Samurai Shodown/Gongsun Li: Difference between revisions
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(→Normal Moves: update with 2.00 data) |
(→Special Moves: update with 2.00 data) |
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Line 1,056: | Line 1,056: | ||
|damage=50 | |damage=50 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=17 / 15 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 1,072: | Line 1,072: | ||
|damage=170 (50,120) | |damage=170 (50,120) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=17 / 15 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 1,081: | Line 1,081: | ||
|deflect= | |deflect= | ||
|unarmed=Yes | |unarmed=Yes | ||
|description= | |description=A maple leaf projectile that travels very fast, it charges the maple gauge on hit. When the maple gauge is full, the next one deplete the gauge to enhance the damage and allows follow up attacks. During max rage, it travels faster and recovers sooner. It's start up is 2 frames faster while unarmed. | ||
}} | }} | ||
}} | }} | ||
Line 1,096: | Line 1,096: | ||
|damage=120 | |damage=120 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=15 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv=KD | |total=56 | ||
|blockAdv= | |hitAdv=KD(+91) | ||
|blockAdv=-17 | |||
|cancel= | |cancel= | ||
|clash= | |clash= | ||
Line 1,112: | Line 1,113: | ||
|damage=120 | |damage=120 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=?? | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |total=64 | ||
|blockAdv= | |hitAdv=KD | ||
|blockAdv=?? | |||
|cancel= | |cancel= | ||
|clash= | |clash= | ||
Line 1,128: | Line 1,130: | ||
|damage=140 | |damage=140 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=15 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|total=103 | |||
|hitAdv=KD | |hitAdv=KD | ||
|blockAdv= | |blockAdv=-73 | ||
|cancel= | |cancel= | ||
|clash= | |clash= | ||
|deflect= | |deflect= | ||
|unarmed=No | |unarmed=No | ||
|description=Li opens her umbrella on the ground and leaves it floating there, and then travels forward / backwards / upwards. The B version only hits the opponent behind her (e.g. The opponent teleports to her back or the opponent rolls behind her). | |description=Li opens her umbrella on the ground and leaves it floating there, and then travels forward / backwards / upwards. The B version only hits the opponent behind her (e.g. The opponent teleports to her back or the opponent rolls behind her), it could cancel into SSM, make it possible to punish some wake up DPs. The C version has invincibility against air attacks from frame 2. | ||
}} | }} | ||
}} | }} | ||
Line 1,152: | Line 1,155: | ||
|damage=140 | |damage=140 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=15 | ||
|active= | |active= | ||
|recovery= | |recovery=28(Landing) | ||
|hitAdv=KD | |hitAdv=KD | ||
|blockAdv= | |blockAdv= | ||
Line 1,170: | Line 1,173: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=28(Landing) | ||
|hitAdv=KD | |hitAdv=KD | ||
|blockAdv= | |blockAdv= | ||
Line 1,186: | Line 1,189: | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=28(Landing) | ||
|hitAdv=KD | |hitAdv=KD | ||
|blockAdv= | |blockAdv= | ||
Line 1,193: | Line 1,196: | ||
|deflect= | |deflect= | ||
|unarmed=No | |unarmed=No | ||
|description=Li opens her umbrella in the air and leaves it floating there, and then travels forward / backwards / downwards. The B version only hits the opponent behind her (e.g. She jumps over the opponent and uses 214B or the opponent rolls behind her). | |description=Li opens her umbrella in the air and leaves it floating there, and then travels forward / backwards / downwards. The B version only hits the opponent behind her (e.g. She jumps over the opponent and uses 214B or the opponent rolls behind her). The C version can hit cross up. | ||
}} | }} | ||
}} | }} | ||
Line 1,208: | Line 1,211: | ||
|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=17 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |total=58 | ||
|blockAdv= | |hitAdv=-8 | ||
|blockAdv=-20 | |||
|cancel= | |cancel= | ||
|clash= | |clash= | ||
Line 1,224: | Line 1,228: | ||
|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=17 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |total=58 | ||
|blockAdv= | |hitAdv=-8 | ||
|blockAdv=-20 | |||
|cancel= | |cancel= | ||
|clash= | |clash= | ||
Line 1,240: | Line 1,245: | ||
|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=17 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |total=58 | ||
|blockAdv= | |hitAdv=-8 | ||
|blockAdv=-20 | |||
|cancel= | |cancel= | ||
|clash= | |clash= | ||
Line 1,256: | Line 1,262: | ||
|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=17 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hitAdv= | |total=58 | ||
|blockAdv= | |hitAdv=-8 | ||
|blockAdv=-20 | |||
|cancel= | |cancel= | ||
|clash= | |clash= | ||
|deflect= | |deflect= | ||
|unarmed=No | |unarmed=No | ||
|description=Li throws her umbrella and leaves it floating. | |description=Li throws her umbrella and leaves it floating, it's considered as projectile but doesn't cancel any projectile. | ||
}} | }} | ||
}} | }} | ||
Line 1,277: | Line 1,284: | ||
|data= | |data= | ||
{{AttackData-SS2019 | {{AttackData-SS2019 | ||
|version= | |version=Ground | ||
|damage=N/A | |damage=N/A | ||
|guard= | |guard= | ||
|startup= | |startup=12 | ||
|active= | |active=4 | ||
|recovery= | |recovery=9 | ||
|total=25 | |||
|hitAdv= | |||
|blockAdv= | |||
|cancel= | |||
|clash= | |||
|deflect= | |||
|unarmed=No* | |||
|description= | |||
}} | |||
{{AttackData-SS2019 | |||
|version=Air | |||
|header=no | |||
|damage=N/A | |||
|guard= | |||
|startup=12 | |||
|active=4 | |||
|recovery=13 | |||
|total=28 | |||
|hitAdv= | |hitAdv= | ||
|blockAdv= | |blockAdv= | ||
|cancel= | |cancel= | ||
|clash= | |clash= | ||
|deflect= | |deflect= | ||
|unarmed=No* | |unarmed=No* | ||
|description=Li teleports to the floating umbrella and grabs it. Although the teleport location is obvious, but the start-up and recovery is very fast. | |description=Li teleports to the floating umbrella and grabs it. Although the teleport location is obvious, but the start-up and recovery is very fast. She stays in the original position from frame 1~11, and disappear from frame 12~15, and then show up at frame 16. | ||
}} | }} | ||
}} | }} |
Revision as of 23:46, 6 August 2020
Introduction
Short Gongsun intro, can be serious or a meme one, up to the editor. If you go for the latter, limit the jokes to this section only.
Strengths | Weaknesses |
---|---|
|
|
Data
- Damage Taken: 105%
- Rage Factor: 0.24
- Rage Duration: 11 seconds
- Jump: 46 frames (Average)
- Forward Walk Speed: 0.3 (Average)
- Back Walk Speed: 0.23 (Average)
- Dash Speed: 1.25 (Average)
- Back Dash: 27 frames
- Weapon Pickup / Drop: 40 / 50 frames
Gameplan
Similar to the Strategy section of the 5sp wiki pages. List Gongsun's archetype, strengths, weaknesses, etc. Sample subsections could include Neutral, Okizeme, etc.
Neutral
Okizeme
Normal Moves
Far Slashes
5A
5A
|
---|
5B
5B
|
---|
5C
5C
|
---|
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
3C
3C Twisting Maple Twisting Maple
|
---|
Near Slashes
n.5A
n.5A
|
---|
n.5B
n.5B
|
---|
n.5C
n.5C
|
---|
n.2A
n.2A
|
---|
Kicks
5D
5D
|
---|
6D
6D
|
---|
2D
2D
|
---|
3D
3D
|
---|
Dash Normals
66A
66A
|
---|
66B
66B
|
---|
66C
66C
|
---|
66D
66D
|
---|
Air Normals
j.A
j.A
|
---|
j.B
j.B
|
---|
j.C
j.C
|
---|
j.D
j.D
|
---|
Unarmed Normals
u.5S
u.5A/B
|
---|
un.5S
un.5A/B
|
---|
u.5C
u.5C
|
---|
un.5C
u.5C
|
---|
u.2S
u.2A/B
|
---|
un.2S
un.2A/B
|
---|
u.2C
u.2C
|
---|
u.3C
u.3C Twisting Maple Twisting Maple
|
---|
ju.A
ju.A
|
---|
ju.B
ju.B
|
---|
ju.C
ju.C
|
---|
u.66S
u.66A/B
|
---|
u.66C
u.66C
|
---|
Universal Mechanics
Guard Break
Guard Break (Throw) 5/6C+D / 4C+D Neutral / Forward Throw Neutral / Forward Throw Back Throw Back Throw
|
---|
Surprise Attack
Surprise Attack (Overhead)
5B+C |
---|
Dodge
Dodge
5A+B |
---|
Counter / Blade Catch
Counter / Blade Catch 236A+B Counter Counter Blade Catch Blade Catch
|
---|
Rage Explosion
Rage Explosion
5A+B+C |
---|
Lightning Blade
Lightning Blade (Issen)
5A+B+C during Rage Explosion |
---|
Special Moves
Cloud Fall
Cloud Fall
214D |
---|
Lunar Recall (Ground)
Lunar Recall (Ground)
214S |
---|
Lunar Recall (Air)
Lunar Recall (Air)
j.214S |
---|
Autumn Tide
Autumn Tide
236S/D |
---|
Cloud Fall
Cloud Fall
236S while umbrella floating |
---|
Supers
Weapon Flipping Technique
Gust of Illusion
236B+C |
---|
Super Special Move
Maple Dance
641236C+D while umbrella floating |
---|
Combos
List combos, use numpad notation.
Midscreen
Corner
Videos
Link to Gongsun videos and specify year it was produced or patch version in brackets.
Example: Gongsun combo video by "name of content creator" (2019).
Colors
External Links
Link to docs hosted in other sites.
- Twitter hashtag: #SS_LI