Skullgirls/Marie

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< Skullgirls
Revision as of 16:51, 13 July 2023 by SeaJay (talk | contribs) (Add placeholder/template page.)
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Story

Marie used to be a maid, now she sweeps a different street.

Overview

Marie isn't out yet, so this is just a placeholder/template page. Don't take any information here as correct or complete just yet.

(Outline of how this character plays goes here)


Playstyle
SG mar icon.png Marie has an optional blurb here if we want to put one.
Strengths Weaknesses
  • Pro - brief elaboration
  • Pro - brief elaboration
  • Pro - brief elaboration
  • Con - brief elaboration
  • Con - brief elaboration
  • Con - brief elaboration


Stats

Chains

Standing
Crouching
Air

Movement

Weight Dash Double Jump Airdash IAD Lockout
Medium N/A N/A N/A

Wakeup Time

Forward Tech Backward Tech Sliding KD Hard KD Crumple



Assists

5LP (default assist)

Describe this assist and its strengths here, potentially in a bullet point format

5MP (default assist)

Describe this assist and its strengths here, potentially in a bullet point format

5HP

Describe this assist and its strengths here, potentially in a bullet point format

Move List

Standing Normals

SG mar slp.png
SG mar slp hb.png
Toggle Hitboxes
Toggle Hitboxes
5LP s.Sg lp.png
x1 Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
x2 Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar smp.png
SG mar smp hb.png
Toggle Hitboxes
Toggle Hitboxes
5MP s.Sg mp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar shp.png
SG mar shp hb.png
Toggle Hitboxes
Toggle Hitboxes
5HP s.Sg hp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar slk.png
SG mar slk hb.png
Toggle Hitboxes
Toggle Hitboxes
5LK s.Sg lk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar smk.png
SG mar smk hb.png
Toggle Hitboxes
Toggle Hitboxes
5MK s.Sg mk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar shk.png
SG mar shk hb.png
Toggle Hitboxes
Toggle Hitboxes
5HK s.Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here

Crouching Normals

SG mar clp.png
Toggle Hitboxes
Toggle Hitboxes
2LP c.Sg lp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar cmp.png
SG mar cmp hb.png
Toggle Hitboxes
Toggle Hitboxes
2MP c.Sg mp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar chp.png
SG mar chp hb.png
Toggle Hitboxes
Toggle Hitboxes
2HP c.Sg hp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar clk.png
SG mar clk hb.png
Toggle Hitboxes
Toggle Hitboxes
2LK c.Sg lk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar cmk.png
SG mar cmk hb.png
Toggle Hitboxes
Toggle Hitboxes
2MK c.Sg mk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar chk.png
SG mar chk hb.png
Toggle Hitboxes
Toggle Hitboxes
2HK c.Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here

Jumping Normals

SG mar jlp.png
SG mar jlp hb.png
Toggle Hitboxes
Toggle Hitboxes
jLP j.Sg lp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar jmp.png
SG mar jmp hb.png
Toggle Hitboxes
Toggle Hitboxes
jMP j.Sg mp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar jhp.png
Toggle Hitboxes
Toggle Hitboxes
jHP j.Sg hp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar jlk.png
SG mar jlk hb.png
Toggle Hitboxes
Toggle Hitboxes
jLK j.Sg lk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar jmk.png
Toggle Hitboxes
Toggle Hitboxes
jMK j.Sg mk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar jhk.png
Toggle Hitboxes
Toggle Hitboxes
jHK j.Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here

Universal Mechanics

SG mar throw.png
SG mar throw hb.png
Toggle Hitboxes
Toggle Hitboxes
Throw Sg lp.png + Sg lk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar airthrow.png
SG mar airthrow hb.png
Toggle Hitboxes
Toggle Hitboxes
Air Throw Sg lp.png + Sg lk.png (in air)
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar tag.png
SG mar tag hb.png
Toggle Hitboxes
Toggle Hitboxes
Tag Sg mp.png + Sg mk.png / Sg hp.png + Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
SG mar snap.png
SG mar snap hb.png
Toggle Hitboxes
Toggle Hitboxes
Snapback Sg 236.png + Sg mp.png + Sg mk.png / Sg 236.png + Sg hp.png + Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here

Specials

SG mar qcfp.png
Toggle Hitboxes
Toggle Hitboxes
Sg 236.png + Sg p.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here

Supers

Toggle Hitboxes
Toggle Hitboxes
Placeholder Level 1 Super
Level 1
Sg 236.png + Sg p.png + Sg p.png (Air OK)
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
Toggle Hitboxes
Toggle Hitboxes
Placeholder Level 1 Super 2
Level 1
Sg 236.png + Sg k.png + Sg k.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here
Toggle Hitboxes
Toggle Hitboxes
Placeholder Level 3 Super
Level 3
Sg 214.png + Sg p.png + Sg p.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
  • Notes go here

Taunt

SG mar taunt.png
Toggle Hitboxes
Toggle Hitboxes
Guard Properties Damage Meter On Hit On Block On Pushblock
N/A - N/A 0% N/A N/A
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
N/A N/A N/A N/A N/A N/A
  • Notes go here
Assist Taunt Automatically done after an assist move
Guard Properties Damage Meter On Hit On Block On Pushblock
N/A - N/A 0% N/A N/A
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
N/A N/A N/A N/A N/A N/A
  • Amount of time it takes for the character to turn invulnerable after they finish performing their assist action.
  • Longer recovery → more time to punish the assist.

Colors

SG mar color1.png SG mar color2.png SG mar color3.png SG mar color4.png SG mar color5.png
Color 1
SGColor1.png
Default color palette.
Color 2
SGColor2.png
Original alternate color palette.
Color 3
SGColor3.png
Original alternate color palette.
Color 4
SGColor4.png
Original alternate color palette.
Color 5
SGColor5.png
Original alternate color palette.

SG mar color6.png SG mar color7.png SG mar color8.png SG mar color9.png SG mar color10.png
Color 6
SGColor6.png
Original alternate color palette.
Color 7
SGColor7.png
Original alternate color palette.
Color 8
SGColor8.png
Based on
Color 9
SGColor9.png
Based on
Color 10
SGColor10.png
Based on

SG mar color11.png SG mar color12.png SG mar color13.png SG mar color14.png SG mar color15.png
Color 11
SGColor11.png
Based on
Color 12
SGColor12.png
Based on
Color 13
SGColor13.png
Based on
Color 14
SGColor14.png
Based on
Color 15
SGColor15.png
Based on

SG mar color16.png SG mar color17.png SG mar color18.png SG mar color19.png SG mar color20.png
Color 16
SGColor16.png
Based on
Color 17
SGColor17.png
Based on
Color 18
SGColor18.png
Based on
Color 19
SGColor19.png
Based on
Color 20
SGColor20.png
Based on

SG mar color21.png SG mar color22.png SG mar color23.png SG mar color24.png SG mar color25.png
Color 21
SGColor21.png
Based on
Color 22
SGColor22.png
Based on
Color 23
SGColor23.png
Based on
Color 24
SGColor24.png
Based on
Color 25
SGColor25.png
Based on

SG mar color26.png SG mar color27.png SG mar color28.png SG mar color29.png SG mar color30.png
Color 26
SGColor26.png
Based on
Color 27
SGColor27.png
Based on
Color 28
SGColor28.png
Based on
Color 29
SGColor29.png
Based on
Color 30
SGColor30.png
Based on

File:SG mar color31.png
Color 31
SGColor31.png
Based on


Intro Poses

File:SG intropose marL.jpg Intro pose 1:
Hold
Sg lp.png OR Sg lk.png

Intro pose description.

Voice line placeholder!

Voice line placeholder 2...

File:SG intropose marM.jpg Intro pose 2:
Hold
Sg mp.png OR Sg mk.png

Intro pose description.

Voice line placeholder!

Voice line placeholder 2...

File:SG intropose marH.jpg Intro pose 3:
Hold
Sg hp.png OR Sg hk.png

Intro pose description.

Voice line placeholder!

Voice line placeholder 2...

Win Poses

File:SG winpose marLP.jpg Intro pose 1:
Hold
Sg lp.png

Win pose description.

Voice line placeholder!

Voice line placeholder 2...

File:SG winpose marMP.jpg Intro pose 2:
Hold
Sg mp.png

Win pose description.

Voice line placeholder!

Voice line placeholder 2...

File:SG winpose marHP.jpg Intro pose 3:
Hold
Sg hp.png

Win pose description.

Voice line placeholder!

Voice line placeholder 2...

Players to Watch

Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.

Usual Color Handles/Links Region Status Notes
SG mar color1.png
PlayerName United States
United States
NY
Active Marie 5LP / Filia 5LP / Cerebella 5LP
Playstyle blurb
Example Play
SG mar color2.png
PlayerName European Union
European Union
Active Marie 5LP / Filia 5LP / Cerebella 5LP
Playstyle blurb
Example Play
SG mar color3.png
PlayerName Japan
Japan
Active Marie 5LP / Filia 5LP / Cerebella 5LP
Playstyle blurb
Example Play


General
FAQ
Controls
Glossary
HUD
Training Room
Game Data Legend
Community
Links
Characters
Filia
Cerebella
Peacock
Parasoul
Ms. Fortune
Painwheel
Valentine
Double
Squigly
Big Band
Eliza
Fukua
Beowulf
Robo-Fortune
Annie
Umbrella
Black Dahlia
Marie
Mechanics
Other