Eternal Fighter Zero/Akane Satomura: Difference between revisions
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(→Normal Moves: Added screenshots of her normals and stole the formatting from the vsav wiki.) |
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=== Standing === | |||
{| border="0" cellspacing="5" width="1000" | |||
| width="" | [[image:Akane5a.png|center]] | |||
| width="" style="background:#f0f0f0;"| '''5A''' | |||
[ Startup: 4 | Hit:+3 | Block:+2 ] | |||
Akane does a quick slap to the opponent's face. Has very short range compared to most characters. Almost impossible to link two 5As together. Using the 2A would be safer. | |||
|- | |||
| width="" | [[image:Akanec5b.png|center]] | |||
| width="" | '''c5B''' | |||
[ Startup: 5 | Hit:+3 | Block:+1 ] | |||
''' | Akane tosses her hair forward into the opponent. | ||
|- | |||
| width="" | [[image:Akanef5b.png|center]] | |||
| width="" style="background:#f0f0f0;"| '''f5B''' | |||
[ Startup: 7 | Hit:+0 | Block:-2 ] | |||
Akane's hair forms into a blade and stabs directly forward. | |||
|- | |||
| width="" | [[image:Akane5c.png|center]] | |||
| width="" style="background:#f0f0f0;"| '''5C''' | |||
[ Startup: 10 | Hit:-3~+5 | Block:-5~+3 ] | |||
' | Akane's hair forms into a large drill in front of her and spins. Since this move hits multiple times and cannot be guarded normally in the air, it can be an effective move against opponents jumping in. | ||
|} | |||
=== Crouching === | |||
=== | {| border="0" cellspacing="5" width="1000" | ||
| width="" | [[image:Akane2a.png|center]] | |||
| width="" style="background:#f0f0f0;"| '''2A''' | |||
[ Startup: 5 | Hit:+3 | Block:+2 ] | |||
''' | Akane does a small kick at the opponent's feet. | ||
|- | |||
| width="" | [[image:Akane2b.png|center]] | |||
| width="" | '''2B''' | |||
[ Startup: 6 | Hit:-5 | Block:-7 ] | |||
Akane slides forward feet first as a kick. As this attack moves you closer to the enemy, it has some uses for tick throwing. | |||
|- | |||
| width="" | [[image:Akane2c.png|center]] | |||
| width="" style="background:#f0f0f0;"| '''2C''' | |||
[ Startup: 10 | Hit:--- | Block:-6 ] | |||
Akane extends her head out almost touching the ground and back again, allowing her hair to cut a wide arc in front of her. This move will knock down the opponent if it connects. It's a good combo starter if you have the meter to IC. Otherwise, you can set up some oki tricks off a non IC'd hit. | |||
|} | |||
=== Jumping === | |||
''' | {| border="0" cellspacing="5" width="1000" | ||
| width="" | [[image:Akanej5a.png|center]] | |||
| width="" style="background:#f0f0f0;"| '''j5A''' | |||
[ Startup: 6 ] | |||
Akane does short diagonal kick that extends more down than forward. | |||
|- | |||
| width="" | [[image:Akanej5b.png|center]] | |||
| width="" | '''j5B''' | |||
[ Startup: 6 ] | |||
Akane spins in midair, causing her hair to extend out a good distance horizontally. | |||
|- | |||
| width="" | [[image:Akanej5c.png|center]] | |||
| width="" style="background:#f0f0f0;"| '''j5C''' | |||
[ Startup: 11 ] | |||
Akane's hair forms into a large hammer, which she then swings down hard. This move will cause the opponent to shoot towards the ground on hit and should only be used for ending an air combo. | |||
|- | |||
| width="" | [[image:Akanej6c.png|center]] | |||
| width="" | '''j6C''' | |||
[ Startup: 8 ] | |||
Akane's hair forms into a large hammer, which she then swings forward with good horizontal range. | |||
== Special Moves == | == Special Moves == |
Revision as of 19:31, 25 November 2016
Introduction
Satomura Akane (里村 茜) is an elegant fighter who uses her shapeshifting hair as a weapon. Her friend Shiko is always eager to help out when called for. Her hair gives her a decent range, and her multiple Leaps give her a sense of unpredictability.
Akane is one of the heroines of ONE, a visual novel produced by Tactics in 1998. She is a classmate of Kouhei. When it rains, one will always find Akane at the grassy field, looking as if she was waiting for someone. She is very quiet to the point where you could say she isolates herself from others. During ONE, Kouhei learns the reason for Akane's melancholy, which is connected to his own fate...
Stage: Rainy Field (雨の空き地)
BGM: A Tair
Character-Specific Notes
- Akane is able to air jump once, and air dash/backstep once.
- A few of Akane's moves call forth her friend Shiko to the battle. If Shiko is already on-screen, Akane will not be able to use any Shiko-centric moves until Shiko is off-screen again.
Normal Moves
The notation for the movelists can be found under Notation.
Move | Hits | Damage | Guard | Move Cancel |
Jump Cancel |
IC Cancel |
---|---|---|---|---|---|---|
5A | 1 | 170 | Ground | Yes | Yes | Yes |
2A | 1 | 170 | Low | Yes | Yes | Yes |
j.A | 1 | 180 | High/Air | Yes | Yes | Yes |
66A | 1 | 170 | Ground | Yes | No | Yes |
662A | 1 | 170 | Low | Yes | No | Yes |
5B(c) | 1 | 360 | Ground | Yes | Yes | Yes |
5B(f) | 1 | 400 | Ground | Yes | Yes | Yes |
2B | 1 | 370 | Low | Yes | Yes | Yes |
j.B | 1 | 380 | High/Air | Yes | Yes | Yes |
66B | 3 | 430 | Ground | Yes | Yes | Yes |
662B | 1 | 370 | Low | Yes | No | Yes |
5C | 9 | ≈675 | Ground | Yes | No | Yes |
2C | 1 | 540 | Ground | Yes | Yes | Yes |
j.C | 1 | 600 | High/Air | Yes | Yes | Yes |
66C | 1 | 650 | Ground | Yes | Yes | Yes |
662C | 1 | 600 | High/Air | Yes | No | Yes |
Throw | 2 | 1000 | Throw | No | No | Yes |
j.Throw | 2 | 1200 | Air Throw | No | No | No |
Side Hammer | ||||||
j.6C | 1 | 550 | High/Air | Yes | Yes | Yes |
Standing
5A
[ Startup: 4 | Hit:+3 | Block:+2 ] Akane does a quick slap to the opponent's face. Has very short range compared to most characters. Almost impossible to link two 5As together. Using the 2A would be safer. | |
c5B
[ Startup: 5 | Hit:+3 | Block:+1 ] Akane tosses her hair forward into the opponent. | |
f5B
[ Startup: 7 | Hit:+0 | Block:-2 ] Akane's hair forms into a blade and stabs directly forward. | |
5C
[ Startup: 10 | Hit:-3~+5 | Block:-5~+3 ] Akane's hair forms into a large drill in front of her and spins. Since this move hits multiple times and cannot be guarded normally in the air, it can be an effective move against opponents jumping in. |
Crouching
2A
[ Startup: 5 | Hit:+3 | Block:+2 ] Akane does a small kick at the opponent's feet. | |
2B
[ Startup: 6 | Hit:-5 | Block:-7 ] Akane slides forward feet first as a kick. As this attack moves you closer to the enemy, it has some uses for tick throwing. | |
2C
[ Startup: 10 | Hit:--- | Block:-6 ] Akane extends her head out almost touching the ground and back again, allowing her hair to cut a wide arc in front of her. This move will knock down the opponent if it connects. It's a good combo starter if you have the meter to IC. Otherwise, you can set up some oki tricks off a non IC'd hit. |
Jumping
j5A
[ Startup: 6 ] Akane does short diagonal kick that extends more down than forward. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
j5B
[ Startup: 6 ] Akane spins in midair, causing her hair to extend out a good distance horizontally. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
j5C
[ Startup: 11 ] Akane's hair forms into a large hammer, which she then swings down hard. This move will cause the opponent to shoot towards the ground on hit and should only be used for ending an air combo. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
j6C
[ Startup: 8 ] Akane's hair forms into a large hammer, which she then swings forward with good horizontal range. Special MovesThe notation for the movelists can be found under Notation.
SpecialsEnter Shiko-san (詩子さん登場です)
Eterny SpecialsRain of Tears (レインオブティア)
Final MemoryUnpleasant Hell Murder (嫌獄殺)
Strategy, Tactics, and CombosCombosNon-IC
A>B>C>236B>662B>623B - 2188 damage(rep2-2) 214C>4C>j6C>214C>4C>j6C>j6C - 2700 damage(rep2-3)
A>B>2C>236C>A>5B>2C>IAD>jB>66B>jBj6C>jBjC>j236A - 3412 damage(rep2-4) 2369A(TK)>IC>5B>2C>IAD>jB>5B>2C>IAD>jB>66B>jBj6C>jBjC> j236A - 3251 damage(rep2-5) 2369A(TK)>IC>66B>jB>66>jB>214C>4C>j6C>j6C - 2439 damage(rep2-6) 2369A(TK)>IC>66B>jB>66>jB>214C>4C>236236A/B/C>214C>4C - 3k->4k+ damage(rep2-7) 2369A(TK)>IC>5B>2C>IAD>jB>5B>2C>IAD>jB>66C>236A>66> 236236A - 3950 damage(rep2-8) 2369A(TK)>5B>2C>IAD>jB>5B>2C>IAD>jB>66C>662A(whiff)> 214214A>jAjBjC - 3500 damage(rep2-9) 2369A(TK)>IC>5C>412B>5C>5B>214C>5C>5A>66C>236A>66>236236A - 2439 damage(rep3-1) 2369A(TK)>IC>5C>412B>5C>5B>B>2C>IAD>jB>66C>236A>66>236236A -2800 damage(rep3-2)
A>B>B>2C>IC>66C>766>jB>5B>jBj6C>jBjC>j236A - 3132 damage(rep3-3) A>B>B>2C>IC>66C>214B>5C>66A>66C>236A>44>236236A>412A 2C>2A>5B>jBj6C>jBjC - 2813-2833 damage(rep3-4) jC>2B>2C>IC>66C>744>j214B>5C>5B>2C>IAD>jB>66C>236A>44> 236236A - 3500 damage(rep3-5) A>B>B>2C>IC>66C>412B(412A)>2C>2A5B2C>412C>2C>2A>5B jBj6C>jBjC>j236A - 3599 damage(rep3-6) 2369A(TK) IC 66C 766 jB 66C 412B 2C 2A5B2C 412C 2C 2A5B jBj6C jBjC - 3601 damage(rep3-7)
Blue-IC
A>B>2C>IC>66B>jB>66>jB>jB>66>jB>214C>4C>236236C>214C>4C - 5741 damage(rep3-8) A>B>B>2C>IC>662B>66A>66C>214C>5C>j6C>j6C>j214C>4C> 236236C - 6000 damage(rep3-9) Grab>IC>5B>214C>5C>5B>214C>5C>5B>214C>5C>5A>66C>236A> 66>236236C - 6239 damage(rep4-1) Grab>IC>66C>214B>5C>66>jB>66>jB>j214C>4C>236236C>j6C>j 214C>4C - 6153 damage(rep4-2) Grab>IC>66B>IAD>jB>66B>jB>9jB>66>jB>j214C>4C>236236C - 5731 damage(rep4-3) Grab>IC>66B>IAD>jB>IAD>jB>66B>jB>66>jB>j214C>4C>236236C - 5578 damage(rep4-4) Grab>IC>66B>214C>5C>5C>412B>5C>5B>214C>5C>5B>2C>IAD> jB>66C>236A>44>236236A - 4900 damage(rep4-5)
A>B>B>2C>IC>66C>766>jB>66C>766jB>66C>44>66A>66C>236A> 44>236236A - 4473 damage(rep4-6) A>B>B>2C>IC>66C>766>jB>66C>766>jB>66C>412B>2C>2A>5B>2C> 412C>2C>2A>5B>jBj6C>jBjC>j236A - 5535 damage(rep4-7) A>B>B>2C>IC>66C>66A>66C>66A>66C>66A>66C>236236C>214C> 4C - 6248 damage(rep4-8) A>B>B>2C>IC>66C>214B>5C>66C>214B>5C>66C>214B>5C>66C> 236A>44>236236C>214C>4C - 6634 damage(rep4-9) A>B>B>2C>IC>66C>766>jB>66C>641236C>66A>66B>jBj6C>jBjC> 214B (land)>236B>66C>jBj6C>jBj6C>214C - 6746 damage(rep5-1) 236B>5C>623C>IC>jB>j6C>j214C>4C>236236A>236236A>236236A - 7600 damage(rep5-2)
Various FM's use!
A>B>2C>IC>6>5B>2C>412C>2C>5A>FM - (rep5-4) Corner: Grab->FM / Grab>IC>FM / A>B>B>2C>IC>66C>FM (rep5-5)
Note:
Replay :Download here Win Quotes
ColorsIn-game ReferencesExternal References
ONE References
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