Battle Craze!!/Ajit/L-Side: Difference between revisions
< Battle Craze!! | Ajit
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|pros= | |pros= | ||
* *'''All-Rounder:''' L-Ajit generally has a pretty strong answer for a lot of situations and a good way to pick up off of them. | * *'''All-Rounder:''' L-Ajit generally has a pretty strong answer for a lot of situations and a good way to pick up off of them. | ||
*'''Neutral:''' Has some of the strongest neutral in the game with good fireballs and | *'''Neutral:''' Has some of the strongest neutral in the game with good fireballs and EX fireball to shutdown other zoning attempts. | ||
*'''Control of Craze Guage:''' His C-Tech can increase his Craze Gauge. | *'''Control of Craze Guage:''' His C-Tech can increase his Craze Gauge. | ||
*'''High damage:''' Using EX moves increase damage. combining this with "Cobra Minigun" restands can let Ajit melt opponents. | *'''High damage:''' Using EX moves increase damage. combining this with "Cobra Minigun" restands can let Ajit melt opponents. | ||
|cons= | |cons= | ||
*'''Small normals:''' L-Ajit's normals are generally a little stubby. | *'''Small normals:''' L-Ajit's normals are generally a little stubby. | ||
*'''Reliance on Craze | *'''Reliance on Craze Gauge:''' Since EX moves drain the Craze Gauge there may be less opportunities to take advantage of its utility. | ||
|tablewidth=80}} | |tablewidth=80}} | ||
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{| class= cellspacing="8" style="width:300px;border:2px solid silver;" | {| class= cellspacing="8" style="width:300px;border:2px solid silver;" | ||
| style="background-color:#AFAFAF;" | '''Trait''' | | style="background-color:#AFAFAF;" | '''Trait''' | ||
| style="background-color:#F8F8F8;text-align:center;" | '''"Fuel to the Fire"''': Ajit has access to EX moves with the use of Craze Gauge. Consuming Craze Gauge grants Ajit | | style="background-color:#F8F8F8;text-align:center;" | '''"Fuel to the Fire"''': Ajit has access to EX moves with the use of Craze Gauge. Consuming Craze Gauge grants Ajit an 6% damage bonus for each Gauge spent. This bonus decays over time. | ||
|- | |- | ||
| style="background-color:#AFAFAF;" | '''Health''' | | style="background-color:#AFAFAF;" | '''Health''' | ||
Line 31: | Line 31: | ||
{{MoveData | {{MoveData | ||
|image=AJIXctech.png | |image=AJIXctech.png | ||
|name=Burn Meditation | |name=Burn Meditation | ||
|input=5CT, air OK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= N/A | | damage= N/A | ||
| guard= N/A | | guard= N/A | ||
| startup= | | startup= 28 | ||
| advHit= N/A | | advHit= N/A | ||
| advBlock= N/A | | advBlock= N/A | ||
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|image=AJITthrowF.png | |image=AJITthrowF.png | ||
|caption= | |caption= | ||
|name=Wake Up! | |name=Wake Up! | ||
|input=5GP | |||
|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
| damage= 16-16-16-16-56 (120) | | damage= 16-16-16-16-56 (120) | ||
| guard= Throw Tech | | guard= Throw Tech | ||
| startup= | | startup= 4 | ||
| advHit= +11 | | advHit= +11 | ||
| advBlock= N/A | | advBlock= N/A | ||
Line 62: | Line 64: | ||
|image=AJITthrowB.png | |image=AJITthrowB.png | ||
|caption= | |caption= | ||
|name=Back Shoot | |name=Back Shoot | ||
|input=4GP | |||
|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
| damage= 120 | | damage= 120 | ||
| guard= Throw Tech | | guard= Throw Tech | ||
| startup= | | startup= 4 | ||
| advHit= +15 | | advHit= +15 | ||
| advBlock= N/A | | advBlock= N/A | ||
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|image=AJITthrowJu.png | |image=AJITthrowJu.png | ||
|caption= | |caption= | ||
|name= Sunset Driver | |name= Sunset Driver | ||
|input= j.5GP | |||
|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
Line 87: | Line 91: | ||
}} | }} | ||
}} | }} | ||
====Heartbreaker==== | ====Heartbreaker==== | ||
{{MoveData | {{MoveData | ||
|image=AJIT_HB.png | |image=AJIT_HB.png | ||
|caption= | |caption= | ||
|name= Heartbreaker | |name= Heartbreaker | ||
|input= 5CT while blocking | |||
|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
| damage= 32 | | damage= 32 | ||
| guard= Mid | | guard= Mid | ||
| startup= | | startup= 17 | ||
| advHit= +1 | | advHit= +1 | ||
| advBlock= -23 | | advBlock= -23 | ||
Line 102: | Line 108: | ||
}} | }} | ||
}} | }} | ||
===Normals=== | ===Normals=== | ||
====Standing==== | ====Standing==== | ||
Line 147: | Line 154: | ||
}}<br> | }}<br> | ||
{{MoveData | {{MoveData | ||
|image= | |image=AJITclLK.png | ||
|caption= | |caption= | ||
|name=5LK (close) | |name=5LK (close) | ||
Line 161: | Line 168: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|image= | |image=AJIT5LK.png | ||
|caption= | |caption= | ||
|name=5LK (far) | |name=5LK (far) | ||
Line 171: | Line 178: | ||
| advHit= +3 | | advHit= +3 | ||
| advBlock= -2 | | advBlock= -2 | ||
| description= | | description= Reaches farther than 5LP but has a bit more start up. | ||
}} | }} | ||
}}<br> | }}<br> | ||
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|data= | |data= | ||
{{AttackData-BC | {{AttackData-BC | ||
| damage= | | damage= 120 | ||
| guard= Low | | guard= Low | ||
| startup= 9 | | startup= 9 | ||
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|image=AJIT6LP.png | |image=AJIT6LP.png | ||
|caption= | |caption= | ||
|name=6LP | |name=One-Inch-Punch | ||
|input=6LP | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
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|image=AJIT6LK.png | |image=AJIT6LK.png | ||
|caption= | |caption= | ||
|name=6LK | |name= Lion Fang | ||
|input= 6LK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
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}} | }} | ||
}}<br> | }}<br> | ||
===Specials=== | ===Specials=== | ||
{{MoveData | {{MoveData | ||
|image=AJIT236P.png | |image=AJIT236P.png | ||
|caption= | |caption= | ||
|name=Lion's Sunspot | |name=Lion's Sunspot | ||
|input=236P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
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|image4=AJIT214K_4.png|caption4=Roc Twister! | |image4=AJIT214K_4.png|caption4=Roc Twister! | ||
|caption= | |caption= | ||
|name=Roc Twister | |name=Roc Twister | ||
|input=214K,K,K,K, air OK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
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| punishState = Dire | | punishState = Dire | ||
| direEffect = Ground Bounce (last hit) | | direEffect = Ground Bounce (last hit) | ||
| description= | | description= Hits twice and flips opponents out, allowing for resets. | ||
}} | }} | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
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| punishState = Dire | | punishState = Dire | ||
| direEffect = Ground Bounce (last hit) | | direEffect = Ground Bounce (last hit) | ||
| description= | | description= The full 4 hit tatsu. Worse on block but does more damage and has better carry.<br> | ||
Generally more useful as you can usually be lower than the opponent on the floor splat, allowing you to extend off it. | Generally more useful as you can usually be lower than the opponent on the floor splat, allowing you to extend off it. | ||
}} | }} | ||
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|image=AJIT623P_1.png | |image=AJIT623P_1.png | ||
|image2=AJIT623P_2.png | |image2=AJIT623P_2.png | ||
|image3=AJIT623P_P.png | |||
|caption= | |caption= | ||
|name=Tiger Strike | |name=Tiger Strike | ||
|input= 623P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
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| description= Also a reversal, does more damage than the other dps even without the forced Tiger's Whip. Extremely plus on hit. | | description= Also a reversal, does more damage than the other dps even without the forced Tiger's Whip. Extremely plus on hit. | ||
}} | }} | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= | | header= no | ||
| guard= | | version= 623P~P | ||
| subtitle=Tiger's Whip | |||
| damage= 145 | |||
| guard= | |||
| startup= 4 | | startup= 4 | ||
| advHit= - | | advHit= - | ||
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|image=AJIT624P.png | |image=AJIT624P.png | ||
|caption= | |caption= | ||
|name=Dragon's Blaze | |name=Dragon's Blaze | ||
|input=63214P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
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| guard= Mid | | guard= Mid | ||
| startup= 22 | | startup= 22 | ||
| advHit= | | advHit= tumble | ||
| advBlock= -2 | | advBlock= -2 | ||
| punishState = Dire | | punishState = Dire | ||
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| guard= Mid | | guard= Mid | ||
| startup= 16 | | startup= 16 | ||
| advHit= | | advHit= tumble | ||
| advBlock= -3 | | advBlock= -3 | ||
| punishState = Dire | | punishState = Dire | ||
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|image=AJIT412P.png | |image=AJIT412P.png | ||
|caption= | |caption= | ||
|name=Cobra Gatling | |name=Cobra Gatling | ||
|input= 421P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| version= | | version= LP | ||
| damage= | | damage= 120 | ||
| guard= Mid | |||
| startup= 13 | |||
| advHit= +19 | |||
| advBlock= -20 | |||
| punishState = Dire | |||
| direEffect = Power Launch | |||
| description= Cool looking rapid punches. This is the move you want to use your Dire effect on. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version= SP | |||
| damage= 144 | |||
| guard= Mid | | guard= Mid | ||
| startup= 17 | | startup= 17 | ||
| advHit= + | | advHit= +19 | ||
| advBlock= -20 | | advBlock= -20 | ||
| punishState = Dire | | punishState = Dire | ||
| direEffect = Power Launch | | direEffect = Power Launch | ||
| description= | | description= Slower, higher damaging version of the LP version. If you can combo into this you might as well since it does much more damage. | ||
}} | }} | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
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| punishState = Dire | | punishState = Dire | ||
| direEffect = Crumple | | direEffect = Crumple | ||
| description= Even cooler looking rapid punches, restands for | | description= Even cooler looking rapid punches, restands for mixups or combo extensions. | ||
}} | }} | ||
}} | }} | ||
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|image=AJIT236236P.png | |image=AJIT236236P.png | ||
|caption= | |caption= | ||
|name=Solar Flare | |name=Solar Flare | ||
|input= 236236P | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= | | damage= 216 | ||
| guard= Mid | | guard= Mid | ||
| startup= 9 | | startup= 9 | ||
| advHit= | | advHit= tumble | ||
| advBlock= -25 | | advBlock= -25 | ||
| punishState = Dire | | punishState = Dire | ||
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|image=AJIT236236K.png | |image=AJIT236236K.png | ||
|caption= | |caption= | ||
|name= Exodus | |name= Exodus | ||
|input= 236236K | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= | | damage= 248 | ||
| guard= Mid | | guard= Mid | ||
| startup= | | startup= 10 | ||
| advHit= +24 | | advHit= +24 | ||
| advBlock= -13 | | advBlock= -13 | ||
Line 598: | Line 623: | ||
|image=AJIT214214K.png | |image=AJIT214214K.png | ||
|caption= | |caption= | ||
|name= Heatstroke | |name= Heatstroke | ||
|input=214214K, air OK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= | | damage= 232 | ||
| guard= Mid | | guard= Mid | ||
| startup= 17 | | startup= 17 | ||
Line 616: | Line 642: | ||
|image=AJIT236236K.png | |image=AJIT236236K.png | ||
|caption= | |caption= | ||
|name= Exodus EX | |name= Exodus EX | ||
|input=236236KK | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= | | damage= 320 | ||
| guard= Mid | | guard= Mid | ||
| startup= | | startup= 8 | ||
| advHit= | | advHit= tumble | ||
| advBlock= -13 | | advBlock= -13 | ||
| punishState = Dire | | punishState = Dire | ||
Line 634: | Line 661: | ||
|image=AJIT214214PP.png | |image=AJIT214214PP.png | ||
|caption= | |caption= | ||
|name= Pillar of Fire, Pillar of Soul | |name= Pillar of Fire, Pillar of Soul | ||
|input=214214PP | |||
|data= | |data= | ||
{{AttackData(Special)-BC | {{AttackData(Special)-BC | ||
| damage= | | damage= 396 | ||
| guard= Mid | | guard= Mid | ||
| startup= 8 | | startup= 8 | ||
| advHit= | | advHit= tumble | ||
| advBlock= -29 | | advBlock= -29 | ||
| punishState = Dire | | punishState = Dire | ||
Line 647: | Line 675: | ||
}} | }} | ||
}} | }} | ||
==Combos== | |||
{{CollapsingComboTable-BC | |||
|data= | |||
{{CollapsingComboData-BC | |||
|condition=Normal starter, grounded opponent | |||
|damage= 295 | |||
|metergen=? | |||
|metero=? | |||
|link=? | |||
|input=* 5A > 5B > 5D > 6A > 421C, 5A > 5B > 2C > 6B > 214D, 2A > 25 > 5D > 6B > 214D | |||
|simput= | |||
|note=Grounded BNB. You can pick your favorite special/ex/super move to end the combo with. | |||
}} | |||
}} | |||
====Misc==== | |||
Any close ground hit can go into 5A > 5B > cl.5D(2), 5A etc for extra damage at the start of your combo. Point blank you can do 5A > cl5D(2), 5A > cl5D(2), 5A etc. | |||
{{Navbox-BC}} | |||
[[Category: Battle Craze!!]] | |||
[[Category: Ajit]] |
Latest revision as of 17:43, 2 March 2024
Overview
Playstyle
L-Ajit is great if you're sick of the limit in damage or your opponent is not throwing many projectiles. CT granting him craze meter is useful, but you will need to manage that with your craze cancels in order to get the best use out of it. | |
Pros | Cons |
|
|
Statistics
Trait | "Fuel to the Fire": Ajit has access to EX moves with the use of Craze Gauge. Consuming Craze Gauge grants Ajit an 6% damage bonus for each Gauge spent. This bonus decays over time. |
Health | 1000 |
Mobility | Run |
Move Overview
Universal Mechanics
Craze Tech
Burn Meditation
5CT, air OK |
---|
Throws
Wake Up!
5GP |
---|
Back Shoot
4GP |
---|
Sunset Driver
j.5GP |
---|
Heartbreaker
Heartbreaker
5CT while blocking |
---|
Normals
Standing
5LP
|
---|
5SP (close)
|
---|
5SP (far)
|
---|
5LK (close)
|
---|
5LK (far)
|
---|
5SK (close)
|
---|
5SK (far)
|
---|
Crouching
2LP
|
---|
2SP
|
---|
2LK
|
---|
2SK
|
---|
Jumping
j.5LP
|
---|
j.5SP
|
---|
j.5LK
|
---|
j.5SK
|
---|
Command Normals
One-Inch-Punch
6LP |
---|
Lion Fang
6LK |
---|
Specials
Lion's Sunspot
236P |
---|
Roc Twister
214K,K,K,K, air OK |
---|
Tiger Strike
623P |
---|
Dragon's Blaze
63214P |
---|
Cobra Gatling
421P |
---|
Supers
All-Out Attack
Solar Flare
236236P |
---|
Exodus
236236K |
---|
Heatstroke
214214K, air OK |
---|
All-Out EX
Exodus EX
236236KK |
---|
All-Out Destruction
Pillar of Fire, Pillar of Soul
214214PP |
---|
Combos
Misc
Any close ground hit can go into 5A > 5B > cl.5D(2), 5A etc for extra damage at the start of your combo. Point blank you can do 5A > cl5D(2), 5A > cl5D(2), 5A etc.