Skullgirls/Ms. Fortune/Combos: Difference between revisions

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(Porting from shoryuken wiki)
 
(Adjusted Head Roll combo. Prior large edit w/o note was removal of old combos.)
 
(173 intermediate revisions by 12 users not shown)
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{{SG Character Subnav|char=Ms. Fortune|short=msf|sub=1}}
<div>
<div>
<div style="float:left">
<div style="float:left">
__TOC__
{{TOC limit|4}}
</div>
</div>
{{NavigationSub-SG}}
{{ComboLegend-SG |
<div style="float:left; margin-left:15px">
:'''Fiber Upper''' &#61; Fiber (623K)
{{ComboLegend-SG}}
:'''Cat Scratch Fever''' &#61; CSF (236PP)
:'''Feral Edge''' &#61; Feral (j214KK)
:'''Headbutt''' &#61; Headbutt (Headless HP)
:'''Zoom!''' &#61; Zoom! (Headless 4HP/6HP)
:'''Feline Allergies''' &#61; Sneeze (Headless 623HP)
:'''OMNOMNOMNOM''' &#61; nom (Headless 214HP)
}}
</div>
</div>
<div style="float:left; margin-left:15px">
<br clear=all/>
{| class="wikitable sortable"
 
|+ Character legend
==Hit Confirms==
! Full move name
 
! Abbreviated name
'''Head-on'''
! Input
* Head-on Fortune has three potential hitconfirms, each with their own pros and cons.
|-
** 2LK 5MK is an easy string to confirm from as it hits 3 times and works from max range 2LK. This string is PBGC punishable by the entire cast however and it heavily scales her combos so it is best to avoid this string if possible.
| Fiber Upper
** 2LK 2MK is a much safer string than 2LK 5MK and cannot be PBGC punished. This string also gives higher damage combos than 5MK. Unfortunately though, this string will not hit from max 2LK range and if you want to confirm into 2HP after 2MK it will sometimes push the opponent out of range.
| Fiber
** 2LK 5HP is arguably Head-on Fortune's best hitconfirm but it is more complicated than the others. This string leads to high damage and baits pushblocks as 2LK has short blockstun. However, this string needs to be confirmed with 236P combos unless point blank vs a standing opponent and 236P combos use OTG and have less damage potential than 623LK~K combos. If the hitconfirm is blocked then you may need to cancel into a special to keep Fortune safe. If the opponent does not pushblock then 5HP will leave you punishable at -9 so you need to cancel into 236LP x1 which will leave you ±0 on block. If the opponent pushblocks you then you can either stop at 5HP, as you will be safe, or you can cancel to 623LK~K for further pressure (or do 623MK/HK~K + assist for a crossup).
| 623K
***Note: certain assists like H Bypass, Clide, H LnL, etc significantly improve this hitconfirm by both making it safe on block as well as leading to very high damage combos.
|-
 
| Cat Scratch Fever
'''Headless'''
| CSF
* Headless Fortune has a couple of options for hitconfirming.
| 236PP
** 2LK 5MK is the same as for Head-on.
|-
** 2LK 5MP is her best hitconfirm as this leaves you +1 on block, cannot be PBGC punished and doesn't scale her combos. 5MP will not hit at maximum 2LK range though.
| Feral Edge
 
| Feral
==BnB Combos==
| j214KK
 
===Beginner===
 
A basic ground chain combo ending in sweep
  2LK 5MK 2HK
 
(Head-on only) A basic ground chain combo ending in a special cancel
  2LK 5MK 5HP 236HP~P~P
 
Headless version of the above combo.
  2LK 5MK 236MP
 
(Head-on only) A basic ground chain combo ending in a super cancel.
  2LK 5MK 5HP 236HP~P~P 236PP
 
Headless version of the above combo.
  2LK 5MK 236MP 236PP
 
A basic air chain combo ending in an air super (2HP for head-on, 5HK for headless).
  2LK 5MK 2HP/5HK
  jMP jMK j214MK j214KK
 
(Head-on only) Combo into air chain then restand before finisher.
  2LK 5MK 5HK 623LK~K
  jLK jHP j214MK
  dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
 
===Intermediate===
 
====Head-on====
 
{{ComboHeader-SG}}
{{Combo-SG
| notation=
:2LK 5MK 5HK 623LK~K
:jHP
:ADC jHP j214MK
:2MP 5MK 5HK 623LK~K
:jLK jHP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=6673
| meter=1
| location=Anywhere
| charspecific=Universal
| description=
* Standard midscreen route. Conserves OTG, works for happy birthdays and corner carries
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=5s (video)]
|}}
 
{{Combo-SG
| notation=
:2LK 5MK 5HP 623LK~K
:jHP
:ADC jHP j214MK
:5HP 623LK~K
:jLK jHP j214MK
:5MP 236MP~P~P
:5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=7874
| meter=1
| location=Corner
| charspecific=Universal
| description=
* Standard corner combo. Uses OTG, works for happy birthdays
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=72s (video)]
|}}
|}
 
====Headless====
 
{{ComboHeader-SG}}
{{Combo-SG
| notation=
:2LK 5MP 5HK
:jMK j214MK Nom
:jHK j214HK
:jLK jHK ADC
:jLP jMK j214MK
:5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze
| damage=7439
| meter=1
| location=Anywhere
| charspecific=Universal
| description=
* Midscreen sandwich combo: the head is in front of you.
| video=[https://www.youtube.com/watch?v=oaVBCW1xFOs (video)]
|}}
 
{{Combo-SG
| notation=
:2LK 5MP 5HK 623LK~K
:jMP j214MK Nom
:jHK j214HK
:jLK jHK ADC
:jLP jMK j214MK
:5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze
| damage=7920
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Midscreen head behind you combo.
* Vs Big Band, use 623MK~K instead of 623LK~K
| video=[https://youtu.be/oaVBCW1xFOs?t=13 (video)]
|}}
 
{{Combo-SG
| notation=
:2LK 5MP 5HK 623LK~K
:jMP j214MK Zoom Nom
:jHK j214HK
:623HK~K
:jMK jHK dl j214HK
:5LPx2 5LK 5MP 5MK 236MP Headbutt 236PP Sneeze
| damage=8371
| meter=1
| location=Corner
| charspecific=Universal
| description=
* Universal corner combo
* If head is fullscreen behind you then hold 6HP during the starting ground string.  You can add 5MK to give the head more time to travel.
| video=[https://youtu.be/oaVBCW1xFOs?t=57 (video)]
|}}
 
{{Combo-SG
| notation=
:2LK 5MP 5HK 623LK~K
:jMP j214MK Zoom
:5MP 5HK 623HK~K
:jMK j214HK
: *5LK 214K
:5LPx2 5LK 5MP 5MK 5HK 236MP 236PP
| damage=8258
| meter=1
| location=Corner
| charspecific=Universal (except Big Band)
| description=
* Corner combo
* If the head is in the corner then skip the headbutt.
* If head is fullscreen behind you then hold 6HP during the starting ground string.  You can add 5MK to give the head more time to travel.
* * Vs Double use 5LK dl 236LP
| video=[https://youtu.be/oaVBCW1xFOs?t=27 (video)]
|}}
|}
|}
</div>
</div>
<br clear=all/>


==Combo Resources==
===Conversions===
 
'''Head-on'''
 
* Throw:
** Throw 623LK~K - Beowulf and Big Band.
** Throw 623LK~K (whiff) j214KK Sneeze - Universal.
** Throw 623LK~K (whiff) AD jHP - Universal (difficult).
** Throw 236P~P~2K 5LP
*** 236MP: Ms Fortune and mid-weights (difficult).
*** 236HP: Filia, Fukua, Squigly and Valentine (difficult).
*** 236LP: Double, Peacock and Painwheel (difficult). Note: against Painwheel delay the 2nd hit of 236P as much as possible to bring her low to ground. Vs Peacock slightly delay the 2nd hit of 236P and vs Double do it as fast as possible.
 
* Airthrow:
** j214KK Sneeze - Any height.
** jHP ADC jHP - 623LK~K jump cancel and a bit above height.
** ADC jHP - 623LK~K jump cancel height.
** jLK ADC jLK - Same as jHP ADC except also works a bit lower to the ground.
** ADC jLK - Close to the ground.
** j214LK - Minimum height airthrow conversion.
 
* 623HK~K:
** jHP ADC jLK jHP - OTGless conversion.
** jHP ADC jHP jHK - Max damage conversion.
 
'''Headless'''
 
* Throw:
** Headbutt 5LP
** Nom
** Walk the head so it is on top of you, 236MP Zoom 5MP - Optimal damage.
 
* Airthrow:
** j214KK headbutt - Any height.
** Headbutt/Nom - If the head is below you.
** jLK ADC jLK - Same as jHP ADC except also works a bit lower to the ground.
** ADC jLK - Close to the ground.
** j214LK - Minimum height airthrow conversion.
 
==Enders==
 
*If you have not used OTG at the end of your combo then you can change your final string to 5LPx2 5LK 5MP 5MK 5HP 623HK~K j214KK 236PP for some extra damage for 2 bars total. If headless then use 5HK 623HK~K instead of 5HP 623HK~K.
*If you have 3 bars and are in the corner then you can add Level 3 to the penultimate string in your combo (to the end of the string that would normally use your OTG) for extra damage.
 
==Tips & Tricks==
 
==Combos By Starter==
''Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.''


* [https://www.youtube.com/playlist?list=PLgLPYjs8Xw3HScKOhkjeTrkc6YlEKmcv2 Combo playlist]
* [https://www.youtube.com/playlist?list=PLgLPYjs8Xw3HScKOhkjeTrkc6YlEKmcv2 Combo playlist]
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* [https://youtu.be/23v-Gecnh90 Ground Throw Conversions and Combos]
* [https://youtu.be/23v-Gecnh90 Ground Throw Conversions and Combos]


==General Combo Tips==
===Head-on===


==Beginner Combos==
====2LK====
{{ComboHeader-SG}}
{{Combo-SG
| notation=
:2LK 5MK 5HK 623LK~K
:jHP
:ADC jHP j214MK
:2MP 5MK 5HK 623LK~K
:jLK jHP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=6673
| meter=1
| location=Anywhere
| charspecific=Universal
| description=
* Standard midscreen route. Conserves OTG, works for happy birthdays and corner carries
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=5s (video)]
|}}


If the bread and butter combos are too daunting, try to become comfortable doing each of these combos. Start with the first, then move to the next one. When you play matches, it's good enough to use the one you can perform the most consistently. Once you can do all of them, try learning the combos in the following sections!
{{Combo-SG
| notation=
:2LK 5MK 2HP
:jHP
:ADC jHP j214MK
:623LK~K
:jLK jHP j214MK
:5HP 236HP(P~P~2K)
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=7452
| meter=1
| location=Anywhere
| charspecific=Universal (except Ms. Fortune)
| description=
* Midscreen max damage
* Can remove 5LK for more consistency
* 2HP does not connect when done from max range 2LK
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=18s (video)]
|}}


;1.
{{Combo-SG
:2LK 5MK 2HK
| notation=
:A basic ground chain combo ending in sweep
:2LK 5HP 236HP(P~P~2K)
:dash 2LK 2HP
:jHP
:ADC jLK jHP j214MK
:5HK 623LK~K
:jLP jHP
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=7205
| meter=1
| location=Anywhere
| charspecific=Universal
| description=
* Combo from 236P starter
* Can remove 5LK for more consistency
* Max meter gain midscreen route
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=31s (video)]
|}}


;2a.
{{Combo-SG
:2LK 5MK 5HP 236HP~P~P
| notation=
:(Head on only) A basic ground chain combo ending in a special cancel
:2LK 5MK 2HP 623LK~K
:jMP j214MK
:dash 2LK 5HK(2) 623LK~K
:jLP jHP
:ADC jMK jHP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=6825
| meter=1
| location=Anywhere
| charspecific=Universal (except Big Band)
| description=
* Side-swap combo
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=45s (video)]
|}}


;2b.
{{Combo-SG
:2LK 5MK 236MP
| notation=
:Headless version of the above combo.
:2LK 5MK 2HP
:j214P
:j214HK Nom
:jHK j214HK
:jLK jHK j214MK
: *IAD jLP jMK j214MK
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=7723
| meter=1
| location=Anywhere
| charspecific=Yes
| description=
* Head-on to headless transition combo
* * Vs Painwheel and Cerebella use 623LK~K jLP jLK instead of IAD jLP jMK j214MK
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=57s (video)]
|}}


;3a.
{{Combo-SG
:2LK 5MK 5HP 236HP~P~P CSF
| notation=
:(Head on only) A basic ground chain combo ending in a super cancel.
:2LK 5MK 5HK 623LK~K
:jHP
:ADC jHP j214MK
:623LK~K
:dl jLK jHP j214P
:2LKxN
:IAD jLP jLK
:2LKxN
: *214K
:5LPx2 5LK 5MP 5MK 5HK 623HK
:dj j214KK Zoom
| damage=7849 (patched)
| meter=1
| location=Near to Corner
| charspecific=Yes
| description=
* Near to corner (roughly roundstart distance) head-on to headless transition combo, uses OTG.
* The damage and number of 2LKs varies between characters (see "Notes on 2LKxN Loops" for details)
* * Use 236MP/LP vs Band and Double (236LP is an easier link into 5LP)
* Vs Band use 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP for the final string
| video=[https://www.youtube.com/watch?v=oo-kYVVmrtY (video)]
|}}


;3b.
{{Combo-SG
:2LK 5MK 236MP CSF
| notation=
:Headless version of the above combo.
:2LK 5MK 5HP 623LK~K
:jHP
:ADC jHP j214MK
:5HP 623LK~K
:jLK jHP j214MK
:5MP 236MP~P~P
:5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=7874
| meter=1
| location=Corner
| charspecific=Universal
| description=
* Standard corner combo. Uses OTG, works for happy birthdays
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=72s (video)]
|}}


;4.
{{Combo-SG
:2LK 5MK 2HP
| notation=
:jMP jMK jHP j214MK Feral
:2LK 5MK 5HP 623LK~K
:(Head on only) A basic air chain combo ending in an air super.
:AD jHP j214MK
:5HP *623HK~K
:jLK dl jHP j214HK
:5MP 5HP 236HP~P~P
:5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=8053
| meter=1
| location=Corner
| charspecific=Yes
| description=
* Optimal corner combo, uses OTG.
* Delay timing changes for each weight.
* Vs Big Band use 236MP~P~P in the penultimate chain (damage)
* *Vs lights do 623LK~K jLP jHP j214HK and vs mid-weights use 623MK~K jLK jHP j214HK [https://www.youtube.com/watch?v=qEjzRq-e5ZQ (damage)]
| video=[https://www.youtube.com/watch?v=qEjzRq-e5ZQ (video)]
|}}


==Solo Combos==
{{Combo-SG
| notation=
:2LK 5MK 5HP 623LK~K
:AD jHP j214MK
:5HP 623HK~K
:j214P
:jMP
:214K
:5MK 2HK(1) 214K
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
:dj j214KK Zoom
| damage=7901
| meter=1
| location=Corner
| charspecific=Near Universal
| description=
* Near universal corner head-on to headless transition combo, uses OTG.
* Does not work vs Big Band or Double.
* Optimal vs non-light characters.
| video=[https://youtu.be/vkBMWGeoX6o?t=20 (video)]
|}}
|}


===Head-on===
====Throw====


====2LK====
{{ComboHeader-SG}}
{{ComboHeader-SG}}
{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK L-Fiber
:Throw 623LK~K j214KK Sneeze
:jHP ADC
:jMP jMK jHK Zoom
:jHP jM-Gato
:dash 5MP 5HK
:2MP 5MK 5HK L-Fiber
:jLP jMK j214MK Zoom
:jLK jHP jM-Gato
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
| damage=4413
| damage=6925
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
| charspecific=Universal
| charspecific=Universal
| description=
* Head-on to headless transition combo
* Dash jump jMP vs Squigly
| video= [https://www.youtube.com/watch?v=91KTNVlNSv4&t=238s (video)]
|}}
{{Combo-SG
| notation=
:Throw 623LK~K
:jHP
:ADC jHP j214MK...
| damage=N/A
| meter=0
| location=Anywhere
| charspecific=Yes
| description=
| description=
* Head-on combo
* Head-on combo
| video=[https://www.youtube.com/watch?v=GyWZl333Tkw (video)]
* Use the standard midscreen BnB
* Big Band, Beowulf and Painwheel only midscreen, universal in the corner [https://www.youtube.com/watch?v=91KTNVlNSv4&t=280s (video)]
* Vs Painwheel, the 623LK~K will whiff but jHP will hit (this is hard)
* In the corner you can use 623MK~K instead for extra consistency as this works even if you are late and use OTG
| video= [https://www.youtube.com/watch?v=91KTNVlNSv4&t=265s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HP L-Fiber
:Throw *236MP~P~2K
:jHP
:5LP 5HK(2) 623LK~K
:ADC jHP jM-Gato
:AD jHP j214MK
:5HP L-Fiber
:5MK 5HK 623LK~K
:jLK jHP jM-Gato
:jMP jHP
:MP M-Rekka(P~P~P)
:2LK 5MP 5MK 5HP 236HP~P~P 236PP
:5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
| damage=5011
| damage=8228
| meter=1
| location=Anywhere
| charspecific=Yes
| description=
* Head-on combo
* Difficult
* * 236MP vs mediums, Ms Fortune, Filia, Fukua, Valentine
* * 236HP vs Squigly (also works vs Filia/Fukua, Valentine)
* * 236LP vs Double, Peacock and Painwheel
| video= [https://www.youtube.com/watch?v=91KTNVlNSv4&t=251s (video)]
|}}
 
{{Combo-SG
| notation=
:Throw 623LK~K
:AD *jHP
:5LP 5HK 623LK~K...
| damage=N/A
| meter=0
| location=Anywhere
| charspecific=Yes
| description=
* Head-on combo
* Very difficult
* Use the same combo as the rekka conversion above
* Works vs: Peacock, Squigly, Eliza, Painwheel, Ms Fortune, Filia, Fukua, Cerebella, Valentine, Parasoul, Double
* * Can use jLK jMP vs Painwheel and Peacock [https://www.youtube.com/watch?v=91KTNVlNSv4&t=275s (video)]
| video= [https://www.youtube.com/watch?v=91KTNVlNSv4&t=270s (video)]
|}}
 
{{Combo-SG
| notation=
:CH Throw 623LK~K j214KK Sneeze
:jMP jMK jHK Zoom
:dash 5MP 5MK 236MP Zoom
:dash 5LK 5MK 236MP Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP
| damage=4683
| meter=1
| meter=1
| location=Corner
| location=Anywhere
| charspecific=Universal
| charspecific=Universal
| description=
* Head-on to headless transition combo
* Dash jump jMP vs Squigly
| video= [https://www.youtube.com/watch?v=91KTNVlNSv4&t=285s (video)]
|}}
{{Combo-SG
| notation=
:CH Throw *236MP~P~2K
:5LP 5HK(2) 623LK~K
:AD jHP j214MK
:5MK 5HK 623LK~K
:jLK jHP
:ADC jMP j214MK
:2LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=5251
| meter=1
| location=Anywhere
| charspecific=Yes
| description=
| description=
* Head-on combo
* Head-on combo
| video=[https://www.youtube.com/watch?v=VyDtwVsGjZk (video)]
* Difficult
* * 236MP vs mediums, Ms Fortune, Filia, Fukua, Valentine
* * 236HP vs Squigly (also works vs Filia/Fukua, Valentine)
* * 236LP vs Double, Peacock and Painwheel
| video= [https://www.youtube.com/watch?v=91KTNVlNSv4&t=299s (video)]
|}}
|}}
|}
|}


 
====Airthrow====
====Throw====


{{ComboHeader-SG}}
{{ComboHeader-SG}}
{{Combo-SG
{{Combo-SG
| notation=
| notation=
:Throw L-Fiber Feral Sneeze
:Airthrow 214KK
:jMP jMK jM-Gato Zoom
:dash 5LP 5HK(2) 623LK~K...
:5MP 5HK
| damage=N/A
:jLP jMK jM-Gato Zoom
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
| damage=4778
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
Line 127: Line 543:
| description=
| description=
* Head-on combo
* Head-on combo
| video= [https://youtu.be/23v-Gecnh90?t=41 (video)]
* Works at any height
* Same combo as the ground throw [https://www.youtube.com/watch?v=91KTNVlNSv4&t=251s 236MP conversion]
* For a CH airthrow, use the same route as the CH ground throw [https://www.youtube.com/watch?v=91KTNVlNSv4&t=299s 236MP conversion]
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=313s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:Throw L-Fiber
:Airthrow 214KK Sneeze
:AD jHP
:jMP jMK jHK Zoom...
:5LP 5HK L-Fiber
| damage=N/A
:AD jHP
:5MK 5HK L-Fiber
:jMP jHP
:2LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
| damage=5158
| meter=1
| meter=1
| location=Anywhere
| charspecific=Universal
| description=
* Head-on to headless transition combo
* Works at any height
* Same follow-up combo as the ground throw [https://www.youtube.com/watch?v=91KTNVlNSv4&t=238s 623LK~K 214KK conversion]
* For CH airthrow use the same combo as the CH ground throw [https://www.youtube.com/watch?v=91KTNVlNSv4&t=285s 623LK~K 214KK conversion]
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=313s (video)]
|}}
{{Combo-SG
| notation=
:Airthrow ADC jHP
:5LP 5HK(2) 623LK~K...
| damage=N/A
| meter=0
| location=Anywhere
| location=Anywhere
| charspecific=Universal
| charspecific=Universal
| description=
| description=
* Head-on combo
* Head-on combo
| video= [https://youtu.be/23v-Gecnh90?t=56 (video)]
* Half-jump height conversion
* For low to the ground conversions, use [https://www.youtube.com/watch?v=91KTNVlNSv4&t=331s ADC jLK] or [https://www.youtube.com/watch?v=91KTNVlNSv4&t=335s j214HK]. Both use the same combo as the ground throw [https://www.youtube.com/watch?v=91KTNVlNSv4&t=251s 236MP conversion]
* For a CH airthrow, use the same route as the CH ground throw [https://www.youtube.com/watch?v=91KTNVlNSv4&t=299s 236MP conversion]
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=328s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:Throw *M-Rekka(P~P~2K)
:Airthrow jHP
:5LP 5HK L-Fiber
:ADC jHP
:AD jHP jM-Gato
:5MK 623LK~K
:5MP 5HK L-Fiber
:jLK jHP j214MK
:5HK 623LK~K
:jMP jHP
:jMP jHP
:2LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=5153
| damage=5508
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
Line 162: Line 596:
| description=
| description=
* Head-on combo
* Head-on combo
* * M-Rekka vs mediums and Ms Fortune.
* Neutral jump height conversion
* * H-Rekka vs Filia, Fukua, Squigly and Val
* For half-jump height conversions you can use airthrow [https://www.youtube.com/watch?v=91KTNVlNSv4&t=352s jLK ADC jLK j214MK] with the same route
* * L-Rekka vs Double, Peacock and Painwheel. Vs Painwheel delay the 2nd hit of Rekka as much as possible to bring her low to ground. Vs Peacock slightly delay the 2nd hit of Rekka and vs Double do it as fast as possible.
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=339s (video)]
| video= [https://youtu.be/23v-Gecnh90?t=84 (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:Throw L-Fiber
:CH Airthrow jHP
:jHP ADC
:ADC jHP
:jHP jM-Gato
:5MK 623LK~K
:2MP 5MK 5HP L-Fiber
:jLK jHP j214MK
:jLK jHP jM-Gato
:5HK 623LK~K
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:jLP jHP
| damage=5771
:ADC jMP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=5748
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
| charspecific=Big Band and Beowulf only midscreen, universal in the corner
| charspecific=Universal
| description=
| description=
* Head-on combo
* Head-on combo
| video= [https://www.youtube.com/watch?v=23v-Gecnh90&t=70 (video)]
* Neutral jump height conversion
* For half-jump height conversions you can use airthrow [https://www.youtube.com/watch?v=91KTNVlNSv4&t=352s jLK ADC jLK j214MK] with the same route
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=356s (video)]
|}}
|}}
|}
|}
====H Fiber====
====H Fiber====


Line 191: Line 627:
{{Combo-SG
{{Combo-SG
| notation=
| notation=
:H-Fiber
:623HK~K
:jHP ADC
:jHP
:jHP jHK
:ADC jHP jHK
:5HK(2) L-Fiber
:5HK(2) 623LK~K
:jLP jHP ADC
:jLP jHP
:jMP jM-Gato
:ADC jMP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=7011
| damage=6837
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
Line 204: Line 640:
| description=
| description=
* Head-on combo
* Head-on combo
| video=[https://www.youtube.com/watch?v=IszAlRVRR_k (video)]
* Max damage conversion
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=116s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:H-Fiber
:623HK~K
:jHP ADC
:jHP
:jLK jHP
:ADC jLK jHP
:2MK 5HK(2) L-Fiber
:2MP 5HK 623LK~K
:jLP jHP ADC
:jLP jHP
:jMP jM-Gato
:ADC jMP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=6659
| damage=6538
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
Line 223: Line 660:
* Head-on combo
* Head-on combo
* OTGless route
* OTGless route
| video=[https://www.youtube.com/watch?v=2w8A9z9ppkM (video)]
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=128s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:CH H-Fiber
:CH 623HK~K
:jHP ADC
:jHP
:jHP jHK
:ADC jHP jHK
:dash 2MP 5HK(2) L-Fiber
:dash 2MP 5HK(2) 623LK~K
:jLP jHP ADC
:jLP jHP
:jMK jHP jM-Gato
:ADC jMK jHP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=7505
| damage=7272
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
Line 241: Line 678:
| description=
| description=
* Head-on combo
* Head-on combo
| video=[https://www.youtube.com/watch?v=WPyNekeNAXY (video)]
* Max damage counterhit conversion
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=141s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:CH H-Fiber
:CH 623HK~K
:jHP ADC
:jHP
:jLK jHP
:ADC jLK jHP
:2MP 5MK 5HK(2) L-Fiber
:2MP 5MK 5HK 623LK~K
:jLP jHP ADC
:jLP jHP
:jMK jHP jM-Gato
:ADC jMK jHP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=7228
| damage=6995
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
| charspecific=Universal
| charspecific=Universal
| description=
| description=
* Head-on combo
* Head-on combo.
* OTGless route
* OTGless counterhit conversion.
| video=[https://www.youtube.com/watch?v=MsFEJ1DImJQ (video)]
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=153s (video)]
|}}
|}
 
====Head Toss====
{{ComboHeader-SG}}
{{Combo-SG
| notation=
:214P
:dash 5HK 623LK~K
:jMP
:ADC jHK Headbutt
:5LK 5MP 5MK 236MP Zoom
:dash [HP] 4LPx2 4LK 4MP 4MK ]2HP[ 2HK(1) 236MP 236PP
| damage=6645
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Head-on to headless transition combo
*Omit 2HK(1) and use 5LP 5LK... if not walking the head in the final string.
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=168s (video)]
|}}
 
{{Combo-SG
| notation=
:214P
:5HK 623LK~K
:jMP
:ADC jHK Zoom
:dash 5LK 5HK 623HK~K
:jMK j214HK
:5LPx2 5LK 5MP 5MK 5HK dl 236MP 236PP
| damage=7534
| meter=1
| location=Back to corner
| charspecific=Universal (except Band)
| description=
* Head-on to headless transition combo
* Use headbutt instead of zoom vs Double
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=180s (video)]
|}}
 
{{Combo-SG
| notation=
:214P
:5HK 623LK~K
:jMP j214MK Zoom
:5MP 5HK 623HK~K
:jMK j214HK
:5LPx2 5LK 5MP 5MK 5HK dl 236MP 236PP
| damage=7636
| meter=1
| location=Corner
| charspecific=Universal (except Band)
| description=
* Head-on to headless transition combo
* For CH use the head behind corner combo
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=193s (video)]
|}}
 
{{Combo-SG
| notation=
:CH 214P
:dash 5HK 623LK~K
:jMP
:ADC jHK Headbutt
:5MP 5MK 5HK
:jLK jMK j214MK Zoom
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=7364
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Head-on to headless transition combo
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=207s (video)]
|}}
 
{{Combo-SG
| notation=
:CH 214P
:5HK 623LK~K
:jMP
:ADC jHK Zoom
:dash 5MP 5HK 623HK~K
:jMK j214HK
: 5LK 214K*
:5LPx2 5LK 5MP 5MK 5HK dl 236MP 236PP
| damage=8356
| meter=1
| location=Back to corner
| charspecific=Universal (except Band)
| description=
* Head-on to headless transition combo
* *vs Double use 5LK 236MP and swap Zoom with Headbutt
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=221s (video)]
|}}
|}}
|}
|}


====Counter hit punishes====
====Counter Hit Punishes====


{{ComboHeader-SG}}
{{ComboHeader-SG}}
{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HP L-Fiber
:5HP 623LK~K
:jHP ADC
:jHP
:jHP jM-Gato
:ADC jHP j214MK
:5HP L-Fiber
:5HP 623LK~K
:jLK jHP jM-Gato
:jLK jHP j214MK
:2MP 5MK 5HK L-Fiber
:5MP 5MK 5HK 623LK~K
:jMP jHP
:jMP jHP
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=9736
| damage=9586
| meter=1
| meter=1
| location=Midscreen
| location=Anywhere
| charspecific=Yes
| charspecific=Yes
| description=
| description=
* Head-on combo
* Head-on combo
* Replace all but the final 5HP with 5HK on Cerebella
* Replace all but the final 5HP with 5HK vs Cerebella
| video=[https://www.youtube.com/watch?v=jcsw7tPuE7I (video)]
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=86s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HP L-Fiber
:5HP 623LK~K
:jHP ADC
:jHP
:jHP jM-Gato
:ADC jHP j214MK
:L-Fiber
:623LK~K
:jLK jHP jM-Gato
:jLK jHP j214MK
:2MK 5HP H-Rekka(P~P~P)
:5HP 623LK~K
:5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:jMP jHP
| damage=10291
:2MK 5HP 236HP~P~P
:5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=9889
| meter=1
| meter=1
| location=Corner
| location=Corner
Line 302: Line 838:
| description=
| description=
* Head-on combo
* Head-on combo
* Replace penultimate H-Rekka(P~P~P) with M-Rekka(P~P~P) against Big Band and Eliza
* Replace penultimate 236HP~P~P with 236MP~P~P vs Big Band and Eliza
| video=[https://www.youtube.com/watch?v=jyySG4Rsr2I (video)]
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=101s (video)]
|}}
|}}
|}
|}
Line 314: Line 850:
{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 2HP
:2LK 5MP 5MK 2HK(1) 623LK~K
:214P
:delay jLK
:jM-Gato Nom
:ADC jLK j214MK
:jHK jH-Gato
:2LK 5MP 5MK 2HK(1) 623LK~K
:jLK jHK jM-Gato
:jLP jLK
:M-Rekka CSF Headbutt*
:ADC jMP j214MK
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka
:dash 5LPx2 5LK 5MP 5MK 236MP 236PP
| damage=7654
| damage=6046
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
| charspecific=Yes
| charspecific=Universal
| description=
| description=
* Head-on to headless transition combo
* Does not use the head
* After jM-Gato:
* Also works (kinda) as a happy birthday route
** Rekka CSF Headbutt - BB, BE, FI, FU, MF, PS, PW, RF, SQ, VA
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=7s(video)]
** Rekka CSF Sneeze: CB
** Rekka Zoom CSF Sneeze: EL
** Rekka Sneeze CSF Zoom/Sneeze: PC
** Rekka Zoom~CSF Zoom: PC
** Rekka Sneeze/Zoom CSF Sneeze: DB
| video=[https://www.youtube.com/watch?v=d7HDOoRV6os (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK
:2LK 5MP Headbutt 5HK
:jMP jMK jM-Gato
:jMP jMK j214MK Zoom
:2LK 5MK 5HK
:5MP 5HK
:jLP jMP jMK jM-Gato Feral
:jLP jMK j214MK Zoom
| damage=5406
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=7030
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
| charspecific=Universal
| charspecific=Universal
| description=
| description=
* Headless combo
* Sandwich combo
* Does not use the head
* Zoom timing varies between characters
| video=[https://www.youtube.com/watch?v=id9BoYeyUPc (video)]
* Skip headbutt if the head is too far in front of you and use OTG Headbutt instead of Zoom for the first rep
* In the corner hold HP during the ground strings
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=22s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK Headbutt 5HK
:2LK 5MP 236MP Zoom
:jMP jMK jM-Gato Zoom
:5MP 5MK 236MP Zoom
:5MP 5HK
:dash 5LK 5MP 5MK 236MP Zoom Nom
:jLP jMK jM-Gato Zoom
:j214HK
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:dash 5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze
| damage=6977
| damage=7160
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
| charspecific=Universal (Zoom timing varies)
| charspecific=Yes
| description=
| description=
* Headless combo
* Head in front of you
* Head behind opponent
* If the head is fullscreen in front of you, use Headbutt instead of Zoom for the first string
* Omit Headbutt if the head is far behind
* Against Double in the corner use headbutt instead of Zoom
| video=[https://www.youtube.com/watch?v=MBgk4CcOkN4 (video)]
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=35s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK M-Rekka Zoom
:2LK 5MP 5HK
:5MP 5MK M-Rekka Zoom
:jMK j214MK Nom
:dash 5LK 5MP 5MK M-Rekka Headbutt
:jHK j214HK
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:jLK jHK j214MK
| damage=6943
: *IAD jLP jMK j214MK
:5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze
| damage=7698
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
| charspecific=Yes
| charspecific=Yes
| description=
| description=
* Headless combo
* Sandwich combo, head spacing isn't as finnicky as the optimal combo
* Head behind opponent
* If the head is behind you, you can walk it forward during the start of the combo
* If head is too far for Zoom use Headbutt
* * Vs [ Painwheel] use 623LK~K dl jLP jLK
* Against Double in the corner use Headbutt instead of Zoom
| video=[https://youtu.be/xVh6yzerZXY?t=14 (video)]
| video=[https://www.youtube.com/watch?v=MBgk4CcOkN4 (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK M-Rekka Zoom
:2LK 5MP 5HK
:jMK j214MK Nom
:dash through jHK j214HK
:jLK jHK j214MK
:236MP Headbutt
:5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=7755
| meter=1
| location=Anywhere
| charspecific=Universal
| description=
* Sandwich combo, head spacing isn't as finnicky as the optimal combo
* Easier than the above combo but getting the head to fly in front of you after Nom can be hard
* If the head flies behind you, you can swap to the previous combo
* If the head is behind you, you can walk it forward during the start of the combo
| video=[https://youtu.be/xVh6yzerZXY (video)]
|}}
 
{{Combo-SG
| notation=
:2LK 5MP 236MP Zoom
:5HK
:5HK
:jM-Gato Nom
:j214MK Nom
:jHK jH-Gato
:jHK j214HK
:jLK jHK jM-Gato
:jLK jHK
:M-Rekka Headbutt
: *ADC jLP jMK j214MK
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=8545
| damage=8187
| meter=1
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Universal
| charspecific=Yes
| description=
| description=
* Headless combo
* Simpler version of the optimal sandwich combo below
* Head behind opponent
* If the head is fullscreen in front of you, use Headbutt instead of Zoom
* If head is too far for Zoom use Headbutt
* * Vs [https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=63s Painwheel] use jLK jHK j214MK 623LK~K dl jLP jLK
* If the start of this combo is facing left, the head may fly behind you. For this case, use the next combo
* If the head flies behind you after Nom then remove 2HK(1) and do 236MP Headbutt 236PP Sneeze
| video=[https://www.youtube.com/watch?v=SGoWgBHE3js (video)]
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=49s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK M-Rekka Zoom
:2LK 5MP 236MP Zoom
:5HK
:5HK
:jM-Gato Nom
:j214MK Nom
:jHK jH-Gato
: *jHK j214HK
:jLK jHK jM-Gato
:jLK jHK j214MK
:M-Rekka CSF Headbutt*
:236MP Headbutt
:dash 5LPx2 5LK 5MP 5MK M-Rekka
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=8374
| damage=8448
| meter=1
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Yes
| charspecific=Universal
| description=
| description=
* Headless combo
* Optimal Sandwich combo
* Head behind opponent
* If the head is fullscreen in front of you, use Headbutt instead of Zoom
* If head is too far for Zoom use Headbutt
* * The head will generally fly to the left off this setup.  If you are facing right after Nom, dash through before jumping
* After jM-Gato:
** If you are close to the right corner after Nom, dash through so you do jHK facing right
** Rekka CSF Headbutt - BB, BE, FI, FU, MF, PS, PW, RF, SQ, VA
* If something goes wrong and the head flies behind you, use the previous combo
** Rekka CSF Sneeze: CB
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=78s (video)]
** Rekka Zoom CSF Sneeze: EL
** Rekka Sneeze CSF Zoom/Sneeze: PC
** Rekka Zoom~CSF Zoom: PC
** Rekka Sneeze/Zoom CSF Sneeze: DB
| video=[https://www.youtube.com/watch?v=SGoWgBHE3js (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK L-Fiber
:2LK 5MP 5HK
:jMP ADC
:jMP jMK j214MK Zoom j214KK Headbutt
:jHK Headbutt
:5MP 5HK
:5MP 5MK 5HK
:jLK jMK j214MK Zoom
:jLP jMK jM-Gato Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
| damage=6306
| damage=7208
| meter=1
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Yes
| charspecific=Universal
| description=Universal (except Big Band)
| description=
* Headless combo
* Basic side swap
* Head behind you
* If 623LK~K doesn't cross-under for the below combos, you can default to this
| video=[https://www.youtube.com/watch?v=XS0_-rP621g (video)]
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=109s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK L-Fiber
:2LK 5MP 5HK 623LK~K
:double jump jLK ADC
:djLK
:jLK jHK Headbutt
:ADC jLK jHK Headbutt
:5MP 5HK
:5MP 5HK
:jLP jMK jM-Gato Zoom
:jMP jMK j214MK Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=7061
| damage=7202
| meter=1
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Universal (except Big Band)
| charspecific=Universal
| description=
| description=
* Headless combo
* Head behind you
* Head behind you
| video=[https://www.youtube.com/watch?v=XS0_-rP621g (video)]
* More consistent vs Double than jMP ADC jHK
* Against Big Band, use 623MK~K instead of 623LK~K
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=121s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK
:2LK 5MP 5HK 623LK~K
:jMP jMK jM-Gato Zoom Feral Headbutt
:jMP
:5MK 5HK
:ADC jHK Headbutt
:jLP jMK jM-Gato Zoom
:5MP 5MK 5HK
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:jLK jMK j214MK Zoom
| damage=7562
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| meter=2
| damage=7391
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Universal
| charspecific=Universal
| description=
| description=
* Headless combo
* Head behind you
* Head behind you
| video=[https://www.youtube.com/watch?v=XS0_-rP621g (video)]
* Useful starter for sideswaps off of non-standard hitconfirms
* Vs Big Band use 623MK~K
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=134s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK L-Fiber
:2LK 5MP 5HK 623LK~K
:jHK Headbutt ADC
:jHK Headbutt
:jHK
:ADC jHK
:5MP 5HK
:5MP 5HK
:jMP jMK jM-Gato Zoom
:jMP jMK j214MK Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=7588
| damage=7798
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Head behind you
* Max damage OTGless side-swap combo
* Vs Big Band use 623MK~K instead of 623LK~K
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=147s (video)]
|}}
 
{{Combo-SG
| notation=
:2LK 5MP 5HK 623LK~K
:jMP j214MK Nom
:jHK j214HK
:jLK jHK j214MK
: *IAD jLP jMK j214MK
:5LPx2 5LK 5MP 5MK 236MP Headbutt 236PP Sneeze
| damage=8179
| meter=1
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Universal (except Big Band)
| charspecific=Universal
| description=
| description=
* Headless combo
* Head behind you
* Head behind you
| video=[https://www.youtube.com/watch?v=kZvmlD-FRlQ&feature=youtu.be (video)]
* Simpler, near optimal side-swap combo
* Vs Big Band use 623MK~K
* * vs [https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=174s Painwheel] use 623LK~K dl jLP jLK
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=160s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK L-Fiber
:2LK 5MP 5HK 623LK~K
:jLP jMK jHK Headbutt ADC
:jMP j214MK Nom
:jH-Gato
:dash through jHK j214HK
:jLK jHK ADC
:jLK jHK j214MK
:jMP jM-Gato Headbutt
:236MP Headbutt
:dash 5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=7163
| damage=8196
| meter=1
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Big Band only
| charspecific=Universal
| description=
| description=
* Headless combo
* Head behind you
* Head behind you
| video=[https://www.youtube.com/watch?v=uWyNwXLiPdw (video)]
* Optimal side-swap combo
* Vs Big Band use 623MK~K
* Dash through the opponent before jHK and stay close to them
| video=[https://youtu.be/xVh6yzerZXY?t=28 (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK Zoom Recall
:2LK 5MP 5MK Zoom 214LP/MP
:2LK 5MK L-Fiber
:2LK 5MK 623LK~K
:AD jHP jM-Gato
:AD jHP j214MK
:5HK L-Fiber
:5HK 623LK~K
:jLK jHP jM-Gato
:jLK jHP j214MK
:dash 5LPx2 5LK 5MP 5MK 5HP H-Rekka(P~P~P) CSF
:dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP
| damage=6711
| damage=6662
| meter=1
| meter=1
| location=Anywhere
| location=Anywhere
| charspecific=Universal
| charspecific=Universal
| description=
| description=
* Head behind you
* Headless to Head-on transition combo
* Headless to Head-on transition combo
* Head behind you
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=188s (video)]
| video=[https://www.youtube.com/watch?v=uWyNwXLiPdw (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK L-Fiber
:2LK 5MP 5HK 623LK~K
:jHK Headbutt ADC
:jHK Headbutt
:jHK
:ADC jHK
:microwalk 5MP 5HK H-Fiber
:microwalk 5MP 5HK 623HK~K
:jMK jH-Gato
:jMK j214HK
:Gato
: 5LK 214K*
:*2LKxN
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
:5LPx2 5LK 5MP 5MK 5HK M-Rekka CSF
:dj214KK Zoom
| damage=8787
| damage=8788
| meter=1
| meter=1
| location=Back to Corner
| location=Back to Corner
| charspecific=Yes
| charspecific=Yes
| description=
| description=
* Headless combo
* Head in the corner
* Head in the corner
* Does not work on Big Band and Beo needs the head to be slightly out of the corner
* Does not work vs Big Band
| video=[https://www.youtube.com/watch?v=0xTwq03qiIM (video)]
* The damage & number of 2LKs varies between characters (see "Notes on 2LKxN Loops" for details)
* *Do 5LK 236MP vs Double
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=205s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK L-Fiber
:2LK 5MP 5HK 623MK~K
:jLP jMK jHK Headbutt ADC
:jHK Headbutt
:jHK
:ADC jHK j2124HK
:jLK jHK jH-Gato
:5MK 623HK~K
:5LK M-Rekka
:jMK jHK dl j214HK
:5LPx2 5LK 5MP 5MK 5HK M-Rekka CSF
:2LKx3
| damage=7404
:5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=8033
| meter=1
| meter=1
| location=Back to Corner
| location=Back to Corner
| charspecific=Big Band only
| charspecific=Big Band only
| description=
| description=
* Headless combo
* Head in the corner
* Head in the corner
| video=[https://www.youtube.com/watch?v=6_ojBTSga9o (video)]
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=223s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK Headbutt 5HK L-Fiber
:2LK 5MP 5MK [6HP] 5HK 623LK~K
:jMP jM-Gato Zoom
:jMP j214MK ]6HP[
:5MP 5HK H-Fiber
:5MP 5HK 623HK~K
:jMK jH-Gato
:jMK j214HK
:Gato
:214K
:*2LKxN M-Rekka
:5LK 214K
:5LPx2 5LK 5MP 5MK 5HK M-Rekka CSF
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
| damage=8926
:dj214KK Zoom
| damage=8243
| meter=1
| meter=1
| location=Corner
| location=Corner
| charspecific=Universal (except Big Band)
| charspecific=Yes
| description=
* Corner combo when the head is behind Fortune
* Does not work vs Big Band
* Vs Double, skip the final 214K
* *Do 5LK 5MK 236MP vs Double)
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=334s (video)]
|}}
 
{{Combo-SG
| notation=
:2LK 5MP 5HK dl 236MP Headbutt
:5HK 236MP Headbutt
:5MK 5HK 623HK~K
:jMK j214HK
:5LK 214K
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
:dj214KK Zoom
| damage=8521
| meter=1
| location=Corner
| charspecific=Yes
| description=
| description=
* Headless combo
* Head in the corner
* If head fullscreen behind you do Zoom during starting ground string
* Standard corner combo
* * Easier route is 5LK Gato
* Does not work vs Big Band
| video=[https://www.youtube.com/watch?v=uWyNwXLiPdw (video)]
* Optimal vs Beowulf and Double
* *Do 5LK 236MP vs Double
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=241s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK 5HK M-Rekka Headbutt
:2LK 5MP 5HK 236MP Headbutt
:5HK H-Fiber
:5HK 623HK~K
:jMK jH-Gato
:jMK j214HK
:Gato
:214K
:5MP 5MK 2HK(1) Gato
:5MP 5MK 2HK(1) 214K
:*2LKxN M-Rekka
:5LK 214K
:5LPx2 5LK 5MP 5MK 5HK M-Rekka CSF
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
| damage=9202
:dj214KK Zoom
| damage=8487
| meter=1
| meter=1
| location=Corner
| location=Corner
| charspecific=Universal (except Big Band)
| charspecific=Yes
| description=
| description=
* Headless combo
* Head in the corner
* Head in the corner
* * Easier route is 5LK Gato
* Max damage corner combo vs mid-weight characters
| video=[https://www.youtube.com/watch?v=onphVO9mHAc&feature=youtu.be (video)]
* Does not work vs Big Band or Double
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=295s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5MK Headbutt 5HK L-Fiber
:2LK 5MP Headbutt 5HK 623LK~K
:jL-Gato Zoom
:j214LK Zoom Nom
:jLK jHK jH-Gato
:jHK j214HK
:jLP jLK jHK jM-Gato
:5MK 623HK~K
:5MP M-Rekka
:jMK jHK dl j214HK
:5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:5LPx2 5LK 5MP 5MK 236MP Headbutt 236PP Sneeze
| damage=7986
| damage=8515
| meter=1
| meter=1
| location=Corner
| location=Corner
| charspecific=Big Band only
| charspecific=Big Band only
| description=
| description=
* Headless combo
* If the head is in the corner then skip the headbutt.
* If head fullscreen behind you do Zoom during starting ground string  
* If head is fullscreen behind you then hold 6HP during the starting ground string. You can add 5MK to give the head more time to travel.
| video=[https://www.youtube.com/watch?v=serYxxiZBMM (video)]
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=279s (video)]
|}}
|}}
|}
|}
Line 647: Line 1,247:
{{Combo-SG
{{Combo-SG
| notation=
| notation=
:Throw * Headbutt
:Throw * [4/6HP] Zoom Nom
:5MP etc
:jHK j214HK
| damage=N/A
:jLK jHK j214MK
| meter=N/A
:5MP 5MK 5HK 623LK~K
| location=Anywhere
:djMK jHK Headbutt
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=6017
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Vs Band use 623MK~K instead of 623LK~K
* Walk the head (4/6[HP]) into position during the throw
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=356s (video)]
|}}
 
{{Combo-SG
| notation=
:Throw [4/6HP] Zoom
:5LPx2 5LK 5MP 5MK 5HK dl 236MP Headbutt
:5HK dl 236MP Headbutt
:5MP 5HK dl 236MP Headbutt
:5LK 5MK 236MP
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
:dj214KK Zoom
| damage=6355
| meter=1
| location=Corner
| charspecific=Universal (except Band)
| description=
* Walk the head (4/6[HP]) into position during the throw
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=388s (video)]
|}}
 
{{Combo-SG
| notation=
:Throw [4/6HP] Zoom
:5LPx2 2LK 5MP 5MK Headbutt 5HK 623LK~K
:jMP j214MK Zoom Nom
:jHK j214HK
:jLK jHK
:ADC jMK j214MK
:5LPx2 5LK 5MP 5MK 236MP Headbutt/Zoom 236PP Sneeze
| damage=5915
| meter=1
| location=Corner
| charspecific=Band only
| description=
* Walk the head (4/6[HP]) into position during the throw
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=408s (video)]
|}}
 
{{Combo-SG
| notation=
:CH Throw * [4/6HP] Zoom Nom
:jHK j214HK
:jLK jHK j214MK
:5HK 623LK~K
:djMK jHK Headbutt
:5MP 5MK 236MP Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=6341
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Vs Band use 623MK~K instead of 623LK~K
* Walk the head (4/6[HP]) into position during the throw
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=371s (video)]
|}}
 
{{Combo-SG
| notation=
:CH Throw [4/6HP] Zoom
:5LPx2 5LK 5MP 5MK 5HK dl 236MP Headbutt
:5HK dl 236MP Headbutt
:5MP 5HK dl 236MP Headbutt
:5MK 5HK dl 236MP Headbutt
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
:dj214KK Zoom
| damage=6555
| meter=1
| location=Corner
| charspecific=Universal (except Band)
| description=
* Walk the head (4/6[HP]) into position during the throw
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=450s (video)]
|}}
 
{{Combo-SG
| notation=
:CH Throw [4/6HP] Zoom
:5LPx2 2LK 5MP 5MK Headbutt 5HK 623LK~K
:jMP j214MK Zoom
:5MK 5HK 623HK~K
:djMK jHK Zoom Nom
:IAD jLK j214MK
:5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze
| damage=6030
| meter=1
| location=Corner
| charspecific=Band only
| description=
* Walk the head (4/6[HP]) into position during the throw
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=469s (video)]
|}}
|}
====H Fiber====
 
{{ComboHeader-SG}}
{{Combo-SG
| notation=
:623HK~K
:jMK j214MK Zoom
:5MP 5MK 5HK
:jMP jMK j214MK Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=6540
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Head behind the opponent
* Zoom timing varies between characters
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=516s (video)]
|}}
 
{{Combo-SG
| notation=
:623HK~K
:jMK j214MK j214KK Headbutt
:5MP 5MK 5HK
:jMP jMK j214MK Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP
| damage=5973
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Head behind you
* Zoom timing varies between characters
* Can whiff Zoom before j214KK to bring the head into position for the Headbutt
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=530s (video)]
|}}
 
 
{{Combo-SG
| notation=
:CH 623HK~K
:jMK j214MK Zoom
:5HK
:jMP jMK j214MK Zoom
:5LK 5MK 236MP Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=7146
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Counter hit version
* Head behind the opponent
* Zoom timing varies between characters
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=542s (video)]
|}}
 
{{Combo-SG
| notation=
:CH 623HK~K
:jMK j214MK j214KK Headbutt
:5HK
:jLK jMK j214MK Zoom
:5MP 5MK 236MP Zoom
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP
| damage=5443
| meter=1
| location=Midscreen
| charspecific=Universal
| charspecific=Universal
| description=
| description=
* *walk the head (6/4[HP]) into position two character spaces in front of you during the throw
* Head behind you
| video=
* Zoom timing varies between characters
* Can whiff Zoom before j214KK to bring the head into position for the Headbutt
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=555s (video)]
|}}
|}}
|}
|}


====Counter hit punishes====
====Counter Hit Punishes====


{{ComboHeader-SG}}
{{ComboHeader-SG}}
{{Combo-SG
{{Combo-SG
| notation=
| notation=
:CH 5MP 236MP Zoom
:5HK
:5HK
:jMK jM-Gato Zoom
:j214MK Nom
:jHK j214HK
:jLK jHK j214MK
:5MP 5MK 623LK~K
:dl jLP jMP
: *dash 5LPx2 5LK 5MP 5MK 236MP Headbutt 236PP Sneeze
| damage=8996
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Head behind the opponent
* Standard CH punish
* * If the head flies in front of you after Nom, use 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=792s (video)]
|}}
 
{{Combo-SG
| notation=
:CH 5MP 236MP Zoom
:5HK
:j214MK Nom
:jHK j214HK
:jLK jHK j214MK
:5MP 5MK 236MP Headbutt
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=9066
| meter=1
| location=Midscreen
| charspecific=Universal
| description=
* Head behind the opponent
* Optimal MCH punish facing right
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=808s (video)]
|}}
 
{{Combo-SG
| notation=
:CH jHK
:5MP 236MP Zoom
:5HK
:j214MK Nom
:jHK j214HK
:jLK jHK j214MK
:5MK 5HK
:5MK 5HK
:jMP jMK jM-Gato Zoom
:jMP jMK j214MK Zoom
:5LK 5MP 5MK Nom
:dash 5LPx2 5LK 5MP 5MK 236MP 236PP
:jHK jH-Gato
| damage=10136
:dash 5LPx2 5LK 5MP 5MK M-Rekka CSF
| damage=8686
| meter=1
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Universal
| charspecific=Universal
| description=
| description=
* Headless combo
* Head behind the opponent, facing left
* Head in front of you
* Optimal HCH punish 1
| video=[https://www.youtube.com/watch?v=rpmcN_YCkN8&t=14 (video)]
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=823s (video)]
|}}
 
{{Combo-SG
| notation=
:CH jHK
:5MP 236MP Zoom
:5HK
:j214MK Nom
:jHK j214HK
:jLK jHK j214MK
:5MK 5HK 623LK~K
: *djMK jHK Headbutt
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=10203
| meter=1
| location=Midscreen
| charspecific=Yes
| description=
* Head behind the opponent, facing right
* Optimal HCH punish 2
* * vs Cerebella and Beowulf, don't double jump. Vs Double use djMP. Vs Big Band use 623MK~K instead of 623LK~K and don't double jump.
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=840s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HK L-Fiber
:CH 5HK 623LK~K
:jHK Headbutt ADC
:jHK Headbutt
:jHK
:ADC jHK
:5HK
:5HK
:jM-Gato Nom
:j214MK Nom
:5MP 5MK 5HK L-Fiber
:IAD jLK j214MK
:jMK jHK Zoom
:5MK 5HK 623LK~K
:dash 5LPx2 5LK 5MP 5MK M-Rekka CSF
: *djMK j214MK Headbutt
| damage=9900
:dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=9981
| meter=1
| meter=1
| location=Midscreen
| location=Midscreen
| charspecific=Universal (except Big Band)
| charspecific=Yes
| description=
| description=
* Headless combo
* Head behind you
* Head behind you
| video=[https://www.youtube.com/watch?v=kN8ujM7ih2o (video)]
* Use 623MK~K instead of 623LK~K vs Big Band
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=856s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HK L-Fiber
:CH 5HK 623LK~K
:jHK Headbutt ADC
:jHK Headbutt
:jHK
:ADC jHK
:5MP 5HK M-Rekka Headbutt
:5MP 5HK dl 236MP Headbutt
:5MK 5HK H-Fiber
:5MK 5HK 623HK~K
:jMK jH-Gato
:jMK j214HK
:5LK Gato
: *5LK 214K
:5LPx2 5LK 5MP 5MK 5HK M-Rekka CSF
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
| damage=11105
:dj214KK Zoom
| damage=10336
| meter=1
| meter=1
| location=Back to corner
| location=Back to corner
| charspecific=Universal (except Big Band)
| charspecific=Universal (except Big Band)
| description=
| description=
* Headless combo
* Standard back to corner HCH combo
* On Double replace the final Gato with M-Rekka
* Optimal vs mid-weights and Double
| video=[https://www.youtube.com/watch?v=cUql5G0MamI (video)]
* * Vs Double use 5LK 236MP
* * Can use 2LKxN 214K vs lights for extra damage
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=875s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HK L-Fiber
:CH 5HK 623MK~K
:jLP jMK jHK Headbutt ADC
:jHK Headbutt
:jHK
:ADC jHK j214HK
:5HK L-Fiber
:jLK jHK j214MK
:jL-Gato Zoom
:5HK 623HK~K
:jLK jHK jH-Gato
:djMK jHK delay j214HK
:5LK M-Rekka
:2LKx3 236MP
:5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=9330
| damage=9666
| meter=1
| meter=1
| location=Back to corner
| location=Back to corner
| charspecific=Big Band only
| charspecific=Big Band only
| description=
| description=
* Headless combo
* Can swap 2LKx3 236MP for 5LK 236LP to make the combo easier
| video=[https://www.youtube.com/watch?v=vmjWSTuccnk (video)]
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=892s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HK L-Fiber
:CH 5HK 623LK~K
:jMP jM-Gato Zoom
:jMP j214MK Zoom
:5MP 5HK H-Fiber
:5MP 5HK dl 236MP Headbutt
:jMK jH-Gato
:5MK 5HK 623HK~K
:Gato
:jMK j214HK
:5LK Gato
:214K
:5LPx2 5LK 5MP 5MK 5HK M-Rekka CSF
:5LK 214K
| damage=10781
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
:dj214KK Zoom
| damage=10051
| meter=1
| meter=1
| location=Corner
| location=Corner
| charspecific=Universal (except Big Band and Double)
| charspecific=Universal (except Big Band)
| description=
| description=
* Headless combo
* Head behind you
| video=[https://www.youtube.com/watch?v=0ztDZN9wx1s (video)]
* Standard corner HCH combo when the head is behind you
* Against Double, use 5LK 5MK 236MP after jMK j214HK
* Can do 2LKxN after 214K vs lights for extra damage
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=1034s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HK M-Rekka Headbutt
:CH 5HK dl 236MP Headbutt
:5HK M-Rekka Headbutt
:5HK dl 236MP Headbutt
:5MP 5HK M-Rekka Headbutt
:5MP 5HK dl 236MP Headbutt
:5MK 5HK H-Fiber
:5MK 5HK 623HK~K
:jMK jH-Gato
:jMK j214HK
:5LK M-Rekka
:5LK 214K
:5LPx2 5LK 5MP 5MK 5HK M-Rekka CSF
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
| damage=10518
:dj214KK Zoom
| damage=9944
| meter=1
| meter=1
| location=Corner
| location=Corner
| charspecific=Universal (except Big Band)
| charspecific=Universal (except Big Band)
| description=
| description=
* Headless combo
* Head in the corner
* Head in the corner
| video=[https://www.youtube.com/watch?v=CWbQsAhqkDM (video)]
* Standard corner HCH
* Optimal vs Beowulf
* * Use 2LKxN 236MP vs Double
* *Do 5LK 236MP vs Double
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HK M-Rekka Headbutt
:CH 5HK dl 236MP Headbutt
:5HK M-Rekka Headbutt
:5HK dl 236MP Headbutt
:5MK 5HK H-Fiber
:5MK 5HK 623HK~K
:jMK jH-Gato
:jMK j214HK
:Gato
:214K
:5MP 5MK 2HK(1) Gato
:5MP 5MK 2HK(1) 214K
:5LK Gato
:5LK 214K
:5LPx2 5LK 5MP 5MK 5HK M-Rekka CSF
:5LPx2 5LK 5MP 5MK 5HK 623HK~K
| damage=11220
:dj214KK Zoom
| damage=9961
| meter=1
| meter=1
| location=Corner
| location=Corner
| charspecific=Universal (except Big Band and Double)
| charspecific=Universal (except Big Band and Double)
| description=
| description=
* Headless combo
* Head in the corner
* Head in the corner
| video=[https://www.youtube.com/watch?v=uIBOK3BWpOo (video)]
* Optimal HCH combo vs mid-weights
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=991s (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:5HK L-Fiber
:CH 5HK 623LK~K
:jMP jM-Gato Zoom
:jMP j214MK Zoom
:jLK jHK jH-Gato
:jLK jHK j214HK
:jLP jLK jHK jM-Gato
:5MP 5HK 623HK~K
:5MK M-Rekka Zoom
:djLP jMK jHK dl j214HK
:5MP M-Rekka
:2LKx3 236MP
:5LPx2 5LK 5MP 5MK 2HK(1) M-Rekka CSF
:5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP
| damage=9644
| damage=9269
| meter=1
| meter=1
| location=Corner
| location=Corner
| charspecific=Big Band only
| charspecific=Big Band only
| description=
| description=
* Headless combo
* Corner HCH vs Big Band
| video=[https://www.youtube.com/watch?v=tDvDTN0olcg (video)]
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=976s (video)]
|}}
|}}
|}
|}


====Double snap====
===Double Snap===


{{ComboHeader-SG}}
{{ComboHeader-SG}}
Line 823: Line 1,673:
:Snapback
:Snapback
:2LK 2HP
:2LK 2HP
:IAD jHK
:dl IAD jHK
:repeat
:repeat
| damage=N/A
| damage=N/A
Line 830: Line 1,680:
| charspecific=
| charspecific=
| description=
| description=
* Basic double snap
* Replace 2HP with 5HK when headless
* Replace 2HP with 5HK when headless
| video=[https://www.youtube.com/watch?v=WUrapkvjwfA (video)]
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=370s (video)]
|}}
 
{{Combo-SG
| notation=
:Snapback
:2HP 623HK~K
:AD jHK
:repeat
| damage=N/A
| meter=1
| location=Corner
| charspecific=
| description=
* Optimal double snap
* Replace 2HP with 5HK when headless
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=1120s (video)]
|}}
 
{{Combo-SG
| notation=
:Snapback
:2LK 2HP
:dl IAD jMK j214P
:5LP 5HK
:dl IAD jHK
:repeat
| damage=N/A
| meter=1
| location=Corner
| charspecific=
| description=
* Head-on to headless transition double snap
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=381s (video)]
|}}
|}}
|}
|}


====Midscreen Assist Kill====
===Midscreen Assist Kill===


{{ComboHeader-SG}}
{{ComboHeader-SG}}
Line 841: Line 1,725:
| notation=
| notation=
:5LP 2HP
:5LP 2HP
:jMP ADC
:jLP jMP
:jLP jMP
:ADC jLP jMP
:repeat
:repeat
| damage=N/A
| damage=N/A
Line 850: Line 1,734:
| description=
| description=
* Replace 2HP with 5HK when headless
* Replace 2HP with 5HK when headless
| video=[https://youtu.be/1Bps0Tij6ds?t=55 (video)]
* Can transition to headless midcombo by adding [https://www.youtube.com/watch?v=91KTNVlNSv4&t=404s j214P Headbutt] after the 2nd jMP
| video=[https://www.youtube.com/watch?v=91KTNVlNSv4&t=392s (video)]
|}}
|}}
|}


==Team Combos==
===H Bypass===
{{ComboHeader-SG}}
{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5HP H Cat Scratch + H Bypass
:...
:5HP L Fiber
:2MP 2HP
:AD jHP jM Gato
:jLP
:5MK 5HK L Fiber
:BADC dl jLP jHK
:jLK jHP jM Gato
:repeat
:dash 5LPx2 5LK 5MP 5MK 5HP H Cat Scratch x3 CSF
| damage=N/A
| damage=8705
| meter=0
| meter=1
| location=Midscreen
| location=Anywhere
| charspecific=Universal
| charspecific=Yes
| description=
| description=
* Head-on
* Replace 2HP with 5HK when headless
* Can use to combo off throw (Throw H Cat Scratch + H Bypass...).
* Midscreen assist kill for when the opponent ends up behind you
* Against Cerebella midscreen remove 5HP from the 2nd string and add 2MP after the first air string.
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=1145s (video)]
* Can use Clide assist.
* For H LnL, L Pinion and other similar assists add El Gato after H Cat Scratch and then micro-dash before 5HP.
| video=[https://www.youtube.com/watch?v=x1C4e-ldYN4 (video)]
|}}
|}}


{{Combo-SG
{{Combo-SG
| notation=
| notation=
:2LK 5HP H Cat Scratch + H Bypass
:5LP 5HK 236K
:L Fiber
:repeat
:AD jHP jM Gato
| damage=N/A
:5HP L Fiber
| meter=0
:jLK jHP jM Gato
| location=Midscreen
:5HK H Cat Scratch x3
| charspecific=Lights only(?)
:5LPx2 5LK 5MP 5MK 5HP H Cat Scratch x3 CSF
| damage=9189
| meter=1
| location=Corner
| charspecific=Yes
| description=
| description=
* Head-on
* Headless only (?)
* Use M Cat Scratch x3 before the final string against Big Band, Beowulf and Eliza.
* Corner carry midscreen assist kill
* Can use Clide, H LnL, L Pinion and other similar assists assist.
| video=[https://www.youtube.com/watch?v=Ebr8v8YKJ84&t=1158s (video)]
| video=[https://www.youtube.com/watch?v=nJVbNxF_FpE (video)]
|}}
|}}
|}
===Notes on 2LKxN Loops===
<span style="color:red">This no longer works as of 05/28/2024. Kept in posterity until someone else wants to delete this info.</span>


{{Combo-SG
The number of 2LKs you can loop in the corner as headless varies based on both the opponent's character and the string leading into the 2LK loop. The below table shows some common setups for 2LK loops and the number of 2LKs you can get for each setup. [...] marks a 2LK loop in setups that involve multiple loops.
| notation=
:CH 5HP H Cat Scratch + H Bypass
:5HP L Fiber
:AD jHP jM Gato
:5HK L Fiber
:jLK jHP jM Gato
:5MP 5HK L Fiber
:jMP jHP
:dash 5LPx2 5LK 5MP 5MK 5HP H Cat Scratch x3 CSF
| damage=10089
| meter=1
| location=Anywhere
| charspecific=Yes
| description=
* Head-on
* Can use to combo off throw (Throw H Cat Scratch + H Bypass...).
* Against Cerebella midscreen remove 5HP from the 2nd string and add 2MP after the first air string.
* Can use Clide assist.
* For H LnL, L Pinion and other similar assists add El Gato after H Cat Scratch and then micro-dash before 5HP.
| video=[https://youtu.be/x1C4e-ldYN4?list=PLgLPYjs8Xw3F2n5gbSDzVG31ZWIqV6MYu&t=28 (video)]
|}}


{| class="wikitable" style="text-align:center; vertical-align:middle; width:80%; margin:auto; border: 1px solid #999"
! Character
! 623LK~K jLK jHP j214P
! 623LK~K jLK jHP j214P [...] IAD jLP jLK
! 623HK~K jMK j214HK
! 623HK~K jMK j214HK [...] IAD jLP jLK
! 214K
! 214K [...] IAD jLK jMP [...] IAD jLP jLK
!623HK~K jMK j214HK [...] IAD jLK jMP [...] IAD jLP jLK
|-
| Annie
| 7
| 4, 7
| 7
| 6, 6
| 5
| 3, 3, 5
| 5, 3, 6
|-
| Umbrella
| 6 (?)
| 5, 6
| 7
| 6, 6
| 5
| 3, 3, 5
| 5, 3, 6
|-
| Squigly <br /> Filia <br /> Fukua
| 6
| 5, 6
| 6
| 5, 6
| 5
| 3, 3, 6
| 4, 3, 6
|-
| Ms. Fortune <br /> Peacock <br /> Painwheel
| 6
| 4, 5
| 6
| 5, 5
| 5
| 3, 3, 5
| 4, 3, 6
|-
| Valentine
| 5
| 4, 5
| 6
| 5, 5
| 5
| 3, 3, 5
| 4, 3, 6
|-
| Beowulf
| 4
| 2, 3
| 4
| 3, 2
| 3
| 3, 0, 0
| 4, 0, 0
|-
| Eliza <br /> Robo-Fortune
| 4
| 3, 2
| 4
| 3, 2
| 3
| 3, 0, 0
| 4, 0, 0
|-
| Cerebella
| 3
| 2, 3
| 3
| 3, 2
| 2
| 2, 0, 0
| 3, 0, 0
|-
| Double
| 3
| 2, 2
| 2
| 3, 2
| 1
| 1, 0, 0
| 2, 0, 0
|-
| Parasoul
| 2
| 2, 2
| 3
| 2, 2
| 1
| 1, 0, 0
| 3, 0, 0
|-
| Big Band
| 3
| 2, 1
| -
| -
| -
| -
| -
|}
|}


Line 956: Line 1,916:
|20
|20
|-
|-
|El Gato
|236HK
|15.1
|15.1
|302
|302
Line 1,100: Line 2,060:
! Undizzy
! Undizzy
|-
|-
|214HP
|nom
|17.2
|17.2
|344
|344
Line 1,110: Line 2,070:
|20
|20
|-
|-
|El Gato
|236HK
|15.1
|15.1
|302
|302
Line 1,140: Line 2,100:
|30
|30
|-
|-
|623HP
|Sneeze
|9.5
|9.5
|190
|190
Line 1,210: Line 2,170:
|30
|30
|-
|-
|4/6HP
|Zoom!
|4.5
|4.5
|135
|135

Latest revision as of 08:54, 11 June 2024

Numpad notation
7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward
236 = Sg 236.png
214 = Sg 214.png
623 = Sg 623.png
421 = Sg 421.png
[4]6 = 4.gif (hold for 35 frames), 6.gif
[2]8 = 2.gif (hold for 35 frames), 8.gif
360 = Sg 360.png
(N) = Multi-hit move hits only N times. May be omitted if all hits are used.
xN = Normal that chains into itself pressed N times. May be omitted if all hits are used.
[X] = Hold down X
]X[ = Release X
X~Y = X then Y done in quick succession
X/Y = X or Y
!X = X triggers a burst
OTG = Following move hits off the ground, after a red bounce
CH = Counter hit
fastfall = Cancelling an air normal into another move to change momentum and land early. The second move doesn't hit, it gets canceled when landing. Example: Double jHP(1) > jHK lets Double land from the multi-hit jHP early.
sj = Super jump
dj = Double jump
jc = Jump cancel
ADC = Airdash cancel
IAD = Instant airdash
TK = Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button. Example: 2147LK for TK Airball)
Fiber Upper = Fiber (623K)
Cat Scratch Fever = CSF (236PP)
Feral Edge = Feral (j214KK)
Headbutt = Headbutt (Headless HP)
Zoom! = Zoom! (Headless 4HP/6HP)
Feline Allergies = Sneeze (Headless 623HP)
OMNOMNOMNOM = nom (Headless 214HP)
Character Weight Classes
Light: Filia/Fukua, Peacock, Ms. Fortune, Painwheel, Valentine, Squigly, Annie, Umbrella
Middle: Cerebella, Parasoul, Eliza (for combos), Beowulf, Robo-Fortune, Black Dahlia
Heavy: Double, Big Band


Hit Confirms

Head-on

  • Head-on Fortune has three potential hitconfirms, each with their own pros and cons.
    • 2LK 5MK is an easy string to confirm from as it hits 3 times and works from max range 2LK. This string is PBGC punishable by the entire cast however and it heavily scales her combos so it is best to avoid this string if possible.
    • 2LK 2MK is a much safer string than 2LK 5MK and cannot be PBGC punished. This string also gives higher damage combos than 5MK. Unfortunately though, this string will not hit from max 2LK range and if you want to confirm into 2HP after 2MK it will sometimes push the opponent out of range.
    • 2LK 5HP is arguably Head-on Fortune's best hitconfirm but it is more complicated than the others. This string leads to high damage and baits pushblocks as 2LK has short blockstun. However, this string needs to be confirmed with 236P combos unless point blank vs a standing opponent and 236P combos use OTG and have less damage potential than 623LK~K combos. If the hitconfirm is blocked then you may need to cancel into a special to keep Fortune safe. If the opponent does not pushblock then 5HP will leave you punishable at -9 so you need to cancel into 236LP x1 which will leave you ±0 on block. If the opponent pushblocks you then you can either stop at 5HP, as you will be safe, or you can cancel to 623LK~K for further pressure (or do 623MK/HK~K + assist for a crossup).
      • Note: certain assists like H Bypass, Clide, H LnL, etc significantly improve this hitconfirm by both making it safe on block as well as leading to very high damage combos.

Headless

  • Headless Fortune has a couple of options for hitconfirming.
    • 2LK 5MK is the same as for Head-on.
    • 2LK 5MP is her best hitconfirm as this leaves you +1 on block, cannot be PBGC punished and doesn't scale her combos. 5MP will not hit at maximum 2LK range though.

BnB Combos

Beginner

A basic ground chain combo ending in sweep

 2LK 5MK 2HK

(Head-on only) A basic ground chain combo ending in a special cancel

 2LK 5MK 5HP 236HP~P~P

Headless version of the above combo.

 2LK 5MK 236MP

(Head-on only) A basic ground chain combo ending in a super cancel.

 2LK 5MK 5HP 236HP~P~P 236PP

Headless version of the above combo.

 2LK 5MK 236MP 236PP

A basic air chain combo ending in an air super (2HP for head-on, 5HK for headless).

 2LK 5MK 2HP/5HK
 jMP jMK j214MK j214KK

(Head-on only) Combo into air chain then restand before finisher.

 2LK 5MK 5HK 623LK~K 
 jLK jHP j214MK
 dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

Intermediate

Head-on

Notation Damage Meter Cost Location Character Specific? Notes Video
2LK 5MK 5HK 623LK~K
jHP
ADC jHP j214MK
2MP 5MK 5HK 623LK~K
jLK jHP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

6673

1

Anywhere

Universal

  • Standard midscreen route. Conserves OTG, works for happy birthdays and corner carries

(video)

2LK 5MK 5HP 623LK~K
jHP
ADC jHP j214MK
5HP 623LK~K
jLK jHP j214MK
5MP 236MP~P~P
5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

7874

1

Corner

Universal

  • Standard corner combo. Uses OTG, works for happy birthdays

(video)

Headless

Notation Damage Meter Cost Location Character Specific? Notes Video
2LK 5MP 5HK
jMK j214MK Nom
jHK j214HK
jLK jHK ADC
jLP jMK j214MK
5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze

7439

1

Anywhere

Universal

  • Midscreen sandwich combo: the head is in front of you.

(video)

2LK 5MP 5HK 623LK~K
jMP j214MK Nom
jHK j214HK
jLK jHK ADC
jLP jMK j214MK
5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze

7920

1

Midscreen

Universal

  • Midscreen head behind you combo.
  • Vs Big Band, use 623MK~K instead of 623LK~K

(video)

2LK 5MP 5HK 623LK~K
jMP j214MK Zoom Nom
jHK j214HK
623HK~K
jMK jHK dl j214HK
5LPx2 5LK 5MP 5MK 236MP Headbutt 236PP Sneeze

8371

1

Corner

Universal

  • Universal corner combo
  • If head is fullscreen behind you then hold 6HP during the starting ground string. You can add 5MK to give the head more time to travel.

(video)

2LK 5MP 5HK 623LK~K
jMP j214MK Zoom
5MP 5HK 623HK~K
jMK j214HK
*5LK 214K
5LPx2 5LK 5MP 5MK 5HK 236MP 236PP

8258

1

Corner

Universal (except Big Band)

  • Corner combo
  • If the head is in the corner then skip the headbutt.
  • If head is fullscreen behind you then hold 6HP during the starting ground string. You can add 5MK to give the head more time to travel.
  • * Vs Double use 5LK dl 236LP

(video)

Conversions

Head-on

  • Throw:
    • Throw 623LK~K - Beowulf and Big Band.
    • Throw 623LK~K (whiff) j214KK Sneeze - Universal.
    • Throw 623LK~K (whiff) AD jHP - Universal (difficult).
    • Throw 236P~P~2K 5LP
      • 236MP: Ms Fortune and mid-weights (difficult).
      • 236HP: Filia, Fukua, Squigly and Valentine (difficult).
      • 236LP: Double, Peacock and Painwheel (difficult). Note: against Painwheel delay the 2nd hit of 236P as much as possible to bring her low to ground. Vs Peacock slightly delay the 2nd hit of 236P and vs Double do it as fast as possible.
  • Airthrow:
    • j214KK Sneeze - Any height.
    • jHP ADC jHP - 623LK~K jump cancel and a bit above height.
    • ADC jHP - 623LK~K jump cancel height.
    • jLK ADC jLK - Same as jHP ADC except also works a bit lower to the ground.
    • ADC jLK - Close to the ground.
    • j214LK - Minimum height airthrow conversion.
  • 623HK~K:
    • jHP ADC jLK jHP - OTGless conversion.
    • jHP ADC jHP jHK - Max damage conversion.

Headless

  • Throw:
    • Headbutt 5LP
    • Nom
    • Walk the head so it is on top of you, 236MP Zoom 5MP - Optimal damage.
  • Airthrow:
    • j214KK headbutt - Any height.
    • Headbutt/Nom - If the head is below you.
    • jLK ADC jLK - Same as jHP ADC except also works a bit lower to the ground.
    • ADC jLK - Close to the ground.
    • j214LK - Minimum height airthrow conversion.

Enders

  • If you have not used OTG at the end of your combo then you can change your final string to 5LPx2 5LK 5MP 5MK 5HP 623HK~K j214KK 236PP for some extra damage for 2 bars total. If headless then use 5HK 623HK~K instead of 5HP 623HK~K.
  • If you have 3 bars and are in the corner then you can add Level 3 to the penultimate string in your combo (to the end of the string that would normally use your OTG) for extra damage.

Tips & Tricks

Combos By Starter

Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.

Head-on

2LK

Notation Damage Meter Cost Location Character Specific? Notes Video
2LK 5MK 5HK 623LK~K
jHP
ADC jHP j214MK
2MP 5MK 5HK 623LK~K
jLK jHP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

6673

1

Anywhere

Universal

  • Standard midscreen route. Conserves OTG, works for happy birthdays and corner carries

(video)

2LK 5MK 2HP
jHP
ADC jHP j214MK
623LK~K
jLK jHP j214MK
5HP 236HP(P~P~2K)
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

7452

1

Anywhere

Universal (except Ms. Fortune)

  • Midscreen max damage
  • Can remove 5LK for more consistency
  • 2HP does not connect when done from max range 2LK

(video)

2LK 5HP 236HP(P~P~2K)
dash 2LK 2HP
jHP
ADC jLK jHP j214MK
5HK 623LK~K
jLP jHP
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

7205

1

Anywhere

Universal

  • Combo from 236P starter
  • Can remove 5LK for more consistency
  • Max meter gain midscreen route

(video)

2LK 5MK 2HP 623LK~K
jMP j214MK
dash 2LK 5HK(2) 623LK~K
jLP jHP
ADC jMK jHP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

6825

1

Anywhere

Universal (except Big Band)

  • Side-swap combo

(video)

2LK 5MK 2HP
j214P
j214HK Nom
jHK j214HK
jLK jHK j214MK
*IAD jLP jMK j214MK
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

7723

1

Anywhere

Yes

  • Head-on to headless transition combo
  • * Vs Painwheel and Cerebella use 623LK~K jLP jLK instead of IAD jLP jMK j214MK

(video)

2LK 5MK 5HK 623LK~K
jHP
ADC jHP j214MK
623LK~K
dl jLK jHP j214P
2LKxN
IAD jLP jLK
2LKxN
*214K
5LPx2 5LK 5MP 5MK 5HK 623HK
dj j214KK Zoom

7849 (patched)

1

Near to Corner

Yes

  • Near to corner (roughly roundstart distance) head-on to headless transition combo, uses OTG.
  • The damage and number of 2LKs varies between characters (see "Notes on 2LKxN Loops" for details)
  • * Use 236MP/LP vs Band and Double (236LP is an easier link into 5LP)
  • Vs Band use 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP for the final string

(video)

2LK 5MK 5HP 623LK~K
jHP
ADC jHP j214MK
5HP 623LK~K
jLK jHP j214MK
5MP 236MP~P~P
5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

7874

1

Corner

Universal

  • Standard corner combo. Uses OTG, works for happy birthdays

(video)

2LK 5MK 5HP 623LK~K
AD jHP j214MK
5HP *623HK~K
jLK dl jHP j214HK
5MP 5HP 236HP~P~P
5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

8053

1

Corner

Yes

  • Optimal corner combo, uses OTG.
  • Delay timing changes for each weight.
  • Vs Big Band use 236MP~P~P in the penultimate chain (damage)
  • *Vs lights do 623LK~K jLP jHP j214HK and vs mid-weights use 623MK~K jLK jHP j214HK (damage)

(video)

2LK 5MK 5HP 623LK~K
AD jHP j214MK
5HP 623HK~K
j214P
jMP
214K
5MK 2HK(1) 214K
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj j214KK Zoom

7901

1

Corner

Near Universal

  • Near universal corner head-on to headless transition combo, uses OTG.
  • Does not work vs Big Band or Double.
  • Optimal vs non-light characters.

(video)

Throw

Notation Damage Meter Cost Location Character Specific? Notes Video
Throw 623LK~K j214KK Sneeze
jMP jMK jHK Zoom
dash 5MP 5HK
jLP jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP

4413

1

Anywhere

Universal

  • Head-on to headless transition combo
  • Dash jump jMP vs Squigly

(video)

Throw 623LK~K
jHP
ADC jHP j214MK...

N/A

0

Anywhere

Yes

  • Head-on combo
  • Use the standard midscreen BnB
  • Big Band, Beowulf and Painwheel only midscreen, universal in the corner (video)
  • Vs Painwheel, the 623LK~K will whiff but jHP will hit (this is hard)
  • In the corner you can use 623MK~K instead for extra consistency as this works even if you are late and use OTG

(video)

Throw *236MP~P~2K
5LP 5HK(2) 623LK~K
AD jHP j214MK
5MK 5HK 623LK~K
jMP jHP
2LK 5MP 5MK 5HP 236HP~P~P 236PP

5011

1

Anywhere

Yes

  • Head-on combo
  • Difficult
  • * 236MP vs mediums, Ms Fortune, Filia, Fukua, Valentine
  • * 236HP vs Squigly (also works vs Filia/Fukua, Valentine)
  • * 236LP vs Double, Peacock and Painwheel

(video)

Throw 623LK~K
AD *jHP
5LP 5HK 623LK~K...

N/A

0

Anywhere

Yes

  • Head-on combo
  • Very difficult
  • Use the same combo as the rekka conversion above
  • Works vs: Peacock, Squigly, Eliza, Painwheel, Ms Fortune, Filia, Fukua, Cerebella, Valentine, Parasoul, Double
  • * Can use jLK jMP vs Painwheel and Peacock (video)

(video)

CH Throw 623LK~K j214KK Sneeze
jMP jMK jHK Zoom
dash 5MP 5MK 236MP Zoom
dash 5LK 5MK 236MP Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP

4683

1

Anywhere

Universal

  • Head-on to headless transition combo
  • Dash jump jMP vs Squigly

(video)

CH Throw *236MP~P~2K
5LP 5HK(2) 623LK~K
AD jHP j214MK
5MK 5HK 623LK~K
jLK jHP
ADC jMP j214MK
2LK 5MP 5MK 5HP 236HP~P~P 236PP

5251

1

Anywhere

Yes

  • Head-on combo
  • Difficult
  • * 236MP vs mediums, Ms Fortune, Filia, Fukua, Valentine
  • * 236HP vs Squigly (also works vs Filia/Fukua, Valentine)
  • * 236LP vs Double, Peacock and Painwheel

(video)

Airthrow

Notation Damage Meter Cost Location Character Specific? Notes Video
Airthrow 214KK
dash 5LP 5HK(2) 623LK~K...

N/A

1

Anywhere

Universal

(video)

Airthrow 214KK Sneeze
jMP jMK jHK Zoom...

N/A

1

Anywhere

Universal

(video)

Airthrow ADC jHP
5LP 5HK(2) 623LK~K...

N/A

0

Anywhere

Universal

  • Head-on combo
  • Half-jump height conversion
  • For low to the ground conversions, use ADC jLK or j214HK. Both use the same combo as the ground throw 236MP conversion
  • For a CH airthrow, use the same route as the CH ground throw 236MP conversion

(video)

Airthrow jHP
ADC jHP
5MK 623LK~K
jLK jHP j214MK
5HK 623LK~K
jMP jHP
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

5508

1

Anywhere

Universal

  • Head-on combo
  • Neutral jump height conversion
  • For half-jump height conversions you can use airthrow jLK ADC jLK j214MK with the same route

(video)

CH Airthrow jHP
ADC jHP
5MK 623LK~K
jLK jHP j214MK
5HK 623LK~K
jLP jHP
ADC jMP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

5748

1

Anywhere

Universal

  • Head-on combo
  • Neutral jump height conversion
  • For half-jump height conversions you can use airthrow jLK ADC jLK j214MK with the same route

(video)

H Fiber

Notation Damage Meter Cost Location Character Specific? Notes Video
623HK~K
jHP
ADC jHP jHK
5HK(2) 623LK~K
jLP jHP
ADC jMP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

6837

1

Anywhere

Universal

  • Head-on combo
  • Max damage conversion

(video)

623HK~K
jHP
ADC jLK jHP
2MP 5HK 623LK~K
jLP jHP
ADC jMP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

6538

1

Anywhere

Universal

  • Head-on combo
  • OTGless route

(video)

CH 623HK~K
jHP
ADC jHP jHK
dash 2MP 5HK(2) 623LK~K
jLP jHP
ADC jMK jHP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

7272

1

Anywhere

Universal

  • Head-on combo
  • Max damage counterhit conversion

(video)

CH 623HK~K
jHP
ADC jLK jHP
2MP 5MK 5HK 623LK~K
jLP jHP
ADC jMK jHP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

6995

1

Anywhere

Universal

  • Head-on combo.
  • OTGless counterhit conversion.

(video)

Head Toss

Notation Damage Meter Cost Location Character Specific? Notes Video
214P
dash 5HK 623LK~K
jMP
ADC jHK Headbutt
5LK 5MP 5MK 236MP Zoom
dash [HP] 4LPx2 4LK 4MP 4MK ]2HP[ 2HK(1) 236MP 236PP

6645

1

Midscreen

Universal

  • Head-on to headless transition combo
  • Omit 2HK(1) and use 5LP 5LK... if not walking the head in the final string.

(video)

214P
5HK 623LK~K
jMP
ADC jHK Zoom
dash 5LK 5HK 623HK~K
jMK j214HK
5LPx2 5LK 5MP 5MK 5HK dl 236MP 236PP

7534

1

Back to corner

Universal (except Band)

  • Head-on to headless transition combo
  • Use headbutt instead of zoom vs Double

(video)

214P
5HK 623LK~K
jMP j214MK Zoom
5MP 5HK 623HK~K
jMK j214HK
5LPx2 5LK 5MP 5MK 5HK dl 236MP 236PP

7636

1

Corner

Universal (except Band)

  • Head-on to headless transition combo
  • For CH use the head behind corner combo

(video)

CH 214P
dash 5HK 623LK~K
jMP
ADC jHK Headbutt
5MP 5MK 5HK
jLK jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

7364

1

Midscreen

Universal

  • Head-on to headless transition combo

(video)

CH 214P
5HK 623LK~K
jMP
ADC jHK Zoom
dash 5MP 5HK 623HK~K
jMK j214HK
5LK 214K*
5LPx2 5LK 5MP 5MK 5HK dl 236MP 236PP

8356

1

Back to corner

Universal (except Band)

  • Head-on to headless transition combo
  • *vs Double use 5LK 236MP and swap Zoom with Headbutt

(video)

Counter Hit Punishes

Notation Damage Meter Cost Location Character Specific? Notes Video
5HP 623LK~K
jHP
ADC jHP j214MK
5HP 623LK~K
jLK jHP j214MK
5MP 5MK 5HK 623LK~K
jMP jHP
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

9586

1

Anywhere

Yes

  • Head-on combo
  • Replace all but the final 5HP with 5HK vs Cerebella

(video)

5HP 623LK~K
jHP
ADC jHP j214MK
623LK~K
jLK jHP j214MK
5HP 623LK~K
jMP jHP
2MK 5HP 236HP~P~P
5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

9889

1

Corner

Yes

  • Head-on combo
  • Replace penultimate 236HP~P~P with 236MP~P~P vs Big Band and Eliza

(video)

Headless

2LK

Notation Damage Meter Cost Location Character Specific? Notes Video
2LK 5MP 5MK 2HK(1) 623LK~K
delay jLK
ADC jLK j214MK
2LK 5MP 5MK 2HK(1) 623LK~K
jLP jLK
ADC jMP j214MK
dash 5LPx2 5LK 5MP 5MK 236MP 236PP

6046

1

Anywhere

Universal

  • Does not use the head
  • Also works (kinda) as a happy birthday route

[1]

2LK 5MP Headbutt 5HK
jMP jMK j214MK Zoom
5MP 5HK
jLP jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

7030

1

Anywhere

Universal

  • Sandwich combo
  • Zoom timing varies between characters
  • Skip headbutt if the head is too far in front of you and use OTG Headbutt instead of Zoom for the first rep
  • In the corner hold HP during the ground strings

(video)

2LK 5MP 236MP Zoom
5MP 5MK 236MP Zoom
dash 5LK 5MP 5MK 236MP Zoom Nom
j214HK
dash 5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze

7160

1

Anywhere

Yes

  • Head in front of you
  • If the head is fullscreen in front of you, use Headbutt instead of Zoom for the first string
  • Against Double in the corner use headbutt instead of Zoom

(video)

2LK 5MP 5HK
jMK j214MK Nom
jHK j214HK
jLK jHK j214MK
*IAD jLP jMK j214MK
5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze

7698

1

Anywhere

Yes

  • Sandwich combo, head spacing isn't as finnicky as the optimal combo
  • If the head is behind you, you can walk it forward during the start of the combo
  • * Vs [ Painwheel] use 623LK~K dl jLP jLK

(video)

2LK 5MP 5HK
jMK j214MK Nom
dash through jHK j214HK
jLK jHK j214MK
236MP Headbutt
5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

7755

1

Anywhere

Universal

  • Sandwich combo, head spacing isn't as finnicky as the optimal combo
  • Easier than the above combo but getting the head to fly in front of you after Nom can be hard
  • If the head flies behind you, you can swap to the previous combo
  • If the head is behind you, you can walk it forward during the start of the combo

(video)

2LK 5MP 236MP Zoom
5HK
j214MK Nom
jHK j214HK
jLK jHK
*ADC jLP jMK j214MK
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

8187

1

Midscreen

Yes

  • Simpler version of the optimal sandwich combo below
  • If the head is fullscreen in front of you, use Headbutt instead of Zoom
  • * Vs Painwheel use jLK jHK j214MK 623LK~K dl jLP jLK
  • If the head flies behind you after Nom then remove 2HK(1) and do 236MP Headbutt 236PP Sneeze

(video)

2LK 5MP 236MP Zoom
5HK
j214MK Nom
*jHK j214HK
jLK jHK j214MK
236MP Headbutt
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

8448

1

Midscreen

Universal

  • Optimal Sandwich combo
  • If the head is fullscreen in front of you, use Headbutt instead of Zoom
  • * The head will generally fly to the left off this setup. If you are facing right after Nom, dash through before jumping
    • If you are close to the right corner after Nom, dash through so you do jHK facing right
  • If something goes wrong and the head flies behind you, use the previous combo

(video)

2LK 5MP 5HK
jMP jMK j214MK Zoom j214KK Headbutt
5MP 5HK
jLK jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP

6306

1

Midscreen

Universal

  • Basic side swap
  • If 623LK~K doesn't cross-under for the below combos, you can default to this

(video)

2LK 5MP 5HK 623LK~K
djLK
ADC jLK jHK Headbutt
5MP 5HK
jMP jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

7202

1

Midscreen

Universal

  • Head behind you
  • More consistent vs Double than jMP ADC jHK
  • Against Big Band, use 623MK~K instead of 623LK~K

(video)

2LK 5MP 5HK 623LK~K
jMP
ADC jHK Headbutt
5MP 5MK 5HK
jLK jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

7391

1

Midscreen

Universal

  • Head behind you
  • Useful starter for sideswaps off of non-standard hitconfirms
  • Vs Big Band use 623MK~K

(video)

2LK 5MP 5HK 623LK~K
jHK Headbutt
ADC jHK
5MP 5HK
jMP jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

7798

1

Midscreen

Universal

  • Head behind you
  • Max damage OTGless side-swap combo
  • Vs Big Band use 623MK~K instead of 623LK~K

(video)

2LK 5MP 5HK 623LK~K
jMP j214MK Nom
jHK j214HK
jLK jHK j214MK
*IAD jLP jMK j214MK
5LPx2 5LK 5MP 5MK 236MP Headbutt 236PP Sneeze

8179

1

Midscreen

Universal

  • Head behind you
  • Simpler, near optimal side-swap combo
  • Vs Big Band use 623MK~K
  • * vs Painwheel use 623LK~K dl jLP jLK

(video)

2LK 5MP 5HK 623LK~K
jMP j214MK Nom
dash through jHK j214HK
jLK jHK j214MK
236MP Headbutt
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

8196

1

Midscreen

Universal

  • Head behind you
  • Optimal side-swap combo
  • Vs Big Band use 623MK~K
  • Dash through the opponent before jHK and stay close to them

(video)

2LK 5MP 5MK Zoom 214LP/MP
2LK 5MK 623LK~K
AD jHP j214MK
5HK 623LK~K
jLK jHP j214MK
dash 5LPx2 5LK 5MP 5MK 5HP 236HP~P~P 236PP

6662

1

Anywhere

Universal

  • Head behind you
  • Headless to Head-on transition combo

(video)

2LK 5MP 5HK 623LK~K
jHK Headbutt
ADC jHK
microwalk 5MP 5HK 623HK~K
jMK j214HK
5LK 214K*
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

8788

1

Back to Corner

Yes

  • Head in the corner
  • Does not work vs Big Band
  • The damage & number of 2LKs varies between characters (see "Notes on 2LKxN Loops" for details)
  • *Do 5LK 236MP vs Double

(video)

2LK 5MP 5HK 623MK~K
jHK Headbutt
ADC jHK j2124HK
5MK 623HK~K
jMK jHK dl j214HK
2LKx3
5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

8033

1

Back to Corner

Big Band only

  • Head in the corner

(video)

2LK 5MP 5MK [6HP] 5HK 623LK~K
jMP j214MK ]6HP[
5MP 5HK 623HK~K
jMK j214HK
214K
5LK 214K
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

8243

1

Corner

Yes

  • Corner combo when the head is behind Fortune
  • Does not work vs Big Band
  • Vs Double, skip the final 214K
  • *Do 5LK 5MK 236MP vs Double)

(video)

2LK 5MP 5HK dl 236MP Headbutt
5HK 236MP Headbutt
5MK 5HK 623HK~K
jMK j214HK
5LK 214K
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

8521

1

Corner

Yes

  • Head in the corner
  • Standard corner combo
  • Does not work vs Big Band
  • Optimal vs Beowulf and Double
  • *Do 5LK 236MP vs Double

(video)

2LK 5MP 5HK 236MP Headbutt
5HK 623HK~K
jMK j214HK
214K
5MP 5MK 2HK(1) 214K
5LK 214K
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

8487

1

Corner

Yes

  • Head in the corner
  • Max damage corner combo vs mid-weight characters
  • Does not work vs Big Band or Double

(video)

2LK 5MP Headbutt 5HK 623LK~K
j214LK Zoom Nom
jHK j214HK
5MK 623HK~K
jMK jHK dl j214HK
5LPx2 5LK 5MP 5MK 236MP Headbutt 236PP Sneeze

8515

1

Corner

Big Band only

  • If the head is in the corner then skip the headbutt.
  • If head is fullscreen behind you then hold 6HP during the starting ground string. You can add 5MK to give the head more time to travel.

(video)

Throw

Notation Damage Meter Cost Location Character Specific? Notes Video
Throw * [4/6HP] Zoom Nom
jHK j214HK
jLK jHK j214MK
5MP 5MK 5HK 623LK~K
djMK jHK Headbutt
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

6017

1

Midscreen

Universal

  • Vs Band use 623MK~K instead of 623LK~K
  • Walk the head (4/6[HP]) into position during the throw

(video)

Throw [4/6HP] Zoom
5LPx2 5LK 5MP 5MK 5HK dl 236MP Headbutt
5HK dl 236MP Headbutt
5MP 5HK dl 236MP Headbutt
5LK 5MK 236MP
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

6355

1

Corner

Universal (except Band)

  • Walk the head (4/6[HP]) into position during the throw

(video)

Throw [4/6HP] Zoom
5LPx2 2LK 5MP 5MK Headbutt 5HK 623LK~K
jMP j214MK Zoom Nom
jHK j214HK
jLK jHK
ADC jMK j214MK
5LPx2 5LK 5MP 5MK 236MP Headbutt/Zoom 236PP Sneeze

5915

1

Corner

Band only

  • Walk the head (4/6[HP]) into position during the throw

(video)

CH Throw * [4/6HP] Zoom Nom
jHK j214HK
jLK jHK j214MK
5HK 623LK~K
djMK jHK Headbutt
5MP 5MK 236MP Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

6341

1

Midscreen

Universal

  • Vs Band use 623MK~K instead of 623LK~K
  • Walk the head (4/6[HP]) into position during the throw

(video)

CH Throw [4/6HP] Zoom
5LPx2 5LK 5MP 5MK 5HK dl 236MP Headbutt
5HK dl 236MP Headbutt
5MP 5HK dl 236MP Headbutt
5MK 5HK dl 236MP Headbutt
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

6555

1

Corner

Universal (except Band)

  • Walk the head (4/6[HP]) into position during the throw

(video)

CH Throw [4/6HP] Zoom
5LPx2 2LK 5MP 5MK Headbutt 5HK 623LK~K
jMP j214MK Zoom
5MK 5HK 623HK~K
djMK jHK Zoom Nom
IAD jLK j214MK
5LPx2 5LK 5MP 5MK 236MP 236PP Sneeze

6030

1

Corner

Band only

  • Walk the head (4/6[HP]) into position during the throw

(video)

H Fiber

Notation Damage Meter Cost Location Character Specific? Notes Video
623HK~K
jMK j214MK Zoom
5MP 5MK 5HK
jMP jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

6540

1

Midscreen

Universal

  • Head behind the opponent
  • Zoom timing varies between characters

(video)

623HK~K
jMK j214MK j214KK Headbutt
5MP 5MK 5HK
jMP jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP

5973

1

Midscreen

Universal

  • Head behind you
  • Zoom timing varies between characters
  • Can whiff Zoom before j214KK to bring the head into position for the Headbutt

(video)


CH 623HK~K
jMK j214MK Zoom
5HK
jMP jMK j214MK Zoom
5LK 5MK 236MP Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

7146

1

Midscreen

Universal

  • Counter hit version
  • Head behind the opponent
  • Zoom timing varies between characters

(video)

CH 623HK~K
jMK j214MK j214KK Headbutt
5HK
jLK jMK j214MK Zoom
5MP 5MK 236MP Zoom
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP

5443

1

Midscreen

Universal

  • Head behind you
  • Zoom timing varies between characters
  • Can whiff Zoom before j214KK to bring the head into position for the Headbutt

(video)

Counter Hit Punishes

Notation Damage Meter Cost Location Character Specific? Notes Video
CH 5MP 236MP Zoom
5HK
j214MK Nom
jHK j214HK
jLK jHK j214MK
5MP 5MK 623LK~K
dl jLP jMP
*dash 5LPx2 5LK 5MP 5MK 236MP Headbutt 236PP Sneeze

8996

1

Midscreen

Universal

  • Head behind the opponent
  • Standard CH punish
  • * If the head flies in front of you after Nom, use 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

(video)

CH 5MP 236MP Zoom
5HK
j214MK Nom
jHK j214HK
jLK jHK j214MK
5MP 5MK 236MP Headbutt
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

9066

1

Midscreen

Universal

  • Head behind the opponent
  • Optimal MCH punish facing right

(video)

CH jHK
5MP 236MP Zoom
5HK
j214MK Nom
jHK j214HK
jLK jHK j214MK
5MK 5HK
jMP jMK j214MK Zoom
dash 5LPx2 5LK 5MP 5MK 236MP 236PP

10136

1

Midscreen

Universal

  • Head behind the opponent, facing left
  • Optimal HCH punish 1

(video)

CH jHK
5MP 236MP Zoom
5HK
j214MK Nom
jHK j214HK
jLK jHK j214MK
5MK 5HK 623LK~K
*djMK jHK Headbutt
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

10203

1

Midscreen

Yes

  • Head behind the opponent, facing right
  • Optimal HCH punish 2
  • * vs Cerebella and Beowulf, don't double jump. Vs Double use djMP. Vs Big Band use 623MK~K instead of 623LK~K and don't double jump.

(video)

CH 5HK 623LK~K
jHK Headbutt
ADC jHK
5HK
j214MK Nom
IAD jLK j214MK
5MK 5HK 623LK~K
*djMK j214MK Headbutt
dash 5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

9981

1

Midscreen

Yes

  • Head behind you
  • Use 623MK~K instead of 623LK~K vs Big Band

(video)

CH 5HK 623LK~K
jHK Headbutt
ADC jHK
5MP 5HK dl 236MP Headbutt
5MK 5HK 623HK~K
jMK j214HK
*5LK 214K
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

10336

1

Back to corner

Universal (except Big Band)

  • Standard back to corner HCH combo
  • Optimal vs mid-weights and Double
  • * Vs Double use 5LK 236MP
  • * Can use 2LKxN 214K vs lights for extra damage

(video)

CH 5HK 623MK~K
jHK Headbutt
ADC jHK j214HK
jLK jHK j214MK
5HK 623HK~K
djMK jHK delay j214HK
2LKx3 236MP
5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

9666

1

Back to corner

Big Band only

  • Can swap 2LKx3 236MP for 5LK 236LP to make the combo easier

(video)

CH 5HK 623LK~K
jMP j214MK Zoom
5MP 5HK dl 236MP Headbutt
5MK 5HK 623HK~K
jMK j214HK
214K
5LK 214K
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

10051

1

Corner

Universal (except Big Band)

  • Head behind you
  • Standard corner HCH combo when the head is behind you
  • Against Double, use 5LK 5MK 236MP after jMK j214HK
  • Can do 2LKxN after 214K vs lights for extra damage

(video)

CH 5HK dl 236MP Headbutt
5HK dl 236MP Headbutt
5MP 5HK dl 236MP Headbutt
5MK 5HK 623HK~K
jMK j214HK
5LK 214K
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

9944

1

Corner

Universal (except Big Band)

  • Head in the corner
  • Standard corner HCH
  • Optimal vs Beowulf
  • * Use 2LKxN 236MP vs Double
  • *Do 5LK 236MP vs Double

{{{video}}}

CH 5HK dl 236MP Headbutt
5HK dl 236MP Headbutt
5MK 5HK 623HK~K
jMK j214HK
214K
5MP 5MK 2HK(1) 214K
5LK 214K
5LPx2 5LK 5MP 5MK 5HK 623HK~K
dj214KK Zoom

9961

1

Corner

Universal (except Big Band and Double)

  • Head in the corner
  • Optimal HCH combo vs mid-weights

(video)

CH 5HK 623LK~K
jMP j214MK Zoom
jLK jHK j214HK
5MP 5HK 623HK~K
djLP jMK jHK dl j214HK
2LKx3 236MP
5LPx2 5LK 5MP 5MK 2HK(1) 236MP 236PP

9269

1

Corner

Big Band only

  • Corner HCH vs Big Band

(video)

Double Snap

Notation Damage Meter Cost Location Character Specific? Notes Video
Snapback
2LK 2HP
dl IAD jHK
repeat

N/A

1

Corner

  • Basic double snap
  • Replace 2HP with 5HK when headless

(video)

Snapback
2HP 623HK~K
AD jHK
repeat

N/A

1

Corner

  • Optimal double snap
  • Replace 2HP with 5HK when headless

(video)

Snapback
2LK 2HP
dl IAD jMK j214P
5LP 5HK
dl IAD jHK
repeat

N/A

1

Corner

  • Head-on to headless transition double snap

(video)

Midscreen Assist Kill

Notation Damage Meter Cost Location Character Specific? Notes Video
5LP 2HP
jLP jMP
ADC jLP jMP
repeat

N/A

0

Midscreen

Universal

  • Replace 2HP with 5HK when headless
  • Can transition to headless midcombo by adding j214P Headbutt after the 2nd jMP

(video)

...
2MP 2HP
jLP
BADC dl jLP jHK
repeat

N/A

0

Midscreen

Universal

  • Replace 2HP with 5HK when headless
  • Midscreen assist kill for when the opponent ends up behind you

(video)

5LP 5HK 236K
repeat

N/A

0

Midscreen

Lights only(?)

  • Headless only (?)
  • Corner carry midscreen assist kill

(video)

Notes on 2LKxN Loops

This no longer works as of 05/28/2024. Kept in posterity until someone else wants to delete this info.

The number of 2LKs you can loop in the corner as headless varies based on both the opponent's character and the string leading into the 2LK loop. The below table shows some common setups for 2LK loops and the number of 2LKs you can get for each setup. [...] marks a 2LK loop in setups that involve multiple loops.

Character 623LK~K jLK jHP j214P 623LK~K jLK jHP j214P [...] IAD jLP jLK 623HK~K jMK j214HK 623HK~K jMK j214HK [...] IAD jLP jLK 214K 214K [...] IAD jLK jMP [...] IAD jLP jLK 623HK~K jMK j214HK [...] IAD jLK jMP [...] IAD jLP jLK
Annie 7 4, 7 7 6, 6 5 3, 3, 5 5, 3, 6
Umbrella 6 (?) 5, 6 7 6, 6 5 3, 3, 5 5, 3, 6
Squigly
Filia
Fukua
6 5, 6 6 5, 6 5 3, 3, 6 4, 3, 6
Ms. Fortune
Peacock
Painwheel
6 4, 5 6 5, 5 5 3, 3, 5 4, 3, 6
Valentine 5 4, 5 6 5, 5 5 3, 3, 5 4, 3, 6
Beowulf 4 2, 3 4 3, 2 3 3, 0, 0 4, 0, 0
Eliza
Robo-Fortune
4 3, 2 4 3, 2 3 3, 0, 0 4, 0, 0
Cerebella 3 2, 3 3 3, 2 2 2, 0, 0 3, 0, 0
Double 3 2, 2 2 3, 2 1 1, 0, 0 2, 0, 0
Parasoul 2 2, 2 3 2, 2 1 1, 0, 0 3, 0, 0
Big Band 3 2, 1 - - - - -

Damage/Undizzy Ratios

Head on

Move Damage/undizzy Damage (max scaling) Undizzy
236HP 25.65 513 20
236MP 22.6 452 20
236LP 16 320 20
214P 15.5 310 20
236HK 15.1 302 20
j.214HK 15.1 302 20
j.214MK 13.75 275 20
623HK 13.05 261 20
j.214P 13 260 20
623MK 9.9 198 20
5HP 9.166666667 275 30
2HP 9.166666667 275 30
j.214LK 9 180 20
5MP 8.6 172 20
623LK 7.65 153 20
5HK 7.5 225 30
2HK 7.2 216 30
5MK 6.3 126 20
j.MK 6.3 126 20
5LP 6 90 15
2LP 6 90 15
j.HK 5.7 171 30
j.HP 5.166666667 155 30
Cat Slide 4.5 90 20
5LK 4.2 63 15
2MK 4.05 81 20
2MP 3.8 76 20
j.LK 3.6 54 15
j.MP 3.6 72 20
2LK 3.266666667 49 15
j.LP 3 45 15

Headless

Move Damage/undizzy Damage (max scaling) Undizzy
nom 17.2 344 20
236MP 15.1 302 20
236HK 15.1 302 20
j.214HK 15.1 302 20
623HK 14.5 290 20
j.214MK 13.75 275 20
623MK 11 220 20
5HK 9.6 288 30
Sneeze 9.5 190 20
236LP 9.5 190 20
j.214LK 9 180 20
623LK 8.5 170 20
2HK 8 240 30
5MK 7 140 20
j.MK 7 140 20
5LP 6.666666667 100 15
2LP 6.666666667 100 15
j.HK 6.333333333 190 30
5MP 6 120 20
5LK 4.666666667 70 15
2MK 4.5 90 20
5HP 4.5 135 30
Zoom! 4.5 135 30
Cat Slide 4.5 90 20
2MP 4.25 85 20
j.LK 4 60 15
j.MP 4 80 20
2LK 3.666666667 55 15
j.LP 3.333333333 50 15



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