Skullgirls/Annie/Team Building
< Skullgirls | Annie
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Assist Strategies
- Anti Airs - While Annie has good anti-airs against aerial approaches, she struggles when she has to be the one to approach characters that can stay high up and harass her from afar, so high reaching assists like A-Train can help even the odds.
- Neutral assists that help cover her approach or create opportunities to move in.
DHCs
Pillar of Creation can easily convert in a lot of situations for high damage combos, and Gravity Slingshot has fantastic frame advantage on block for safety or offensive momentum.
Tagging
Assist Combos
H A-Train
- Ridiculous frontloaded damage.
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8853 |
1 |
Midscreen |
Universal |
|
|
|
9114 |
1 |
Midscreen |
Universal |
|
|- | style="text-align:left" |
- 2LK 2MP (2MK) 2HP OTG 214MP~P + Assist Call
- 6HP 236HP
- 2MP 5HK ~623HP
- 5MKx2 5HPx2 j236K~K
- ADC JMP j236K
- 5LK 2MP 5MKx2 5HP 214HP~P 236PP
| 9556 | 1 | Close to corner | Universal | style="text-align:left" |
- Close to corner bnb with good corner carry. Meter positive
- See video for more details.
| (video)
|- | style="text-align:left" |
- 2LK 2MP 5HK 623HP
- OTG 6HP 623HP + Assist Call
- jHP ADC jMK JHP
- 5MKx2 5HK
- dl jLK jMP
- 5LK 2MP 5MKx2 5HPx2 j236K~K~K 236PP
| 9823 | 1 | Corner | Universal | style="text-align:left" |
- Corner BnB
|
|}
Assist Resets
Two Touch Sequences
External Links