Eternal Fighter Zero/Doppel Nanase: Difference between revisions
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=== Standing === | === Standing === | ||
====== <font style="visibility:hidden" size="0">5A</font> ====== | |||
{{MoveData | |||
|image=Doppel5a.png | |||
|caption= | |||
|name=5A | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=4 | |||
|active= | |||
|recovery= | |||
|advHit=+1 | |||
|advBlock=+0 | |||
|description=Doppel does a quick horizontal jab with her left hand. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5B</font> ====== | |||
| | {{MoveData | ||
| | |image=Doppelc5b.png | ||
|caption= | |||
|name=5B | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=6 | |||
|active= | |||
|recovery= | |||
|advHit=+1 | |||
|advBlock=-1 | |||
|description=Doppel does an uppercut. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">f5B</font> ====== | |||
|- | {{MoveData | ||
| | |image=Doppelf5b.png | ||
| | |caption= | ||
|name=f5B | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=6 | |||
|active= | |||
|recovery= | |||
|advHit=+1 | |||
|advBlock=-1 | |||
|description=Doppel does a punch with her right hand. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5C</font> ====== | |||
| | {{MoveData | ||
| | |image=Doppel5c.png | ||
| | |caption= | ||
|name=5C | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=13 | |||
|active= | |||
|recovery= | |||
|advHit=+0 | |||
|advBlock=-2 | |||
|description=Doppel headbutts the opponent. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">6C</font> ====== | |||
|- | {{MoveData | ||
| | |image=Doppel6c.png | ||
| | |caption= | ||
|name=Maiden Straight | |||
|input=6C | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=16 | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock=-13 | |||
|description=Doppel twists her body in a long punch to the gut. This is your midscreen combo ender and your corner launcher. Sets up nicely for Doppel's which-way okizeme. | |||
}} | |||
}} | |||
=== Crouching === | === Crouching === | ||
====== <font style="visibility:hidden" size="0">2A</font> ====== | |||
{{MoveData | |||
|image=Doppel2a.png | |||
|caption= | |||
|name=2A | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=4 | |||
|active= | |||
|recovery= | |||
|advHit=+1 | |||
|advBlock=+0 | |||
|description=Doppel throws a short straight punch from her crouching position. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2B</font> ====== | |||
| | {{MoveData | ||
| | |image=Doppel2b.png | ||
|caption= | |||
|name=2B | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=9 | |||
|active= | |||
|recovery= | |||
|advHit=-2 | |||
|advBlock=-4 | |||
|description=Doppel extends her body and punches at the opponent's feet. This move has lower forward invincibility, making this an excellent poke. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">2C</font> ====== | |||
{{MoveData | |||
|image=Doppel2c.png | |||
| | |caption= | ||
|name=2C | |||
|data= | |||
{{AttackData-EFZ | |||
| | |damage= | ||
| | |guard= | ||
| | |startup= | ||
|active= | |||
|recovery= | |||
Doppel does a multi hitting uppercut. | |advHit=-1~+1 | ||
|advBlock=-3~-1 | |||
|description=Doppel does a multi hitting uppercut. | |||
}} | |||
}} | |||
=== Jumping === | === Jumping === | ||
====== <font style="visibility:hidden" size="0">j5A</font> ====== | |||
{{MoveData | |||
|image=Doppelj5a.png | |||
|caption= | |||
|name=j5A | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Doppel does a quick, downward aerial jab. The size of the hitbox makes this move superb at contesting for aerial space. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">j5B</font> ====== | |||
| | {{MoveData | ||
| | |image=Doppelj5b.png | ||
|caption= | |||
|name=j5B | |||
| | |data= | ||
| | {{AttackData-EFZ | ||
| | |damage= | ||
|guard= | |||
Doppel does a quick aerial uppercut. You will only be using this when your opponent is above you. | |startup= | ||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Doppel does a quick aerial uppercut. You will only be using this when your opponent is above you. | |||
}} | |||
}} | |||
Doppel punches towards the ground. The hitbox on this move is gigantic and is a key part to her okizeme game. Causes knockdown on hit on an aerial opponent. | ====== <font style="visibility:hidden" size="0">j5C</font> ====== | ||
{{MoveData | |||
|image=Doppelj5c.png | |||
|caption= | |||
|name=j5C | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description=Doppel punches towards the ground. The hitbox on this move is gigantic and is a key part to her okizeme game. Causes knockdown on hit on an aerial opponent. | |||
}} | |||
}} | |||
=== Dashing === | === Dashing === | ||
====== <font style="visibility:hidden" size="0">66A</font> ====== | |||
{{MoveData | |||
|image=Doppel5a.png | |||
|caption= | |||
|name=66A | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=8 | |||
|active= | |||
|recovery= | |||
|advHit=+0 | |||
|advBlock=-1 | |||
|description=Identical to 5A except it travels. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">66B</font> ====== | |||
| | {{MoveData | ||
| | |image=Doppel66b.png | ||
|caption= | |||
|name=66B | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=8 | |||
|active= | |||
|recovery= | |||
|advHit=+3 | |||
|advBlock=+1 | |||
|description=Doppel performs an over the head downward punch. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">66C</font> ====== | |||
|- | {{MoveData | ||
| | |image=Doppel5c.png | ||
| | |caption= | ||
|name=66C | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=6 | |||
|active= | |||
|recovery= | |||
|advHit=+1 | |||
|advBlock=-1 | |||
|description=Identical to 5C except it travels and wallbounces on juggle. Used in her BIC corner combos. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">662A</font> ====== | |||
| | {{MoveData | ||
| | |image=Doppel2a.png | ||
| | |caption= | ||
|name=662A | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=4 | |||
|active= | |||
|recovery= | |||
|advHit=+1 | |||
|advBlock=+0 | |||
|description=Identical to 2A except it travels. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">662B</font> ====== | |||
|- | {{MoveData | ||
| | |image=Doppel2b.png | ||
| | |caption= | ||
|name=662B | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=9 | |||
|active= | |||
|recovery= | |||
|advHit=-2 | |||
|advBlock=-4 | |||
|description=Identical to 2B except it travels. This is arguably a lot better than 2B if you can successfully IC 662C on hit. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">662C</font> ====== | |||
|- | {{MoveData | ||
| | |image=Doppel662c.png | ||
| | |caption= | ||
|name=662C | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup=7 | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock=-7 | |||
|description=Similar to 2C, but the hitbox on Doppel's body is a lot bigger. Launches on hit and is a crucial part of her combos. Often used to cheaply combo into 214214A with red IC. | |||
}} | |||
}} | |||
=== Grabs === | |||
|- | ====== <font style="visibility:hidden" size="0">Close 6C/4C</font> ====== | ||
| | {{MoveData | ||
| | |image=EFZ_CharacterName_GroundGrab.png | ||
|caption= | |||
|name=Ground Grab | |||
|input= Close 6C/4C | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description= | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">Close j6C</font> ====== | |||
|} | {{MoveData | ||
|image=EFZ_CharacterName_AirGrab.png | |||
|caption= | |||
|name=Air Grab | |||
|input=Close j6C | |||
|data= | |||
{{AttackData-EFZ | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advHit= | |||
|advBlock= | |||
|description= | |||
}} | |||
}} | |||
== Special Moves == | == Special Moves == |
Revision as of 12:32, 12 February 2019
Introduction
Doppel Nanase (ドッペル七瀬) is a powerful fighter, and specializes in grappling techniques. Punch for punch, she deals more damage than most other characters, but her short range and lack of projectiles means she needs to be close to the opponent to do anything. However, once Doppel Nanase has someone in her hands...
Doppel Nanase is an original creation of Eternal Fighter Zero.
Stage: Park on the Path to School (Night) (通学路の公園(夜))
BGM: A Would-Be Maiden (乙女希望)
Character-Specific Notes
- Doppel is able to air jump once, and air dash/backstep once.
Normal Moves
The notation for the movelists can be found under Notation.
Move | Hits | Damage | Guard | Move Cancel |
Jump Cancel |
IC Cancel |
---|---|---|---|---|---|---|
5A | 1 | 220 | Ground | Yes | Yes | Yes |
2A | 1 | 200 | Low | Yes | Yes | Yes |
j.A | 1 | 220 | High/Air | Yes | Yes | Yes |
66A | 1 | 220 | Ground | Yes | No | Yes |
662A | 1 | 220 | Low | Yes | No | Yes |
5B(c) | 1 | 500 | Ground | Yes | Yes | Yes |
5B(f) | 1 | 500 | Ground | Yes | Hit | Yes |
2B | 1 | 450 | Low | Yes | Yes | Yes |
j.B | 1 | 480 | High/Air | Yes | Yes | Yes |
66B | 1 | 500 | Ground | Yes | No | Yes |
662B | 1 | 450 | Low | Yes | No | Yes |
5C | 1 | 650 | Ground | Yes | No | Yes |
2C | 2 | ≈670 | Ground | Yes | Hit | Yes |
j.C | 1 | 600 | High/Air | Yes | Yes | Yes |
66C | 1 | 700 | Ground | Yes | No | Yes |
662C | 1 | 450 | Ground | Yes | Yes | Yes |
Throw | 2 | 1200 | Throw | No | No | No |
j.Throw | 2 | 1400 | Air Throw | No | No | No |
Maiden Straight | ||||||
6C | 1 | 700 | Ground | Yes | No | Yes |
Standing
5A
5A
|
---|
5B
5B
|
---|
f5B
f5B
|
---|
5C
5C
|
---|
6C
Maiden Straight
6C |
---|
Crouching
2A
2A
|
---|
2B
2B
|
---|
2C
2C
|
---|
Jumping
j5A
j5A
|
---|
j5B
j5B
|
---|
j5C
j5C
|
---|
Dashing
66A
66A
|
---|
66B
66B
|
---|
66C
66C
|
---|
662A
662A
|
---|
662B
662B
|
---|
662C
662C
|
---|
Grabs
Close 6C/4C
Ground Grab
Close 6C/4C |
---|
Close j6C
Air Grab
Close j6C |
---|
Special Moves
The notation for the movelists can be found under Notation.
Move | Hits | Damage | Guard | IC Cancel |
---|---|---|---|---|
Maiden Typhoon | ||||
623A | 3 | ≈700 | Any | Yes |
623B | 3 | ≈560 | Any | Yes |
623C | 15 | ≈1260 | Any | Yes |
Maiden Fire | ||||
214A | 1 | 650 | Any | Yes (FIC) |
214B | 3 | ≈670 | Any | Yes (FIC) |
214C | 4 | ≈1760 | Any | Yes (FIC) |
Maiden Capture | ||||
41236A | 2 | 1000 | Throw | No |
41236B | 2 | 1000 | Air Throw | No |
41236C | 2 | 1000 | Throw | No |
> Maiden Fuji Yama [During Maiden Capture] | ||||
> 214B | 0 | 0 | Press B | No |
> Maiden Crash [During Maiden Capture] | ||||
> 214A | 1 | 1500 | Press C | No |
>> Relentless Granite-Breaking Barrage [During Maiden Crash, SP Level 1] | ||||
>> 214A | 25 | 1620 | Press C | No |
>>> Maiden Finger [During Barrage, SP Level 1] | ||||
>>> 214214A | 1 | 4200 | Press C | No |
>>> Falling Maiden [During Barrage, SP Level 1] | ||||
>>> 214214B | 1 | 4500 | Press B | No |
>> Exploding Inner-Soul Fist [During Maiden Crash, SP Level 1] | ||||
>> 214B | 1 | 1800 | Press B | No |
>>> Human Floor-Burning Polisher [During Fist, SP Level 1] | ||||
>>> 214214A | ≈14 | ≈3800 | Press C | No |
>>> Maiden Volcannon [During Fist, SP Level 1] | ||||
>>> 214214B | 3 | ≈3600 | Press B | No |
Maiden Finger [SP Level 1-3] | ||||
236236A | 2 | 2300 | Ground | No |
236236B | 2 | 3300 | Ground | No |
236236C | 2 | 4900 | Ground | No |
Maiden Volcannon [SP Level 1-3] | ||||
214214A | 1 | 1800 | Ground | No |
214214B | 2 | ≈2680 | Ground | No |
214214C | 3 | ≈4075 | Ground | No |
Maiden Enlightenment [1/6 HP, Final Round, SP Level 3] | ||||
Automatic | 0 | N/A | N/A | N/A |
Specials
623* - Maiden Typhoon (乙女タイフーン)
Do not use this move without access to IC if you're unsure if it will hit as it is very unsafe.
| |
214* - Maiden Fire (乙女ファイアー)
| |
41236* - Maiden Capture (乙女キャプチャー)
A and B version can be combo'd into as well as being an unblockable grab. Each version can be followed up with 214A and 214B (see below). If no followup is used, Doppel just slams the opponent down in front of her.
| |
41236* 214A - Maiden Crash (乙女クラッシュ)
This is the high damage followup to 41236*. This followup and all the super followups can be teched. If the followup uses A, you tech with the C button. If it uses B, you tech with button B. 214A (Maiden Crash) >214A (Relentless Granite-Breaking Barrage) >>214214A (Maiden Finger) >>214214B (Falling Maiden)
>214B (Exploding Inner-Soul Fist) >>214214A (Human Floor-Burning Polisher) >>214214B (Maiden Volcannon) | |
41236* 214B - Maiden Fuji Yama (乙女フジヤマ)
Doppel throws the opponent up and behind her, allowing her to follow up with regular combos. |
Eternity Specials
236236* - Maiden Finger (乙女フィンガー)
Can be blocked.
| |
214214* - Maiden Volcannon (乙女ボルカノン)
You will likely use this super the most, as it sets up nicely for 66C corner loops and can be used for a lot of damage midscreen with 662C 214214A loops.
|
Final Memory
Maiden Enlightenment (乙女開眼)
This Final Memory's activation is automatic, and will only activate when it's the final round, Doppel is at 1/6th health and she has super bar level 3. Maiden Enlightenment makes Doppel much more dangerous than normal. While enlightened, Doppel's movement and attack speed increases, and she regenerates SP extremely fast (about 1 SP bar every 5 seconds). |
Strategy, Tactics, and Combos
Combos
Basic combo
Non-IC
Corner :
jC ABB5C 6C 41236B - 2748 damage(rep3-1)
ABB5C6C 41236B 236B 66B 41236B 236B 66C jB jB jC - 3346 damage(rep3-2)
Red-IC
Corner :
ABB5C 6C IC 66C 214214A AB 41236B - 3982 damage(rep3-3)
662C jB 9 jAjC IC jA 5BB 6C 41236B 236B 66B 41236B 236B 66C 214214A AB 41236B - 4576 damage(rep3-4)
jC ABB5C IC 662C AB 41236B - 3900 damage (rep3-7)
Blue-IC
jC ABB5C 6C IC 66C 214214A A5BB6C 41236B 236A 236B 236A - 8689 damage(rep3-5)
ABB5C 623B (2hit) IC AB 66B 66C 5BB6C 41236B 236A 236B 236A - 8122 damage(rep3-6)
jC ABB5C IC 662C 214214A AB 214214A AB 41236B - 6598 damage(rep3-8)
Advanced Combo
Red-IC
6C IC 66C 662A (whiff) 5B 66C 662A (whiff) 5B 66C 214214A AB 41236B - 4644 damage(rep3-9)
Blue-IC
jC ABB5C 6C IC 66C 662A (whiff) 5B 66C 662A (whiff) 5B 66C 662A (whiff) 5B 66C 214214A AB 41236B 236A 236B 236A - 8748 damage(rep4-1)
Replay
Advanced Combo (!!!)
Non-IC
662C->jB->9 jA->jC->5A->B->B->6C->41236B – 3229 damage (rep5-1)
Red-IC
662C->IAD->jB->214214A->66C->662A(whiff)->5B->B ->6C->41236B – 4377 damage (rep5-2)
Blue-IC
Corner:
jC->2A->2B->6C->IC->66C->2A(whiff)->66C->41236C->5B ->66C->662A(whiff)->5B ->66C->662A(whiff)->5B->662C ->214214A->5B->C->41236B – 6900 damage (rep5-3)
662C->IAD->jB->214214A->66C->662A(whiff)->5B->5C-> 6C->IC->66C->662A(whiff) ->5B->66C->662A(whiff)->5B->66C ->662A(whiff)->5B->662C->214214A->5B->C->41236B – 8k+ damage (rep5-4)
Alternative : 662C->IAD->jB->214214A->66C->662A(whiff)->5B->5C ->6C->IC->66C->662A(whiff)->5B->66C->662A(whiff) ->5B ->66C->662A(whiff)->5B->662C->214214A->5B->C ->41236B->236A->236A->236B – 9700 damage ~
662C->IAD->jB->214214A->66C->662A(whiff)->5B->5C ->6C->IC->66C->2A(whiff)->66C->214214A->66C->214214A ->5B->B->6C->41236B – 8670 damage(rep5-5)
Fullscreen :
662C->IAD->jB->214214A->662C->214214A->66C->IC ->66C->41236C->662A(whiff)->5B->66C->662A(whiff) ->5B->66C ->662A(whiff)->5B->662C->214214A->5B->C ->42136B – 8300 damage(rep5-6)
Alternative : 662C->IAD->jB->214214A->662C->214214A->66C->IC-> 66C->41236C->662A(whiff)->5B->66C->662A(whiff)->5B->66C ->662A(whiff)->5B->5B->B->6C->41236B->236A->236B->236A – 9700 damage(rep5-7)
Replay
Win Quotes
Japanese | English |
---|---|
中々のお手前 |
You're not bad. (Doppel is saying one of Kim Kaphwan's quotes, from the Fatal Fury series.) |
世界の何処かで |
Let's meet again, somewhere in the world. (Doppel is saying one of Jin Saotome's quotes, from Marvel vs Capcom 2.) |
一撃必殺の境地は |
I'm still far from being able to perform an "Instant KO". |
敵を侮ったか? |
Did I make light of the foe? |
加減が |
I didn't realize that I had to hold back more than I did and I overdid it... (Doppel is saying one of Kim Kaphwan's quotes, from the Fatal Fury series.) |
(To Mizuka) |
(To Mizuka) |
(To Mio) |
(To Mio) |
(To Rumi) |
(To Rumi) |
(To Mai) |
(To Mai) |
Colors
In-game References
Game References
- Doppel's "Maiden Typhoon" move is based on Jin Saotome's "Saotome Typhoon" move, from Marvel vs Capcom 2.
- Doppel's "Maiden Fire" move is based on Mega Zangief's "Vodka Fire" move, from Marvel vs Capcom.
- Doppel's "Maiden Finger" move is based on Domon Kasshu's "Hyper God Finger" move, from Kidou Butoden G-Gundam.
- Doppel's "Falling Maiden" move is based on Shin Akuma's "Misogi" move, from Capcom vs SNK 2.
- Doppel's "Human Floor-Burning Polisher" move is based on EX Sol Badguy's "Tyrant Rave v.Alpha" move, from the Guilty Gear series.
- Doppel's "Maiden Straight" move is based on Slayer's "Mappa" move, from the Guilty Gear series.
- Doppel's "Maiden Enlightenment" mode is based on Jin Saotome's "Enlightenment" mode, from Marvel vs Capcom 2.
ONE References
- The location in the background is a park that is on the way to the school that the characters of ONE go to.
- The "Kimuchi" ramen that Doppel eats during her "Maiden Fire" move is a reference to the meal that Kouhei ate with the real Rumi on a Christmas date in the game.