the dash early for a combo). Has a significant amount of untechable time so is often used for high damage corner juggles. Damage increases based on cold gauge. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">[8]2K</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_82K.PNG | |||
|caption= | |||
|name=Frost Heart<br><small>フロストハート</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[8]2K}} | |||
|data= | |||
{{AttackData-WW | |||
|version= | |||
|damage=(22/30/34/39), (15/30/50/70) | |||
|guard=All | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=? | |||
|AFA=? | |||
|description=Etielle does a forward kick and slash, and if it hits leaves behind ice which explodes upwards a moment later, launching the opponent if they did not block the explosion. Damage increases based on cold gauge. <!--idk how to get frame checker to work with up charges (counts frames of either jump or move you are using to buffer), luckily i believe this is the only one--> | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">[6]4S</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_64S.PNG | |||
|caption= | |||
|name=Accel Fang<br><small>アクセルファング</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[6]4S}} (air OK) | |||
|data= | |||
{{AttackData-WW | |||
|version=Ground | |||
|damage=(24/36/71/131) | |||
|guard=All | |||
|startup=65 | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=+52 | |||
|AFA=? | |||
|description=Etielle spins before sending a slow moving projectile forward. Hits 3 times. Damage increases based on cold gauge. | |||
}} | |||
{{AttackData-WW | |||
|header=no | |||
|version=Air | |||
|damage=(51/65/82/146) | |||
|guard=All | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype= | |||
|level= | |||
|GFA=? | |||
|AFA=? | |||
|description=Etielle spins mid-air, hitting around her 6 times. Damage increases based on cold gauge. | |||
}} | |||
}} | |||
== Finish Skills == | |||
====== <font style="visibility:hidden" size="0">[4]646S</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_4646S.PNG | |||
|caption= | |||
|name=Silk Storm<br><small>シルクストーム</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[4]646S}} | |||
|data= | |||
{{AttackData-WW | |||
|version= | |||
|damage=(186/240/306/370) | |||
|guard=All | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype=- | |||
|level= | |||
|GFA=-30 | |||
|AFA=? | |||
|description=Etielle sends a large energy wave across the entire screen, blasting her opponent back fullscreen. Damage increases based on cold gauge. <!--do not trust frame checker startup for supers, seems to be including super flash--> | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">[1]319HS</font> ====== | |||
{{MoveData | |||
|image=WanWan_Etielle_4646S.PNG | |||
|caption= | |||
|name=Eternal Gracia<br><small>エターナルグレイシア</small> | |||
|input={{#invoke:InputsWanWan|toIcons|[1]319HS}} | |||
|data= | |||
{{AttackData-WW | |||
|version= | |||
|damage=303 | |||
|guard=Mid | |||
|startup=- | |||
|active=- | |||
|recovery=- | |||
|canceltype=- | |||
|level= | |||
|GFA=-112 | |||
|AFA=N/A | |||
|description=Requires level 4 cold gauge. Empties the cold gauge to create a massive air-unblockable pillar of ice and wind upwards. | |||
}} | |||
}} | |||
= | == Gameplan & Strategy== | ||
===Neutral Game=== | |||
Etielle has lots of great neutral buttons she can throw in to turn the round to her favour. A stray 4[6]HS knockdown can do wonders for getting in, and her aerials aren't terrible for getting in either. j.K, j.S and j.HS are all good buttons to throw infront of you. Going for j.P can be risky since it's one of the slower j.P's in the game, but its range can more than make up for its speed. | |||
== BnBs == | == Combos == | ||
=== BnBs === | |||
'''Meterless, Anywhere''' 2P 2K 2S 2HS HS 2[8]HS | '''Meterless, Anywhere''' 2P 2K 2S 2HS HS 2[8]HS | ||
'''Meterless, Overhead Confirm''' 6HS delay j.S j.HS dj. j.S j.HS j.[6]4S | '''Meterless, Overhead Confirm''' 6HS delay j.S j.HS dj. j.S j.HS j.[6]4S | ||
'''Meterless, Air Throw''' Air Throw > [2]8S | |||
'''Max Cold, Corner Air Throw''' Air Throw > [1]319HS | |||
== Videos == | |||
== External Links == | |||
== Colors == | |||
{{Colors-WW | |||
|Character=WanWan_Etielle_Color_ | |||
}} | |||
{{WW}} | {{WW}} | ||
[[Category:Wonderful World]] | [[Category:Wonderful World]] |
Latest revision as of 13:19, 23 June 2024
Character Specific Data
- Health: 790
- Starting Guts Correction: 42%
- Guts Correction: 68%
- Total Effective Health: 946
- Weight: Middle
- Shave Rate: 30%
- Combo Correction Value: 2%
Playstyle
Etielle is a Knight Apprentice of the Eimeru Knights. She is a little careless, a fierce believer, and a dedicated hard worker. Her original identity is of a daughter of the country town of lords where she had been living without trouble. However, she noticed the house she was in wasn't very wealthy, and looking at her parents at how tired they are, she begins to think that she can do things herself. Then, she tried to to improve her family's aristocratic position even a little by making a name for herself and becoming a knight. Etielle's Weapon is "Silver Fang", a one-handed sword with an edge so sharp it can freeze the air it cuts through. Because of its special shape and properties, its treatment is difficult and delicate technology is required to mantain it.
In-game, Etielle is a well-rounded charge character with excellent range and great neutral, boasting great jump-ins and aggressive buttons while also having cover on most of her aerials and a great antiair. Her O is a chilling aura that collects Cold Air charges for her Cold Gauge which improves her damage at the cost of meter. Her finish skill requires Cold Air instead of meter, which means you can defensively BRK to make neutral safer without necessarily sacrificing the damage you'll do when you do get in. However, it's important to note that once she starts converting meter into Cold Air she can't gain any more meter until the conversion ends. At the end of every round, all her Cold Air gets converted back into her meter. Good meter management, Cold Air management and decisionmaking are necessary to do well with Etielle.
Strengths | Weaknesses |
---|---|
|
|
Movelist
Original Ability Overview
Etielle can use her Original Ability to deplete her Skill Gauge in order to fill her unique Cold Gauge. As the Cold Gauge fills, her specials do more damage. While it is currently active and her Cold Gauge is above Stage 1, her throws and specials deplete her opponent's Counter Gauge. If her Original Ability is not active, her Cold Gauge slowly drains. 4O fills the Cold Gauge slowest, but most efficiently. 6O fills it the fastest but is least efficient. 5O is somewhere in between. At the end of each round, her Cold Gauge is emptied and she gains Skill Gauge based on how full it was. Eternal Gracia can only be used at Stage 3 or above Cold Gauge, and empties that instead of using the Skill Gauge. Etielle also passively gains meter while crouching.
Normal Moves & Original Abilities
5P
5P
|
---|
5P
5K
|
---|
cl.5S
cl.5S
|
---|
5S
5S
|
---|
5HS
5HS
|
---|
2P
2P
|
---|
2K
2K
|
---|
2S
2S
|
---|
2HS
2HS
|
---|
j.P
j.P
|
---|
j.K
j.K
|
---|
j.S
j.S
|
---|
j.H
j.H
|
---|
5O
Command Moves
6K
Universal Moves
6HS
Throw
Air Throw
Skills
[4]6S
[2]8S
[4]6HS
[2]8HS
[4]6P
[8]2K
[6]4S
Finish Skills
[4]646S
[1]319HS
Gameplan & Strategy
Neutral Game
Etielle has lots of great neutral buttons she can throw in to turn the round to her favour. A stray 4[6]HS knockdown can do wonders for getting in, and her aerials aren't terrible for getting in either. j.K, j.S and j.HS are all good buttons to throw infront of you. Going for j.P can be risky since it's one of the slower j.P's in the game, but its range can more than make up for its speed.
Combos
BnBs
Meterless, Anywhere 2P 2K 2S 2HS HS 2[8]HS
Meterless, Overhead Confirm 6HS delay j.S j.HS dj. j.S j.HS j.[6]4S
Meterless, Air Throw Air Throw > [2]8S
Max Cold, Corner Air Throw Air Throw > [1]319HS
Videos
External Links
Colors
P Button | K Button | S Button | HS Button |
---|---|---|---|
O Button | SP Button | Hidden | |