Battle Craze!!/Ajit/S-Side

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Overview

Playstyle

link

S-Ajit is an extreme rushdown who's entire purpose is to get in close and mix the opponent to death.
Pros Cons
  • Mix-Ups and Pressure: The best pressure and mix out of all the sides. Can always combo into a hard knockdown from C-tech.
  • Mobility: Can get in and out with his C-Tech, allowing him to maneuver around or behind people in neutral.
  • Range: S-Ajit has stubby normals and no real interaction past footsies range.

Statistics

Trait "Burning Heart": Every successful hit increases the amount of Craze Gauge Ajit gains from specials and his Craze Technique, up to 50 times.
Health 1000
Mobility Dash

Move Overview

Universal Mechanics

Craze Tech

Fiery Dance
4CT, 5CT, 6CT
AJIKctechF.png
AJIKctechB.png
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
Forward N/A N/A N/A - - N/A N/A Counter N/A

A low profile command dash that goes forward. Can be canceled into either version of itself once.

Back N/A N/A N/A - - N/A N/A Counter N/A

A low profile command dash that goes backward and then forward. Use this to bait standing buttons since, unlike the forward version, it starts low profiling instantly. Can be canceled into either version of itself once.

Shiva Knuckle
CT~P
AJIT624P.png
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
LP 144 Mid 21 3 - N/A -3 Dire Wall bounce

Use this to mix people same side or to continue pressure. Can be punished by grab if blocked at close range but you can tech it if you know it's coming.

Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
SP 144 Mid 37 3 - N/A -3 Dire Wall bounce

Does another dash before the punch, use this to mix people cross-up. Doesn't cross-up in the corner.

Fiery Illusion
CT~LK
AJIKctech LK.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
N/A N/A N/A - - N/A N/A Counter N/A

A roll that goes behind the opponent. Use this for an obvious but more rewarding cross-up, or if you just don't want to get Dire Countered. Like CT~SP, it doesn't go behind the opponent in the corner.

Garuda's Trip
CT~SK
AJIKctech SK.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
136 Low 19 4 - +43 -7 Dire Wipeout

Functions like a sweep, can be canceled after 6LK for a really tricky 50/50 situation.

Throws

Wake Up!
5GP
AJITthrowF.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
16-16-16-16-56 (120) Throw Tech 4 - - +11 N/A

Ajit's forward throw, knocks the opponent away.

Back Shoot
4GP
AJITthrowB.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
120 Throw Tech 4 - - +15 N/A

Ajit's back throw, knocks the opponent far behind him.

Sunset Driver
j.5GP
AJITthrowJu.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
120 Throw Tech 2 - - +16 N/A

Ajit's air throw, if it's hit raw it launches the opponent up for a combo.

Heartbreaker

Heartbreaker
5CT while blocking
AJIT HB.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
32 Mid 17 - - +1 -23

Ajit's heartbreaker, uses C-Ajit's far 5SP animation.

Normals

Standing

5LP
AJIT5LP.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
36 Mid 4 2 - 0 -2

Poke and combo filler.


5SP (close)
AJIKclSP.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
92 Mid 7 2 - +5 0

Can be linked back to lights. Better for grounded links.

5SP (far)
AJIK5SP.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
92 Mid 9 2 - 5 0

Advances Ajit a little bit forward, very good poke. Can be linked to 5LK at certain spacings.


5LK
AJIK5LK 1.png
AJIK5LK 2.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
28-12 (40) Mid 5 2-2 - -1 -7

Reaches pretty far, very easy to hit confirm.


5SK (close)
AJIKclSK.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
88 Mid 7 3 - +5 -1

Worse for block strings but better for juggles.

5SK (far)
AJIK5SK.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
88 Mid 9 3 - +3 -3

Probably an okay anti-air.


Crouching

2LP
AJIT2LP.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
36 Mid 4 2 - 0 -2

Crouching version of 5LP, nearly identical but catches low-profile.


2SP
AJIK2SP.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
88 Mid 9 2 - +1 -3

the signifcant disjoint above Ajit's fingers make this a really good anti-air


2LK
AJIT2LK.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
36 Low 5 2 - +3 -3

Ajit's fastest low.


2SK
AJIK2SK 1.png
AJIK2SK 2.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
120 Low 11 14 - +40 -

Slides forward, can be spaced to be -2 at best on block.


Jumping

j.5LP
AJITjuSP.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
44 Overhead 5 3 - - -

Good air-to-air.


j.5SP
AJITjuLP 1.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
80 Overhead 9 2 - - -

Floor splats, good for air-to-air conversions.


j.5LK
AJIKjuLK 1.png
AJIKjuLK 2.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
28-13 (41) Overhead 5 2-3 - - -

Okay jump-in, easy to convert with and can air-to-air.


j.5SK
AJIKjuSK 1.png
AJIKjuSK 2.png
Damage Guard Startup Active Recovery Adv Hit Adv Block
80 Overhead 9 5 - - -

S-Ajit's best cross up button, not that there's much competition.


Command Normals

Viper Fang
6LP
AJIK6LP.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
116 Mid 15 14 - +2 -5 Dire Crumple

Used before cancels in combos.


Fierce Tusk
6LK
AJITclSK 1.png
AJITclSK 2.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
64-32 (96) Mid, Overhead 9 3-2 - +1 -6 Dire Ground bounce

2 hit overhead normal, first hit jails into CT~2SK for a devious 50/50.


Specials

Lion's Pounce
236P (air OK)
AJIK236P.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
136 Overhead 23 2 - +15 -11 Dire Ground bounce

Can be held for better advantage frames at the cost of start up, the heavy version goes higher allowing you to hold it for longer.


Solar Burst
214P
AJIK214P.png
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
LP 132-140 Mid 19-27 4 - +23 -6/-4 Dire Wall bounce

Can be held for more damage, a wall bounce, and more guard damage. Can be canceled by pressing a kick button or using fiery dance.

Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
SP 132-160 Mid 19-42 - - +23 -6/+4 Dire Wall bounce

Can be held for more damage, a wall bounce, and more guard damage. Can be canceled by pressing a kick button or using fiery dance.


Cobra Lunge
214K (air OK)
AJIK214K.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
128 Overhead 24, 17 (aerial) - - - - Dire Stagger

Dive kick, light version moves Ajit back before the kick and the heavy version moves him forward. Can be spaced to be 0 on block at best.


Tiger's Whip
236K
AJIK236K.png
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
LK 120 Mid 9 5 - +17 -23 Dire Power Launch

Main combo extender, can juggle lights after landing.

Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
SK 140 Mid 13 5 - +19 -27 Dire Power Launch

Reversal, invuln starts on frame 1.

Supers

All-Out Attack

Lion's Cascade
236236P
AJIK236236P 1.png
AJIK236236P 2.png
AJIK236236P 3.png
AJIK236236P 4.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
60,60,60,60 (240) Mid 15 2,4,3,2 - +8 -37 Dire N/A

Highest damaging level 1 super and combo ender.


Heatwave
236236K
AJIK236K.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
216 Mid 4 5,5,7 - +28 -14, -16, -29 Dire N/A

Reversal super.


All-Out EX

Lion's Cascade EX
236236PP
AJIK236236P 1.png
AJIK236236P 2.png
AJIK236236P 3.png
AJIK236236P 4.png
AJIK236236P 5.png
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
304 Mid 9 2,2,2,2,4,2 - +15 -37 Dire N/A

Use exactly how you'd use the level 1 version but for more damage.

All-Out Destruction

Solar Ignition
236236KK
AJIK236236KK.png
FOCUS IN. AND RELEASE!
FOCUS IN. AND RELEASE!
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
400 Mid 11 6 - +32 -11 Dire N/A

Big shockwave, really good reversal.

Battle Craze Navigation

General
Controls
Netplay
HUD
System
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Glossary
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