Introduction
Sherm is a supporting character in Battle Craze, but he thinks he’s the protagonist. Sherm is a former drug addict, overcoming his prior status with fighting games. Eventually creating his own martial art, he joins Battle Craze in a haste.
Stage: USA: Sherm's Pad
BGM: Path To Power
Side Overview
Side
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Description
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C-Side
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Vigor Mortis: After Sherm’s life drops below a certain point, his Adrenaline will automatically fill up for the rest of the round.
- Fantastic zoning ability combined with a charge DP making it very difficult to approach
- A tricky C-tech that can be used to fake out opponents or mix up approach
- Difficult Bnbs
- Funny taunts :)
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L-Side
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Lazarus’ Comeback Effect: After Sherm’s life drops below a certain point, his Craze Gauge will automatically fill up for the rest of the round.
- C-tech is now focus attack similar to SF4, can be cancelled into a forward or back dash
- Has air versions of Habjoken and Shermuken
- Combos are more consistent and do great damage
- No funny taunts :(
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S-Side
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Evil Sherm - Sherm did drugs and now he thinks he's akuma or something.
Messatsu Mortis: After Sherm’s life drops below a certain point, his damage will be increased for the rest of the round.
- Very high damage combos but has the LOWEST HEALTH IN THE GAME
- C-tech is now Messatsu Flip, a demon flip with options similar to akuma
- Great zoning abilitly thanks to the variety of fireballs he can use
- SCARY taunt >:(
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Palettes
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