Skullgirls/Annie/Team Building: Difference between revisions
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* [https://sites.google.com/view/sgteamguide/character-overviews/annie?authuser=0 Skullgirls Team Building Guide - Annie] | * [https://sites.google.com/view/sgteamguide/character-overviews/annie?authuser=0 Skullgirls Team Building Guide - Annie] | ||
* [https://youtu.be/Rqs1YMo1bB8 Annie with Cilia Slide Combos] | |||
{{SG}} | {{SG}} |
Revision as of 17:28, 27 February 2023
Assist Strategies
- Anti Airs - While Annie has good anti-airs against aerial approaches, she struggles when she has to be the one to approach characters that can stay high up and harass her from afar, so high reaching assists like A-Train can help even the odds.
- Neutral assists that help cover her approach or create opportunities to move in.
DHCs
Pillar of Creation can easily convert in a lot of situations for high damage combos, and Gravity Slingshot has fantastic frame advantage on block for safety or offensive momentum.
Tagging
Assist Combos
H A-Train
- Ridiculous frontloaded damage.
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8853 |
1 |
Midscreen |
Universal |
|
|
|
9556 |
1 |
Close to corner |
Universal |
|
|
|
9823 |
1 |
Corner |
Universal |
|
|
Assist Resets
Two Touch Sequences
External Links