Battle Craze!!/Jane Bane/L-Side: Difference between revisions
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(Created page with "==Overview== {{StrengthsAndWeaknesses |intro=link|50px '''L-Jane Bane''' exists |pros= * Something cool :) |cons= * Something not cool :( |tablewidth=80}} ==Statistics== {| class= cellspacing="8" style="width:300px;border:2px solid silver;" | style="background-color:#AFAFAF;" | '''Trait''' | style="background-color:#F8F8F8;text-align:center;" | '''"Toiling Point"''': Burn moves build up Jane’s Heat gauge. Each level of Heat adds better damage a...") |
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* | * '''Range''': Jane has great range on many of her normals, giving her good neutral. | ||
* '''Bouncing Projectiles''': Jane has great angles on the ground and air fireball, and at high heat they can bounce on the ground or off the walls, allowing her to control space effectively. | |||
*'''Reflector''': She can reflect the opponent's projectiles back at them at the start of 214K but it requires some timing and prediction to do so. | |||
*'''Hydrogen bomb :)''': She has one of the highest non-dire damage combos in the corner. | |||
|cons= | |cons= | ||
* | *'''No Pumpkin or Owl :(''': C and S Jane Bane both have a Craze Tech that helps them in neutral, L Jane doesn't have that and only has her fireballs. | ||
* '''5 Framer''': Jane's fastest button is 5 frames. | |||
* ''' No meterless reversal''': Has to use level one if the opponent is pressuring her a lot. | |||
*'''Very Tall''': Her hitbox is tall and can get hit by things normal characters can't. | |||
|tablewidth=80}} | |tablewidth=80}} | ||
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===Universal Mechanics=== | ===Universal Mechanics=== | ||
====Craze Tech==== | ====Craze Tech==== | ||
{{Navbox-BC}} | |||
[[Category:Battle Craze!!]] | |||
[[Category:Jane Bane]] |
Revision as of 14:12, 20 September 2023
Overview
Playstyle
Statistics
Trait | "Toiling Point": Burn moves build up Jane’s Heat gauge. Each level of Heat adds better damage and advantage to her attacks, but worsens her ability to regenerate health. At Level 4 Heat, her specials have additional properties. When the Heat gauge is maxed out, Jane explodes, and the gauge is instantly reduced to 0. If Jane explodes during a combo, the explosion will put the opponent into a Spin Out. |
Health | 1000 |
Mobility | Dash |