Battle Craze!!/Bernie/L-Side

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Overview

Playstyle
link L-Bernie is an up close fighter who has to move his way using his long normals and is rewarded with multiple mixup opportunities.
Pros Cons
  • Powerful Projectile: L-Bernie gets one of the most powerful projectiles in the game. It wins against other projectiles, and has a bunch of hit and blockstun for easy pressure and combos. It's limited to offset its oppressiveness.
  • Command Grabs: L-Bernie gets a 2 command grabs and a command grab super, giving him some nice mixups.
  • OTG Grab: L-Bernie can pick up people up off the ground which allows him to add damage onto sweep, counter hits, or opponents who do not tech.
  • Long Range: L-Bernie has long pokes, which can allow him to contest opponents in neutral.
  • 5 Framer: Quickest button is 5 frame startup. (Technically he has a close normal with 4 frame startup but it has low range.)
  • Reversals: C-tech is a dodge which doesn't often land a punish and his only reversal options are supers, the cheapest of which is a grab.

Statistics

Trait "Streetwise": A knockdown caused by or following a Counter Hit will cause the opponent to be unable to quickly recover, opening them up for off-the-ground follow ups. Bernie also has access to a unique throw specifically against vulnerable grounded opponents.
Health 1000
Mobility Run

Move Overview

Universal Mechanics

Craze Tech

5CT
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
5CT - - - - - - - Dire -
  • A counter that works on everything barring supers. Has no actual counter attack when activated.
  • A successful counter gives Bernie his cigarette back, along with making him fully invulnerable for the recovery of the move and a few frames after.

Throws

Too Close for Comfort
5GP
Damage Guard Startup Active Recovery Adv Hit Adv Block
120 Throw Tech 4 - - +13 N/A
The Door's That Way
4GP
Damage Guard Startup Active Recovery Adv Hit Adv Block
120 Throw Tech 4 - - +24 N/A
You Won't Need Those Ribs
j.GP
Damage Guard Startup Active Recovery Adv Hit Adv Block
136 Throw Tech 2 - - - N/A
  • This can start combos if hit raw.


Need a Lift?
2GP
Damage Guard Startup Active Recovery Adv Hit Adv Block
N/A - - - - N/A N/A
Nanner's Cracker
6
Damage Guard Startup Active Recovery Adv Hit Adv Block
55 - - - - +11 N/A
Mail Call
2
Damage Guard Startup Active Recovery Adv Hit Adv Block
40 - 4 - - +12 N/A
Assembling Average
4
Damage Guard Startup Active Recovery Adv Hit Adv Block
43 - - - - - N/A
Blast Off, Dumbass
7 or 8 or 9
Damage Guard Startup Active Recovery Adv Hit Adv Block
48 - - - - +20 N/A

Heartbreaker

Heartbreaker
4CT while blocking
Damage Guard Startup Active Recovery Adv Hit Adv Block
32 Mid 17 - - +1 -23
  • Heartbreaker.

Normals

Standing

5LP
Damage Guard Startup Active Recovery Adv Hit Adv Block
40 Mid 5 - - +2 -3
  • Standard 5 frame jab.


5SP
Damage Guard Startup Active Recovery Adv Hit Adv Block
88 Mid 11 - - +1 -5


5LK (close)
Damage Guard Startup Active Recovery Adv Hit Adv Block
36 Mid 4 - - +4 0
5LK (far)
Damage Guard Startup Active Recovery Adv Hit Adv Block
44 Mid 6 - - +3 -2


5SK
Damage Guard Startup Active Recovery Adv Hit Adv Block
96 Mid 9 - - +2 -2


Crouching

2LP
Damage Guard Startup Active Recovery Adv Hit Adv Block
40 Mid 5 - - = +3 -2


2SP
Damage Guard Startup Active Recovery Adv Hit Adv Block
96 (48x2) Mid 10 - - +3 -4


2LK
Damage Guard Startup Active Recovery Adv Hit Adv Block
40 Low 6 - - +3 -3


2SK
Damage Guard Startup Active Recovery Adv Hit Adv Block
120 Low 10 - - +40 -8


Jumping

j.5LP
Damage Guard Startup Active Recovery Adv Hit Adv Block
44 Overhead 5 - - - -


j.5SP
Damage Guard Startup Active Recovery Adv Hit Adv Block
96 Overhead 10 - - - -


j.5LK
Damage Guard Startup Active Recovery Adv Hit Adv Block
40 Overhead 5 - - - -


j.5SK
Damage Guard Startup Active Recovery Adv Hit Adv Block
96 Overhead 11 - - - -


Command Normals

Tried and True
6SP
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
104 (52x2) MId 10 - - +3 -8 Dire Counter Crumple


Reach for the Ceiling
3SP
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
88 Mid 6 - - +17 -6 Dire Counter -


Specials

Goldenjoyer
236P
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
LP 120 Mid 13 - - +2 -3 - -
SP 144 Overhead 13 - - +16 -7 - -


Flip It My Way
63214P
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
80 - 7 - - - - - -


Crashing Down
623P
Version Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
LP 304 Mid 7 - - +15 - - -
SP 304 Mid 7 - - +15 - Dire -


Tobaccin' My Day
214K
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
120 Mid - - - +12 +2 - -


Come On...
236K
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
N/A - 20 - - - - - -
...And Get Me
K
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
136-144 - 20 - - - - - -
...Back Later
P
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
N/A - - - - - - - -
...Down for the Spiraling
GP
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
- - 20 - - - - - -
...Closer, I Won't Bite
CT
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
N/A - - - - - - - -

Supers

All-Out Attack

Can't Fly from Reckoning
63214PP
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
- - 7 - - - - - N/A


Bastage Bashin'
236236K
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
248 Mid 7 - - +18 -16 Dire N/A


All-Out EX

Bastage Bashin' EX
236236KK
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
320 Mid 6 - - +21 -16 Dire N/A

All-Out Destruction

Jailbird Jamboree
2364236PP
NOWHERE TO GO YOU SON OF A BITCH
NOWHERE TO GO YOU SON OF A BITCH
Damage Guard Startup Active Recovery Adv Hit Adv Block Punish State Dire Effect
400 Mid 17 - - +22 -27 Dire N/A

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