Battle Craze!!/la justicia/L-Side: Difference between revisions
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|pros= | |pros= | ||
*'''High Health:''' L-justicia has 50 more health than average. | *'''High Health:''' L-justicia has 50 more health than average. | ||
*'''Grabs:''' L-justicia has 5 unique throws and 2 command throws. This gives her the ability to move opponents wherever through grabs. | |||
|cons= | |cons= | ||
* | *'''Mobility:''' L-justicia has a slower dash, which makes it hard to her to make her way in. | ||
|tablewidth=80}} | |tablewidth=80}} | ||
Line 24: | Line 25: | ||
===Universal Mechanics=== | ===Universal Mechanics=== | ||
====Craze Tech==== | ====Craze Tech==== | ||
{{MoveData | |||
|image=Jusxctech5.png|caption= Throne of Justice | |||
|image3=Jusxctech4.png|caption3= Overthrone | |||
|image2=Just6LP.png|caption2= Throne Driver | |||
|name=Throne of Justice, Throne Driver, Overthrone | |||
|input= 5CT | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= 5CT | |||
| damage= 120 | |||
| guard= Mid | |||
| startup= 21 | |||
| active = | |||
| advHit= | |||
| advBlock= | |||
| punishState= Counter | |||
| direEffect= Stagger | |||
| description= Chair, can be hit by justicia to turn it into a projectile. All on hit values are the projectile version of the chair. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header=no | |||
| version= 6CT | |||
| damage= 112 | |||
| guard= Overhead | |||
| startup= 21 | |||
| active= 4 | |||
| advHit= +3 | |||
| advBlock= -3 | |||
| punishState= Dire | |||
| direEffect= Stagger | |||
| description= Overhead chair, still sets the chair down after the move. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header=no | |||
| version= 4CT | |||
| damage= 120 | |||
| guard= Mid | |||
| startup= 14 | |||
| active= 45 | |||
| advHit= | |||
| advBlock= | |||
| punishState= Counter | |||
| direEffect= Stagger | |||
| description= Chair toss, she can still hit the chair while it's in the air. If the opponent is hit by the chair before it lands justicia will not be able to hit it anymore. | |||
}} | |||
}} | |||
====Throws==== | |||
{{MoveData | |||
|image=JustThrow5.png | |||
|caption= | |||
|name=Power Bomb | |||
|input= 5GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 144 | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +29 | |||
| advBlock= N/A | |||
| description= Justicia's highest damaging normal throw, moves her just a little bit forward too. Leaves the opponent right in front of her. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=JustThrow4.png | |||
|caption= | |||
|name=German Suplex | |||
|input= 4GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +28 | |||
| advBlock= N/A | |||
| description= Justicia's back throw, knocks the opponent far behind her. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=JustThrow6.png | |||
|caption= | |||
|name=Running Scoop Slam | |||
|input= 6GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 104 | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +29 | |||
| advBlock= N/A | |||
| description= Gives a very substantial amount of corner carry, moves both justicia and the opponent about half screen. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=JustThrow8.png | |||
|caption= | |||
|name=Fireman's Heave-Ho | |||
|input= 8GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 8 | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +42 | |||
| advBlock= N/A | |||
| description= Tosses the opponent up for a combo. Scales the combo very hard when done raw though so its usually not worth going for this one outside of combos. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=JustThrow2.png | |||
|caption= | |||
|name=Bear Hug | |||
|input= 2GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 104 | |||
| guard= Throw Tech | |||
| startup= 4 | |||
| advHit= +2 | |||
| advBlock= N/A | |||
| description= Gives the opponent a bear hug :D. Leaves them standing right in front of justicia, giving her some good pressure. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=JustThrowJu.png | |||
|caption= | |||
|name= Air Dynamic Driver | |||
|input= j.5GP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Throw Tech | |||
| startup= 2 | |||
| advHit= +35 | |||
| advBlock= N/A | |||
| description= Justicia's air throw, if it's hit raw it floor splats. Notably moves her very far forward compared to other air throws. | |||
}} | |||
}} | |||
====Heartbreaker==== | |||
{{MoveData | |||
|image=JustHB.png | |||
|caption= | |||
|name= Heartbreaker | |||
|input= 5CT while blocking | |||
|data= | |||
{{AttackData-BC | |||
| damage= 32 | |||
| guard= Mid | |||
| startup= 17 | |||
| advHit= +1 | |||
| advBlock= -23 | |||
| description= Justicia's heartbreaker, uses 5SK's animation. | |||
}} | |||
}} | |||
===Normals=== | |||
====Standing==== | |||
{{MoveData | |||
|image=Just5LP.png | |||
|caption= | |||
|name=5LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 36 | |||
| guard= Mid | |||
| startup= 4 | |||
| active = 3 | |||
| advHit= +3 | |||
| advBlock= -1 | |||
| description= Basic 5LP, a bit stubby but hits frame 4. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=Just5SP 1.png | |||
|image2=Just5SP 2.png | |||
|caption= | |||
|name=5SP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 96 | |||
| guard= Mid | |||
| startup= 10 | |||
| active = 3 | |||
| advHit= 0 | |||
| advBlock= -6 | |||
| description= Reaches pretty far compared to her light buttons, not as far as 5SK but is a bit faster than it. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=JustclLK.png | |||
|caption= | |||
|name= 5LK (close) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Mid | |||
| startup= 5 | |||
| active = 3 | |||
| advHit= +3 | |||
| advBlock= -1 | |||
| description=Combo filler. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Just5LK.png | |||
|caption= | |||
|name=5LK (far) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Mid | |||
| startup= 6 | |||
| active = 3 | |||
| advHit= +1 | |||
| advBlock= -3 | |||
| description= Reaches farther than 5LP while still being relatively fast. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=JustclSK.png | |||
|name=5SK (close) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 88 | |||
| guard= Mid | |||
| startup= 5 | |||
| active = 3 | |||
| advHit= +5 | |||
| advBlock= -1 | |||
| description= Links back to lights and into itself, very good for combos in general as it helps with juggles too. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Just5SK.png | |||
|name=5SK (far) | |||
|data= | |||
{{AttackData-BC | |||
| damage= 104 | |||
| guard= Mid | |||
| startup= 12 | |||
| active = 3 | |||
| advHit= +2 | |||
| advBlock= -4 | |||
| description= Reaches very far and does the most damage out of her standing normals. Interestingly, this can be spaced for better advantage on block. | |||
}} | |||
}}<br> | |||
====Crouching==== | |||
{{MoveData | |||
|image=Just2LP.png | |||
|caption= | |||
|name=2LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 36 | |||
| guard= Mid | |||
| startup= 4 | |||
| active = 3 | |||
| advHit= +2 | |||
| advBlock= -2 | |||
| description= Pretty much just 5LP except that it beats low-profile moves. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=Just2SP.png | |||
|name=2SP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 104 | |||
| guard= Mid | |||
| startup= 11 | |||
| active = 5 | |||
| advHit= +2 | |||
| advBlock= -3 | |||
| description= Decent anti-air. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=Just2LK.png | |||
|caption= | |||
|name=2LK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Low | |||
| startup= 5 | |||
| active = 3 | |||
| advHit= +1 | |||
| advBlock= -3 | |||
| description= Reaches decently far, pretty average 2LK. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=Just2SK.png | |||
|caption= | |||
|name=2SK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 120 | |||
| guard= Low | |||
| startup= 11 | |||
| active = 3 | |||
| advHit= +43 | |||
| advBlock= -7 | |||
| description= Justicia's sweep. | |||
}} | |||
}}<br> | |||
====Jumping==== | |||
{{MoveData | |||
|image=JustjuLP.png | |||
|caption= | |||
|name=j.5LP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 44 | |||
| guard= Overhead | |||
| startup= 4 | |||
| active = 3 | |||
| advHit= - | |||
| advBlock= - | |||
| description= Good air-to-air. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=JustjuSP.png | |||
|caption= | |||
|name=j.5SP | |||
|data= | |||
{{AttackData-BC | |||
| damage= 96 | |||
| guard= Overhead | |||
| startup= 7 | |||
| active = 2 | |||
| advHit= - | |||
| advBlock= - | |||
| description= Hits above justicia, essentially has the same range as j.5SK. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=JustjuLK.png | |||
|caption= | |||
|name=j.5LK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 40 | |||
| guard= Overhead | |||
| startup= 5 | |||
| active = 15 | |||
| advHit= - | |||
| advBlock= - | |||
| description= Good jump-in. Can cross-up but it can be a bit finnicky. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=JustjuSK.png | |||
|caption= | |||
|name=j.5SK | |||
|data= | |||
{{AttackData-BC | |||
| damage= 96 | |||
| guard= Overhead | |||
| startup= 10 | |||
| active = 6 | |||
| advHit= - | |||
| advBlock= - | |||
| description= Really good air-to-air and jump-in, reaches far and very fast. | |||
}} | |||
}}<br> | |||
====Command Normals==== | |||
{{MoveData | |||
|image=Justctech.png | |||
|name=Dropkick Jr.! | |||
|input= 6LK | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 104 | |||
| guard= Mid | |||
| startup= 20 | |||
| active = 7 | |||
| advHit= +3 | |||
| advBlock= -3 | |||
| punishState= Dire | |||
| direEffect= Wall Bounce | |||
| description= Weaker version of C-justicia's C-Tech, useful for cancels and pressure. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=Just3SK 1.png | |||
|image2=Just3SK 2.png | |||
|caption= | |||
|name=Duck and Roll, Senton | |||
|input=3SK | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= roll | |||
| damage= | |||
| guard= | |||
| startup= 26 | |||
| recovery= 2 | |||
| advHit= | |||
| advBlock= | |||
| punishState = Counter | |||
| direEffect = | |||
| description= Low-profile, also immune to projectiles. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version= Senton | |||
| damage= 136 | |||
| guard= Low | |||
| startup= 29 | |||
| active = 2 | |||
| advHit= +47 | |||
| advBlock= -2 | |||
| punishState = Counter | |||
| direEffect = | |||
| description= Functions like a sweep, useful for punishing fireballs or punishing people trying to hit you out of the roll. Inputted by holding SK during the roll. | |||
}} | |||
}}<br> | |||
===Specials=== | |||
{{MoveData | |||
|image=Jusx236P.png | |||
|caption= | |||
|name=Revolution Slash | |||
|input=236P | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version= LP | |||
| damage= 152 | |||
| guard= Mid | |||
| startup= 13 | |||
| active = 2 | |||
| advHit= +1 | |||
| advBlock= -3 | |||
| punishState = Dire | |||
| direEffect = Stagger | |||
| description= Big smack, good for juggles. Vacuums opponents in which is extremely powerful for mix. | |||
}} | |||
{{AttackData(Special)-BC | |||
| version= SP | |||
| damage= 152 | |||
| guard= Mid | |||
| startup= 23 | |||
| active = 2 | |||
| advHit= +7 | |||
| advBlock= 0 | |||
| punishState = Dire | |||
| direEffect = Stagger | |||
| description= Bigger smack, can be linked off of if hit on a standing opponent. Still vacuums opponents on hit. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=Jusxju236.png | |||
|caption= | |||
|name=Flamingo Splash | |||
|input=j.236P/K | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version=Ground | |||
| damage= 128 | |||
| guard= Overhead | |||
| startup= 10 | |||
| active = Inf. | |||
| advHit= | |||
| advBlock= | |||
| punishState = Counter | |||
| direEffect = N/A | |||
| description= A splash, mostly functions like C-justicia's j.2C but it changes her air momentum depending on the button pressed. LP goes back, SP goes a little bit forward, LK goes a very small distance forward (almost neutral), and SK goes far forward. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version=Air/Counter | |||
| damage= 143 | |||
| guard= Mid | |||
| startup= 10 | |||
| active = Inf. | |||
| advHit= +32 | |||
| advBlock= | |||
| punishState = Counter | |||
| direEffect = N/A | |||
| description= During a counterhit or a hit against an aerial opponent, justicia suplexes the opponent. Flips the opponent out for a combo. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=Just236K 1.png | |||
|image2=Just236K 2.png | |||
|caption= | |||
|name=Rising Star, Meteor Clutch | |||
|input=236K~K | |||
|data= | |||
{{AttackData(Special)-BC | |||
| version=Star | |||
| damage= 128 | |||
| guard= Mid | |||
| startup= 6 | |||
| active = 10 | |||
| advHit= +10, +8 (heavy) | |||
| advBlock= -21, -24 (heavy) | |||
| punishState = Dire | |||
| direEffect = Power Launch | |||
| description= Air invuln, heavy goes farther forward and has worse advantage on hit and block. | |||
}} | |||
{{AttackData(Special)-BC | |||
| header= no | |||
| version=Clutch | |||
| damage= 151 | |||
| guard= Mid | |||
| startup= 6 | |||
| active = 10 | |||
| advHit= +23 | |||
| advBlock= -21, -24 (heavy) | |||
| punishState = Dire | |||
| direEffect = Ground Bounce | |||
| description= Follow up after Rising Star, useful as a combo ender. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=JustThrow5.png | |||
|caption= | |||
|name=Justice Hammer | |||
|input=63214P | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 184 | |||
| guard= N/A | |||
| startup= 4 | |||
| active = | |||
| advHit= +20, +11 (heavy) | |||
| advBlock= N/A | |||
| punishState = Dire | |||
| direEffect = Floor Splat | |||
| description= Command grab, has insane corner carry. Light goes forward, Heavy goes back. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=Just624K.png | |||
|caption= | |||
|name=Sunset Slam | |||
|input=63214P | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 168 | |||
| guard= N/A | |||
| startup= 14, 18 (heavy) | |||
| active = | |||
| advHit= +17 | |||
| advBlock= N/A | |||
| punishState = Dire | |||
| direEffect = Ground Bounce | |||
| description= Running command grab. Heavy version travels 3 quarters across the screen. | |||
}} | |||
}}<br> | |||
===Supers=== | |||
====All-Out Attack==== | |||
{{MoveData | |||
|image=Jusx236236P.png | |||
|image2=Just236P 2.png | |||
|caption2= BIONIC ARM! | |||
|name=Moment of Truth | |||
|input=236236P | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 232 | |||
| guard= Mid | |||
| startup= 9 | |||
| active = 5, 3 | |||
| advHit= +24 | |||
| advBlock= -15 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Dash punch, still just a combo ender. Safe on block at max range. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
|image=JustThrow5.png | |||
|name= Defining Verdict | |||
|input= 63214PP | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 272 | |||
| guard= | |||
| startup= 4 | |||
| active = | |||
| advHit= +44 | |||
| advBlock= | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Command grab super, justicia's highest damaging level 1 super. Mostly used for mix-ups. | |||
}} | |||
}}<br> | |||
====All-Out EX==== | |||
{{MoveData | |||
|image=Jusx236236P.png | |||
|image2=Just236P 2.png | |||
|caption= | |||
|name=Moment of Truth EX | |||
|input=236236PP | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 304 | |||
| guard= Mid | |||
| startup= 5 | |||
| active= 5, 3 | |||
| advHit= +24 | |||
| advBlock= -15 | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Stronger version of Moment of Truth. | |||
}} | |||
}}<br> | |||
====All-Out Destruction==== | |||
{{MoveData | |||
|image=Just624KK.png | |||
|caption= RAAAHHHH | |||
|name= And Justice For All | |||
|input= 63214KK | |||
|data= | |||
{{AttackData(Special)-BC | |||
| damage= 400 | |||
| guard= N/A | |||
| startup= 4 | |||
| active = | |||
| advHit= +44 | |||
| advBlock= N/A | |||
| punishState = Dire | |||
| direEffect = N/A | |||
| description= Justicia's level 3, one of the only cutscene supers in the game. Can't juggle into it, meaning her highest damaging combo ender tends to be level 2. Can't be jumped out of at point blank range. Hype. | |||
}} | |||
}} | |||
{{Navbox-BC}} | |||
[[Category:Battle Craze!!]] | |||
[[Category:la justicia]] |
Latest revision as of 08:10, 30 October 2023
Overview
Playstyle
Statistics
Trait | "Advanced Wrestling Technique": la justicia has access to multiple different throws by inputting the Grapple command and then any direction. |
Health | 1050 |
Mobility | Dash |
Move Overview
Universal Mechanics
Craze Tech
Throne of Justice, Throne Driver, Overthrone 5CT Throne of Justice Throne of Justice Throne Driver Throne Driver Overthrone Overthrone
|
---|
Throws
Power Bomb
5GP |
---|
German Suplex
4GP |
---|
Running Scoop Slam
6GP |
---|
Fireman's Heave-Ho
8GP |
---|
Bear Hug
2GP |
---|
Air Dynamic Driver
j.5GP |
---|
Heartbreaker
Heartbreaker
5CT while blocking |
---|
Normals
Standing
5LP
|
---|
5SP
|
---|
5LK (close)
|
---|
5LK (far)
|
---|
5SK (close)
|
---|
5SK (far)
|
---|
Crouching
2LP
|
---|
2SP
|
---|
2LK
|
---|
2SK
|
---|
Jumping
j.5LP
|
---|
j.5SP
|
---|
j.5LK
|
---|
j.5SK
|
---|
Command Normals
Dropkick Jr.!
6LK |
---|
Duck and Roll, Senton
3SK |
---|
Specials
Revolution Slash
236P |
---|
Flamingo Splash
j.236P/K |
---|
Rising Star, Meteor Clutch
236K~K |
---|
Justice Hammer
63214P |
---|
Sunset Slam
63214P |
---|
Supers
All-Out Attack
Moment of Truth 236236P BIONIC ARM! BIONIC ARM!
|
---|
Defining Verdict
63214PP |
---|
All-Out EX
Moment of Truth EX
236236PP |
---|
All-Out Destruction
And Justice For All 63214KK RAAAHHHH RAAAHHHH
|
---|