Battle Craze!!/Boundary/C-Side: Difference between revisions
< Battle Craze!! | Boundary
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==Overview== | ==Overview== | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
|intro=[[file:07boun4.png|link|50px]] '''C-Boundary''' is a neutral based mid range fighter. | |intro=[[file:07boun4.png|link|50px]] '''C-Boundary''' is a neutral based mid range fighter who controls space effectively. | ||
|pros= | |pros= | ||
Line 11: | Line 11: | ||
*'''Mixups''': Boundary's potential to mix up opponents is highly limited without portals due to his lack of overheads and his crossup hitting high up. | *'''Mixups''': Boundary's potential to mix up opponents is highly limited without portals due to his lack of overheads and his crossup hitting high up. | ||
*'''Damage''': C-Boundary cannot break 250 damage with a normal ground confirm, something most other characters can do. | *'''Damage''': C-Boundary cannot break 250 damage with a normal ground confirm, something most other characters can do. | ||
*'''Block Frame Data''': C-Boundary does not have many good | *'''Block Frame Data''': C-Boundary does not have many good moves to end his blockstrings with without portal, as all the options are quite minus. | ||
|tablewidth=80}} | |tablewidth=80}} | ||
Line 27: | Line 27: | ||
==Move Overview== | ==Move Overview== | ||
no images for these yet :( | |||
===Universal Mechanics=== | ===Universal Mechanics=== | ||
====Craze Tech==== | ====Craze Tech==== | ||
{{MoveData | |||
|image= | |||
|name=Portal Set | |||
|input= 5CT (air OK) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= N/A | |||
| guard= N/A | |||
| startup= 22 | |||
| advHit= N/A | |||
| advBlock= N/A | |||
| punishState= Dire | |||
| direEffect= N/A | |||
| description= The portal, allows you to use Fall of Atenism, Portal Implode, Vacuum Implode, Journey of Ra, and Revenge of Horus. Can be set in different places depending on the direction held. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|name=Fall of Atenism | |||
|input= 5CT (while a portal is out) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= N/A | |||
| guard= N/A | |||
| startup= 25 | |||
| advHit= N/A | |||
| advBlock= N/A | |||
| punishState= Dire | |||
| direEffect= N/A | |||
| description= Makes the portal track onto the opponent. Can be set in different places depending on the direction held. | |||
}} | |||
}}<br> | |||
====Throws==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=De-Facer | |||
|input=5GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +11 | |||
| advBlock= N/A | |||
| description= Boundary's forward throw, knocks the opponent away. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Parallel Suplex | |||
|input=4GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +12 | |||
| advBlock= N/A | |||
| description= Boundary's back throw, knocks the opponent far behind him. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Descent | |||
|input= j.5GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Throw Tech | |||
| startup= 2 | |||
| advHit= +43 | |||
| advBlock= N/A | |||
| description= Boundary's air throw, if it's hit raw it flips the opponent up for a combo. | |||
}} | |||
}} | |||
====Heartbreaker==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Heartbreaker | |||
|input= 4CT while blocking | |||
|data= | |||
{{AttackData-BC | |||
| damage= 32 | |||
| guard= Mid | |||
| startup= 17 | |||
| advHit= +1 | |||
| advBlock= -23 | |||
| description= Boundary's heartbreaker, uses far 5SP's animation. | |||
}} | |||
}} | |||
===Normals=== | |||
====Standing==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Mid | |||
| startup= 5 | |||
| active = 2 | |||
| advHit= 2 | |||
| advBlock= -4 | |||
| description= Very good poke, very long range compared to other 5LPs. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5SP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 92 | |||
| guard= Mid | |||
| startup= 8 | |||
| active = 2 | |||
| advHit= +2 | |||
| advBlock= -3 | |||
| description= Moves Boundary forward a little bit, main normal to cancel out of. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5LK (close) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 44 | |||
| guard= Mid | |||
| startup= 5 | |||
| active = 2 | |||
| advHit= +3 | |||
| advBlock= -2 | |||
| description= Combo filler. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5LK (far) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 44 | |||
| guard= Mid | |||
| startup= 8 | |||
| active = 2 | |||
| advHit= +2 | |||
| advBlock= -4 | |||
| description= Reaches farther than 5LP but has a bit more start up. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|name=5SK (close) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 88 | |||
| guard= Mid | |||
| startup= 8 | |||
| active = 2 | |||
| advHit= +1 | |||
| advBlock= -3 | |||
| description= Basically just far 5SK but it skips the animation of Boundary walking up to the opponent. | |||
}} | |||
}} | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=5SK (far) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 88 | |||
| guard= Mid | |||
| startup= 14 | |||
| active = 2 | |||
| advHit= +3 | |||
| advBlock= -2 | |||
| description= Moves Boundary very far forward, good for hit confirms when you hit the tip of 5LP. | |||
}} | |||
}}<br> | |||
====Crouching==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Mid | |||
| startup= 5 | |||
| active = 2 | |||
| advHit= +2 | |||
| advBlock= -4 | |||
| description= Crouching version of 5LP. Still reaches very far. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2SP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 96 | |||
| guard= Mid | |||
| startup= 9 | |||
| active = 2,2,2 | |||
| advHit= +1 | |||
| advBlock= -2 | |||
| description= Really good anti-air button, your best normal for juggles. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2LK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Low | |||
| startup= 5 | |||
| active = 2 | |||
| advHit= +4 | |||
| advBlock= -3 | |||
| description= Boundary's fastest low, reaches just as far as 2LP while also having the same start up and hitting low. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=2SK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Low | |||
| startup= 10 | |||
| active = 4 | |||
| advHit= +39 | |||
| advBlock= -9 | |||
| description= Boundary's sweep, reaches insanely far. | |||
}} | |||
}}<br> | |||
====Jumping==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=j.5LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 44 | |||
| guard= Overhead | |||
| startup= 4 | |||
| active = 3 | |||
| advHit= - | |||
| advBlock= - | |||
| description= Very good air-to-air, reaches extremely far in front of Boundary | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=j.5SP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 80 | |||
| guard= Overhead | |||
| startup= 9 | |||
| active = 3 | |||
| advHit= - | |||
| advBlock= - | |||
| description= Main cross-up normal. Floor splats, making this good for air-to-air conversions. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=j.5LK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Overhead | |||
| startup= 7 | |||
| active = 12 | |||
| advHit= - | |||
| advBlock= - | |||
| description= Reaches very far below Boundary. Do not use this as an air-to-air. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=j.5SK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 92 | |||
| guard= Overhead | |||
| startup= 7 | |||
| active = 3 | |||
| advHit= - | |||
| advBlock= - | |||
| description= Another good air-to-air. | |||
}} | |||
}}<br> | |||
====Command Normals==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Sobek Slash | |||
|input=4SP or 6SP | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 88 | |||
| guard= Mid | |||
| startup= 14 | |||
| active = 5 | |||
| advHit= +1 | |||
| advBlock= -6 | |||
| punishState = Dire | |||
| direEffect = Stagger | |||
| description= Main cancel into specials, also very good for pressure since 4SP makes Boundary move away from the opponent, allowing him to disengage. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= No, not THAT Sidewinder. | |||
|name= Sidewinder | |||
|input= 3SK | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 96 | |||
| guard= Low | |||
| startup= 10 | |||
| active = 9 | |||
| advHit= +39 | |||
| advBlock= -10 | |||
| punishState = Dire | |||
| direEffect = Crumple | |||
| description= Slide, functions like a sweep. Good low-profile option for fireballs. | |||
}} | |||
}}<br> | |||
===Specials=== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Portal Distort | |||
|input=22X | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 128 | |||
| guard= Mid | |||
| startup= 15 | |||
|active= 6 | |||
| advHit= +21 | |||
| advBlock= +15 | |||
| punishState = Dire | |||
| direEffect = Stagger | |||
| description= Seismo kind of thing, basically operates like Boundary's projectile. Can be held to delay the seismo coming out. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Vertical Swing | |||
|input=623K | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= LK | |||
| damage= 112 | |||
| guard= Mid | |||
| startup= 7 | |||
| active = 8 | |||
| advHit= +18 | |||
| advBlock= -10 | |||
| punishState = Dire | |||
| direEffect = Power Launch | |||
| description= Anti-air or combo ender. Could use basically anything else, though. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version= SK | |||
| damage= 112 | |||
| guard= Mid | |||
| startup= 14 | |||
| active = 8 | |||
| advHit= +26 | |||
| advBlock= -11 | |||
| punishState = Dire | |||
| direEffect = Power Launch | |||
| description= Launcher, lets Boundary get good juggles anywhere. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Portal Implode | |||
|input= 214LP (while portal is out) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 112 | |||
| guard= Mid | |||
| startup= 7 | |||
| active = 4 | |||
| advHit= +72 | |||
| advBlock= +12 | |||
| punishState = Dire | |||
| direEffect = Power Launch | |||
| description= Explodes the portal, great tool for almost any situation. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Vacuum Implode | |||
|input=214SP (while portal is out) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= N/A | |||
| guard= | |||
| startup= 3 | |||
| active = 188 | |||
| advHit= N/A | |||
| advBlock= N/A | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Vacuums the opponent to the portal, has funny interactions with a lot of moves if its placed above the opponent. Great pressure tool since it essentially gets rid of any pushback. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Journey of Ra | |||
|input= 214LK (while portal is out) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= N/A | |||
| guard= | |||
| startup= 32 | |||
| active = N/A | |||
| advHit= N/A | |||
| advBlock= N/A | |||
| punishState = Counter | |||
| direEffect = N/A | |||
| description= Teleports Boundary to the portal, useful for mix. Can feint the start up by pressing a punch button. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Revenge of Horus | |||
|input= 214SK (while portal is out) | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 112 | |||
| guard= Overhead | |||
| startup= 32 | |||
| active = 10 | |||
| advHit= | |||
| advBlock= | |||
| punishState = Dire | |||
| direEffect = Crumple | |||
| description= Teleports Boundary to the portal, and then does a divekick in the direction you hold. Useful to mix someone expecting 214LK up. | |||
}} | |||
}} | |||
===Supers=== | |||
====All-Out Attack==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name=Soulless Journey | |||
|input= 236236P | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 240 | |||
| guard= Mid | |||
| startup= 9 | |||
| active = 8 | |||
| advHit= +48 | |||
| advBlock= -12 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Highest damaging level 1, combo ender. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image= | |||
|caption= A whole bunch of turbulence! | |||
|name= Fallen Heroes | |||
|input= 214214K | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 208 | |||
| guard= Mid | |||
| startup= 4 | |||
| active = 7 | |||
| advHit= +42 | |||
| advBlock= -29 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Reversal super. | |||
}} | |||
}} | |||
====All-Out EX==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Down the Parapets | |||
|input=236236PP | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 316 | |||
| guard= N/A | |||
| startup= 13 | |||
| active = 38 | |||
| advHit= +24 | |||
| advBlock= -13 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Full screen command grab super or combo ender. Tracks the opponent no matter where they are in combos. | |||
}} | |||
}} | |||
====All-Out Destruction==== | |||
{{MoveData | |||
|image= | |||
|caption= | |||
|name= Field Corruption | |||
|input=236236KK | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 376 | |||
| guard= Mid | |||
| startup= 4 | |||
| active = 7,7,7,7 | |||
| advHit= +35 | |||
| advBlock= -18 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Combo ender, can also be used to whiff punish someone far away too. | |||
}} | |||
}} | |||
{{Navbox-BC}} | |||
[[Category:Battle Craze!!]] | |||
[[Category:Boundary]] |
Latest revision as of 06:38, 16 October 2023
Overview
Playstyle
Statistics
Trait | "Portal Magic": Boundary can create portals that stay in one place until consumed or replaced. Moves with an eye icon require and consume a portal upon use. Using a Craze Cancel without a set portal will automatically create one between Boundary and his opponent. |
Health | 1000 |
Mobility | Dash |
Move Overview
no images for these yet :(
Universal Mechanics
Craze Tech
Portal Set
5CT (air OK) |
---|
Fall of Atenism
5CT (while a portal is out) |
---|
Throws
De-Facer
5GP |
---|
Parallel Suplex
4GP |
---|
Descent
j.5GP |
---|
Heartbreaker
Heartbreaker
4CT while blocking |
---|
Normals
Standing
5LP
|
---|
5SP
|
---|
5LK (close)
|
---|
5LK (far)
|
---|
5SK (close)
|
---|
5SK (far)
|
---|
Crouching
2LP
|
---|
2SP
|
---|
2LK
|
---|
2SK
|
---|
Jumping
j.5LP
|
---|
j.5SP
|
---|
j.5LK
|
---|
j.5SK
|
---|
Command Normals
Sobek Slash
4SP or 6SP |
---|
Sidewinder
3SK |
---|
Specials
Portal Distort
22X |
---|
Vertical Swing
623K |
---|
Portal Implode
214LP (while portal is out) |
---|
Vacuum Implode
214SP (while portal is out) |
---|
Journey of Ra
214LK (while portal is out) |
---|
Revenge of Horus
214SK (while portal is out) |
---|
Supers
All-Out Attack
Soulless Journey
236236P |
---|
Fallen Heroes
214214K |
---|
All-Out EX
Down the Parapets
236236PP |
---|
All-Out Destruction
Field Corruption
236236KK |
---|