Skullgirls/Squigly/Combos: Difference between revisions
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! Abbreviated name | ! Abbreviated name | ||
! Input | ! Input | ||
{{!}}- | |||
{{!}}Center Stage | |||
{{!}}Sing | |||
{{!}}236MP | |||
{{!}}- | |||
{{!}}Drag 'n' Bite | |||
{{!}}DnB | |||
{{!}}236HP | |||
{{!}}- | |||
{{!}}Silver Chord | |||
{{!}}Chord | |||
{{!}}236MK | |||
{{!}}- | |||
{{!}}Squigly Battle Opera | |||
{{!}}SBO | |||
{{!}}214KK | |||
|} | |} | ||
</div> | </div> | ||
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If the bread and butter combos are too daunting, try to become comfortable doing each of these combos. Start with the first, then move to the next one. When you play matches, it's good enough to use the one you can perform the most consistently. Once you can do all of them, try learning the combos in the following sections! | If the bread and butter combos are too daunting, try to become comfortable doing each of these combos. Start with the first, then move to the next one. When you play matches, it's good enough to use the one you can perform the most consistently. Once you can do all of them, try learning the combos in the following sections! | ||
* 2LK 2MK 2HK | |||
:A basic ground chain combo ending in sweep. Unsafe on block. | :A basic ground chain combo ending in sweep. Unsafe on block. | ||
* 2LK 2MK 5HP Chord | |||
:5LPx2 2MK 2HK | :5LPx2 2MK 2HK | ||
:A basic combo that utilizes a special cancel. | :A basic combo that utilizes a special cancel. | ||
* 2LK 2MK 5HP Chord | |||
:Daisy Pusher | :Daisy Pusher | ||
:A basic combo ending in a super. | :A basic combo ending in a super. | ||
* 2LK 2MK 5HK | |||
:jLP jMK jHK | :jLP jMK jHK | ||
:(restand) 5LPx2 2MK 2HP SBO | :(restand) 5LPx2 2MK 2HP SBO | ||
:A basic air chain combo that sets up a restand. After the restand, you can choose to go for a reset with 6HP or throw. | :A basic air chain combo that sets up a restand. After the restand, you can choose to go for a reset with 6HP or throw. | ||
==Solo Combos== | ==Solo Combos== |
Revision as of 23:21, 5 January 2020
Numpad notation | |
|
|
Full move name | Abbreviated name | Input |
---|---|---|
Center Stage | Sing | 236MP |
Drag 'n' Bite | DnB | 236HP |
Silver Chord | Chord | 236MK |
Squigly Battle Opera | SBO | 214KK |
General Combo Tips
- If Squigly wants to spend a bar for damage it is better to use Daisy Pusher early in your combo, rather than ending it with SBO. I still put the SBO enders as optional into the combo notation, since you will have to use them if your combo isn't quite enough to kill. However, keep in mind that Squigly should only use meter in her combo if she can kill character with it or to get a charge.
- Keep in mind that you won't really use full combos unless you either kill or do a setup at the end. Drag'n'Bite is the ender that is used in most of these combos, since it does the most damage, however if you can't kill off it you can replace it with 623P to get positional advantage.
Beginner Combos
If the bread and butter combos are too daunting, try to become comfortable doing each of these combos. Start with the first, then move to the next one. When you play matches, it's good enough to use the one you can perform the most consistently. Once you can do all of them, try learning the combos in the following sections!
- 2LK 2MK 2HK
- A basic ground chain combo ending in sweep. Unsafe on block.
- 2LK 2MK 5HP Chord
- 5LPx2 2MK 2HK
- A basic combo that utilizes a special cancel.
- 2LK 2MK 5HP Chord
- Daisy Pusher
- A basic combo ending in a super.
- 2LK 2MK 5HK
- jLP jMK jHK
- (restand) 5LPx2 2MK 2HP SBO
- A basic air chain combo that sets up a restand. After the restand, you can choose to go for a reset with 6HP or throw.
Solo Combos
2LK
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
6099/7208/7538 |
0/1/2 |
Anywhere |
|
||
|
6582/7563/7938 |
0/1/2 |
Anywhere |
|
||
|
7045 |
|
||||
|
8303 |
1 |
|
|||
|
6062 |
0 |
Universal |
|
||
|
8344 |
1 |
Corner |
|
||
|
8766 |
|
||||
|
9359 |
1 |
Corner |
|
| |
|
9027 |
1 |
Corner |
Universal |
|
|
|
9225 |
3 |
|
|||
|
12320 |
5 |
|
Throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
5405 |
1 |
|
Air throw
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
4548 |
|
||||
|
4754 |
|
Double snap
Notation | Damage | Meter Cost | Location | Character Specific? | Notes | Video |
---|---|---|---|---|---|---|
|
N/A |
1 |
| |||
|
N/A |
1 |
|
Team Combos
Damage/Undizzy Ratios
Move | Damage/undizzy | Damage (max scaling) | Undizzy |
---|---|---|---|
236HP (lvl2) | 26.5 | 530 | 20 |
236LK (lvl2) | 25.85 | 517 | 20 |
236HK (lvl2) | 23 | 460 | 20 |
623P (lvl2) | 21.35 | 427 | 20 |
236LP (lvl2) | 19.25 | 385 | 20 |
j.236HK | 17.75 | 355 | 20 |
j.MK | 14 | 280 | 20 |
236LP (lvl1) | 13.75 | 275 | 20 |
236HP (lvl1) | 13.5 | 270 | 20 |
236LK (lvl1) | 12.1 | 242 | 20 |
236HK (lvl1) | 12 | 240 | 20 |
2HP | 11.33333333 | 340 | 30 |
5HP | 10.33333333 | 310 | 30 |
2HK | 10.06666667 | 302 | 30 |
j.HP | 10 | 300 | 30 |
j.HK | 9.833333333 | 295 | 30 |
6HP | 9.333333333 | 280 | 30 |
5HK | 9.166666667 | 275 | 30 |
623P (lvl1) | 9 | 180 | 20 |
5MP | 8.5 | 170 | 20 |
5LP | 6.666666667 | 100 | 15 |
5MK | 6.5 | 130 | 20 |
2MK | 6.5 | 130 | 20 |
2LP | 6 | 90 | 15 |
236MK | 6 | 120 | 20 |
j.MP | 5.5 | 110 | 20 |
2MP | 5 | 100 | 20 |
5LK | 4.666666667 | 70 | 15 |
2LK | 4 | 60 | 15 |
j.236MK | 4 | 80 | 20 |
j.LP | 3.333333333 | 50 | 15 |
j.236LK | 3 | 60 | 20 |
j.LK | 2.666666667 | 40 | 15 |