Eternal Fighter Zero:Get Started Editing: Difference between revisions

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== How can I contribute to the wiki? ==
== How can I contribute to the wiki? ==
In order to get an account on Mizuumi, please refer to the instructions on the [[Help:Getting started#Registration|getting started page]]. Please ensure you read the whole getting started page before making your first edit.
:In order to get an account on Mizuumi, please refer to the instructions on the [[Help:Getting started#Registration|getting started page]]. Please ensure you read the whole getting started page before making your first edit.


Refer to [https://docs.google.com/spreadsheets/d/11caBmnwfG4AUxf4jU2121Wct1DQtbyr9bKYbmvitj34/edit?usp=sharing this spreadsheet] to see where help is needed most. All constructive contributions are much appreciated.  
:Refer to [https://docs.google.com/spreadsheets/d/11caBmnwfG4AUxf4jU2121Wct1DQtbyr9bKYbmvitj34/edit?usp=sharing this spreadsheet] to see where help is needed most. All constructive contributions are much appreciated.  


You can also check the [https://docs.google.com/spreadsheets/d/1_PG3152wL-rkqIs1bb--BAALt9ijlo8NjRaJHyo5QG0/edit?gid=1236919417#gid=1236919417 feedback response sheet] and work on reader's suggestions.
:You can also check the [https://docs.google.com/spreadsheets/d/1_PG3152wL-rkqIs1bb--BAALt9ijlo8NjRaJHyo5QG0/edit?gid=1236919417#gid=1236919417 feedback response sheet] and work on reader's suggestions.


==Useful Tools and Information for Editors==
==Useful Tools and Information for Editors==
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:When collecting frame data, please use [https://mega.nz/file/KO5EAAbJ#Yfpf9LhVPM4kYME1Gii-e5QwEGSCMHw0Sp-7PHp58Qs subframe step]. This mod makes [[Eternal Fighter Zero/Training Mode#EFZ Revival Keys|frame step]] advance in [[Eternal Fighter Zero/Advanced Mechanics#Subframes|subframes]] rather than full frames. It does not affect frame stepping in replays. '''The .dll is based on EfzRevival version 1.02f. Be sure to make a backup of your original EfzRevival.dll.''' EfzRevival's input display is not designed to show subframes, instead it will only increment the displayed input duration every three subframe steps. You will have to keep track of which exact subframe you are on yourself. The "Frame Step" value ''will'' increment every subframe, however.
:When collecting frame data, please use [https://mega.nz/file/KO5EAAbJ#Yfpf9LhVPM4kYME1Gii-e5QwEGSCMHw0Sp-7PHp58Qs subframe step]. This mod makes [[Eternal Fighter Zero/Training Mode#EFZ Revival Keys|frame step]] advance in [[Eternal Fighter Zero/Advanced Mechanics#Subframes|subframes]] rather than full frames. It does not affect frame stepping in replays. '''The .dll is based on EfzRevival version 1.02f. Be sure to make a backup of your original EfzRevival.dll.''' EfzRevival's input display is not designed to show subframes, instead it will only increment the displayed input duration every three subframe steps. You will have to keep track of which exact subframe you are on yourself. The "Frame Step" value ''will'' increment every subframe, however.
:For collection of other frame data, such as damage or juggle values, [[User:Shimatora/FrameTools|Frame Tools]] can be used. Please not that the values found in Frame Tools should not be trusted on their own due to various instances of hard coded exceptions that are not reflected in the frame data itself and cases where multiple versions of a move exist in the frame data. If in doubt, in game tests should be done to help verify.
===Page Formatting===
:Please refer to the [[Eternal Fighter Zero:Style Guide|EFZ Wiki Style Guide]].


==Frequently Asked Questions==
==Frequently Asked Questions==
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:Examples of what '''NOT''' to do:
:Examples of what '''NOT''' to do:
:*Do not remove anything substantial without input from a more experienced player
:*Remove anything substantial without input from a more experienced player
:**If you are helping another, more experienced editor and have been told what to remove, then this is OK.
:*Do not make joke edits
:**An example of a joke edit is adding a caption for a move where the text is a meme or a joke.


:As you become more experienced, you may be able to make more substantial additions. When in doubt, ask for opinions on an edit either in the [https://discord.gg/aUgqXAt EFZ Discord] or on the specific page's talk page. Remember to be open to criticism.
:As you become more experienced, you may be able to make more substantial additions. When in doubt, ask for opinions on an edit either in the [https://discord.gg/aUgqXAt EFZ Discord] or on the specific page's talk page. Remember to be open to criticism.

Latest revision as of 04:39, 26 June 2024

How can I contribute to the wiki?

In order to get an account on Mizuumi, please refer to the instructions on the getting started page. Please ensure you read the whole getting started page before making your first edit.
Refer to this spreadsheet to see where help is needed most. All constructive contributions are much appreciated.
You can also check the feedback response sheet and work on reader's suggestions.

Useful Tools and Information for Editors

Frame Data

When collecting frame data, please use subframe step. This mod makes frame step advance in subframes rather than full frames. It does not affect frame stepping in replays. The .dll is based on EfzRevival version 1.02f. Be sure to make a backup of your original EfzRevival.dll. EfzRevival's input display is not designed to show subframes, instead it will only increment the displayed input duration every three subframe steps. You will have to keep track of which exact subframe you are on yourself. The "Frame Step" value will increment every subframe, however.
For collection of other frame data, such as damage or juggle values, Frame Tools can be used. Please not that the values found in Frame Tools should not be trusted on their own due to various instances of hard coded exceptions that are not reflected in the frame data itself and cases where multiple versions of a move exist in the frame data. If in doubt, in game tests should be done to help verify.

Page Formatting

Please refer to the EFZ Wiki Style Guide.

Frequently Asked Questions

Can I contribute to the wiki if I am new to the game?

Yes! Just try to keep your edits to things that are easy and do not require game knowledge. Examples:
  • Grammar and typo fixes
  • Adding links to videos and resources from experienced players
Examples of what NOT to do:
  • Remove anything substantial without input from a more experienced player
As you become more experienced, you may be able to make more substantial additions. When in doubt, ask for opinions on an edit either in the EFZ Discord or on the specific page's talk page. Remember to be open to criticism.

I have more questions!

If you have any questions regarding the wiki, feel free to ask them in the EFZ Discord or make a new topic on the EFZ wiki talk page.


General
FAQ
Media
Characters
Akane
Akiko
Ayu
Doppel
Ikumi
Kanna
Kano
Kaori
Mai
Makoto
Mayu
Minagi
Mio
Misaki
Mishio
Misuzu
Mizuka
Nayuki (asleep)
Nayuki (awake)
Rumi
Sayuri
Shiori
UNKNOWN
Mechanics
Guides
Wiki