Skullgirls/Umbrella/Combos: Difference between revisions
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===Hit Confirms=== | ===Hit Confirms=== | ||
* | * 2LK 2MK - Standard, hunger-independent low > low hitconfirm that's -2. | ||
* | * 2LK 5MK - Standard low > low hitconfirm when close to a puddle, since 2MK splash will ruin many routes. More damage than 2LK 2MK,, and combos into 6HP and more, but is -5 on block. | ||
* 2LK 2MP - Ravenous low > low hitconfirm. More damage than 2LK 2MK, and only -3. Functions while Overstuffed, since it's -6, but 2MP will hit mid, so it's not too effective. Do NOT use this hitconfirm while Satiated, it's -8. | |||
* jMP jMK - Ravenous overhead hitconfirm. After landing, link 2MP or 2HK into your normal bnb. | |||
* jMP dl jHP - Alternate Ravenous overhead hitconfirm that can lead into higher damage since you get a stage 1 special cancel, but harder to hitconfirm effectively since jHP is unsafe (can still be made safe with Slurp if blocked). | |||
===BnB Combos=== | ===BnB Combos=== |
Revision as of 00:13, 19 May 2022
Numpad notation | |||
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Full name 1 | Abbreviated 1 | Input 1 | |
Full name 2 | Abbreviated 2 | Input 2 |
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Beginner Combos
If the bread and butter combos are too daunting, try to become comfortable doing each of these combos. Start with the first, then move to the next one. When you play matches, it's good enough to use the one you can perform the most consistently. Once you can do all of them, try learning the combos in the following sections!
A basic ground chain combo ending in sweep. Unsafe on block.
2LK 2MK 2HK
A basic ground chain combo ending in a special cancel. Also unsafe on block.
2LK 2MK 2HK 236LP
A basic ground chain combo ending in a super cancel.
2LK 2MK 2HK 236LP 623PP
Combo Primer
Hit Confirms
- 2LK 2MK - Standard, hunger-independent low > low hitconfirm that's -2.
- 2LK 5MK - Standard low > low hitconfirm when close to a puddle, since 2MK splash will ruin many routes. More damage than 2LK 2MK,, and combos into 6HP and more, but is -5 on block.
- 2LK 2MP - Ravenous low > low hitconfirm. More damage than 2LK 2MK, and only -3. Functions while Overstuffed, since it's -6, but 2MP will hit mid, so it's not too effective. Do NOT use this hitconfirm while Satiated, it's -8.
- jMP jMK - Ravenous overhead hitconfirm. After landing, link 2MP or 2HK into your normal bnb.
- jMP dl jHP - Alternate Ravenous overhead hitconfirm that can lead into higher damage since you get a stage 1 special cancel, but harder to hitconfirm effectively since jHP is unsafe (can still be made safe with Slurp if blocked).
BnB Combos
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8156 |
1 |
Anywhere |
Universal |
|
|
|
7723 |
1 |
Anywhere |
Universal |
|
|
|
7792 |
1 |
Anywhere |
Universal |
|
|
|
5602 |
1 |
Anywhere |
Universal |
|
|
|
8378 |
1 |
Anywhere |
Universal |
|
{{{video}}} |
Conversions
Meter Dumping
- Note here
- Note here
Tips
- Tips here
Solo Combo Compendium
NOTICE: Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.
2LK
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
8156 |
1 |
Anywhere |
Universal |
|
|
|
7732 |
1 |
Anywhere |
Universal |
|
|
|
7792 |
1 |
Anywhere |
Universal |
|
|
|
5602 |
1 |
Anywhere |
Universal |
|
|
|
N/A |
1 |
Midscreen |
|
Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Midscreen |
|
Air Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
6267 |
1 |
Midscreen |
Universal |
|
|
|
7067 |
1 |
Midscreen |
Universal |
|
Tongue Twister
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
6974 |
1 |
Anywhere |
Universal |
|
|
|
8261 |
1 |
Anywhere |
Universal |
|
Counter Hit Punishes
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Midscreen |
Double Snap
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Corner |
|
Midscreen Assist Kill
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
0 |
Midscreen |
Team Combo Compendium
Assist 1
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
Midscreen |
|
Damage/Undizzy Ratios (Filia)
Move | Damage/undizzy | Damage (max scaling) | Undizzy |
---|---|---|---|
214HK | 19 | 380 | 20 |
623HP | 15 | 300 | 20 |
214MK | 13 | 260 | 20 |
j.214K | 13 | 260 | 20 |
2MK | 11.5 | 230 | 20 |
2HK | 10.06666667 | 302 | 30 |
623MP | 10 | 200 | 20 |
214LK | 10 | 200 | 20 |
j.MP | 10 | 200 | 20 |
5HP | 9.166666667 | 275 | 30 |
5HK | 9.166666667 | 275 | 30 |
623LP | 8 | 160 | 20 |
5LP | 6.666666667 | 100 | 15 |
2MP | 6 | 120 | 20 |
2HP | 6 | 180 | 30 |
236P | 6 | 120 | 20 |
j.HP | 6 | 180 | 30 |
j.HK | 6 | 180 | 30 |
5MP | 5.5 | 110 | 20 |
j.MK | 5.5 | 110 | 20 |
2LP | 5.333333333 | 80 | 15 |
5LK | 5.333333333 | 80 | 15 |
5MK | 4.5 | 90 | 20 |
j.LP | 3.333333333 | 50 | 15 |
j.LK | 3.333333333 | 50 | 15 |
2LK | 2.666666667 | 40 | 15 |