Samurai Shodown/Gongsun Li: Difference between revisions
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|image=SS_Gongsun_WFT.png | |image=SS_Gongsun_WFT.png | ||
|caption= | |caption= | ||
|name= | |name=Gust of Illusion | ||
|input=236B+C | |input=236B+C | ||
|data= | |data= | ||
{{AttackData-SS2019 | {{AttackData-SS2019 | ||
|version= | |version= | ||
|damage= | |damage=384 (448) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|clash= | |clash= | ||
|deflect= | |deflect= | ||
|unarmed= | |unarmed=No | ||
|description=Available only during Max Rage or Rage Explosion. Disarms on hit. | |description=Available only during Max Rage or Rage Explosion. Disarms on hit. Fast WFT with short range, good for combo and anti air. | ||
}} | }} | ||
}} | }} | ||
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|image=SS_Gongsun_SSM.png | |image=SS_Gongsun_SSM.png | ||
|caption= | |caption= | ||
|name= | |name=Maple Dance | ||
|input=641236C+D | |input=641236C+D while umbrella floating | ||
|data= | |data= | ||
{{AttackData-SS2019 | {{AttackData-SS2019 | ||
|version= | |version= | ||
|damage= | |damage=670 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
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|clash= | |clash= | ||
|deflect= | |deflect= | ||
|unarmed= | |unarmed=No | ||
|description=Available only once per match. | |description=Available only once per match. Very unique SSM with fast start up, but can only be used after 214S & 236S. | ||
}} | }} | ||
}} | }} |
Revision as of 15:43, 5 August 2020
Introduction
Short Gongsun intro, can be serious or a meme one, up to the editor. If you go for the latter, limit the jokes to this section only.
Strengths | Weaknesses |
---|---|
|
|
Data
- Damage Taken: 105%
- Rage Factor: 0.24
- Rage Duration: 11 seconds
- Jump: 46 frames (Average)
- Forward Walk Speed: 0.3 (Average)
- Back Walk Speed: 0.23 (Average)
- Dash Speed: 1.25 (Average)
- Back Dash: 27 frames
- Weapon Pickup / Drop: 40 / 50 frames
Gameplan
Similar to the Strategy section of the 5sp wiki pages. List Gongsun's archetype, strengths, weaknesses, etc. Sample subsections could include Neutral, Okizeme, etc.
Neutral
Okizeme
Normal Moves
Far Slashes
5A
5A
|
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5B
5B
|
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5C
5C
|
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2A
2A
|
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2B
2B
|
---|
2C
2C
|
---|
Near Slashes
n.5A
n.5A
|
---|
n.5B
n.5B
|
---|
n.5C
n.5C
|
---|
n.2A
n.2A
|
---|
n.2B
n.2B
|
---|
n.2C
n.2C
|
---|
Kicks
5D
5D
|
---|
6D
6D
|
---|
2D
2D
|
---|
3D
3D
|
---|
Dash Normals
66A
66A
|
---|
66B
66B
|
---|
66C
66C
|
---|
66D
66D
|
---|
Air Normals
j.A
j.A
|
---|
j.B
j.B
|
---|
j.C
j.C
|
---|
j.D
j.D
|
---|
Unarmed Normals
u.5S
u.5S
|
---|
u.2S
u.2S
|
---|
ju.S
ju.S
|
---|
u.66S
u.66S
|
---|
Universal Mechanics
Guard Break
Guard Break (Throw)
5/6C+D / 4C+D |
---|
Surprise Attack
Surprise Attack (Overhead)
5B+C |
---|
Dodge
Dodge
5A+B |
---|
Counter / Blade Catch
Counter / Blade Catch
236A+B |
---|
Rage Explosion
Rage Explosion
5A+B+C |
---|
Lightning Blade
Lightning Blade (Issen)
5A+B+C during Rage Explosion |
---|
Special Moves
Cloud Fall
Cloud Fall
214D |
---|
Lunar Recall (Ground)
Lunar Recall (Ground)
214S |
---|
Lunar Recall (Air)
Lunar Recall (Air)
j.214S |
---|
Autumn Tide
Autumn Tide
236S/D |
---|
Cloud Fall
Cloud Fall
236S while umbrella floating |
---|
Supers
Weapon Flipping Technique
Gust of Illusion
236B+C |
---|
Super Special Move
Maple Dance
641236C+D while umbrella floating |
---|
Combos
List combos, use numpad notation.
Midscreen
Corner
Videos
Link to Gongsun videos and specify year it was produced or patch version in brackets.
Example: Gongsun combo video by "name of content creator" (2019).
Colors
External Links
Link to docs hosted in other sites.
- Twitter hashtag: #SS_LI