Eternal Fighter Zero/Akane Satomura: Difference between revisions
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=== Final Memory === | === Final Memory === | ||
'''Unpleasant Hell Murder (嫌獄殺)''' | {| border="0" cellspacing="5" width="1000" | ||
| width="" | [[image:AkaneFM.png|center|180px]] | |||
| width="" style="background:#f0f0f0;"| '''AA6BC - Unpleasant Hell Murder (嫌獄殺)''' | |||
Akane, with one leg raised and bent, slowly slides forward. On connecting, the screen turns black for a few seconds, and then Akane is seen looking away from the downed opponent. If this move drains the last of the opponent's hit points, the kanji for "Unpleasant" (嫌) appears in the background. Even though this move is unblockable, Akane can still be hit out of it very easily. | |||
|} | |||
== Strategy, Tactics, and Combos == | == Strategy, Tactics, and Combos == |
Revision as of 11:59, 26 November 2016
Introduction
Satomura Akane (里村 茜) is an elegant fighter who uses her shapeshifting hair as a weapon. Her friend Shiko is always eager to help out when called for. Her hair gives her a decent range, and her multiple Leaps give her a sense of unpredictability.
Akane is one of the heroines of ONE, a visual novel produced by Tactics in 1998. She is a classmate of Kouhei. When it rains, one will always find Akane at the grassy field, looking as if she was waiting for someone. She is very quiet to the point where you could say she isolates herself from others. During ONE, Kouhei learns the reason for Akane's melancholy, which is connected to his own fate...
Stage: Rainy Field (雨の空き地)
BGM: A Tair
Character-Specific Notes
- Akane is able to air jump once, and air dash/backstep once.
- A few of Akane's moves call forth her friend Shiko to the battle. If Shiko is already on-screen, Akane will not be able to use any Shiko-centric moves until Shiko is off-screen again.
Normal Moves
The notation for the movelists can be found under Notation.
Move | Hits | Damage | Guard | Move Cancel |
Jump Cancel |
IC Cancel |
---|---|---|---|---|---|---|
5A | 1 | 170 | Ground | Yes | Yes | Yes |
2A | 1 | 170 | Low | Yes | Yes | Yes |
j.A | 1 | 180 | High/Air | Yes | Yes | Yes |
66A | 1 | 170 | Ground | Yes | No | Yes |
662A | 1 | 170 | Low | Yes | No | Yes |
5B(c) | 1 | 360 | Ground | Yes | Yes | Yes |
5B(f) | 1 | 400 | Ground | Yes | Yes | Yes |
2B | 1 | 370 | Low | Yes | Yes | Yes |
j.B | 1 | 380 | High/Air | Yes | Yes | Yes |
66B | 3 | 430 | Ground | Yes | Yes | Yes |
662B | 1 | 370 | Low | Yes | No | Yes |
5C | 9 | ≈675 | Ground | Yes | No | Yes |
2C | 1 | 540 | Ground | Yes | Yes | Yes |
j.C | 1 | 600 | High/Air | Yes | Yes | Yes |
66C | 1 | 650 | Ground | Yes | Yes | Yes |
662C | 1 | 600 | High/Air | Yes | No | Yes |
Throw | 2 | 1000 | Throw | No | No | Yes |
j.Throw | 2 | 1200 | Air Throw | No | No | No |
Side Hammer | ||||||
j.6C | 1 | 550 | High/Air | Yes | Yes | Yes |
Standing
5A
[ Startup: 4 | Hit:+3 | Block:+2 ] Akane does a quick slap to the opponent's face. Has very short range compared to most characters. Almost impossible to link two 5As together. Using the 2A would be safer. | |
c5B
[ Startup: 5 | Hit:+3 | Block:+1 ] Akane tosses her hair forward into the opponent. | |
f5B
[ Startup: 7 | Hit:+0 | Block:-2 ] Akane's hair forms into a blade and stabs directly forward. | |
5C
[ Startup: 10 | Hit:-3~+5 | Block:-5~+3 ] Akane's hair forms into a large drill in front of her and spins. Since this move hits multiple times and cannot be guarded normally in the air, it can be an effective move against opponents jumping in. |
Crouching
2A
[ Startup: 5 | Hit:+3 | Block:+2 ] Akane does a small kick at the opponent's feet. | |
2B
[ Startup: 6 | Hit:-5 | Block:-7 ] Akane slides forward feet first as a kick. As this attack moves you closer to the enemy, it has some uses for tick throwing. | |
2C
[ Startup: 10 | Hit:--- | Block:-6 ] Akane extends her head out almost touching the ground and back again, allowing her hair to cut a wide arc in front of her. This move will knock down the opponent if it connects. It's a good combo starter if you have the meter to IC. Otherwise, you can set up some oki tricks off a non IC'd hit. |
Jumping
j5A
[ Startup: 6 ] Akane does short diagonal kick that extends more down than forward. | |
j5B
[ Startup: 6 ] Akane spins in midair, causing her hair to extend out a good distance horizontally. | |
j5C
[ Startup: 11 ] Akane's hair forms into a large hammer, which she then swings down hard. This move will cause the opponent to shoot towards the ground on hit and should only be used for ending an air combo. | |
j6C
[ Startup: 8 ] Akane's hair forms into a large hammer, which she then swings forward with good horizontal range. |
Dashing
66A
[ Startup: 7 | Hit:+4 | Block:+3 ] Akane does a quick slap to the opponent's face. | |
66B
[ Startup: 7 | Hit:-5~+1 | Block:-7~-1 ] Akane tosses her hair forward into the opponent. Two trailing shadows repeat the motion. | |
66C
[ Startup: 8 | Hit:+5 | Block:+3 ] Akane puts all of her body into a two-handed shove. This move causes wallbounce when used on airborne opponents. This property makes this move one of Akane's most useful normal moves to use during combos. | |
662A
[ Startup: 6 | Hit:+3 | Block:+2 ] Akane does a small kick at the opponent's feet. | |
662B
[ Startup: 6 | Hit:-4 | Block:-6 ] Akane slides forward feet first as a kick. | |
662C
[ Startup: 26 | Hit:+6 | Block:+4 ] Akane does a short running hop, turns her hair into a large hammer, and swings down hard. Because of the long startup time for this move, it is really only useful as an overhead attack on a waking opponent. |
Special Moves
The notation for the movelists can be found under Notation.
Move | Hits | Damage | Guard | IC Cancel |
---|---|---|---|---|
Shiko-san Appears | ||||
236A | 1 | 650 | Any | No |
236B | 1 | 500 | Any | No |
236C | 1 | 810 | Any | No |
Bad Waffle | ||||
j.236A | ~3 | ≈675 | High | Yes |
j.236B | ~3 | ≈700 | High | Yes |
j.236C | ~14 | ≈1400 | High | Yes |
Rainy Spin | ||||
623A | 7 | ≈790 | Any | Yes |
623B | 9 | ≈940 | Any | Yes |
623C | 13 | ≈1480 | Any | Yes |
Assault Leap [Can be done midair] | ||||
214A/C | 1 | 475 | Low | Yes |
214B | 0 | N/A | N/A | No |
Trick Leap [Can be done midair] | ||||
412A/B/C | 0 | N/A | N/A | No |
> Air Sting [During Assault/Trick Leap] | ||||
> C | 1 | 400 | Any | Yes |
> Air Carrier [During Assault Leap] | ||||
> 4C | 2 | 1000 | Unblockable | No |
> Pile Masher [During Trick Leap] | ||||
> 2C | 3 | ≈710 | Any | No |
> Stun Needle [During Assault/Trick Leap] | ||||
> 236A/B | 3 | ≈580 | Any | Yes (FIC) |
> 236C | 3 | ≈850 | Any | Yes (FIC) |
>> (guarded) | 3 | ≈280 | Any | N/A |
Rain of Tears [SP Level 1-3] | ||||
236236A | ≈13 | ≈2100 | Any | No |
236236B | ≈19 | ≈2900 | Any | No |
236236C | ≈27 | ≈3400 | Any | No |
Absolute Rejection Barrier [SP Level 1] | ||||
214214A/B/C | 1 | 510 | Any | No |
Dempshiko Roll [SP Level 1-3] | ||||
641236A | 9 | ≈2375 | Any | Yes |
641236B | 15 | ≈2775 | Any | Yes |
641236C | 1 | 3500 | Unblockable | No |
Unpleasant Hell Murder [1/3 HP, SP Level 3] | ||||
AA6BC | 23 | 4500 | Unblockable | No |
Specials
236* - Enter Shiko-san (詩子さん登場です)
In all versions, Shiko can be knocked down for several seconds with one hit. This move will not work if Shiko is already onscreen. | |
623* - Rainy Spin (レイニースピン)
Akane spins up and forward, dealing multiple hits as her hair twirls around her. | |
214* - Assault Leap (アサルトリープ)
Akane somersaults into the air. If no followup is used, she lands and does a low sweep.
412* - Trick Leap (トリックリープ) Akane quickly leaps a certain distance forward in the air, and drops straight down.
Followups: C - Air Sting (エアスティング) Akane abruptly kicks down and slightly toward the opponent. 236* - Stun Needle (スタンニードル) Akane throws 3 fast hair needles forward and slightly down at the opponent. If the C version needles are blocked, they will bounce up into the air and fall down on the opponent. The angle of the needles is exceptional for playing a good keepaway game, and can be used to punish various long range setups. Using various heights can be effective in confusing a player, too. 4C - Air Carrier (エアキャリア) From Assault Leap only. During Akane's Assault Leap, Akane stops somersaulting and reaches out with her hand. On connecting, the opponent is first airthrown, and then launched into the air. This move requires strict timing. Once the move is performed, Akane's hand must reach the opponent within about half a second, otherwise the move becomes harmless and can be easily punished. This move can set up for high damage combos in the corner, though it's difficult to follow up out of corner. 2C - Pile Masher (パイルマッシャー) From Trick Leap only. Akane's hair forms a drill around her feet and drills straight down. This move will knock down the opponent if it connects. This attack can be used for ridiculous crossup oki. Be careful not to use the wrong Trick leap, though. | |
j236* - Bad Waffle (バッドワッフル)
Akane's hair transforms into a giant waffle surrounding Akane, and spins diagonally down-forward until reaching the ground. |
Eternity Specials
236236* - Rain of Tears (レインオブティア)
Akane launches several hair swords straight up off screen. A moment later, the swords fall aimed at the opponent. The opponent can be hit by both the launched swords going up and the falling swords coming down. The number of swords that fall is directly related to the number of swords Akane launches. If she is interrupted by an opponent during the move and only launches 5 swords, only 5 swords will fall. In the corner, this attack can be comboed after a 214 4C. Don't use this randomly, you will be thrown and their throw invincibility will make it a total waste. | |
214214* - Absolute Rejection Barrier (絶対拒否障壁)
Akane turns her back toward the opponent as a light-blue barrier appears in the specified location.
This super uses only 1 Level of SP for all 3 versions. This, in combination with Akane's drill-hair, can be used to combo on oki crossup tricks. | |
641236* - Dempshiko Roll (デンプ詩子ロール)
|
Final Memory
AA6BC - Unpleasant Hell Murder (嫌獄殺)
Akane, with one leg raised and bent, slowly slides forward. On connecting, the screen turns black for a few seconds, and then Akane is seen looking away from the downed opponent. If this move drains the last of the opponent's hit points, the kanji for "Unpleasant" (嫌) appears in the background. Even though this move is unblockable, Akane can still be hit out of it very easily. |
Strategy, Tactics, and Combos
Combos
Non-IC
A>B>B>2C>623B - 1947 damage(rep2-1)
A>B>C>236B>662B>623B - 2188 damage(rep2-2)
214C>4C>j6C>214C>4C>j6C>j6C - 2700 damage(rep2-3)
Red-IC
Midscreen :
A>B>2C>236C>A>5B>2C>IAD>jB>66B>jBj6C>jBjC>j236A - 3412 damage(rep2-4)
2369A(TK)>IC>5B>2C>IAD>jB>5B>2C>IAD>jB>66B>jBj6C>jBjC> j236A - 3251 damage(rep2-5)
2369A(TK)>IC>66B>jB>66>jB>214C>4C>j6C>j6C - 2439 damage(rep2-6)
2369A(TK)>IC>66B>jB>66>jB>214C>4C>236236A/B/C>214C>4C - 3k->4k+ damage(rep2-7)
2369A(TK)>IC>5B>2C>IAD>jB>5B>2C>IAD>jB>66C>236A>66> 236236A - 3950 damage(rep2-8)
2369A(TK)>5B>2C>IAD>jB>5B>2C>IAD>jB>66C>662A(whiff)> 214214A>jAjBjC - 3500 damage(rep2-9)
2369A(TK)>IC>5C>412B>5C>5B>214C>5C>5A>66C>236A>66>236236A - 2439 damage(rep3-1)
2369A(TK)>IC>5C>412B>5C>5B>B>2C>IAD>jB>66C>236A>66>236236A -2800 damage(rep3-2)
Corner :
A>B>B>2C>IC>66C>766>jB>5B>jBj6C>jBjC>j236A - 3132 damage(rep3-3)
A>B>B>2C>IC>66C>214B>5C>66A>66C>236A>44>236236A>412A 2C>2A>5B>jBj6C>jBjC - 2813-2833 damage(rep3-4)
jC>2B>2C>IC>66C>744>j214B>5C>5B>2C>IAD>jB>66C>236A>44> 236236A - 3500 damage(rep3-5)
A>B>B>2C>IC>66C>412B(412A)>2C>2A5B2C>412C>2C>2A>5B jBj6C>jBjC>j236A - 3599 damage(rep3-6)
2369A(TK) IC 66C 766 jB 66C 412B 2C 2A5B2C 412C 2C 2A5B jBj6C jBjC - 3601 damage(rep3-7)
Blue-IC
Midscreen :
A>B>2C>IC>66B>jB>66>jB>jB>66>jB>214C>4C>236236C>214C>4C - 5741 damage(rep3-8)
A>B>B>2C>IC>662B>66A>66C>214C>5C>j6C>j6C>j214C>4C> 236236C - 6000 damage(rep3-9)
Grab>IC>5B>214C>5C>5B>214C>5C>5B>214C>5C>5A>66C>236A> 66>236236C - 6239 damage(rep4-1)
Grab>IC>66C>214B>5C>66>jB>66>jB>j214C>4C>236236C>j6C>j 214C>4C - 6153 damage(rep4-2)
Grab>IC>66B>IAD>jB>66B>jB>9jB>66>jB>j214C>4C>236236C - 5731 damage(rep4-3)
Grab>IC>66B>IAD>jB>IAD>jB>66B>jB>66>jB>j214C>4C>236236C - 5578 damage(rep4-4)
Grab>IC>66B>214C>5C>5C>412B>5C>5B>214C>5C>5B>2C>IAD> jB>66C>236A>44>236236A - 4900 damage(rep4-5)
Corner :
A>B>B>2C>IC>66C>766>jB>66C>766jB>66C>44>66A>66C>236A> 44>236236A - 4473 damage(rep4-6)
A>B>B>2C>IC>66C>766>jB>66C>766>jB>66C>412B>2C>2A>5B>2C> 412C>2C>2A>5B>jBj6C>jBjC>j236A - 5535 damage(rep4-7)
A>B>B>2C>IC>66C>66A>66C>66A>66C>66A>66C>236236C>214C> 4C - 6248 damage(rep4-8)
A>B>B>2C>IC>66C>214B>5C>66C>214B>5C>66C>214B>5C>66C> 236A>44>236236C>214C>4C - 6634 damage(rep4-9)
A>B>B>2C>IC>66C>766>jB>66C>641236C>66A>66B>jBj6C>jBjC> 214B (land)>236B>66C>jBj6C>jBj6C>214C - 6746 damage(rep5-1)
236B>5C>623C>IC>jB>j6C>j214C>4C>236236A>236236A>236236A - 7600 damage(rep5-2)
Various FM's use!
A>B>B>2C>IC>662B>FM - (rep5-3)
A>B>2C>IC>6>5B>2C>412C>2C>5A>FM - (rep5-4)
Corner:
Grab->FM / Grab>IC>FM / A>B>B>2C>IC>66C>FM (rep5-5)
Note:
- 662B doesnt work on everyone !
- The combo with 236C (rep2-4) only works at midscreen!
- For 2B>5C>IAD>jB ! its an important combo chain of Akane so you should practise it ! Choose Mio/Misaki/Ayu for dummy its easier to hit them with it. The right height for it to work is around Akane's skirt.
Replay :Download here
Win Quotes
Japanese | English |
---|---|
私に… |
Please... |
髪の毛… |
My hair... |
詩子… |
Shiko... |
お終いです |
It's over. |
(To Ayu) |
(To Ayu) |
(To Mai) |
(To Mai) |
(To Mio) |
(To Mio) |
(To UNKNOWN) |
(To UNKNOWN) |
(To Akane) |
(To Akane) |
Colors
In-game References
External References
- The shapeshifting hair that Akane uses in many of her attacks is a reference to Millia Rage's hair, from the Guilty Gear series.
- The A version of Akane's "Shiko-san Appears" move is based on one of Captain Commando's "Captain Strike" moves, from Marvel vs Capcom 2.
- Akane's "Bad Waffle" move is based on Millia Rage's "Bad Moon" move, from the Guilty Gear series.
- Akane's "Rainy Spin" move is based on Sol Badguy's "Grand Viper" move, from the Guilty Gear series.
- Akane's "Assault Leap" and "Trick Leap" moves are based on Akuma's "Hyakki Shuu" move, from Street Fighter 3: 3rd Strike.
- Akane's "Pile Masher" move is based on Akuma's "Hyakki Goujin" move, from Street Fighter 3: 3rd Strike.
- Akane's "Stun Needle" move is based on Millia Rage's "Silent Force" attack, from the Guilty Gear series.
- Akane's "Rain of Tears" move is based on War Machine's "War Destroyer" move, from the Marvel vs Capcom series.
- Akane's "Unpleasant Hell Murder" move is based on Akuma's "Shun Goku Satsu" move, from Street Fighter 3: 3rd Strike.
ONE References
- The raining field in the background is the one where Akane frequently visits during the game.