Samurai Shodown/Yashamaru Kurama: Difference between revisions

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(→‎Command Moves: Added Yashamaru's double jump command move)
(→‎Supers: Added names for Yashamaru's supers)
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|image=SamSho_Yashamaru_WFT.png
|image=SamSho_Yashamaru_WFT.png
|caption=
|caption=
|name=WFT Name
|name=Ebony Tengu Feathers
|input=236B+C
|input=236B+C
|data=
|data=
  {{AttackData-SS2019
  {{AttackData-SS2019
  |version=
  |version=Normal
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  |deflect=  
  |deflect=  
  |unarmed=
  |unarmed=
  |description=Available only during Max Rage or Rage Explosion. Disarms on hit.
  |description=Available only during Max Rage. Disarms on hit.
}}
{{AttackData-SS2019
|header=no
|version=Rage
|damage=
|guard=
|startup=
|active=
|recovery=
|hitAdv=
|backhitAdv=
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|description=Available only during Rage Explosion. Disarms on hit.
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|image=SamSho_Yashamaru_SSM.png
|caption=
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|name=SSM Name
|name=Skand's Divine Squall
|input=641236C+D
|input=641236C+D
|data=
|data=

Revision as of 12:14, 21 June 2019

Yashamaru Kurama
鞍馬夜叉丸

Introduction

Short Yashamaru intro, can be serious or a meme one, up to the editor. If you go for the latter, limit the jokes to this section only.

Strengths Weaknesses
  • Strength 1
  • Strength 2
  • Weakness 1
  • Weakness 2

Data

We'll have info to fill in here only after release.

Gameplan

Similar to the Strategy section of the 5sp wiki pages. List Yashamaru's archetype, strengths, weaknesses, etc. Sample subsections could include Neutral, Okizeme, etc.

Neutral

Okizeme

Normal Moves

Far Slashes

5A
5A
SamSho Yashamaru 5A.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
5B
5B
SamSho Yashamaru 5B.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
5C
5C
SamSho Yashamaru 5C.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
2A
2A
SamSho Yashamaru 2A.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
2B
2B
SamSho Yashamaru 2B.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
2C
2C
SamSho Yashamaru 2C.png
SamSho Yashamaru 2C 2.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Near Slashes

n.5A
n.5A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
n.5B
n.5B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
n.5C
n.5C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
n.2A
n.2A
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
n.2B
n.2B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
n.2C
n.2C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Kicks

5D
5D
SamSho Yashamaru 5D.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
6D
6D
SamSho Yashamaru 6D.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
2D
2D
SamSho Yashamaru 2D.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
3D
3D
SamSho Yashamaru 3D.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Dash Normals

66A
66A
SamSho Yashamaru 66A.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
66B
66B
SamSho Yashamaru 66B.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
66C
66C
SamSho Yashamaru 66C.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
66D
66D
SamSho Yashamaru 66D.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Air Normals

j.A
j.A
SamSho Yashamaru jA.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
j.B
j.B
SamSho Yashamaru jB.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
j.C
j.C
SamSho Yashamaru jC.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -
j.D
j.D
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Unarmed Normals

u.5S
u.5S
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - Yes
u.2S
u.2S
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - Yes
ju.S
ju.S
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - Yes
u.66S
u.66S
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - Yes

Universal Mechanics

Guard Break
Guard Break (Throw)
4/5/6C+D
SamSho Yashamaru 5CD.png
Neutral Throw
Neutral Throw
Forward Throw
Forward Throw
Back Throw
Back Throw
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
Neutral - - - - - - - - - - - - -

Universal throw. Can be followed up with an attack.

Back - - - - - - - - - - - - -

Universal throw. Can be followed up with an attack.

Forward - - - - - - - - - - - - -

Universal throw. Can be followed up with an attack.

Surprise Attack
Surprise Attack (Overhead)
5B+C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Universal overhead.

Dodge
Dodge
5A+B
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Universal dodge.

Counter / Blade Catch
Counter / Blade Catch
236A+B
SamSho Yashamaru 236AB.png
Counter
Counter
Blade Catch
Blade Catch
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
Armed - - - - - - - - - - - - -

Universal counter. Allows you to follow up with a guaranteed attack of your own. The follow up depends on the strength of the attack you counter. If you counter a heavy slash, your opponent will be disarmed.

Disarmed - - - - - - - - - - - - -

Universal counter. While disarmed, your counter will disarm and knock away your opponent regardless of slash level used.

Rage Explosion
Rage Explosion
5A+B+C
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
0 - - - - - - - - - - - -

Unblockable pushback attack.

Lightning Blade
Lightning Blade (Issen)
5A+B+C during Rage Explosion
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Has projectile invulnerability and anti-airs. Damage scales up beased on reamaining health.

Command Moves

Double Jump
Double Jump
j.7 or j.8 or j.9
Double Jump
Double Jump
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - Yes

Yashamaru can do a second jump in any upwards direction.

Special Moves

Wintry Gust
Wintry Gust
j.214S
Wintry Gust
Wintry Gust
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
Normal - - - - - - - - - - - - No

Token Special Move description. For more info on how to add rekkas, stance moves, etc. go to Template:MoveData for examples.

Rage - - - - - - - - - - - - No

Token Special Move description. For more info on how to add rekkas, stance moves, etc. go to Template:MoveData for examples.

Azure Gale
Azure Gale
236S
Azure Gale
Azure Gale
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
Normal - - - - - - - - - - - - No

Can be done in the air.

Rage - - - - - - - - - - - - No

Can be done in the air.

Artic Tempest
Artic Tempest
623S
Artic Tempest
Artic Tempest
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
Normal - - - - - - - - - - - - No

Token Special Move description. For more info on how to add rekkas, stance moves, etc. go to Template:MoveData for examples.

Rage - - - - - - - - - - - - No

Token Special Move description. For more info on how to add rekkas, stance moves, etc. go to Template:MoveData for examples.

Supers

Weapon Flipping Technique

Ebony Tengu Feathers
236B+C
SamSho Yashamaru WFT.png
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
Normal - - - - - - - - - - - - -

Available only during Max Rage. Disarms on hit.

Rage - - - - - - - - - - - - -

Available only during Rage Explosion. Disarms on hit.

Super Special Move

Skand's Divine Squall
641236C+D
SamSho Yashamaru SSM.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Guard Dmg Cancel Recoil Deflectable Unarmed
- - - - - - - - - - - - -

Available only once per match.

Combos

List combos, use numpad notation.

Midscreen

Corner

Videos

Link to Yashamaru videos and specify year it was produced or patch version in brackets.

Example: Yashamaru combo video by "name of content creator" (2019).

Colors

SamSho Yashamaru 1.png
SamSho Yashamaru 2.png
SamSho Yashamaru 3.png
SamSho Yashamaru 4.png


External Links

Link to frame data spreadsheet, Twitter Yashamaru hashtag, or docs hosted in other sites.


General
FAQ
Controls
Mechanics
Patch Notes
System Data
Characters
Amakusa
Baiken
Basara
Cham Cham
Charlotte
Darli
Earthquake
Galford
Genjuro
Gongsun Li
Hanzo
Haohmaru
Hibiki
Iroha
Jubei
Kazuki
Kyoshiro
Mina
Nakoruru
Rimururu
Shiki
Shizumaru
Sogetsu
Tam Tam
Ukyo
Wan-Fu
Warden
Wu
Yashamaru
Yoshitora